Samurai Shampoo Classic
- July 2, 2021
- Kylian de Vries
Melee-based roguelike dungeon crawler where a fallen samurai must retrieve his stolen Shampoo.
Reviews
- The game features beautiful pixel art and decent music, contributing to an enjoyable aesthetic experience.
- Despite its rough edges, the gameplay is fun and offers a good challenge, especially for those who enjoy roguelikes.
- As a free game, it provides a solid experience and shows potential for future updates and improvements.
- The game feels unpolished with various bugs and issues, such as hitboxes and combat feedback that can lead to frustrating gameplay.
- There is a lack of variety in weapons and enemies, making the gameplay repetitive and less engaging over time.
- The user interface and overall presentation are considered unprofessional, detracting from the overall experience.
- gameplay8 mentions
- 38 % positive mentions
- 25 % neutral mentions
- 38 % negative mentions
The gameplay has received mixed reviews, with some players finding it unpolished and lacking originality compared to other roguelikes, while others appreciate the fun mechanics and random dungeon generation. Although the game initially presents a simple vibe, many players find the gameplay engaging once they start playing, despite frustrations with weapon availability and inconsistencies in visual and auditory elements. Overall, it seems to appeal to those who enjoy the genre, but may not satisfy players seeking a more refined experience.
“Fun little roguelike game with randomly generated dungeons and rewards; surprise mechanics are just fun to see.”
“The gameplay is pretty fun when you have certain weapons, but not being able to get them or keep them between runs becomes really tedious, especially when sometimes they're basically free immediately and other times they're for sale for more money than is available in the level.”
“At first, you might think (when you see the menu) that the game is going to be 'bad' as it gives you a 'pretty simple' vibe, but once you start playing, that disappears because the gameplay mechanics and everything in the game end up being really fun and interesting.”
“If I were into more unpolished roguelites and didn't care about individuality, graphics, sound, narration, and general gameplay, I might take a liking to this game.”
“As a roguelike, it doesn't stand apart much from other games in the genre and reeks heavily of Unity to the point that there is no visual or auditory consistency between gameplay and menus, with a ton of non-original assets being thrown together to make the game run (with music options being somewhat broken).”
“However, the gameplay is not to my taste (I am extremely spoiled on Hades and Cult of the Lamb).”
- music4 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The music in the game is generally described as decent and contributes positively to the overall experience, with some players finding it enjoyable for relaxation. However, there are criticisms regarding a lack of auditory consistency between gameplay and menus, and issues with music options being somewhat broken. Overall, while the soundtrack is appreciated, it does not stand out significantly within the roguelike genre.
“Good gameplay, good soundtrack, just a really good game.”
“It's a game you can relax while listening to some music or chatting with your friends.”
“As a roguelike, it doesn't stand apart much from other games in the genre, and reeks heavily of Unity to the point that there is no visual or auditory consistency between gameplay and menus, with a ton of non-original assets being thrown together to make the game run (with music options being somewhat broken).”
“The pixel art looks beautiful, the music is decent, I didn't like the controls; it would be better if the controls were more like 'Enter the Gungeon' with a twin stick or so... still, it's a free game with achievements.”
- stability3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game is reported to have several bugs, particularly affecting the combat system and features like kill count tracking. While these issues are notable, they do not significantly detract from the overall enjoyment of the game.
“This game is buggy, plain and simple.”
“Plus, the combat system is a bit buggy as well.”
“It's a short game and has some minor glitches (not keeping track of the kill count being the main one), but is definitely enjoyable nonetheless!”
- graphics2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The graphics of the game have been criticized for being unpolished and derivative, with accusations of using a Unity asset flip and copying artwork from other creators. This lack of originality detracts from the overall visual appeal and individuality of the game.
“If I were into more unpolished roguelites and didn't care about individuality, graphics, sound, narration, and general gameplay, I might take a liking to this game.”
“Samurai Shampoo is a Unity asset flip; the developers ripped off a game template for a 2D brawler and stole someone else's artwork (the dungeon tileset 2 from the actual artist, 0x72).”
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game's title is noted for its humor and ability to grab attention, but players feel it lacks the expected comedic elements reminiscent of "Samurai Champloo," and the mention of shampoo does not translate into meaningful gameplay. Overall, while the title is amusing, the humor does not extend into the game itself.
“The title of the game is funny and caught my attention, but there is no Samurai Champloo feel to it, nor is shampoo a gameplay component.”
“Shampoo tastes funny”
- replayability1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game offers good replayability, particularly for speedrun enthusiasts and players who enjoy adding self-imposed challenges to enhance their experience.
“Honestly, the game is pretty fun for speedruns and has great replayability if you choose to add challenges to how you play.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players find the grinding aspect of the game frustrating, as the inconsistency in acquiring and retaining weapons between runs can lead to tedious gameplay. While the experience can be enjoyable with certain weapons, the disparity in availability and cost often detracts from the overall fun.
“The gameplay is pretty fun when you have certain weapons, but not being able to get them or keep them between runs becomes really tedious, especially when sometimes they're basically free immediately and other times they're for sale for more money than is available in the level.”
“Grinding for resources feels like a never-ending chore, and it often overshadows the enjoyment of the game.”
“The repetitive nature of grinding makes it hard to stay engaged; it feels more like a job than a game.”