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Battlerite

Deep but accessible, Battlerite is packed with smart decisions and reliably creates great competitive moments.
Battlerite Game Cover
83%Game Brain Score
gameplay, graphics
grinding, monetization
84% User Score Based on 23,840 reviews
Critic Score 82%Based on 8 reviews

Platforms

PCCloudXbox OneXboxNVIDIA GeForce NOWWindows
Battlerite Game Cover

About

Battlerite is a single player and multiplayer casual hack and slash game with a fantasy theme. It was developed by Stunlock Studios and was released on November 8, 2017. It received positive reviews from both critics and players.

Battlerite is a Team Arena Brawler focused on adrenaline-fueled player vs player combat. Short and intense matches, stripped of random elements to optimize the action. Welcome to a world where champions dedicate their lives to the arena.

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84%
Audience ScoreBased on 23,840 reviews
gameplay1.1k positive mentions
grinding667 negative mentions

  • Fast-paced, skill-based PvP combat that eliminates traditional MOBA grind like laning, farming, and item building, delivering intense team fights lasting around 10 minutes.
  • Polished and vibrant visuals with smooth animations, distinctive character designs, and an engaging soundtrack that complements the gameplay and enhances the immersive atmosphere.
  • High replayability through diverse champions, deep mechanics, and competitive gameplay that appeals to players who enjoy mastering skill-based arena battles without pay-to-win elements.
  • Progression and unlocking champions and cosmetics can be very grindy and time-consuming, which diminishes enjoyment for some players.
  • Inconsistent stability and optimization issues including bugs, freezes, server problems, lag, and matchmaking flaws that disrupt player experience.
  • Limited content variety, a small champion roster, lack of meaningful story or single-player mode, combined with developer neglect and an ever-dwindling player base affecting long-term engagement.
  • gameplay
    2,487 mentions Positive Neutral Negative

    Gameplay in Battlerite is highly praised for its fast-paced, skill-based combat that rewards player mastery, reflexes, and strategic teamwork in quick 2v2 and 3v3 arena matches without the traditional MOBA mechanics like farming or item grinding. The controls are smooth and responsive, combining elements from MOBAs, fighting games, and top-down shooters, with a high skill ceiling and deep mechanics that keep gameplay intense and rewarding. However, the game suffers from a steep learning curve for new players, some balance issues, limited gameplay variety, and a dwindling player base that affects matchmaking and longevity.

    • “Mechanically this was one of the best games I'd ever played.”
    • “Battlerite delivers an intense and fast-paced competitive experience, stripping away the complexity of traditional mobas while maintaining deep, skill-based mechanics.”
    • “The gameplay is fast paced and quite enjoyable because of that.”
    • “The lack of depth (which is not a desirable attribute for a competitive game in the modern era) is not just a gimmick, but it actually made the gameplay even more frustrating.”
    • “It's a moba, part RTS part brawler, but it's all cash shop and money wins mechanics, dumbed down just enough so console players can almost understand it.”
    • “After a few days of playing continually, I started to get frustrated with character mechanics and the game in general; the gameplay becomes so bland after a day or two, and if you're looking for a game like battlerite that doesn't get boring, just play league or dota.”
  • grinding
    893 mentions Positive Neutral Negative

    Battlerite is widely praised for eliminating the traditional MOBA grind, such as laning, farming minions, item building, and long match durations, focusing instead on quick, skill-based PvP team fights. While unlocking champions and cosmetics can involve some grinding, the core gameplay delivers fast-paced, intense combat without the tedious preparatory phases common in other MOBAs. This streamlined approach appeals especially to players who enjoy the combat aspect but dislike the extended farming and strategy buildup in traditional MOBA games.

    • “Battlerite is pretty good choice if you want to get away from your usual lol/dota 2 cancer, pretty well designed champions and gameplay is all about combat and outplaying your enemies, no farming, no buying items, just pure combat.”
    • “Compared to other mobas, like league of legends, battlerite is much faster paced, there is no farming for gold/items, each game lasts at most around 10 minutes, and victory is decided by the players knowledge of game mechanics, and their mastery of the champion they are playing.”
    • “Battlerite is all the best parts of mobas without all the trudging: no losing games because your lanemate threw 5 minutes into the game, no losing games for 45 minutes, no farming creeps, no warding, just teamfighting.”
    • “Grinding for champions was near impossible, making it a hassle to unlock characters.”
    • “The grind for cosmetics can be tedious and time-consuming, requiring many hours to unlock desired items.”
    • “Unlocking heroes is quite grindy, especially after level 10, making progression feel like a chore.”
  • graphics
    697 mentions Positive Neutral Negative

    The graphics are generally praised for their clear, colorful, and stylized cartoonish art style that complements the fast-paced gameplay without cluttering the screen. While not groundbreaking or ultra-realistic, the visuals are polished, vibrant, and well-optimized to run smoothly on a range of hardware. Players appreciate the distinct character designs, smooth animations, satisfying effects, and overall aesthetic appeal, although some note the style may not be to everyone's taste and could be seen as less unique compared to other MOBAs.

    • “✅ Polished visuals & animations – the game boasts smooth animations, vibrant art, and excellent ability effects.”
    • “The graphics and effects are beautiful, the soundtrack is awesome, and you have plenty of characters to choose from.”
    • “Beautifully minimalistic: the graphics are very well done and complement the gameplay.”
    • “On the important subject of visuals, this features fairly low quality stylised/cartoony low poly 3d graphics.”
    • “Graphics look like early 2000s graphics.”
    • “No balance at all, matchmaking is a joke, graphics are outdated, no skill at all just pure luck, endless bugs, lag and net code issues at some random times, toxic players in some games, and finally, the updates are actually making the game worse .. not to mention that the bug reports section and players seeking support almost never get any answer, seen some thread since last year unresolved till today.”
  • story
    249 mentions Positive Neutral Negative

    The game lacks a traditional story or single-player campaign, focusing instead on fast-paced arena gameplay with minimal character backstory presented through in-game dialogue. Many users find the narrative aspect underdeveloped or nonexistent, though some appreciate the character themes and the well-structured quest system that rewards progression. Overall, the story is considered a minor element, with the game's appeal lying chiefly in gameplay and community engagement rather than lore or plot.

    • “This game contains a beautifully composed story arc, with even more beautiful character building.”
    • “The identity of the characters flow into the story like a beautiful flow of story and character identity, and you never even feel like you don't need to hear it.”
    • “The excellent visuals and music, the lovely sound design, and the painstakingly well-crafted environments, NPCs, and quest and dialogue writing all combine to give this game a lived-in, realistic feel that very few games have been able to exhibit.”
    • “The developer tried to use other players as a substitute for real work like level design and story, gambling that just because their game exists, it's going to magically pull the entire player base of Counter-Strike 2 over to this failure instead.”
    • “Long story short this game got abandoned for a battle royal version of this game which was nothing more than a poor attempt at a money grab and when that one failed spectacularly they abandoned Battlerite completely.”
    • “The story is non-existent besides a small hint of champion personalities through dialogue, yet Stunlock Studios are still developing this.”
  • monetization
    163 mentions Positive Neutral Negative

    The game employs a fair and mostly cosmetic-only monetization system with no pay-to-win elements, allowing players to unlock content through progression. However, many users criticize a shift toward aggressive cash grab tactics, including battle royale mode integration and excessive microtransactions, coupled with poor marketing and lack of content updates, which ultimately led to a decline in the player base. Despite these issues, some players appreciate the generally ethical monetization approach compared to other free-to-play titles.

    • “No pay-to-win elements – all gameplay-related elements are unlocked through progression, with microtransactions being purely cosmetic.”
    • “The combat is very fast paced and easy to get into, and the lack of microtransactions makes it really nice to grind for cosmetics.”
    • “All microtransactions are purely cosmetic, and can be obtained in game without paying real money.”
    • “The perplexing monetization strategy of this arena battler doomed the production from the start.”
    • “Instead of working on balance or new game modes, Stunlock has been adding microtransactions, paywalls, and devoting most of their staff to work on their next cash grab.”
    • “The whole royale idea was a terrible cash grab, which just cost them players and derailed the development of the actual, good game.”
  • music
    136 mentions Positive Neutral Negative

    The game's music is generally well-regarded for its quality, atmosphere, and fitting art style, with many players describing the soundtrack as immersive, polished, and enjoyable enough to keep them engaged. However, some find the music forgettable, overly mellow, or not aggressive enough for intense combat, with a few expressing a desire for more variety and map-specific tracks. Overall, the soundtrack complements the gameplay and visuals well, though opinions on its impact and memorability vary.

    • “The soundtrack in Battlerite is one of the best that I've ever heard.”
    • “The music is really well done, and all the sounds in the game make the entire thing feel alive.”
    • “Its so well polished, with unique art and beautiful music (that I hold in my playlist to date), and so with capital S - satisfying, that this 'demo' of a game actually managed to find many fans and hold on for some time.”
    • “Connection to games is garbage, visuals suck wet misty balls and soundtrack might as well not be there because it sounds like one note being played on some garbage instrument.”
    • “-sound effects frequently cut out and the music is very generic.”
    • “The music is really well done, and all the sounds in the game make the entire thing feel alive. My only gripe is the music, it needs some improvement and there needs to be a different set of songs for each map.”
  • optimization
    123 mentions Positive Neutral Negative

    The game's optimization is generally praised for running smoothly even on low-end PCs, with efficient performance and good graphics balance, making it accessible to a wide range of hardware. However, some users report occasional lag, frame drops, stuttering, and connectivity issues, indicating optimization is still inconsistent for certain setups. Overall, the developers are actively improving performance, but a few lingering issues remain for some players.

    • “The game client is very lightweight and runs smoothly on my crappy PC.”
    • “I really commend the dev team for how well optimized this game is, a rarity in an age of high-end gaming systems that can compensate for bad optimization.”
    • “Well optimized and balanced with a fair free to play model.”
    • “- Game is poorly optimized.”
    • “- Badly optimized (running EVGA GTX 1080 FTW, i7 9700k 5.2GHz OC, 3200MHz 16GB RAM and still lag).”
    • “Currently the game is extremely unoptimized and unplayable due to severe lag for many people.”
  • humor
    115 mentions Positive Neutral Negative

    The humor in Battlerite is widely praised for its chaotic, skill-based gameplay, funny characters, voice lines, and lighthearted yet competitive arena matches. Many users find it especially enjoyable and hilarious when playing with friends, appreciating the game's playful mechanics, quirky combos, and lively community interactions. Some note occasional unbalanced aspects or repetitive matchmaking as less funny, but overall the game's humor adds to its fun and engaging experience.

    • “Battlerite is like the lovechild of League of Legends and Street Fighter; high-octane, skill-based and hilariously chaotic.”
    • “Awesome MOBA with funny, unique characters and voice lines, good abilities, decently balanced (although there is a meta), thoroughly enjoyable, wish the devs hadn't discontinued it.”
    • “The characters are funny as hell.”
    • “Not funny.”
  • character development
    85 mentions Positive Neutral Negative

    Character development in the game is widely praised for its unique, diverse, and visually appealing character designs that complement gameplay well, though some find certain designs unoriginal or lacking variety within classes. Strong animations, balanced abilities, and distinct playstyles contribute to engaging and skill-based combat, while a few critiques mention generic personalities and occasional stiffness in character presentation. Overall, character design is a major positive, enhancing both aesthetics and competitive depth.

    • “The character designs are not only aesthetically pleasing but also complement the lore seamlessly.”
    • “Unique character designs – choose from various champions, such as an assassin or a pyro-loving creature, each with differing playstyles and unique designs.”
    • “Great character design, complex and engaging gameplay, what more could we ask for.”
    • “Character design does not help with this. While there are dozens of characters across the three classes, within classes there is not much variety; in many cases, they all follow the same design blueprint with only light variations.”
    • “The handful of character designs that I saw were either stupid or bland.”
    • “I feel sorry for you if you paid for this rubbish... character design is ridiculously poor, zero effort.”
  • stability
    72 mentions Positive Neutral Negative

    The game's stability is mixed, with many users reporting frequent bugs, freezes—especially during loading screens—and server issues leading to frustrating gameplay interruptions. However, some players highlight smooth performance, minimal glitches, and overall good stability despite the game being in early access. Stability appears inconsistent, with reports ranging from well-optimized runs to critical freezes and glitches impacting the experience.

    • “With new character releases and patches the game stays fresh and bug free.”
    • “Runs great, stable 144 frames with a few dips when stuff gets hot and heavy, but runs great overall.”
    • “Remarkably polished and bug free despite its early access status.”
    • “This game looks nice but it's no longer supported, it's buggy and dead.”
    • “I can't even play the game. Whatever mode I choose, it loads then the screen goes black, it freezes, and then exits the game!”
    • “Loading takes between 2 to 5 minutes, half the time you're stuck on "connect to chat system" and the lobby is very buggy.”
  • replayability
    54 mentions Positive Neutral Negative

    The game offers high replayability thanks to deep, skillful combat, diverse champions, and varied playstyles, creating an addictive and competitive experience. However, replay value is somewhat hindered by a limited champion roster and a smaller player base, with many reviewers noting that ongoing updates and additional content are needed to sustain long-term engagement. Overall, it is praised as one of the most replayable arena-style games available, especially for those invested in mastering its mechanics.

    • “In my opinion, Battlerite is a very good game with little to no setbacks and infinite replayability.”
    • “Endless replayability and there is a competitive league as well to really prove your worth.”
    • “A lot of replayability here since there are multiple heroes with a good variety of loadouts, and so many different playstyles.”
    • “Few champions (25), some of them are free to play every week, but as a beginner you'll just keep encountering these champs over and over again. Everyone could be free-to-play until there are more playable champions.”
    • “This game is fun and enjoyable, don't get me wrong, but for it to be replayable with any sort of variety, either more fresh champions need to be added or some serious reworks need to be made.”
    • “Eventually it will get boring and repetitive unless the developers add more content that will prolong the game's replayability.”
  • emotional
    17 mentions Positive Neutral Negative

    The game evokes strong and often overwhelming emotional responses, with players expressing both deep attachment and heartbreak over its lack of updates and development support. While some appreciate the community's wholesomeness and the game's impactful moments, frustration arises from perceived developer neglect, imbalance, and diminishing player base, leading to mixed feelings ranging from nostalgia to disappointment.

    • “These dreams are so vivid and powerful that they often overwhelm me emotionally and nearly bring tears to my eyes.”
    • “Wish they didn't leave the game... I just started playing, and knowing that it will never get updates again is heartbreaking.”
    • “Nothing is disposable, everything in the game serves to garner an emotional reaction or ask an important question.”
  • atmosphere
    11 mentions Positive Neutral Negative

    The atmosphere is widely praised for its intense, dynamic gameplay and immersive music, which together create a tense and exciting environment, especially during last-man-standing moments. The game's cartoony graphics, animations, and map variations further enhance the fun and engaging atmosphere, though some find the arena-focused gameplay repetitive. Overall, it evokes a memorable, lively ambiance reminiscent of classic titles like Bloodline Champions.

    • “The map variations and the animations are awesome and make for a fun atmosphere.”
    • “This, combined with a few mechanics (no respawning and limited healing) create a tense atmosphere especially when you end up in a last-man-standing 1v1 to decide a whole match.”
    • “Overall reminiscent of Bloodline Champions, but with its dynamic battles and an incredibly exciting atmosphere, makes this game one of the best games in the style tab this year and next.”
    • “Not terrible but it really just adds to the cookie cutter multiplayer/MOBA atmosphere.”
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24h Median play time
218h Average play time
8-185h Spent by most gamers
*Based on 115 analyzed playthroughs
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Frequently Asked Questions

Battlerite is a casual hack and slash game with fantasy theme.

Battlerite is available on PC, Xbox One, Windows, Cloud and others.

On average players spend around 218 hours playing Battlerite.

Battlerite was released on November 8, 2017.

Battlerite was developed by Stunlock Studios.

Battlerite has received positive reviews from both players and critics. Most players liked Battlerite for its gameplay but disliked it for its grinding.

Battlerite is a single player game with multiplayer support.

Similar games include Battlerite Royale, Bloodline Champions, SUPERVIVE, Gigantic, Atlas Reactor and others.