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Realms of Antiquity: The Shattered Crown Game Cover

About Realms of Antiquity: The Shattered Crown

Realms of Antiquity: The Shattered Crown is a single player tactical role playing game with fantasy, medieval and historical themes. It was developed by Adam Haase and was released on March 22, 2021. It received overwhelmingly positive reviews from players.

Prepare yourself for a journey to a world of fantasy and adventure! A land fallen into chaos needs stalwart heroes to save it from a sinister and powerful force of evil... Enter a massive sprawling world of wild forests, frozen plains, misty mountains, scorched deserts, and endless oceans. Explore cities, towns and villages to rest and recover as well as buy equipment. Talk to sages, warriors, p…

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Looking for games like Realms of Antiquity: The Shattered Crown? Here are top tactical role playing recommendations with a fantasy, medieval and historical focus, selected from player-similarity data — start with Caves of Lore, Moonring or DUNGEONS OF CHAOS.

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Reviews

96%Audience ScoreBased on 52 reviews
story8 positive mentions
grinding3 negative mentions

  • Massive, varied open world with diverse biomes, cleverly designed dungeons, and many secrets to discover, delivering a rich exploration experience.
  • Deep, tactical turn-based combat system with interesting mechanics such as fatigue management, spellbook use, and different character roles, keeping battles engaging and strategic.
  • Authentic old-school RPG atmosphere inspired by classics like Ultima, enhanced with modern quality-of-life improvements, intuitive keyboard-driven UI, and strong writing that creates a living, believable world.
  • Game pacing can feel slow with frequent random encounters especially in dungeons, leading to some combat fatigue and grindiness towards the end.
  • Limited in-game information with a sparse manual and no quest log or map, which can make tracking quests and understanding mechanics challenging without external resources or taking manual notes.
  • Runs via an emulator which introduces input lag and requires some technical setup; lacks fullscreen or borderless window options, which may inconvenience some players.
  • story

    32 mentions Positive Neutral Negative
    25% positive mentions, 66% neutral mentions, 9% negative mentions

    The story is richly layered, subverting classic fantasy tropes with sophisticated, interconnected quests that reward long-term exploration and offer multiple solutions impacting the game world. NPC interactions and concise storytelling effectively build a diverse, expansive world filled with unique characters, challenges, and surprises. Overall, the narrative combines classic RPG elements with engaging, unpredictable plot developments and immersive world-building.

    • “There are no mundane quests (like fetch quests), and seemingly innocuous quests end up being far more interesting than you would expect.”
    • “The quest design is elegant and multi-layered and many quests are very artfully inter-connected; gameplay is easy to learn and full of interesting encounters and tough turn-based battles against many different enemies (some of them with unique abilities). There are so many secrets to discover, hidden places, and treasures.”
    • “The game presents a lot of classic fantasy tropes but subverts your expectations about them (neither the missing princess, the quest giving prince, nor the evil overlord exactly what you'd expect them to be) and problems you cannot find an ideal solution to (do you help the rebels or the king even if both of them are power-tripping jerks who don't have the people's well-being at heart?).”
    • “❌ No map and quest log.”
    • “A few quests lack the proper build up for their conclusions.”
    • “The story is mainly driven forward through conversations with NPCs and title cards that are shown when, e.g., a building is entered.”
  • graphics

    12 mentions Positive Neutral Negative
    33% positive mentions, 42% neutral mentions, 25% negative mentions

    The graphics are praised for their detailed pixel art that evokes classic Ultima-style visuals, offering a nostalgic, colorful, and readable experience that supports player imagination. Despite some minor issues with enemy icon distinction, the visuals effectively create a vibrant, living world, especially impressive given the technical constraints of the TI-99/4A platform. Overall, the retro aesthetic is considered a major strength, enhancing immersion and charm.

    • “The graphics are beautifully detailed for pixel art, and the game map has many surprising and delightful features to stumble across. Alongside the concise, well-written dialogue, it builds a living, breathing world in the mind of the player.”
    • “The fact that this was developed to run on the TI-99/4A is a fantastic bonus - I had that machine as a kid, and subtle things in the sounds, graphics, and colors of this game give a nice little hint of bonus nostalgia.”
    • “Amazing graphics, well for the TI-99 anyways, and a ton of play squeezed into a computer from the early 80's.”
    • “Visuals are colorful and very readable, though there are issues where large boss-tier enemies share the same icon as smaller, less threatening variants.”
    • “This imposes a tight limit on the amount of text or graphics that can be shown on screen, requiring a skilled writer to characterize NPCs and drive the story forward.”
    • “While it seems odd to assign so much praise for what should be relatively minor aesthetic choices.”
  • gameplay

    10 mentions Positive Neutral Negative
    40% positive mentions, 30% neutral mentions, 30% negative mentions

    The gameplay offers a satisfying blend of simple yet engaging turn-based combat, multi-layered quests, and a compelling storyline with varied outcomes, maintaining a steady challenge throughout. While some find the pace slow in later dungeon sections, the overall experience is enriched by an expansive world, deep mechanics, and many secrets to discover, appealing to fans of both old-school and modern RPG elements.

    • “The world is interesting, the mechanics are satisfying, the stories are compelling and there's various outcomes to actions.”
    • “Great gameplay, great lore, great depth, hundreds of hours of gameplay.”
    • “The quest design is elegant and multi-layered and many quests are very artfully interconnected, gameplay is easy to learn and full of interesting encounters and tough turn-based battles against many different enemies (some of them with unique abilities), with many secrets to discover, hidden places, and treasures.”
    • “The gameplay can be a bit slow at times, particularly once you get to the maze-like dungeons later in the game.”
    • “Definitely watch a gameplay video before buying so you know what you're getting into.”
    • “Gameplay”
  • grinding

    3 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game can become tedious due to frequent combat and constant monster respawns in certain areas, affecting pacing and progression. However, it is generally manageable and not overly negative, with some players noting that character choice influences the grinding experience.

    • “Having played a lot more after my first failed endeavor (some characters are really more powerful than others and I refuse to pick up the hero, that would be too easy... why was my first character a thief? I wonder...), I sometimes feel the constant respawning of monsters in certain dungeons very tedious. That would be my number one problem with some areas: it is either a waste of time for powerful characters or a hamper on game progression and suspense.”
    • “The combat itself was fun, but there eventually was so much of it that it got a bit tedious towards the end.”
    • “Grindy at times, but not in a bad way.”
  • music

    3 mentions Positive Neutral Negative
    100% positive mentions, -67% neutral mentions, 67% negative mentions

    The game's music is minimal, featuring only a nostalgic starting splash screen tune, so players often supplement the experience with their own music or podcasts. The pixel-art style is complemented by this understated audio design.

    • “Nostalgic pixel-art and music”
    • “There is not much sound-wise so you might want to put on fitting music to go with it.”
    • “Outside the starting splash screen there's no music, so you might want to load up an OST or podcast of your choice as you play.”
    • “There is not much sound-wise, so you might want to put on fitting music to go with it.”
    • “Outside the starting splash screen, there's no music, so you might want to load up an OST or podcast of your choice as you play.”
  • atmosphere

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Users praise the game's atmosphere for its organic, living, and uniquely immersive world, describing it as a rare gem that captures the essence of old-school world-building with a magical and authentic feel.

    • “This is a very good game, and a rare gem if you like old-school world building and lots of atmosphere.”
    • “The world feels organic, living, real, and has a very unique atmosphere that is pure magic.”
  • replayability

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game offers high replayability thanks to its diverse character types and multiple party combinations, providing an enjoyable experience with each playthrough.

    • “This, coupled with the character types and various party make-ups, make it very replayable and enjoyable to discover.”
  • character development

    1 mentions Positive Neutral Negative
    0% positive mentions, 100% neutral mentions, 0% negative mentions

    The character development is described in very general terms without specific details or examples, indicating that it was noted but not extensively discussed or critiqued.

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Frequently Asked Questions

Realms of Antiquity: The Shattered Crown is a tactical role playing game with fantasy, medieval and historical themes. Common tags for Realms of Antiquity: The Shattered Crown include turn-based, indie, magic, exploration, pixel graphics and others.

Realms of Antiquity: The Shattered Crown is available on PC and Windows.

Realms of Antiquity: The Shattered Crown was released on March 22, 2021.

Realms of Antiquity: The Shattered Crown was developed by Adam Haase.

Realms of Antiquity: The Shattered Crown has received overwhelmingly positive reviews from players. Most players liked Realms of Antiquity: The Shattered Crown for its story but disliked it for its grinding.

Realms of Antiquity: The Shattered Crown is a single player game.

Similar games include Caves of Lore, Moonring, DUNGEONS OF CHAOS, Legend of Grimrock, The Quest and others.