- January 22, 2014
- Ultra Runaway Games
- 11h median play time
Paper Sorcerer
Platforms
About
"Paper Sorcerer" is a turn-based RPG focused on strategy, party-building, and environmental puzzles. Escape from a magical tome prison as a powerful sorcerer, regaining your magical powers and battling enemies with strategic skills and spells. A party of monsters and dark creatures can fight alongside you as you explore and solve puzzles. The initial release is for PC, with Mac and Linux versions in the works. Save files from the demo transfer to the full version.
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- Unique and stylish art design that enhances the game's atmosphere.
- Fun and rewarding turn-based combat with a variety of playable characters and strategies.
- Engaging gameplay with secrets to discover and a nostalgic feel reminiscent of classic dungeon crawlers.
- Numerous bugs and glitches that can disrupt gameplay, including issues with achievements and inventory management.
- Repetitive combat and environments that can lead to a lack of engagement over time.
- Clunky user interface that makes navigation and menu management cumbersome.
graphics
207 mentions Positive Neutral NegativeThe graphics of "Paper Sorcerer" are characterized by a unique monochromatic art style that blends retro and modern aesthetics, evoking a nostalgic feel reminiscent of classic RPGs. While many players appreciate the striking simplicity and hand-drawn quality of the visuals, some find the lack of variety and occasional graphical glitches detract from the overall experience. Overall, the art style is a significant draw for the game, enhancing its thematic elements, though opinions vary on its long-term appeal.
“The graphics are striking and actually quite beautiful in their simplicity (I really like the shadow effects and the feeling of looking down over the edge into the blackness with just a few lines of white going down is amazing).”
“The art style is fantastic and really helps set the game apart from the mountains of voxel games flooding Steam currently.”
“The graphics stand together with the plot and the feel of the game.”
“Very clunky/awkward take on an already old school/outdated genre... it feels like it could have come out on Atari back in the 80s, if it was not for the FPS feel and the graphics (which, sadly, looked better in picture than in actual game...).”
“The graphics are passable, I suppose, if black and white 2D is your thing.”
“This game graphically would be at home on the Nintendo DS... if that tells you anything.”