- February 23, 2021
- Meerkat Games Corporation
- 30h median play time
Royal Crown
Platforms
About
Royal Crown is a survival game using a cute artstyle set in a European-based fantasy world. More than 100 players will need to use their character abilities to do things like hunt, get armor, and grow stronger. There is also a cooking system.






- The game combines elements of RPG, MOBA, and Battle Royale, creating a unique and enjoyable experience.
- The graphics and character designs are appealing, reminiscent of games like Ragnarok Online.
- The gameplay is fun and fast-paced, with a variety of characters and crafting mechanics.
- The game suffers from a low player base, leading to long matchmaking times and many matches filled with bots.
- There are significant balance issues, with certain characters being overpowered and dominating gameplay.
- The monetization system is criticized for being expensive, making it difficult for free-to-play players to unlock characters.
gameplay
116 mentions Positive Neutral NegativeThe gameplay of the game has received mixed reviews, with many players enjoying the fun mechanics and unique blend of battle royale and MOBA elements, while others criticize issues such as long matchmaking times, clunky controls, and balance problems. Players appreciate the easy-to-pick-up nature of the game, but express frustration over bugs, slow item routing, and the need for more depth and complexity in gameplay. Overall, while the core mechanics are seen as enjoyable, significant improvements are needed in various areas to enhance the overall experience.
“The champions are all fun to play, the gameplay is ridiculously easy to pick up but difficult to master.”
“Fantastic aesthetic, fun gameplay, lots of genre ideas combined very elegantly.”
“The gameplay is fun, innovative and rewarding.”
“I have zero hours of gameplay as all of my playtime has been spent waiting for matches.”
“The routing is pitiful, making items is painfully slow, the interface is somehow even less beginner-friendly than ERBS, which I didn't believe possible until now. The combat is clunky, the map is too big and boring, the inventory is too small for how poor the routing for items is, health and mana regen so slowly that I think the game is just not telling me how the mechanic works, because there is no way they intend for it to be that slow and useless.”
“The developers change the core gameplay design every few months, meaning at any point this game can implode on itself because these developers seem incompetent.”