- October 31, 2022
- Eremite Games
- 35h median play time
Against the Storm
Against the Storm is a well-designed, charming, enthralling roguelike city builder.
Platforms
About
"Against the Storm" is a roguelike city-builder set in a hostile, procedurally generated world. As the Everstorm looms, you must construct and manage a resilient settlement, balancing resource production, technology research, and citizen satisfaction. Each playthrough brings new challenges and opportunities as you strive to survive and thrive against the relentless storm.
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gameplay
5,588 mentions Positive Neutral NegativeThe gameplay of "Against the Storm" is characterized by its innovative blend of city-building and roguelite mechanics, creating a highly addictive and engaging experience. Players build and manage settlements under time constraints while navigating a variety of random events and challenges, which keeps each run fresh and unique. The game gradually introduces new mechanics and difficulty levels, allowing for a satisfying learning curve and a sense of progression, although some players note that the gameplay can become repetitive over time.
“The core mechanic of a series of settlements you only develop so far as to prove they can sustain themselves, while fighting against the rising impatience of the queen keeps things engaging and challenging, as opposed to the standard city builder style of a long, slow, constantly growing single city that can start to feel tedious and old.”
“Something very satisfying about the gameplay loop of building, satisfying needs, exploring, overcoming challenges.”
“The gameplay feels fresh even if you'd completed dozens of settlements as each round is a mix of positive and negative buffs which encourages you to try different strategies to achieve victory.”
“The gameplay loop of management of your settlement, combined with the rogue-lite elements make this an extremely addictive game.”
“The gameplay is a repetitive loop of surviving the timer with just enough randomization and luck to your choices to make the roguelite/like fun and challenging without being overly harsh.”
“The gameplay loop was too repetitive and samey.”