- June 23, 2016
- Comcept
- 5h median play time
Mighty No. 9
Explore the galaxy in the franchise's first open-world game.
Platforms
About
Mighty No. 9 is an Anime Shooter game that combines 2D platforming with 2D and 3D artwork. Players can run, jump, and shoot projectiles, acquiring new weapons and abilities from defeated enemies. The game features single-player and local multi-player modes, including 2-player co-op and split screen, as players navigate through eight stages and face off against bosses, culminating in a final showdown. An additional level, starring Call, is also available.
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- The game has a unique absorption mechanic that adds a fresh twist to the gameplay.
- Boss fights are generally fun and challenging, requiring players to learn patterns.
- The character designs and art style are appealing, with some memorable moments.
- The level design is often frustrating, with many cheap deaths and poorly placed hazards.
- Voice acting is subpar, with characters lacking emotional depth and animation.
- The game suffers from performance issues, including frame drops and unresponsive controls.
gameplay
1,000 mentions Positive Neutral NegativeThe gameplay of "Mighty No. 9" has received mixed reviews, with many players expressing frustration over its core mechanics, particularly the dash-and-absorb system, which often feels clunky and counterintuitive. While some appreciate the fast-paced action and the potential for speedrunning, others criticize the level design and the reliance on instant-death traps that disrupt the flow of gameplay. Overall, the game is seen as a flawed homage to the Mega Man series, with a blend of innovative ideas and significant execution issues.
“The gameplay is solid, music is great, and I personally found the writing to be pretty charming.”
“The gameplay is smooth, and the dash mechanic is a standout feature—so much fun and really makes every stage a blast.”
“The core mechanic of destabilizing enemies and dashing into them is fun and the game's not difficult, although there are incredibly frustrating parts.”
“The dash mechanic was supposed to be the highlight of the game and what makes it fun, but honestly the whole entire game is designed around it and ultimately it only serves to make the game more frustrating than fun.”
“The gameplay is absolutely tedious.”
“The gameplay feels very stale; the fact you have to use the dash to kill your enemies is a bit redundant.”
Review: Mighty No. 9
Slightly above average or simply inoffensive. Fans of the genre should enjoy them a bit, but a fair few will be left unfulfilled.
65%Mighty No. 9 Review
"Even with dull visuals and a little too much reliance on the past, in a world where Capcom has seemingly forgotten that the Blue Bomber exists, Mighty No. 9’s enthralling boss battles make it an okay substitute to fill that void for the time being."
60%Mighty No. 9 Review
Mighty No. 9 appears to be caught in two minds about whether it wants to make a Mega Man-style game for novices or veterans, and that indecision unfortunately prevents it from being anything close to mighty. Combine the release's well-meaning but misguided attempts at accessibility with sub-par graphics, puzzles, and an insane difficulty spike towards the end, and you end up with a title that's not very mega at all.
60%