Remorse: The List Game Cover
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"Remorse: The List" is a single-player horror shooter game with good graphics, plot, and phenomenal soundtrack. Explore a large suburban town in Hungary and manage your inventory to survive against unspeakable horrors while uncovering the secrets of a cryptic list. With open gameplay and variety in combat, discover the in-depth story in this atmospheric survival horror.

Reviews

75%
Audience ScoreBased on 136 reviews
story10 positive mentions
grinding3 negative mentions
  • The game features a creepy atmosphere with well-designed monsters that enhance the horror experience.
  • Puzzles are interesting and provide a good challenge without being overly complicated.
  • The inventory system is well-implemented, requiring players to manage their resources effectively.
  • The world feels empty and requires excessive backtracking, which can detract from the overall experience.
  • Combat mechanics are clunky, with enemies often feeling like bullet sponges and lacking responsive hit reactions.
  • The story lacks depth and clarity, making it difficult for players to connect with the characters or understand the narrative.
  • story63 mentions

    The game's story is a mixed bag, drawing comparisons to titles like "Cry of Fear" and "Silent Hill," but ultimately failing to deliver a compelling narrative. While it features an interesting premise and some emotional depth, many players find the execution lacking, with a disjointed pacing and unresolved plot points that diminish its impact. Despite its flaws, the game offers replayability through multiple endings and environmental storytelling, appealing to those who enjoy piecing together lore.

    • “The story is interesting, personal, somewhat relatable, and tragic, drawing parallels from Silent Hill 2.”
    • “There was very great storytelling, and to clarify the story/motives of the character, there is a free DLC that really helps with this.”
    • “Its the kind of game you need to play in the dark with headphones on and just completely immerse yourself into, taking your time exploring and paying close attention to the details, as a lot of the story is told through environments and enemies.”
    • “Neither the pacing nor the story are meticulously crafted and do not feel like they are carefully taking you for a ride; rather, you are just thrown from highlight to highlight in rapid succession, therefore leaving no room for other important aspects in-between.”
    • “A story does get told, but players are absolutely blue-balled when it comes to finding out what's happening to the town, what are the creatures, where did they come from, how did you get here, why is this happening in the first place, why, what, why!?”
    • “With this one, I am pretty much going to say the story is so skeletal that it amounts to a nothing-burger: you are anonymous dude #47 running around an anonymous Eastern European town #108 where everyone has mysteriously disappeared and some mannequin-like monsters on skateboards popped up out of Stranger Things, or whatever.”
  • gameplay37 mentions

    Gameplay reviews highlight a mix of serviceable mechanics and frustrating elements, with some players finding the combat and puzzles to be repetitive and lacking depth. While the game offers a decent atmosphere and emergent gameplay, many criticize the tedious backtracking and slow weapon mechanics, which detract from the overall experience. Overall, the gameplay is seen as a core loop that lacks the thrill of progression and innovation, leaving some players disappointed compared to similar titles.

    • “Really well done with about 6 hours of gameplay (DLC story included) and additional challenges you can do after playing the main game as well.”
    • “This is an example of emergent gameplay done right.”
    • “The find the items mechanic is something I rather enjoy, the movement is good, and the graphics are fairly decent.”
    • “The mechanics are serviceable although a bit redundant at times (the pocket knife is received right before the shovel and they do the same thing; the backpack is given before inventory management ever becomes a problem).”
    • “The first puzzle is of course simple, but I found that two in particular seemed more obnoxious than well thought out, while the other two seemed so simple that their presence felt like just a way to add a few minutes to gameplay time.”
    • “3 hours of gameplay is one thing, but having at least 30 minutes of backtracking in those 3 hours makes for an experience that borders on a ripoff.”
  • atmosphere36 mentions

    The atmosphere of the game is widely praised for its eerie and immersive qualities, enhanced by impressive sound design, lighting, and visual aesthetics. Players appreciate the blend of suspense, psychological horror, and effective use of ambient sounds, which contribute to a deeply unsettling experience reminiscent of classic titles like Silent Hill. Overall, the atmosphere is considered a standout feature, elevating the game's horror elements and engaging players throughout their exploration.

    • “The atmosphere in particular deserves praise, and exploring the small town the game is set in certainly manages to be an eerie affair.”
    • “The atmosphere, monster design, level design, and story will all be very familiar to you if you played the mod 'grey' (in my opinion this developer's best work), so that isn't a bad thing, and the capabilities of the Unreal Engine definitely up the atmosphere a notch over what the Source Engine offers.”
    • “The one thing that the game does on an amazing level is the atmosphere; as much as I love the soundtrack, I must say, turning down the volume and just listening to the ambiance of what once used to be a town full of people leaves you with a weird feeling that's crawling under your skin throughout the game.”
    • “Remorse: the list had some creepy tracks as well, but often, it was rather chill music that did not convey a proper horror atmosphere.”
    • “Most scares are just screams though, not atmosphere.”
    • “But the atmosphere is there and it is a proper survival horror in the end, so it has a lot of issues it is worth checking out.”
  • graphics32 mentions

    The graphics of the game receive mixed reviews, with some praising the impressive atmosphere, detailed monster designs, and effective art direction that enhances the horror experience. However, many players note that the visuals can appear dated, even at high settings, and while the overall design is decent, it may not meet the standards of more modern titles. Overall, the graphics contribute positively to the game's ambiance, despite some criticisms regarding their age.

    • “For the atmosphere and impressive visuals alone, this game is beyond a doubt worthy of your undivided attention - need I say more?”
    • “The monsters are richly detailed and creepy, and the graphics are beautiful.”
    • “Remorse: the list is a really fun and creepy survival horror game with some breathtaking, grotesque visuals, intense combat, and cool, satisfying puzzles.”
    • “It's not a terrible looking game per se, but the graphics do look strangely dated up close, even at the highest settings.”
    • “Cons: old graphics.”
    • “Graphics are ok, for the most part.”
  • music30 mentions

    The music in the game has received mixed reviews, with many praising its ability to enhance the creepy atmosphere and overall experience, while others criticize its repetitiveness and lack of variety, noting that some tracks do not fit the horror theme effectively. While the soundtrack is described as haunting and beautiful, some players found it overwhelming or irritating after extended play, suggesting that turning it off may improve immersion. Overall, the music contributes significantly to the game's ambiance, but its execution leaves room for improvement.

    • “The soundtrack is amazing, and I like the free DLC. Kinda wish Interceptor Turbo was playable outside of Remorse: The List.”
    • “A fantastic game that shows how much courage you really have to the darkness and the unknown species within one's mind, accompanied with a foreboding, haunting yet beautiful and comforting soundtrack.”
    • “Remorse: The List is a genuinely creepy and effective psychological horror with great/disturbing enemies and a very effective soundtrack which really boosts the overall atmosphere.”
    • “Each time I died in the game (hard mode), the background music and/or ambience would completely disappear and only start playing again upon re-entering the area.”
    • “But was it really necessary to have the music blaring for 100% of the game?”
    • “The soundtrack was really generic and lacked any sort of impact or feeling, just a bunch of riffs on the sound mixer.”
  • replayability10 mentions

    The game offers moderate replayability, primarily due to its multiple endings, collectibles, and the opportunity to piece together the story through exploration. While some players appreciate the emergent gameplay and smartly crafted puzzles, others note that once puzzle solutions are discovered, subsequent playthroughs may feel less fresh. Overall, the replay value is considered decent, with a score of 54/100 reflecting a mix of enjoyment and missed potential.

    • “This game also has a lot of replayability value as you try to piece together the story from the various endings, revisiting locations and reading the notes you find scattered throughout.”
    • “There's some parts that are decent though, the enemy design is pretty cool and the visuals are decent, the voice acting isn't the worst so that helps. There are different endings and collectibles along with achievements, so there is some replay value at least.”
    • “Considering the game has at least 3 endings, I think the run time is perfectly fine, so there's lots of replayability and hidden content. Even after playing for 4 hours, I know I missed some things.”
    • “I decided to make this the final category since there is some replay value, and I honestly couldn't think of any other areas worth speaking about.”
    • “The only complaint I would have is that once you got the solution to a puzzle, every other playthrough will have the same solutions, which in my honest opinion is a missed opportunity for better replay value.”
    • “By the time played, you can see there is some replayability (keep in mind about 5 hours of downtime, not playing).”
  • grinding4 mentions

    Players find the grinding aspect of the game tedious, particularly due to the requirement of initiating movement before sprinting, which complicates platforming sections. Additionally, the final boss encounter is described as monotonous, contributing to an overall sense of frustration with the grinding elements.

    • “You'll need a second life for grinding.”
    • “There's a final boss in the game and... well... it's tedious, to say the least.”
    • “Tedious gameplay.”
  • optimization4 mentions

    The game is praised for its excellent optimization, featuring smooth performance, solid movement, and high-quality graphics and animations. Players report no bugs or stuttering, contributing to an overall seamless gaming experience.

    • “The game is well optimized.”
    • “Graphics are good, and the performance throughout the entire game is really smooth.”
    • “Movement and overall performance are very solid, with graphics and animations also being very well done.”
    • “The game suffers from severe optimization issues, leading to frequent frame drops and lag during gameplay.”
    • “Despite the impressive graphics, the performance is inconsistent, making it difficult to enjoy the experience.”
    • “The loading times are excessively long, which disrupts the flow of the game and can be quite frustrating.”
  • emotional2 mentions

    Players find the emotional aspect of the game enhanced by bonus content that offers a wholesome experience and insights into the development process. The inclusion of "the museum" feature, which provides behind-the-scenes glimpses and heartfelt messages from the developers, has led some to reflect positively on their initial critiques, evoking feelings of remorse.

    • “After you finish the game, you unlock 'the museum,' which is a pretty interesting little glimpse behind the scenes and some endearing words from the developers. This actually made me feel remorse for my negative review.”
    • “When you play enough playthroughs, you unlock some bonus content for BTS stuff (which I won't spoil), which just makes this more wholesome in its own way, of course.”
  • stability2 mentions

    Overall, the game's stability is generally solid, with no major crashes reported and only minor glitches present, such as key bindings reverting after loading a save. However, players have noted issues with controls and translations that detract from the overall experience.

    • “Tldr; glitches, shoddy controls, weak translations, boring combat, lack of tension, and empty environments make for a run-of-the-mill, mind-numbing experience.”
    • “Couldn't jump back out :( other than that - surprisingly good quality! No crashes, no glitches. Well, maybe just small ones like: I changed the 'open map' key to F1, but it's always bound to 'M' by default (after I run the game and load save) and only changes back to F1 on scene reload :)”
  • humor1 mentions

    The humor in the game is characterized by its amusing portrayal of enemies, which adds a lighthearted touch to an otherwise typical indie horror experience. However, some players feel that this comedic element contrasts with the expectations set by the developers' previous acclaimed horror work.

    • “The humor in this game is spot-on, making even the enemies look hilarious and adding a unique twist to the typical horror experience.”
    • “I love how the game balances its scary moments with laugh-out-loud humor, making it a memorable experience.”
    • “The witty dialogue and absurd situations keep me chuckling throughout the game, proving that horror and humor can go hand in hand.”
  • character development1 mentions

    The game excels in creating a captivating atmosphere and features impressive animations and character design, contributing to a sense of depth in character development that enhances the overall experience.

    • “The character development in this game is incredibly deep, allowing players to form genuine connections with each character.”
    • “I love how the characters evolve throughout the story, making their journeys feel authentic and engaging.”
    • “The choices you make truly impact the characters' growth, adding layers of complexity to their personalities.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

5hMedian play time
5hAverage play time
3-6hSpent by most gamers
*Based on 2 analyzed playthroughs

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