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Gigantic

Gigantic's multi-phase game mode and huge monsters distinguish it from the MOBA crowd, but it could use more variety.
Gigantic Game Cover
79%Game Brain Score
gameplay, graphics
grinding, stability
80% User Score Based on 4,349 reviews
Critic Score 77%Based on 10 reviews

Platforms

Xbox Series X|SPCXbox OneXboxWindows
Gigantic Game Cover

About

Gigantic is a multiplayer shooter game with a fantasy theme. It was developed by Motiga Inc. and was released on July 19, 2017. It received mostly positive reviews from critics and positive reviews from players.

Gigantic is a visually-stunning evolution in team action gaming, where freedom of movement, play-style choice, and towering Guardians makes 5x5 competition more accessible and fun than ever.

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80%
Audience ScoreBased on 4,349 reviews
gameplay347 positive mentions
grinding57 negative mentions

  • Gigantic features a unique blend of MOBA and hero shooter mechanics, offering fast-paced gameplay and engaging team dynamics.
  • The art style and character design are visually stunning, making the game a pleasure to play and watch.
  • The game is free-to-play with a fair monetization model, allowing players to unlock all characters through gameplay without the need for loot boxes.
  • The player base is very small, leading to long matchmaking times and often unbalanced matches.
  • The game requires a minimum of 6GB of RAM, which limits accessibility for many potential players.
  • There are frequent disconnects and bugs that can disrupt gameplay, leading to frustration among players.
  • gameplay
    806 mentions Positive Neutral Negative

    The gameplay of Gigantic is widely praised for its unique blend of fast-paced action and strategic depth, combining elements from both hero shooters and MOBAs. Players appreciate the fluid mechanics, diverse character abilities, and engaging objectives that encourage teamwork and skillful play, although some express concerns about the learning curve and occasional balance issues. Overall, the game is seen as a refreshing take on the genre, offering a vibrant art style and enjoyable combat experience, despite criticisms regarding its player base and some gameplay mechanics.

    • “The gameplay is smooth, easy to pick up, and very intuitive.”
    • “The gameplay is fast-paced, surprisingly readable, and tactically interesting.”
    • “Gigantic has one of the most satisfying, fluid experiences of any game I've played, from the combat to the movement and abilities, to the way the art style is interweaved with the gameplay.”
    • “The gameplay has always felt clunky and slow-paced even though a lot of heroes are quick-moving.”
    • “The gameplay is chaotic, repetitive, unnecessarily complicated, with seemingly no room for a player to improve.”
    • “This game would benefit so much more if it were simplified but the combat system is so overly complicated and characters have so many annoying mechanics that unless you've sunk about 50 hours into the game you'll have no concept of what other characters can do and therefore be unable to counterplay appropriately.”
  • graphics
    672 mentions Positive Neutral Negative

    The graphics of the game have received widespread acclaim for their vibrant and unique art style, often compared to beloved titles like "The Legend of Zelda: The Wind Waker." Players appreciate the charming character designs, fluid animations, and overall aesthetic appeal, which contribute to an engaging gameplay experience. However, some users have noted technical issues, such as frame rate drops and limited graphical settings, which can detract from the visual enjoyment.

    • “Gigantic boasts a visually stunning art style that is both vibrant and enchanting.”
    • “The art style is amazing and feels like it came out of a Ghibli movie that was made by Pixar instead.”
    • “The graphics are colorful and exciting, and every action you take during the match has an apparent effect on the outcome of each match.”
    • “The graphics are not realistic but still look beautiful, so 9/10 (some collisions are not there which is why I cut out 1 point).”
    • “A free MOBA where the tutorial runs at around fifteen frames a second on the lowest graphics settings, while nothing is even happening in the game, on a brand new modern gaming computer.”
    • “Unfortunately, visuals can be a bit too abundant at times, with effects dominating the screen and creating a bit of a distraction to the gameplay, making it hard to focus sometimes.”
  • character development
    91 mentions Positive Neutral Negative

    Character development in the game is widely praised for its unique and visually appealing designs, with many reviewers highlighting the diversity and creativity of the characters. Players appreciate the distinct personalities and gameplay styles of each character, which contribute to a vibrant and engaging experience. However, some critiques mention inconsistencies in voice lines and character lore, suggesting that while the visual design is strong, the narrative depth could be improved.

    • “The character designs are unique and diverse, each one standing out with its own personality and charm.”
    • “The character design (art style to skills and abilities) is downright spectacular and the best I have ever seen in a game.”
    • “I absolutely love the character designs, each character looks really unique and well animated.”
    • “I miss the game; it had a lot of great stuff, but I think where it flopped really bad and could have affected how it was perceived is most of the character design. The old grandma and most of the monster characters look very stale, and even most of the human characters are stale compared to how iconic some characters in League of Legends and Overwatch look.”
    • “The disparity in quality between the writing of some characters' voice lines and the character designs is puzzling.”
    • “I can't speak for the character design or balance or the game's merits as a standard MOBA because I didn't give it time. I uninstalled when I realized that it lured me in on false promises, and the whole gimmick literally boils down to the nexus model being a giant monster, which isn't even a new concept. In the end, it's just a standard arena shooter/MOBA hybrid that tries to do the same thing Battleborn did.”
  • optimization
    74 mentions Positive Neutral Negative

    The optimization of the game has received mixed reviews, with some players praising its smooth performance and appealing graphics, particularly on mid to high-end systems. However, many users have reported significant performance issues, especially for those with lower-end PCs or less than 6GB of RAM, indicating that the game may not be fully optimized for a wider audience. Overall, while there are positive aspects to the game's optimization, it still requires further improvements to enhance accessibility and performance consistency.

    • “The game runs smoothly up to that point.”
    • “Great optimization, design, and gameplay!”
    • “The art style is excellently creative, certainly enhanced by how well optimized it is graphically.”
    • “Unbalanced, unoptimized, and poorly designed garbage.”
    • “So when you get beyond all the problems which come out just to install the game, it's not even playable because of how badly optimized it is.”
    • “Performance has gone to trash recently, leaving a negative review until fixed.”
  • story
    73 mentions Positive Neutral Negative

    The game's story is generally perceived as lacking depth, with many reviewers noting a minimal narrative and insufficient character backstories, which disappoints those who appreciate lore. While some elements, like daily quests and character-specific missions, provide a semblance of progression, the overall plot is described as thin and underdeveloped. However, the inspiring development history of the game garners some positive attention, suggesting potential for future storytelling improvements.

    • “The characters felt like they were thought out with their backstory and personalities.”
    • “First of all, this game has a very interesting story behind it! I'm not one for storytelling, but this game has had so much bad luck behind it. Even though that be the case, the game was released anyway, despite the majority of the staff behind developing it being let go due to lack of funding!”
    • “If you are still on the fence about buying this game, I highly recommend looking up the development story. It's a story worth reading.”
    • “The lack of character backstory disappoints those who enjoy lore.”
    • “The thinly designed plot it goes for is terrible.”
    • “The story is barebones, if any.”
  • grinding
    63 mentions Positive Neutral Negative

    The reviews highlight a mixed perception of grinding in the game, with many players appreciating the absence of traditional minion farming typical in MOBAs, allowing for a more action-oriented experience. However, several users express frustration over the grind required to unlock new heroes and in-game currency, describing it as tedious and excessively time-consuming, especially for a free-to-play model. Overall, while the combat is enjoyable, the grind for progression can detract from the overall experience.

    • “Had flow, had depth, personality, felt strategic but not too grindy, and overall lively because of an amazing art direction and animation.”
    • “Nice new take on 5v5 hero fighters for a free game and not grindy currency to unlock more. I recommend it immensely.”
    • “No farming, just kill!!!”
    • “There is one thing that keeps me from enjoying this game and that is how obscenely grindy it can be just to get 1 new hero.”
    • “Grinding for new heroes is too long.”
    • “This game is horribly optimized, has a superfluous launcher, is excessively grindy even for a free game, and is pay to win.”
  • music
    55 mentions Positive Neutral Negative

    The music in the game has received widespread acclaim for its ability to enhance the overall experience, with many reviewers noting its excellent integration with gameplay and its ability to adapt to various in-game situations. The soundtrack is described as vibrant, immersive, and well-composed, contributing to a pleasant atmosphere without being overpowering. Overall, players appreciate the cohesive relationship between the music, art style, and gameplay, making it a standout feature of the game.

    • “The soundtrack did its job pretty well in emphasizing the personality of the game.”
    • “The music adapts and suits every situation in the game.”
    • “It's a beautifully styled game, gorgeous soundtrack, and real care of attention to the design of the characters.”
    • “The starting UI is so bright; maybe you guys could adjust the brightness to that, and the main menu music makes me feel drowsy.”
    • “[b]music: 2/5[/b]”
    • “- music”
  • stability
    46 mentions Positive Neutral Negative

    The game's stability has received mixed feedback, with many users reporting various bugs, glitches, and performance issues, particularly with the UI and launcher. While some players have experienced smooth gameplay and minimal problems, others have encountered frequent crashes and graphical glitches that detract from the overall experience. Overall, the game shows promise but requires significant improvements to its stability and performance.

    • “This game looks amazing, and runs great!”
    • “I'm on a Q6600 and a NVIDIA Quadro 2000 with 8GB RAM, and it runs great on high with no stutter!”
    • “Runs great on my older computer, which is awesome for games coming out these days.”
    • “I cannot stress how much the UI needs to be updated as it's super buggy and inefficient.”
    • “This game is so buggy, I swear, it's always crashing, and always someone leaving because of the crash.”
    • “The game has crashed on me several times while launching it and once mid-game, so there are definitely some glitches to be fixed.”
  • monetization
    34 mentions Positive Neutral Negative

    The monetization strategy of the game has received mixed reviews, with some players appreciating the absence of predatory practices like loot boxes and pay-to-win mechanics, while others criticize the lack of advertising and the presence of locked heroes that require in-game purchases. Many players feel that the game could have thrived with better marketing, as its free-to-play model allows for reasonable microtransactions that do not hinder gameplay. Overall, while the monetization is seen as fair by some, the game's potential was undermined by poor promotion and community engagement.

    • “It gives you plenty of reason to play it since there are a variety of skins you can get, and unlike, say, Overwatch (that game is great by the way), this game is free, so the microtransactions here are understandable. Plus, there are no loot boxes.”
    • “A great time to release the gem that was far more unique than all the other hero shooters, and I hope they keep Motiga's original view, as this game's monetization is never predatory in the slightest. There is no battle pass, and almost everything is obtainable with earned currency or paid currency if you want to take the shortcut.”
    • “The monetization model is pretty neat too; you are able to grind most of the skins in the game with in-game currency without spending a dime.”
    • “It's insulting to the original players and a blatant cash grab.”
    • “Locked, expensive heroes: locked heroes is a thing that really busts my balls, especially when the character that is plastered all over the advertising (Tyto) is locked as well.”
    • “Way to go, why bother fixing a couple broken things and advertising when you can just walk away with all the microtransaction cash.”
  • humor
    17 mentions Positive Neutral Negative

    The humor in the game is widely praised, with players highlighting its charm, unique character designs, and hilarious voice acting. Many find the gameplay mechanics and quirky bugs amusing, contributing to a lighthearted experience that evokes nostalgia and laughter. Overall, the game is described as funny and entertaining, making it a great choice for playing with friends.

    • “Very good game, still remember how funny and interesting it was playing this game.”
    • “The voice acting is hilarious and unique, and each of the characters are iconic and gorgeous.”
    • “I spent the day throwing flasks of questionable liquids at random folks while laughing in a high-pitched voice, all the while fluffing out my glorious floofy moustache (it's pretty floofin' fancy).”
  • replayability
    15 mentions Positive Neutral Negative

    Overall, the game's replayability is a mixed bag; while some players find it highly enjoyable and filled with creative character designs that encourage experimentation, others feel it suffers from a lack of variety and balance, particularly due to limited playable characters and a single game mode. The matchmaking system also raises concerns about competitiveness and variety, which can detract from the overall replay value. Despite these issues, many still appreciate the depth and fun that the game offers, suggesting potential for future improvements.

    • “I see lots of replay value in this game, and there's so much creativity in the character design and mechanics.”
    • “An amazing idea for a game and delivers a very pleasurable, highly replayable experience.”
    • “The map design is great, characters are varied and a lot of fun, and the game looks like it has a lot of replayability.”
    • “It was fun for a while, but I feel like it lacked replayability.”
    • “First off, there is only one online game mode, so you are locked into one type of game; replayability is weak as of now at least, this may change in the future.”
    • “Sadly, this reminds me of Evolve: a game with very high production values and very good gameplay and replayability, but it lacks a player base.”
  • atmosphere
    10 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its charm and personality, enhanced by a diverse and immersive soundtrack that shifts from calm and mystical to intense and heroic during gameplay. Players appreciate the colorful visuals and the overall enchanting environment, which fosters teamwork and strategic engagement. However, some critiques highlight that certain gameplay elements, particularly melee combat, lack the stimulating sound effects and excitement needed to match the otherwise captivating atmosphere.

    • “Every hero had charm and personality to them, every map had so much atmosphere.”
    • “From the main menu/start screen theme; opening up a huge orchestra afterwards following with a flow of calm mystical sounds, guitar strings and flutes, going in-battle with smooth, atmospheric tones, to the rampage phase's heavy, heart-pumping and more heroic sounds and set of instruments which owns House Aurion and the House Devaedra's more dark, vindictive and chilling take.”
    • “Beautiful game that exudes charm, character, and atmosphere.”
    • “The gameplay, such as getting some resources to activate something (focus to summon minions, skill upgrading that is similar to a helix system but instead all skills can be upgraded when you are at level 10, etc.), and some of the skills are too similar to Battleborn, but the skills in this game are much more bland and uninteresting than I could have expected. For example, bladedance is more like just spinning while Rath's is more like just spinning with a totally not okay atmosphere. The animation should be better though. The owl guy is really boring compared to Phoebe; I mean, he should have some violent attitude as I think he just feels bored and tries to do fencing with poor victims. Let's say all melee in this game is really boring because the sound effect is not stimulating enough. Oh, and let's not forget that the wolf guy does not hit as hard as he should, and his skills should be grander and more effective.”
    • “This game is hilariously unbalanced and over-complicated in so many regards that any kind of competitive atmosphere goes out the window.”
  • emotional
    7 mentions Positive Neutral Negative

    Players express profound emotional connections to the game "Gigantic," highlighting feelings of heartbreak and sadness over its shutdown. Many reviewers emphasize the game's unique ability to evoke strong emotions, with some even shedding tears at its closure, underscoring the impact it had on their gaming experiences.

    • “Not a single game has ever come close to how Gigantic made me feel. Goodnight, sweet prince.”
    • “It was heartbreaking when this game shut down.”
    • “I'm not kidding; I cried when I saw that the game was closing down. It just makes me so sad!”
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7h Median play time
71h Average play time
5-20h Spent by most gamers
*Based on 17 analyzed playthroughs
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Frequently Asked Questions

Gigantic is a shooter game with fantasy theme.

Gigantic is available on Xbox Series X|S, PC, Xbox One, Windows and others.

On average players spend around 71 hours playing Gigantic.

Gigantic was released on July 19, 2017.

Gigantic was developed by Motiga Inc..

Gigantic has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its gameplay but disliked it for its grinding.

Gigantic is a multiplayer game with local co-op support.

Similar games include Battlerite, Battleborn, Atlas Reactor, Gigantic: Rampage Edition, Battlerite Royale and others.