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"TerraScape is a card game for 2 players, offering multiplayer and single-player modes, including PvP. Build your dream city by placing cards wisely to earn points and unlock new decks, while managing positive and negative influences. With procedural maps and exciting challenges, TerraScape promises excellent game mechanics, fantastic visuals, and wonderful music."

TerraScape screenshot
TerraScape screenshot
TerraScape screenshot
TerraScape screenshot
TerraScape screenshot

88%
Audience ScoreBased on 1,370 reviews
gameplay102 positive mentions
grinding20 negative mentions

  • Beautiful graphics and relaxing music create a soothing atmosphere.
  • Engaging gameplay that combines strategic planning with puzzle-solving elements.
  • Offers multiple game modes, including scenarios and free play, providing variety and replayability.
  • Limited content and depth, leading to potential repetitiveness after a few hours of play.
  • Some UI and readability issues make it difficult to distinguish between buildings and their effects.
  • The game can feel overly simplistic for players seeking a more complex city-building experience.
  • gameplay
    280 mentions Positive Neutral Negative

    The gameplay of this city-builder and deck-building hybrid is generally praised for its relaxing and meditative qualities, featuring intuitive mechanics and beautiful visuals that enhance the experience. Players appreciate the strategic depth offered by merging buildings and planning placements, although some criticize the repetitive nature of gameplay and limitations in progression. Overall, while the game is engaging and enjoyable, many feel it could benefit from additional mechanics and improvements to enhance replayability and depth.

    • “The gameplay is beautiful and exciting at the same time.”
    • “The core gameplay loop of placing buildings and discovering combos is highly addictive, and the steady stream of new structures keeps things interesting.”
    • “The game combines strategic planning with creative map manipulation, allowing for unique and engaging gameplay.”
    • “Very limited gameplay, even for the genre and price point.”
    • “The core gameplay is okay, but my experience continues to be ruined by poor UI and quality of life issues.”
    • “Stale gameplay with a hindered progression system.”
  • graphics
    274 mentions Positive Neutral Negative

    The graphics of the game have received mixed reviews, with many praising the charming and detailed visuals that create an immersive and relaxing atmosphere. However, some players noted issues with readability and a lack of distinctiveness in certain elements, leading to a blend of visuals that can detract from the overall experience. Overall, while the art style is generally appreciated, there are calls for improvements in detail and variety to enhance the aesthetic appeal further.

    • “The visuals are charming and detailed, creating an immersive world that's easy to get lost in - a great post-work couch wind-down game.”
    • “The graphics are very, very beautiful; it's a more comic-y style, not too realistic, with nicely detailed single items and a pretty map featuring rivers, forests, monoliths, and wildlife.”
    • “Stunning graphics and satisfying combinations that involve more eye-pleasing buildings.”
    • “As a builder game, I found the main weakness to be the graphics.”
    • “The graphics are pretty basic, and the art style is not particularly strong to conceal the mediocrity of the graphics.”
    • “The aesthetics, although clean, are very bland and not very distinct, leading to placed tiles just blending together in a mush, requiring you to mouse over them to differentiate what even was placed there to begin with.”
  • music
    124 mentions Positive Neutral Negative

    The music in the game is widely praised for its relaxing and atmospheric qualities, complementing the visuals and gameplay effectively. Many players find it soothing and fitting for the puzzle-solving experience, although some noted that it may not be memorable enough to stand out against other titles. Overall, the soundtrack enhances the cozy vibe of the game, making it enjoyable to play while listening to the in-game music.

    • “The music is perfect, calm, not too present... quite relaxing.”
    • “Terrascape's lush visuals and relaxing soundtrack create a realistic atmosphere that invites players to dive into the game's puzzle-solving challenges.”
    • “The soundtrack perfectly matches the relaxing nature of the game.”
    • “I think there are one or two songs that have a couple of really loud notes that are clipping.”
    • “I can't tell you much about the game's music, because I don't think there is much to talk about.”
    • “- I'm not overly fond of the music choice.”
  • replayability
    38 mentions Positive Neutral Negative

    The game "Terrascape" is noted for its high replayability, driven by its beautiful graphics, card mechanics, and the ability to experiment with various building combinations. While some players feel limited by the tech research options, others appreciate the challenge of finding synergies for high scores and the randomization in kingdom mode. Overall, the potential for replayability is strong, though some users suggest that additional content and variety could enhance the experience further.

    • “One of the best features of Terrascape is its high replayability.”
    • “Its realistic visuals, intuitive gameplay, and high replayability make it an excellent choice for fans of puzzle games and anyone seeking a strategic challenge.”
    • “Most long-term replayability comes from the kingdom mode, which allows you to generate randomized maps and build your kingdom with a selection of any six of the twelve currently available building decks.”
    • “I can't see how there is any replayability at all.”
    • “Replayability but right now as it stands - not worth it.”
    • “It doesn't have the 'replayability' that dorfromantik has due to the nature of the maps, but it's a fun and similar game.”
  • optimization
    22 mentions Positive Neutral Negative

    Overall, the game's optimization is a mixed bag; while it runs smoothly for the most part, users report performance issues, particularly with larger maps and during specific actions like zooming out or placing multiple items. Many players express hope for further optimization before the game exits early access, noting the absence of features like anti-aliasing and the need for quality-of-life improvements. Despite these concerns, the game's foundation is praised for its aesthetic and engaging gameplay.

    • “Love the music, the general aesthetic and the gameplay of building and puzzle elements to go for that ever more optimized building placement.”
    • “The game clearly still needs a lot of optimization, and will hopefully get it before leaving early access.”
    • “I only wished it was optimized for my Steam Deck too.”
    • “- and the only 'issue' I've come across was around optimization, which I can see from the devs' current roadmap is on there (the game runs great, but at times zooming out can lag the game a bit, and placing a few cards in the same area around the same time can cause lag too)”
  • grinding
    20 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and boring, often feeling forced to repeatedly farm low-level cards to unlock higher ones. The micro-management required for building placement and the limited variety in decks contribute to a sense of monotony, making the gameplay experience feel overly repetitive and unengaging. Overall, many reviewers express frustration with the grinding mechanics, which detract from the enjoyment of the game.

    • “Not for me... I played it for about an hour and it was boring and tedious.”
    • “The main issue so far is that you have to play lower level cards until you unlock the higher cards in a particular deck, and sometimes that can get a bit tedious.”
    • “There's a really nice pre-planning tool for you but it doesn't really serve a purpose if the biggest thing you're gonna build is only a 7-tile hexagon, and even if you want to plan out every single 1-tile building, the micro-management required for it is too tedious.”
  • atmosphere
    20 mentions Positive Neutral Negative

    Terrascape is praised for its lush visuals and relaxing soundtrack, which together create a cozy and inviting atmosphere that enhances the puzzle-solving experience. While the graphics are simple yet charming, some players feel that the overall execution could be improved, as the atmosphere, though enjoyable, may not be enough to sustain long-term engagement for everyone. Overall, the game successfully immerses players in a serene environment, encouraging thoughtful gameplay.

    • “Terrascape's lush visuals and relaxing soundtrack create a realistic atmosphere that invites players to dive into the game's puzzle-solving challenges.”
    • “The graphics are smooth, and the atmosphere and music are fantastic.”
    • “Terrascape's atmosphere, music, and detailed assets make this gem a relaxing puzzle game.”
    • “I think I would find it so boring that even the great graphics and atmosphere of the game can't make up for it.”
    • “Could improve visual quality and atmosphere.”
    • “There are so many variables to take into account, it surely is cosy & relaxed in atmosphere, but more than a little crunchy in execution.”
  • story
    14 mentions Positive Neutral Negative

    The game's story is widely criticized for being underdeveloped and lacking meaningful plot progression, leaving players feeling that it is incomplete. Many reviewers express nostalgia for more traditional campaign structures with well-defined missions and mechanics, highlighting a desire for a richer narrative experience. Overall, the potential of the game is noted, but it requires significant improvements in storytelling to engage players effectively.

    • “You can play in 'story' mode, where you get medals if you achieve a certain amount of points.”
    • “This really feels like an incomplete game, where the developers haven't fleshed out any meaningful story plot or advancement. It's a pity as it has potential but needs more work to give the player something to play for.”
    • “I miss the days where games had 20 mission campaigns, each introducing a few new mechanics at a time.”
    • “"use place game".... awesome quest objectives.... have no clue what that even means... :(”
  • humor
    8 mentions Positive Neutral Negative

    The humor in the game is highlighted by its absurd scenarios, such as using the fishing deck so much that the water becomes invisible, which players find hilarious. Additionally, the game evokes nostalgia for similar humorous experiences from earlier titles, contributing to its comedic appeal. Overall, it is recognized as a funny puzzle game that successfully blends humor with gameplay.

    • “Ps: it's absolutely hilarious to use the fishing deck so extensively that you can't see the water anymore.”
    • “Funny puzzle game.”
    • “Funny but I remember playing a game similar to this around 2001 with a similar tile-floating island upgrading mechanic.”
  • stability
    8 mentions Positive Neutral Negative

    Overall, the game is praised for its stability, with users reporting no significant glitches and a well-crafted experience. However, some minor optimization issues were noted, particularly with lag during zooming out and when placing multiple cards simultaneously, though these are acknowledged as being addressed in the developers' roadmap.

    • “An excellent, and seemingly bug-free, chill game for the price.”
    • “The only 'issue' I've come across was around optimization, which I can see from the devs' current roadmap is being addressed. The game runs great, but at times zooming out can lag the game a bit, and placing a few cards in the same area around the same time can cause lag too.”
    • “No glitches on my end.”
  • emotional
    6 mentions Positive Neutral Negative

    Players find the game to be wholesome and relaxing, evoking a sense of satisfaction when achieving goals, but also a mild heartbreak when mistakes are made. The emotional experience is enhanced by the game's scoring system, which could be adjusted to create a greater sense of consequence for actions taken.

    • “Extremely satisfying when you get it right, and mildly heartbreaking when you don't.”
    • “Wholesome and relaxing.”

Buy TerraScape

20h Median play time
19h Average play time
10-30h Spent by most gamers
*Based on 10 analyzed playthroughs

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