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SATAN Game Cover

About

SATAN is a single player casual shooter game with post-apocalyptic and violence themes. It was developed by Gamefruit and was released on January 16, 2025. It received positive reviews from players.

Classic Retro Shooter Experience: Relive the nostalgia of classic boomer shooters with fast-paced, heart-racing gameplay. Weapon Upgrades: Complete additional quests in each level to earn minor upgrades for your arsenal, enhancing your firepower and strategy. Hidden Rooms and Secret Weapons: Explore every nook and cranny to discover hidden rooms and unlock powerful secret weapons. D…

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82%
Audience ScoreBased on 104 reviews
music9 positive mentions
stability5 negative mentions

  • Engaging fast-paced boomer shooter gameplay with a solid mix of weapons and enemy variety.
  • Authentic retro aesthetic and music that effectively capture the 1990s shooter vibe.
  • Well-designed levels with unique themes, providing a satisfying experience for fans of classic shooters.
  • The game suffers from technical issues including bugs, clipping problems, and inconsistent weapon mechanics.
  • Level design can feel repetitive, confusing, and at times frustrating, especially due to platforming sections and unclear objectives.
  • Lack of polish seen in unbalanced difficulty, poor hitboxes, no difficulty settings, and sometimes unsatisfying combat and recoil mechanics.
  • music
    18 mentions Positive Neutral Negative

    The music in the game is generally praised for fitting the spooky, metal-themed atmosphere and enhancing the overall vibe, though some users note issues like repetitive short loops, occasional low quality sounds, and lack of variety. Overall, the soundtrack is seen as a strong point that complements gameplay despite minor flaws.

    • “For me, I really enjoyed this. The game is a decent length, enemies are varied, and it has an awesome soundtrack!”
    • “The graphics are an enjoyable retro style, the music fits the game perfectly, there's a nice variety of weapons and enemy types, and interesting levels to play.”
    • “Music and sound design was all super spooky with a good bit of metal.”
    • “Some of the music has really bad looping unfortunately.”
    • “Some music and sounds are low quality, and in others, bad clipping really stands out.”
    • “All the while a short, 15 second music loop keeps repeating.”
  • gameplay
    16 mentions Positive Neutral Negative

    The gameplay offers a solid, fast-paced run-and-gun experience with tight gunplay and a strong retro atmosphere, complemented by good music and minimal downtime. However, it is often criticized for uninspired mechanics, basic level design, and occasional repetitiveness, making it less engaging compared to classic titles in the genre. Overall, while enjoyable for fans of old-school shooters, the gameplay lacks depth and innovation.

    • “The gameplay is rock solid: tight gunplay, pulse-pounding run-and-gun sequences, and levels brimming with chaotic energy.”
    • “There is little downtime, no prolonged exposition, and no mechanical bloat to slow things down.”
    • “Good music, smooth gameplay, and has a 'blood' vibe without the annoying mazes.”
    • “The level design isn't great, the gameplay isn't particularly fun and the bestiary/weapons are pretty boring and uninspired.”
    • “Unfortunately the game mechanics aren't the best.”
    • “Decent boomer shooter for its price with nice music and gameplay but bad level design.”
  • graphics
    16 mentions Positive Neutral Negative

    The graphics receive mixed feedback, with many praising the retro, gritty aesthetic for its nostalgic charm, atmosphere, and clarity, while others criticize the visuals as low quality, unoriginal, or lacking polish. Overall, the style is appreciated for evoking classic game vibes, though some find it rough or uninspired compared to similar titles.

    • “Visually, Satan embraces a gritty retro aesthetic that favors clarity and atmosphere over technical sophistication.”
    • “I think the aesthetics, texture designs and overall graphics are amazing and spot on.”
    • “The graphics are an enjoyable retro style, the music fits the game perfectly, there's a nice variety of weapons and enemy types and interesting levels to play.”
    • “This very poor quality visual style is a method that lazy devs often use to disguise their lack of talent or interest in doing the graphics properly, trying to pass it off as intentional art style, which really isn't something gamers should have to put up with.”
    • “The concept is not very original, and the graphics are nothing to write home about.”
    • “The graphics are really awful, with ugly sprites.”
  • atmosphere
    8 mentions Positive Neutral Negative

    The atmosphere is widely praised for its unique, immersive qualities and nostalgic retro aesthetic that balances simplicity with a gritty, devil-inspired theme. It effectively combines distinct locations, atmospheric dungeons, and a fitting soundtrack to enhance the overall experience, evoking a strong sense of nostalgia for classic legacy games.

    • “I especially liked the fact that every single location has its own unique atmosphere, which made the experience much more immersive.”
    • “Visually, Satan embraces a gritty retro aesthetic that favors clarity and atmosphere over technical sophistication.”
    • “The last time I played games of this type was as a child, and playing a game with such an atmosphere and legacy game graphics is truly a nostalgic experience!”
  • story
    8 mentions Positive Neutral Negative

    The story is generally considered weak and minimal, often described as a simplistic and uninspired take on demonic themes with limited narrative depth and poor voice acting. While some players appreciated a surprising ending and fun elements, many found the plot less engaging than similar games, lacking progression and replay value. Overall, the story serves more as a basic backdrop rather than a compelling centerpiece.

    • “Satan pushes everything Dosman Games knew from every game before it to 11; from the action, the story, and overall variety.”
    • “Very fun short little FPS that had a fun story, good enemy placement, and enjoyable level designs, with a great soundtrack as well.”
    • “Very straightforward gameplay, with a very minimal story, though the ending was a nice little surprise.”
    • “The story is barely there and the voice acting weak.”
    • “Players looking for a deep story, extensive progression systems, or long-term replay hooks may find the experience limited.”
    • “The meager storytelling is disappointing, with weak weapons and uneven level design.”
  • stability
    5 mentions Positive Neutral Negative

    The game generally functions well but suffers from various glitches and occasional instability, including issues like getting stuck outside the arena and inconsistent kickback effects. These bugs indicate a lack of polish that needs addressing for a smoother experience.

    • “I would have put some things a bit longer in the oven, like some basic world glitches, getting me stuck outside the arena.”
    • “There are different glitches when playing new game.”
    • “-Be aware that it certainly lacks a lot of polish, and so there are some glitches.”
  • replayability
    1 mentions Positive Neutral Negative

    The game offers high replayability through its arcade-style design, encouraging players to improve performance, uncover secrets, and master combat mechanics rather than relying on new content or systems.

    • “This approach makes Satan feel like a pure arcade-style experience, where replayability comes from improving performance, discovering secrets, and refining combat efficiency rather than unlocking new systems or content layers.”
  • optimization
    1 mentions Positive Neutral Negative

    The optimization focuses on enhancing gameplay through improved performance, secret discovery, and combat refinement, creating a pure arcade-style experience without relying on unlocking new content or systems.

  • grinding
    1 mentions Positive Neutral Negative

    Grinding in the game is considered somewhat frustrating and tedious by users, indicating it may detract from the overall experience.

    • “Have to admit it's a little frustrating and tedious.”
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2h Median play time
2h Average play time
2-2h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

SATAN is a casual shooter game with post-apocalyptic and violence themes.

SATAN is available on PC and Windows.

On average players spend around 2 hours playing SATAN.

SATAN was released on January 16, 2025.

SATAN was developed by Gamefruit.

SATAN has received positive reviews from players. Most players liked this game for its music but disliked it for its story.

SATAN is a single player game.

Similar games include Forgive Me Father, INCISION, Project Warlock, The Citadel, Vomitoreum and others.