- April 3, 2020
- scumhead
- 4h median play time
Shrine
Platforms
About
"Shrine" is a first-person shooter game built in the Doom engine, where you play as Tusk, a skinless monstrosity, fighting against a nightmarish eldritch horde. The game features 8 unique weapons and 13 enemies to blast, with 16 challenging levels that put your skills to the test. To support similar projects, consider donating at the developer's Patreon page.







- Well designed maps with unique and trippy environments.
- A decent variety of weapons with surprisingly great sounds.
- Wicked looking enemies, lots of them.
- Enemies aren't very smart with some problems tracking.
- The machine or chain gun has an inconsistent warm up.
- The final boss is incredibly unfair with high damage and hard to dodge attacks.
graphics
79 mentions Positive Neutral NegativeThe graphics of Shrine are a standout feature, showcasing a unique and unsettling art style that evokes nostalgia for classic FPS games, particularly the retro aesthetics of the Doom engine. While many players appreciate the detailed pixelated visuals and eerie ambiance, some criticize the outdated graphics and lack of modern effects, which may not appeal to everyone. Overall, the visuals are generally well-received, with a strong emphasis on atmosphere and artistic design, despite some technical limitations.
“The pixelated graphics and eerie ambiance evoke nostalgia for classic FPS games.”
“The art style and the atmosphere are the best part of the game in my opinion, with the eerie level design and alien-like enemies defining the tone of the game.”
“Clearly a lot of effort has gone into the art style, which is alien and organic and uncomfortable; I love it.”
“While intentionally retro, some players might find the pixelated graphics and lack of modern effects off-putting.”
“The visuals are still, for a 2019 game, massively underwhelming.”
“A choice was made to use obsolete retro pixel 'art' as a substitute for contemporary PC graphics.”