Mega Man 11 Game Cover
Over the course of 30 years, the Mega Man franchise has had its fair share of missteps but Mega Man 11 finally puts the Blue Bomber back on track.

In Mega Man 11, embark on a new mission as the blue bomber with refreshed 2.5D graphics and classic side-scrolling action. Face off against the deadly Robot Masters using Mega Man's new Double Gear system, which adds versatility to his powers and abilities. Explore varied stages, battle menacing bosses, and save the day in this installment of the iconic Mega Man series.

  • Nintendo Switch
  • PC
  • Play​station 4
  • Play​station 5
  • Steam Deck
  • Windows
  • Xbox One
  • Xbox Series X|S
  • Play​Station
  • Xbox

Reviews

84%
Audience ScoreBased on 3,197 reviews
music222 positive mentions
optimization10 negative mentions
  • music637 mentions

    The music in Mega Man 11 has received mixed reviews, with many players finding it underwhelming compared to the iconic soundtracks of earlier titles in the series. While some tracks, particularly those associated with specific stages like Fuse Man and Block Man, are praised, the overall consensus is that the soundtrack lacks memorable melodies and feels generic or forgettable. Despite this, a few players appreciate the modern take on the music, suggesting that it may appeal to newcomers, though it doesn't quite meet the high standards set by its predecessors.

    • “The music is pretty great (block man's stage comes to mind) if you enjoy Mega Man, I'd recommend this game to you.”
    • “The awesome head-banging music, the sharp crisp graphics, and anything that makes the classic Mega Man series great is done near-perfectly in this version.”
    • “The music features some phenomenal tracks and the graphics got a facelift, but the graphics also serve to hamper platforming in some instances, particularly when precision is involved, as the window seems unreasonably tight and obscure in some instances.”
    • “The music also doesn’t grab my attention like it did in some of the older games.”
    • “The music is bland, forgettable, and generic, just to think about how Mega Man soundtracks used to be a huge influence to listeners and composers.”
    • “Before I go on and gush about the gameplay, I have to make it clear that the music in this game is just such an unbelievably egregious misstep for a Mega Man game that it's hard to believe none of the developers realized that this doesn't really sound like, or anywhere near on par with the Mega Man series musical legacy.”
  • gameplay630 mentions

    The gameplay of Mega Man 11 is a blend of classic mechanics and innovative features, particularly highlighted by the new double gear system, which adds strategic depth and variety to the experience. Players appreciate the challenging level design and the return of familiar mechanics like sliding and charge shots, while some criticize the reliance on the gear system and occasional frustrating level elements. Overall, the game successfully modernizes the beloved franchise while maintaining its core essence, making it enjoyable for both longtime fans and newcomers.

    • “Still one of the best Mega Man games in terms of gameplay, from difficulty to making good use of the in-game shop for power-ups and leveling up against the robot masters.”
    • “The double gear is an interesting way to shake up the gameplay, and the levels are challenging but fun.”
    • “Mega Man 11 is an amazing entry to the series, with the new gear system mechanic that lets you increase attacks and stop time for a limited amount, not to mention the fantastic level designs and boss fights.”
    • “And the gameplay is tedious and mediocre, with boring and frustrating level gimmicks, confounding enemy placement, and barely used special weapons (aside from the block dropper).”
    • “Double gear system is just an excuse for the dev to come up with horrible stage and gameplay designs.”
    • “The gameplay has its moments, but these tiny gems of pleasure are overshadowed by a watered-down Mega Man experience.”
  • graphics552 mentions

    The graphics of Mega Man 11 have received mixed reviews, with many praising the vibrant, modern 2.5D art style and high fidelity visuals that enhance the classic gameplay experience. However, some players feel the new aesthetic can appear too cartoonish or simplistic compared to the detailed pixel art of earlier titles, leading to a divide among fans regarding the overall artistic direction. Despite these criticisms, the game's visuals are generally regarded as a significant upgrade, contributing to a visually appealing and engaging experience.

    • “The graphics and animation are next level.”
    • “This game is an incredible step forward for the series, with an excellent art style and graphics.”
    • “The graphics are beautiful, the backgrounds were hand drawn and Mega looks great with whatever weapon he is wielding, very original!”
    • “Despite promises of hand-drawn graphics that could have brought a fresh, dynamic look to the series (evoking visions of an anime-style Cuphead), the game instead delivers standard 3D models that fail to capture the charm or artistic ambition one might expect.”
    • “The art style looks unappealing and bland, especially for a game which is only five years old, and especially considering the rest of the series at least looks good.”
    • “Astonishingly ugly graphics and constant cheap insta-death make a really poor combo.”
  • story217 mentions

    The story of Mega Man 11 is generally viewed as cute and lighthearted, providing some backstory for Dr. Light and Dr. Wily, but it remains simplistic and formulaic, following the classic "stop Dr. Wily" plotline. While some players appreciate the effort to add depth and context, many find the narrative lacking in originality and depth, often feeling like it exists merely as a backdrop to the gameplay. Overall, the story is considered standard for the series, with mixed opinions on its execution and voice acting.

    • “This game has a great story from the get-go; Dr. Light and Dr. Wily are shown back when they had a moral argument regarding how far robots can be pushed.”
    • “Furthermore, it actually touches on the series backstory a bit: it begins with a flashback to Wily and Light's younger years as colleagues and reveals the straw that broke the camel's back that caused Wily to swear off their partnership.”
    • “The absence of series staples like Proto Man, Bass, and even Duo leaves a void that the game's minimal storytelling can't fill.”
    • “The story is essentially the classic 'stop Dr. Wily and his evil robots' plotline and is as lighthearted as ever, but it also has a small hint of seriousness as the game explores some new lore about how the doctors became enemies.”
    • “The plot device (double gear system) is a pretty shallow reason to have conflict.”
  • replayability85 mentions

    Replayability in this game is a mixed bag; while some players find it highly replayable due to multiple difficulty levels and challenge modes, others feel it lacks substantial replay value beyond completing these options. Many reviews highlight the enjoyment of revisiting the game for its quality and nostalgic elements, but some criticize the limited content and suggest that additional playable characters or modes could enhance replayability. Overall, the game offers a decent amount of replay value, particularly for fans of the genre, but opinions vary significantly on its depth and longevity.

    • “While I do think this game is a tad overpriced for its length, I think it makes up for that in its sheer quality, along with it being extremely replayable as well as all the time attack modes giving you more than your money's worth in terms of length.”
    • “Great game, able to keep the classic Mega Man nostalgia while feeling brand new at the same time, good stages and fun boss fights, double gear system is a very interesting and fun game mechanic, good voice acting, pretty great music, and pretty great replayability, either making a new save file to take on a harder difficulty (or get some other achievements you missed) or replay certain stages or bosses through the challenge menu.”
    • “The game's inclusion of extra challenges extends the replay value for folks looking for more, and that's also really cool to see!”
    • “There is very little replay value and the extra challenge modes are boring, but the game is worth it if you can get it on sale for like 15 bucks.”
    • “Not much playtime in it, only about 3 hours on newcomer, but I can see a touch of replayability in it (on the other difficulty modes, that is - but the replay value seems minimal to me).”
    • “They took every trick that copied Mega Man 9 out of any replay value and used steroids on them.”
  • optimization34 mentions

    The optimization of the game has received mixed reviews, with some players experiencing significant performance issues, particularly related to DRM and stuttering during intense gameplay moments. While a few users noted that the game runs well on lower-end hardware, others reported struggles to maintain consistent frame rates, indicating that optimization may vary widely depending on individual setups. Overall, the game's performance is seen as problematic, especially for those with mid-range systems.

    • “In terms of the technical side of things, the game is well optimized.”
    • “The best thing I liked is that the game requires less than 2GB of space to download and it runs well on my GTX 750, making it well-optimized even for a potato PC.”
    • “If you're like me and were resistant to buy MM11 because you were afraid of optimization, I'm happy to say you should feel free to buy this.”
    • “Game itself is a nice return, even if it also includes some of the worst aspects of the classic games. However, I do not recommend Capcom as a company, as they just added DRM to a long list of their games, new and old, that destroys performance, tries to stop anyone from being able to enjoy community-made mods and custom content, and straight up makes their games fully unplayable for a large number of people.”
    • “This game has the worst performance I have ever seen in a game on Steam!”
    • “I saw stuttering at the busiest boss fights like Block Man or Blast Man.”
  • grinding33 mentions

    The grinding aspect in Mega Man 11 is characterized by a tedious and often frustrating experience, as players must farm bolts to purchase consumable items and upgrades necessary for progression. While some find the bolt farming relatively easy, it can lead to a shallow gameplay experience, diminishing the challenge once players acquire powerful abilities. Overall, the need for grinding is seen as a double-edged sword, providing necessary resources but also contributing to repetitive gameplay and lengthy levels with sparse checkpoints.

    • “In Mega Man 11, the levels are not just challenging; they are tediously long, stretching the player's patience thin without offering the intricate design and rewarding exploration of past titles.”
    • “Long levels with sparse checkpoints and plenty of cheap one-hit deaths means way too much tedious repetition.”
    • “At first, I decided not to use any special weapons and upgrades, as that's how I usually play my Mega Man games, but things were too frustrating. I eventually started using everything the game offered me, which made progress extremely easy as farming bolts doesn't take long. I had over 4000 of them without intentionally gathering them while stuck on my second stage of choice without much progress, so I was able to buy all parts and tons of extra E-tanks. After clearing a few stages, I decided to stop doing that because it was making the whole experience shallow and short.”
  • humor24 mentions

    The humor in the game is described as a mix of cheesy and campy elements, with voice acting that adds to the comedic tone, even if it doesn't always land. Players find the animations and gameplay mechanics amusing, particularly in how they interact with the game's characters and scenarios. Overall, the humor contributes to a fun experience, with memorable moments that players enjoy recounting.

    • “Beautiful graphics, funny short storyline, and classic gameplay.”
    • “I found Wily's plan B is super funny when he's trying to get Mega/Rock to 'spare him' = spoiler warning.”
    • “(And then, once you've beaten the game, go back and play a new file on newcomer, with rapid fire enabled. It's hilarious.)”
  • character development18 mentions

    Character development in the game is praised for its outstanding quality, blending classic concepts with modern aesthetics, resulting in visually appealing designs that enhance the overall experience. Reviewers highlight the attention to detail in character animations and the endearing personalities conveyed through the visuals, contributing to a rich atmosphere and engaging gameplay. Overall, the character development is seen as a strong aspect that adds depth and enjoyment to the game.

    • “Input lag was responsive, game feels classic Mega Man, lots of replay value, outstanding character development, good atmosphere, music was good, good plot, and overall very entertaining and enjoyable.”
    • “The character designs are lovely, with even the smallest enemies having a lot of love put into their appearance and animations.”
    • “Great character designs, excellent platforming gameplay, visually pleasing art style.”
    • “The character development feels shallow and lacks depth, making it hard to connect with the characters on a meaningful level.”
    • “While the visuals are appealing, the characters themselves don't evolve or grow throughout the game, leaving a sense of stagnation.”
    • “The lack of meaningful choices in character development makes the gameplay feel repetitive and uninspired.”
  • stability16 mentions

    Overall, the game's stability is generally positive, with many players reporting smooth performance and no significant issues, especially on the Steam Deck. However, some users have encountered bugs ranging from minor audio glitches and occasional stutters to more severe problems like freezing on startup and loading screens, which can be frustrating.

    • “Runs great on Steam Deck.”
    • “Plays great, looks great, runs great.”
    • “It feels good, it runs great, it has creative gimmicks and great level design.”
    • “Some bugs that range from minor (occasional stutters, audio glitches once in a while) to major (game freezing on the startup screen, 30fps lock [didn’t happen to me but happened to others]).”
    • “Can't play; it freezes on the loading screen. It reminded me of playing on the original Nintendo, but at least you could pull out the game and blow on it. Here, you just look at your screen wondering what you can do to play. Frustrating.”
    • “Some bugs that range from minor (occasional stutters, audio glitches once in a while) to major (game freezing on the startup screen, 30fps lock [didn’t happen to me but happened to others]).”
  • atmosphere8 mentions

    The game's atmosphere is highly praised, featuring nice graphics and atmospheric stages that enhance the overall experience. Reviewers highlight the effective introductory screens for each level and commend the music, contributing to a classic feel reminiscent of Mega Man. Overall, the atmosphere is described as engaging and enjoyable, adding to the game's replay value.

    • “Nice graphics, very atmospheric stages, and four difficulty levels - and you can slow everything down for several seconds whenever you want.”
    • “As one review points out, the first screen of every level provides an especially atmospheric introduction to the stage.”
    • “Input lag was responsive, the game feels like classic Mega Man, lots of replay value, outstanding character development, good atmosphere, music was good, good plot, and overall very entertaining and enjoyable.”
  • emotional6 mentions

    Players express a strong emotional connection to the game, reminiscent of their childhood experiences with classic titles like Mega Man. The game evokes intense feelings, leading some to tears, while also provoking a sense of vulnerability and frustration. Overall, it successfully taps into nostalgia and deep emotional responses.

    • “It made me feel like I felt as a kid playing Mega Man 1 and Mega Man 2 for the first time.”
    • “I cried like an anime fan on prom night.”
    • “I felt as if the developer made me feel stupid.”
  • monetization3 mentions

    Reviewers appreciate Capcom's approach to monetization, noting the absence of microtransactions and expressing satisfaction that the company opted for innovation over a nostalgic cash grab. This decision has positively influenced their perception of the game's value.

    • “The game has no microtransactions, which is a refreshing change in today's gaming landscape.”
    • “I appreciate that there are no pay-to-win mechanics; everything can be earned through gameplay.”
    • “The absence of monetization pressure allows me to fully enjoy the game without distractions.”
    • “Microtransactions: none.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Critic Reviews

80% average critic score

Buy Mega Man 11

Play time

5hMedian play time
6hAverage play time
5hMain story
15hCompletionist
5-8hSpent by most gamers
*Based on 10 analyzed playthroughs

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