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Rocketron

Rocketron Game Cover
81%Game Brain Score
gameplay
story, grinding
81% User Score Based on 52 reviews

Platforms

PCDreamcastWindows
Rocketron Game Cover

About

Rocketron is a single player role playing shooter game with a anime theme. It was developed by ASTRO PORT and was released on February 7, 2020. It received positive reviews from players.

Fly through the sky! Rain down fire on the enemy forces from above! Enjoy solid combat and simple non-linear exploration in this high flying side-scrolling action shooter!

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81%
Audience ScoreBased on 52 reviews
gameplay5 positive mentions
grinding10 negative mentions

  • Engaging retro-style Metroidvania gameplay with a satisfying combat and upgrade system.
  • Unique weapon durability mechanic that encourages strategic weapon usage and skillful play.
  • Fun rocket boost mobility mechanic that adds dynamic movement and platforming challenges.
  • Weapon durability and health recovery mechanics require tedious farming, leading to slow pacing and frustration.
  • Sparse and inconveniently placed save points that do not replenish health or weapons, causing repeated backtracking.
  • Incomplete and buggy story/dialogue with many empty or placeholder text boxes, detracting from narrative immersion.
  • gameplay
    21 mentions Positive Neutral Negative

    The gameplay is praised for its satisfying upgrades, tight platforming, and unique mechanics like weapon durability and the rocket gun boost, which add strategic depth and challenge. While generally fun and challenging without cheap difficulty spikes, some find the weapon durability system punishing and the controls could benefit from more polish. Overall, the gameplay offers an engaging metroidvania experience with interesting ideas but occasional tedium and design quirks.

    • “The breaking weapons mechanic is the game calling out those who spend all their upgrade points on just one weapon. Very nice, you can still do your 'glass cannon' setups but now you must pair your setups with proper maneuvering skill as well!”
    • “Great metroidvania with tight platforming mechanics.”
    • “The main gameplay mechanic that sets the game apart from others is the rocket gun, which lets you propel yourself towards whatever direction you're aiming at.”
    • “Mechanically straightforward as a metroidvania, many of the details could use an extra polish pass, especially for character controls to make the title feel smoothly delivered.”
    • “The rocket boost mechanic was different but felt underpowered.”
    • “After 9+ hours of gameplay, one rather glaring issue is the weapon durability system.”
  • story
    12 mentions Positive Neutral Negative

    The game's story is largely incomplete and poorly implemented, with broken or missing dialogue throughout most of the gameplay, leading to confusion and a lack of narrative development. The English translation appears unfinished, resulting in placeholder text and multiple unused endings, which diminishes overall story engagement.

    • “While it might be lacking a bit in terms of environment variety, story and atmosphere, the action is definitely a step above most of its competition.”
    • “I feel a little environmental influence from Cave Story, while the map system has a very Metroid vibe.”
    • “Moral of the story: homing ninja star is your friend, use it often.”
    • “Oh, though, don't expect any story in the game, because other than the starting sequence, almost all the story-related conversations are broken and will either display empty dialog boxes or repeat a single line with no info.”
    • “I would like to note that the story is clearly incomplete in English; later sections of the game have placeholder dialogue boxes including the final message of the game which you get after beating it, so that was a little disappointing.”
    • “(Reading other reviews, there are no mid to late game story texts outside what the broken robots tell you. This also means there is no ending story but they made three of them anyway.)”
  • grinding
    10 mentions Positive Neutral Negative

    Grinding in the game mainly involves farming enemy-dropped orbs to repair weapon durability and restore health, which can become tedious and slow down the gameplay. The system of weapon damage and durability adds strategic variety but often forces repetitive farming, especially in higher difficulties, as save points do not replenish health or weapons. This mechanic, while interesting, may frustrate players due to the frequent mindless grinding required to maintain combat effectiveness.

    • “On its own this isn't a bad thing, the problem is that repairing broken weapons takes a lot of farming enemy orbs which occasionally drop from destroyed enemies, and the only other way to repair weapons is to upgrade them, but of course there are limited upgrade materials and limited upgrade levels per weapon.”
    • “They add nothing to the game except mindless farming of respawning mobs to replenish your HP pool and restore damaged and broken weapons.”
    • “Save points do not replenish health, so there are many situations where grinding is needed.”
  • music
    5 mentions Positive Neutral Negative

    The music received mixed reactions, with some users criticizing it as unpleasant or aggravating during challenging sections, while others praised its retro, John Carpenter-inspired style and overall catchy soundtrack.

    • “Jammin' soundtrack.”
    • “Just please never make music again.”
    • “But I can confirm that the game tries to kill you in the last section with hardcore platforming and bad music!”
    • “The soundtrack is very retro and a bit John Carpenter-esque in parts.”
  • graphics
    5 mentions Positive Neutral Negative

    The graphics feature an attractive retro style that suits the game well, though they are generally considered simple and not a primary focus. Overall, the visuals are satisfactory but unremarkable.

    • “Graphics have an attractive retro style.”
    • “The graphics are okay, but nothing special.”
    • “Classic graphics.”
    • “Graphics don't matter in this game.”
  • replayability
    2 mentions Positive Neutral Negative

    The game offers moderate replayability, primarily driven by its engaging gameplay and multiple endings that encourage players to experience different outcomes.

  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere is somewhat limited due to a lack of environment variety and story depth, but the overall action compensates, making it stand out compared to similar games.

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Frequently Asked Questions

Rocketron is a role playing shooter game with anime theme.

Rocketron is available on PC, Windows and Dreamcast.

Rocketron was released on February 7, 2020.

Rocketron was developed by ASTRO PORT.

Rocketron has received positive reviews from players. Most players liked this game for its gameplay but disliked it for its story.

Rocketron is a single player game.

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