Rogue Lords
- September 30, 2021
- Cyanide Studio
- 20h median play time
Rogue Lords offers an interesting Roguelike offers but fails to really live up to its devilish premise
In Rogue Lords, you play as the devil, reaping souls and commanding a dark council of minions in a roguelike adventure. You'll need to balance resources, manage your minions, and outsmart enemy agents to succeed. Each playthrough offers unique challenges, with procedurally generated levels and an array of skills and relics to discover. Your choices and strategies will determine the fate of your dark dominion.
Reviews
- gameplay500 mentions
- 40 % positive mentions
- 56 % neutral mentions
- 3 % negative mentions
- story263 mentions
- 30 % positive mentions
- 68 % neutral mentions
- 2 % negative mentions
- graphics200 mentions
- 65 % positive mentions
- 33 % neutral mentions
- 2 % negative mentions
- atmosphere61 mentions
- 67 % positive mentions
- 33 % neutral mentions
- 0 % negative mentions
- grinding53 mentions
- 0 % positive mentions
- 8 % neutral mentions
- 92 % negative mentions
- replayability48 mentions
- 29 % positive mentions
- 63 % neutral mentions
- 8 % negative mentions
- music44 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
- stability18 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
- character development12 mentions
- 67 % positive mentions
- 33 % neutral mentions
- 0 % negative mentions
- funny10 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
- optimization6 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
- emotional4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Critic Reviews
Rogue Lords Review
Rogue Lords offers an interesting Roguelike offers but fails to really live up to its devilish premise
70%Rogue Lords Review – Devilishly good
Rogue Lords is a fine lead-up to the spooky season, with a genuinely addictive gameplay loop and a satisfying combat system. The ability to mess with the game’s own mechanics as the Devil is an absolutely inspired idea, and the experience is only made less than perfect by a few glitches that need patching out. The game would feel a little more complete if there were more to do in each chapter’s overworld, but what is there is a delightfully challenging roguelike. The inability to lower the difficulty may turn some people away, but other people will relish the challenge.
70%Rogue Lords (Nintendo Switch)
Rogue Lords is very pretty. They nailed the art design and character models, which I imagine will attract many people to this roguelike RPG. However, I am afraid that the attraction is surface level. With any roguelike game, you expect each run to feel different from the next and reset that excitement and engagement. Still, with Rogue Lords, once you’ve completed three books or so, it doesn’t feel like it has any more to offer. Getting through three books is an achievement, as the gameplay and battle system is tedious, hard and repetitive. With a bit more streamlining of some mechanics and improvements in pacing, you’ll have a more polished title that I’d be more comfortable recommending.
55%