- August 18, 2023
- From Beneath Software
- 6h median play time
Retchid
Platforms
About
"Retchid is a single-player Action game with 6 hours of playtime, offering an atmospheric First Person Shooter experience with cosmic horror influences and Mesoamerican themes. As a TEC Engineer, retrieve classified research data and encryption keys from a nefarious discovery deep within a Mining Facility on Titan, Saturn’s largest moon, whileMeeting intense and visceral combat."








- Retchid successfully captures the atmosphere and gameplay style of Doom 3, providing a nostalgic experience for fans of the genre.
- The level design is intricate and encourages exploration, with plenty of secrets to discover and a rewarding sense of progression.
- The game shows promise with its solid graphics, sound design, and engaging combat mechanics, making it a fun experience despite its current rough edges.
- The game suffers from poor enemy AI and frustrating combat mechanics, making encounters feel unbalanced and often leading to player frustration.
- The save system is cumbersome, requiring players to backtrack to specific save points, which can lead to significant loss of progress and disrupt the flow of gameplay.
- Many players have noted that the game feels incomplete, with issues such as lack of a map, confusing level layouts, and a need for better storytelling and character development.
atmosphere
17 mentions Positive Neutral NegativeThe atmosphere of the game is consistently described as dark, spooky, and immersive, drawing strong influences from titles like Doom 3 and Dead Space. Reviewers praise the moody lighting, environmental storytelling, and sound design, which collectively create a compelling sci-fi horror experience. However, some players note that certain gameplay elements, such as enemy AI and level layouts, can detract from the overall atmosphere, suggesting that improvements in these areas could elevate the game to a masterpiece.
“The atmosphere gives a vibe of a mix between Doom 3 (from which it took most of its influence) and Dead Space, with the mining station and the player being an engineer.”
“The atmosphere is on point; if you loved the atmosphere in id Tech 4 games (Alien Isolation too, with heavy Black Mesa/Half-Life influences), then this should feel almost just as great. You have those submarine-esque cramped, dimly lit corridors with flickering dynamic fluorescent lights and dark shadows cast across the scenery of a facility on a harsh alien planet now fallen into chaos, with bodies littering the corridors, machinery breaking and sparking everywhere. The accompanying soundscape complements it with moody ambient tracks and the sounds of machinery, vents, pipes, humming, and hissing as you crawl through it all.”
“While the game does not shy away from showing its influences and roots, ultimately the excellent sci-fi atmosphere, exceptional sound design and score, dazzling graphics, and a unique feel make sure we are seeing the rise of a truly original new IP.”
“The atmosphere gives a vibe of a mix between Doom 3 (from which it took most of its influence and the game doesn't shy away from it) and Dead Space with the mining station, the player being an engineer and all.”
“It's positives are atmosphere and creepy sound but the level layouts can be confusing and finally the enemy AI is somewhat off, so if these issues could be fixed then a Doom 3 inspired masterpiece it could be!”
“The lighting and environmental storytelling especially add to the atmosphere.”