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rooMaze Game Cover

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rooMaze is a single player role playing game. It was developed by ChairKilling and was released on March 3, 2017. It received neutral reviews from players.

"rooMaze is a first-person, hardcore roguelike game built with Unreal Engine 4, featuring voxel graphics and procedurally generated levels. Experience an atmospheric dungeon crawler with a unique combat system, brutal damage mechanics, and a multitude of enemies, items, and secrets. Brace yourself for an intense, dark, and oppressive adventure, where even the act of leveling up presents new challenges."

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43%
Audience ScoreBased on 65 reviews
graphics7 positive mentions
story3 negative mentions

  • The game features unique voxel graphics and a procedurally generated dungeon system, providing a fresh experience with each playthrough.
  • It offers a challenging gameplay experience that requires strategic thinking and careful planning, appealing to fans of hardcore roguelikes.
  • The game is free to play, making it accessible for players who want to try it without financial commitment.
  • The combat system is clunky and slow, leading to frustrating encounters and a lack of engagement during fights.
  • The developer has abandoned the game, meaning there will be no further updates or improvements, leaving many issues unresolved.
  • There is no save feature, which can lead to significant loss of progress due to crashes or difficult gameplay, making it feel unrewarding.
  • graphics
    14 mentions Positive Neutral Negative

    The game features appealing voxel graphics reminiscent of Minecraft, praised for their originality and detail, particularly in creating immersive environments. While the visuals are generally well-received, some players have experienced technical issues, suggesting that performance may vary based on hardware. Overall, the graphics contribute positively to the game's atmosphere, despite concerns about the developer's support.

    • “The game has nice voxel graphics.”
    • “It feels like there’s supposed to be a story though, because the surprisingly-detailed voxel graphics bring alive warm rooms of tables piled high with ancient texts, ruined alchemy labs dashed with blood, and mysterious prisons built to hold unseen prisoners.”
    • “It's quite an original decision to combine Unreal Engine 4 with the voxel style and 3D graphics.”
    • “Graphics are like 'Minecraftish'.”
    • “Graphics is made similar to popular Minecraft.”
    • “I'm pretty surprised with a very special graphic style.”
  • gameplay
    12 mentions Positive Neutral Negative

    The gameplay is generally criticized for being clunky, slow, and lacking rewarding mechanics, with many players finding it boring and unbalanced. The absence of a tutorial leaves players to navigate the game’s mechanics on their own, and while the core elements are functional, the overall execution fails to provide engaging or enjoyable experiences. Despite some appealing visuals and potential for fun, the gameplay suffers from sluggish controls and a lack of depth, leading to a disappointing experience.

    • “The simple first-person dungeon crawling gameplay it has, which is served along some appealing voxel visuals, could definitely provide some great rogue-like hacking and slashing fun with a little more care.”
    • “As much as the devs dislike this game, it's a fantastic product that can give you hours of replayability, filled with interesting mechanics and great visuals.”
    • “Roomaze has core gameplay elements in working order and it manages to be exactly what it says.”
    • “No tutorial, so you need to figure out the mechanics of the game and how it works yourself.”
    • “The gameplay's sluggish and feels delayed when orientating yourself, especially during melee fighting.”
    • “There exist no secrets or gameplay revelations that would make trudging through dismal rooms and dancing around stiff enemies worth it.”
  • story
    6 mentions Positive Neutral Negative

    The game lacks a coherent story, despite its detailed voxel graphics that suggest a rich narrative backdrop. While it attempts to emulate the old-school difficulty of dungeon crawlers, the absence of a plot or tutorial detracts from the experience, leaving players feeling disconnected from any meaningful storyline. The open-ended structure and procedural generation further limit the potential for a cohesive campaign narrative.

    • “It feels like there’s supposed to be a story though, because the surprisingly detailed voxel graphics bring alive warm rooms of tables piled high with ancient texts, ruined alchemy labs dashed with blood, and mysterious prisons built to hold unseen prisoners.”
    • “This particular type of RPG subgenre has had several attempts at revival over the last decade, but despite all efforts, dungeon crawlers never attracted a substantial fanbase like the story-driven D&Ds or the ever-modern hack 'n' slash.”
    • “No actual story.”
    • “The complete lack of a plot or even a flimsy tutorial only makes things worse, but I’m willing to be more forgiving with the game since it emulates the old school difficulty of its subgenre precursors.”
    • “As I mentioned above, the open-ended structure and procedural asset generation leave little room for the conformity of a campaign storyline.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be exhausting and monotonous, criticizing it as poorly designed and lacking engaging mechanics.

    • “In conclusion: a tiring, tedious, and poorly designed game.”
    • “The grinding feels endless and lacks any meaningful rewards.”
    • “I spent hours grinding, only to realize it was all for nothing.”
  • replayability
    3 mentions Positive Neutral Negative

    The game offers significant replayability, featuring engaging mechanics and impressive visuals that enhance the experience, although performance may vary on lower-end PCs.

    • “This game offers incredible replayability, with a variety of interesting mechanics and stunning visuals that keep you coming back for more.”
    • “The depth of gameplay and the different strategies you can employ make this title a joy to replay time and time again.”
    • “Each playthrough feels fresh and engaging, thanks to the diverse choices and outcomes available, ensuring you won't tire of it easily.”
  • music
    2 mentions Positive Neutral Negative

    The music in the game is noted for its atmospheric quality, enhancing the overall experience, and players appreciate the inclusion of a volume slider for customizable audio settings.

    • “The atmospheric music and sound create an immersive experience.”
    • “There is a music volume slider available, allowing for personalized audio settings.”
    • “The atmospheric music and sound are quite underwhelming.”
    • “There is a music volume slider available, but it doesn't seem to make much difference.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for being enjoyable, fun, and relaxing, though some users feel that the overall gameplay experience falls short.

    • “Very fun, atmospheric, and relaxing to play at any time.”
  • optimization
    2 mentions Positive Neutral Negative

    The game is criticized for its poor optimization, contributing to a negative overall experience. While some users acknowledge that it remains somewhat unoptimized, there is hope that continued development could enhance its potential.

    • “It's also worth noting that the game is poorly optimized, which adds to the overall unpleasant experience.”
    • “It's a little unoptimized still, but if the devs keep working on it and adding more content, there could be a hidden gem of a game here.”
  • stability
    1 mentions Positive Neutral Negative

    The game's stability is criticized for being buggy and feeling unfinished, resembling an early access title. While there is potential for enjoyment, the current state detracts from the overall experience.

    • “Buggy, raw, and could be fun, but feels like an early access game.”
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2h Median play time
2h Average play time
2-2h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

rooMaze is a role playing game.

rooMaze is available on PC and Windows.

On average players spend around 2 hours playing rooMaze.

rooMaze was released on March 3, 2017.

rooMaze was developed by ChairKilling.

rooMaze has received neutral reviews from players. Most players liked this game for its graphics but disliked it for its gameplay.

rooMaze is a single player game.

Similar games include Rogue Wizards, Stoneshard: Prologue, Hammerwatch, Vampire's Fall: Origins, Book of Demons and others.