TerraScape Game Cover

"TerraScape is a card game for 2 players, offering multiplayer and single-player modes, including PvP. Build your dream city by placing cards wisely to earn points and unlock new decks, while managing positive and negative influences. With procedural maps and exciting challenges, TerraScape promises excellent game mechanics, fantastic visuals, and wonderful music."

  • PC
  • Windows
  • Xbox

Reviews

86%
Audience ScoreBased on 523 reviews
gameplay40 positive mentions
grinding9 negative mentions
  • The game offers a relaxing and addictive gameplay experience, encouraging players to strategize building placements for maximum points.
  • The graphics and art style are visually appealing, creating a charming atmosphere that enhances the overall experience.
  • The merging mechanics of buildings add depth to the gameplay, allowing for creative combinations and rewarding players for thoughtful planning.
  • The game currently lacks sufficient content and variety, leading to repetitive gameplay after a few hours.
  • There are issues with the user interface, such as difficulty in distinguishing between similar buildings and a lack of clear feedback on actions.
  • The limited number of decks and buildings available in a single playthrough restricts player creativity and exploration.
  • gameplay113 mentions

    The gameplay of the game is characterized by a blend of strategic planning and creative map manipulation, offering a relaxing yet engaging experience. While many players appreciate the beautiful graphics and unique mechanics, some criticize the limited gameplay options and repetitive nature after extended play. Overall, the game provides a solid foundation with potential for improvement, particularly in expanding mechanics and objectives to enhance replayability.

    • “The game combines strategic planning with creative map manipulation, allowing for unique and engaging gameplay.”
    • “Its colorful graphics and intuitive mechanics make it accessible while offering depth for more complex strategies.”
    • “The objectives system in scenario mode is refreshing and the puzzles are well put together to be challenging and teach you how to exploit the mechanics to maximize points.”
    • “Very limited gameplay, even for the genre and price point.”
    • “Stale gameplay with a hindered progression system.”
    • “The loop of gameplay consists of you just placing tiles in a way that gives you enough points to draw another set of tiles from a random deck of tile decks that you unlock by generating more points - not a bad idea, but it plays really boring currently.”
  • graphics105 mentions

    The graphics of the game receive mixed reviews, with some players praising the beautiful, detailed environments and charming art style that enhance the overall experience. However, others criticize the graphics for being basic or lacking distinctiveness, leading to a blend of visuals that can hinder gameplay clarity. Overall, while many appreciate the aesthetic appeal and relaxing atmosphere, there are calls for improvements in detail and readability.

    • “The graphics are very, very beautiful; it's a more comic-y style, not too realistic. The single items you place are very nicely detailed, and the map itself is rather pretty, too, with rivers, forests, monoliths, and wildlife having rather detailed models.”
    • “The graphics are well done and include good detail: there are animals roaming and birds flying; people move in and out of the buildings completing their tasks, and the buildings are detailed just like the rest of the landscape.”
    • “Visually, the game is pretty stunning and beautiful; I love the aesthetic, and the music is calm and relaxing.”
    • “As a builder game, I found the main weakness to be the graphics.”
    • “The aesthetics, although clean, are very bland and not very distinct, leading to placed tiles just blending together in a mush, requiring you to mouse over them to differentiate what even was placed there to begin with. Even worse is that the aesthetic of the tiles just lacks any character in my opinion.”
    • “The graphics are a blurry mess and all of your builds are hard to see because they blend into the terrain too much.”
  • music48 mentions

    The music in the game is widely praised for its relaxing and atmospheric qualities, enhancing the overall experience without being intrusive. Many players appreciate how the soundtrack complements the visuals, creating a cozy and enjoyable environment that encourages extended play. While some users noted that they preferred to listen to their own music, the game's soundtrack is generally considered a strong asset that fits well with its aesthetic and gameplay.

    • “The music is nice and relaxing, a good match for this game.”
    • “The soundtrack perfectly matches the relaxing nature of the game.”
    • “The music is excellent (not too present, just calm and soft in the background, and it really fits the game).”
    • “I can't tell you much about the game's music, because I don't think there is much to talk about.”
    • “Though I guess this is one of those games where you will play while listening to music or a podcast or something.”
    • “- I'm not overly fond of the music choice.”
  • replayability13 mentions

    Overall, the game's replayability is a mixed bag. While some players appreciate the randomization in kingdom mode and the potential for strategic synergies, others feel limited by the restricted tech options and lack of visual variety. The inclusion of scenario challenges and card mechanics adds some depth, but many agree that improvements are needed to enhance long-term replay value.

    • “You're limited in the techs you can research in every playthrough, which can be annoying if you want one of everything in your city, but it adds a lot of replay value by forcing you to search for synergies for high scores.”
    • “Most long-term replayability comes from the kingdom mode, which allows you to generate randomized maps and build your kingdom with a selection of any six of the twelve currently available building decks.”
    • “These types of games live and die by replayability and this game has the potential to be the most replayable of this form.”
    • “I can't see how there is any replayability at all.”
    • “Replayability, but right now as it stands - not worth it.”
    • “It doesn't have the 'replayability' that Dorfromantik has due to the nature of the maps, but it's a fun and similar game.”
  • optimization10 mentions

    Overall, the game's optimization is a mixed bag; while it runs smoothly for an early access title, users report occasional lag during specific actions and a need for quality-of-life improvements. The performance is generally acceptable, but there are calls for better optimization, particularly for devices like the Steam Deck, and some technical aspects like anti-aliasing are lacking. Players are hopeful that further optimizations will be implemented before the game fully launches.

    • “The early-access version runs smoothly; I didn't see any bugs.”
    • “The game is a visually appealing score-optimization puzzle.”
    • “Love the music, the general aesthetic, and the gameplay of building and puzzle elements to go for that ever more optimized building placement.”
    • “The game clearly still needs a lot of optimization, and will hopefully get it before leaving early access.”
    • “I only wished it was optimized for my Steam Deck too.”
    • “The only 'issue' I've come across was around optimization, which I can see from the devs' current roadmap is on there (the game runs great, but at times zooming out can lag the game a bit, and placing a few cards in the same area around the same time can cause lag too).”
  • grinding9 mentions

    Players find the grinding aspect of the game to be tedious and boring, often feeling forced to repeatedly farm low-level cards to unlock higher ones. The micro-management required for building placement adds to the frustration, making the gameplay feel overly repetitive and lacking in excitement. Overall, the grinding experience detracts from the enjoyment of the game.

    • “Not for me... I played it for about an hour and it was boring and tedious.”
    • “The main issue so far is that you have to play lower level cards until you unlock the higher cards in a particular deck, and sometimes that can get a bit tedious.”
    • “The game is a bit too tedious and gets boring quickly.”
  • story7 mentions

    The story aspect of the game has been criticized for feeling incomplete and lacking meaningful plot development, leaving players unsatisfied and yearning for a more structured campaign. Many users express disappointment over the absence of engaging missions and mechanics that typically enhance narrative depth, suggesting that the game has potential but requires significant improvement in storytelling.

    • “This really feels like an incomplete game, where the developers haven't fleshed out any meaningful story plot or advancement. It's a pity as it has potential but needs more work to give the player something to play for.”
    • “I miss the days where games had 20 mission campaigns, each introducing a few new mechanics at a time.”
    • “"Use place game"... awesome quest objectives... have no clue what that even means... :(”
  • atmosphere5 mentions

    The atmosphere of the game is generally praised for its cozy and relaxed vibe, enhanced by an atmospheric soundtrack and detailed visuals. However, some users feel that despite the appealing graphics and ambiance, the overall experience may lack engagement, suggesting room for improvement in visual quality and atmospheric depth.

    • “The soundtrack is very atmospheric.”
    • “Terrascape's atmosphere, music, and detailed assets make this gem a relaxing puzzle game.”
    • “There are so many variables to take into account; it surely is cosy and relaxed in atmosphere, but more than a little crunchy in execution.”
    • “There are so many variables to take into account; it surely is cozy and relaxed in atmosphere, but more than a little crunchy in execution.”
    • “I think I would find it so boring that even the great graphics and atmosphere of the game can't make up for it.”
    • “Could improve visual quality and atmosphere.”
  • stability4 mentions

    Overall, the game is praised for its stability, with users reporting no significant glitches and a well-crafted experience. While there are minor optimization issues, such as occasional lag when zooming out or placing multiple cards, these are acknowledged by the developers and are being addressed in future updates.

    • “No glitches on my end.”
    • “An excellent, and seemingly bug-free, chill game for the price.”
    • “The only 'issue' I've come across was around optimization, which I can see from the devs' current roadmap is being addressed. The game runs great, but at times zooming out can lag the game a bit, and placing a few cards in the same area around the same time can cause lag too.”
  • humor3 mentions

    The humor in the game is highlighted by its absurd scenarios, such as using the fishing deck to the point of obscuring the water, which adds a comedic twist to gameplay. Players also appreciate the nostalgic charm reminiscent of similar games from the early 2000s, contributing to its overall lighthearted and amusing experience.

    • “It's absolutely hilarious to use the fishing deck so extensively that you can't see the water anymore.”
    • “Funny, but I remember playing a game similar to this around 2001 with a similar tile-floating island upgrading mechanic.”
    • “Funny puzzle game.”
  • emotional3 mentions

    Players find the emotional aspect of the game to be a mix of wholesome relaxation and satisfying achievements, though it can also evoke mild heartbreak when mistakes are made. The scoring system is seen as a potential deterrent, adding a layer of anxiety to decision-making. Overall, the emotional experience is characterized by a balance of joy and tension.

    • “Extremely satisfying when you get it right, and mildly heartbreaking when you don't.”
    • “Wholesome and relaxing.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

18hMedian play time
19hAverage play time
10-40hSpent by most gamers
*Based on 4 analyzed playthroughs

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