- September 6, 2024
- Sprawl
- 18h median play time
Roots of Yggdrasil
Platforms
About
"Roots of Yggdrasil" is a roguelike city-building game set in the nine realms of Norse Mythology. Players must explore a fractured World Tree, build settlements, and collect artifacts to reach the top of Yggdrasil while battling a time loop caused by Ragnarok. Your permanent home, the Holt, can be customized and upgraded between loops, and a diverse cast of Scions with unique abilities can be befriended to aid in your journey.











- Roots of Yggdrasil combines deck-building and city-building mechanics in a unique and engaging way, offering a fun gameplay loop that keeps players coming back for more.
- The game features charming visuals and a cozy atmosphere, enhanced by Norse mythology elements that add depth to the narrative.
- The meta-progression system is well-designed, allowing players to unlock permanent upgrades and new cards, which adds a satisfying layer of strategy to each run.
- Building placement can be frustrating due to the lack of a grid system, making it difficult to optimize layouts and leading to potential mistakes.
- Some players have reported performance issues, including crashes and bugs, which can detract from the overall experience.
- The game may become repetitive over time, as runs can feel similar and the variety of cards and mechanics may not be sufficient to maintain long-term engagement.
- gameplay188 mentions Positive Neutral Negative
The gameplay of "Roots of Yggdrasil" is a unique blend of deck-building, base-building, and roguelite mechanics, offering a satisfying and addictive loop that encourages strategic planning and resource management. While the game features charming visuals and a rich Norse lore backdrop, some players noted issues with repetitiveness and a lack of depth in certain mechanics. Overall, it provides a casual yet engaging experience, appealing to fans of similar genres while still needing some refinement in its systems.
“A really clever game, spicing up a lightweight base-builder with deck-building, run-based roguelite elements, light narrative reveals that are tied to gameplay in a low-stakes way, and a freeform way of unlocking permanent upgrades that mimics the core gameplay itself.”
“The gameplay loop is very addictive and fun, the soundtrack is compelling, the characters endearing, and the world-building, while relatively simplistic, is charming.”
“The gameplay is surprisingly addictive and the roguelike loop mechanics are cleverly designed.”
“It got boring after 6-8 hours of gameplay.”
“After some time it feels that mechanically runs don't feel too different, some structures have odd visual collision boxes preventing those from pixel-perfect placement, some resources farm feel a bit grindy and general meta progression doesn't feel to be very impactful and it is rng based, so could probably use some improvements.”
“On the gameplay level, we've got a few different issues, while the idea of a deckbuilding town maker is fun, in practice it's a fair amount of boredom.”