- September 30, 2021
- Cyanide Studio
- 20h median play time
Rogue Lords
Rogue Lords offers an interesting Roguelike offers but fails to really live up to its devilish premise
Platforms
About
In Rogue Lords, you play as the devil, reaping souls and commanding a dark council of minions in a roguelike adventure. You'll need to balance resources, manage your minions, and outsmart enemy agents to succeed. Each playthrough offers unique challenges, with procedurally generated levels and an array of skills and relics to discover. Your choices and strategies will determine the fate of your dark dominion.











- Rogue Lords features a unique and engaging combat system that allows players to manipulate the game mechanics through the Devil's powers, adding a fresh twist to the roguelike genre.
- The art style and voice acting are top-notch, creating a captivating atmosphere that enhances the overall experience.
- The game offers a variety of characters with distinct abilities, encouraging players to experiment with different team compositions and strategies.
- The game suffers from significant balancing issues, particularly with enemy difficulty spikes that can feel unfair and punishing, especially for new players.
- There are numerous bugs and glitches that can disrupt gameplay, including issues with skills not functioning as intended and game-breaking encounters.
- The pacing of the game can be slow, with long runs and tedious navigation through the overworld, which detracts from the overall enjoyment.
- gameplay367 mentions Positive Neutral Negative
The gameplay of "Rogue Lords" is characterized by its innovative mechanics, particularly the unique "devil mode" that allows players to manipulate combat and events, adding a strategic layer to the roguelike experience. While many players appreciate the depth and variety of choices, some criticize the game's balance and complexity, which can lead to confusion and frustration, especially for newcomers. Overall, the game offers a challenging and engaging experience, but it requires players to invest time in mastering its intricate systems.
“Excellent storytelling paired with engaging gameplay mechanics makes this a very good experience.”
“Every run feels different, with a wide variety of choices, events, and outcomes, which keeps the gameplay exciting and unpredictable.”
“The devil's essence is a really interesting mechanic that adds an interesting level to the strategy of it all, and even though they call it cheating it's just part of the mechanics, not cheating.”
“The initial allure of its setting and mechanics is hard to sustain in the face of its balancing issues and unforgiving difficulty.”
“Great concept and overall execution of the theme, however the gameplay is very buggy and the balance isn't great.”
“The gameplay makes no sense.”
Rogue Lords Review
Rogue Lords offers an interesting Roguelike offers but fails to really live up to its devilish premise
70%Rogue Lords Review – Devilishly good
Rogue Lords is a fine lead-up to the spooky season, with a genuinely addictive gameplay loop and a satisfying combat system. The ability to mess with the game’s own mechanics as the Devil is an absolutely inspired idea, and the experience is only made less than perfect by a few glitches that need patching out. The game would feel a little more complete if there were more to do in each chapter’s overworld, but what is there is a delightfully challenging roguelike. The inability to lower the difficulty may turn some people away, but other people will relish the challenge.
70%Rogue Lords (Nintendo Switch)
Rogue Lords is very pretty. They nailed the art design and character models, which I imagine will attract many people to this roguelike RPG. However, I am afraid that the attraction is surface level. With any roguelike game, you expect each run to feel different from the next and reset that excitement and engagement. Still, with Rogue Lords, once you’ve completed three books or so, it doesn’t feel like it has any more to offer. Getting through three books is an achievement, as the gameplay and battle system is tedious, hard and repetitive. With a bit more streamlining of some mechanics and improvements in pacing, you’ll have a more polished title that I’d be more comfortable recommending.
55%