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Rico London Game Cover

About

In Rico London, players step into the shoes of Detective Inspector Redfern, tasked with taking down an emerging arms trade in a high-rise tower on New Year's Eve 1999. This co-op shooter features intense battles with East End gangsters, a dynamic expanding arsenal and a dangerous, gang-infested high-rise tower with increasing stakes on each floor. Do whatever it takes to reach the top and take down the criminals.

Rico London screenshot
Rico London screenshot
Rico London screenshot
Rico London screenshot
Rico London screenshot
Rico London screenshot
Rico London screenshot
Rico London screenshot
Rico London screenshot

24%
Audience ScoreBased on 37 reviews
gameplay10 positive mentions
stability3 negative mentions

  • The graphics are visually appealing and the game runs smoothly.
  • The gunplay is enjoyable, especially with the slow-motion mechanics during breaching.
  • The game can provide some fun moments, particularly in co-op play, if purchased at a discounted price.
  • The gameplay is repetitive, with similar rooms and enemies leading to a lack of variety.
  • The game feels unfinished and lacks meaningful progression, objectives, and character choices.
  • Many players find the price tag unjustifiable given the limited content and numerous bugs.
  • gameplay
    14 mentions Positive Neutral Negative

    The gameplay in Rico: London is described as fun yet repetitive, with a loop that often involves clearing similar rooms, which can become monotonous over time. While some players appreciate the refined controls and new features like throwables and unique weapons, many express disappointment over the lack of content and variety, feeling that it doesn't fully capitalize on the potential of the Rico universe. Overall, the gameplay is seen as enjoyable but ultimately limited, leading to mixed feelings about its long-term appeal.

    • “It addresses every issue I had with the original Rico and added a lot of features that I think make the gameplay a lot more fun.”
    • “The controls and gameplay are a little more refined.”
    • “Throwables, unique weapons, and sliding add a lot of fun to the gameplay.”
    • “It feels like one of those games you'd see some random person playing in a movie - and worst of all, you could tell just from the gameplay, even if it wasn't a real game, that it's terrible.”
    • “The gameplay is the thing that makes people conflicted about it.”
    • “Sometimes when I use the dive mechanic, my character would just hop in place instead.”
  • graphics
    11 mentions Positive Neutral Negative

    The graphics of the game have received mixed reviews, with some praising the art style and improved performance compared to previous titles, while others criticize the lack of variety and detail in level design. Many players appreciate the charming cell-shaded graphics, but some feel that despite the visual upgrades, other gameplay elements have suffered. Overall, the graphics are seen as a highlight, though not without their flaws.

    • “I do like the graphic style.”
    • “The graphics caught my interest.”
    • “From a graphics and performance standpoint, the game runs way smoother and looks better in comparison to Rico.”
    • “What a downgrade, they made the game prettier in terms of graphics, but royally screwed up everything else. Gunplay is terrible (enemies without masks take multiple headshots to die), level generation is also ruined by way too little variation; the rooms repeat over and over and for far too long per level.”
    • “They all share a similar art style, but I assure you, they are miles better than this shitshow.”
    • “I was unable to change any of the display/graphics settings.”
  • story
    8 mentions Positive Neutral Negative

    The game's story is criticized for being generic and repetitive, resembling the first installment without offering significant improvements or variety. While the cop narrative is serviceable, it lacks depth and player choice, with cut scenes that some find cringeworthy. Overall, the story does not stand out and may not be a compelling reason to engage with the game.

    • “The story itself is a very generic cop story, which isn't bad, but the cutscenes are kind of cringe at times.”
    • “I know that isn't what people will buy the game for, but just know it's nothing special in the story department.”
    • “The lack of content and player choice is gone, and it's extremely sad because I loved the gameplay; I just don't know how many more times I'll be able to go through the story mode.”
    • “This is just a loop that you go through without any story.”
    • “The story itself is a very generic cop story, which isn't bad but the cut scenes are kinda cringe at times.”
    • “The lack of content and player choice is gone and it's extremely sad because I loved the gameplay; I just don't know how many more times I'll be able to go through the story mode.”
  • stability
    3 mentions Positive Neutral Negative

    Overall, the game's stability is marked by occasional bugs and glitches, including frame drops, which detract from the experience but are not game-breaking. While some players hope for future patches to address these issues, others have chosen to refund the game due to persistent glitches and a lack of content.

    • “There are some bugs and glitches, but nothing that hurts the experience except for occasional frame drops, which I hope the developer will fix in a few patches.”
    • “I am very confused by the direction in Rico: London, but before I even get to that, let me just list out the glitches I experienced consistently while playing this game.”
    • “These issues can be addressed with patches fixing the glitches and adding additional content, but I ended up refunding the game and would not be willing to take another swing at it without a lot more content, confirmed bug fixes, and a discounted price tag.”
  • monetization
    2 mentions Positive Neutral Negative

    The monetization aspect of the game is criticized for its ineffective advertising strategy, which contributed to its poor performance, while the gameplay mechanics, particularly the ability to defeat enemies without aiming down sights (ADS), further diminished the challenge and engagement.

    • “The monetization system feels exploitative, with prices set unreasonably high for in-game items.”
    • “I was disappointed to find that progress is heavily gated behind paywalls, making it frustrating for free-to-play users.”
    • “The constant barrage of ads and prompts to spend money detracts from the overall gaming experience.”
  • replayability
    2 mentions Positive Neutral Negative

    Reviewers express disappointment in the game's replayability, noting the absence of loadout customization and a short campaign duration of approximately 1.8 hours. Once the main campaign is completed, players find limited incentives to replay, as there are few additional activities or content to explore.

    • “From what I can tell and from other reviews on here, gone is the ability to pick loadouts, which is a big disappointment, and the campaign is very short, offering nothing in the way of replay value.”
    • “However, I fear the replay value is slim since once you finish the main campaign (I beat it in 1.8 hours on normal, which is the hardest difficulty), there isn't much else to do besides go back through and do it all over again.”
  • optimization
    2 mentions Positive Neutral Negative

    The game is praised for its smooth performance and improved graphics compared to its predecessor, Rico, although some users find it lacking in excitement. Overall, the optimization is considered a strong point, enhancing the overall gaming experience.

    • “From a graphics and performance standpoint, the game runs way smoother and looks better in comparison to Rico.”
    • “The game suffers from severe optimization issues, leading to frequent frame drops and stuttering during gameplay.”
    • “Despite its potential, the lack of proper optimization makes it nearly unplayable on lower-end systems.”
    • “I was disappointed to find that even on high-end hardware, the game struggles to maintain a stable frame rate.”
  • music
    1 mentions Positive Neutral Negative

    The music in the game is criticized for being repetitive and monotonous, with a looping soundtrack that detracts from the overall experience. This lack of variety contributes to a sense of boredom, further compounded by other gameplay issues.

    • “The music is repetitive and lacks variety, making it feel monotonous after just a short playtime.”
    • “The soundtrack is uninspired and fails to enhance the gaming experience, often feeling like an afterthought.”
    • “The looping music becomes grating, detracting from the overall enjoyment of the game.”

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