- September 15, 2017
- Volker Elzner
- 83h median play time
DUNGEONS OF CHAOS
Platforms
About
"Dungeons of Chaos" is a turn-based fantasy RPG with strategic combat. Explore dungeons, complete quests, and build a party of up to 5 characters from 13 classes. The game features procedural generation, allowing for varied and replayable experiences. Upgrade your equipment, learn new skills, and face numerous enemies in your journey.
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- The game captures the classic feel of old-school RPGs, reminiscent of titles like Ultima and the SSI Gold Box games.
- It offers a deep character customization system with various classes and advanced options, allowing for unique party builds and strategies.
- The developer is highly engaged with the community, providing regular updates and responding to player feedback.
- The user interface is clunky and can be overwhelming, making navigation and understanding game mechanics difficult.
- Combat can become tedious, especially with the limitation of movement and the inability to attack diagonally, which detracts from tactical gameplay.
- The game suffers from pacing issues, particularly in the later chapters where difficulty spikes and design choices can lead to frustrating experiences.
gameplay
52 mentions Positive Neutral NegativeThe gameplay of "Dungeons of Chaos" is characterized by its depth and complexity, offering a variety of customization options and a tactical turn-based combat system that enhances player engagement. While the game encourages multiple playthroughs with achievements that impact gameplay, some players find the core mechanics can become tedious over time, suggesting a preference for shorter gaming sessions. Overall, it successfully combines classic RPG elements with modern mechanics, providing a rewarding experience for those who appreciate strategic gameplay.
“The mechanics are fun and in depth.”
“The game is designed with multiple playthroughs in mind, and it has a vast assortment of achievements that unlock additional birth feats and gameplay modifiers (bonus XP, higher loot value, etc.).”
“Fun, easy to understand but somewhat deep mechanics, tactical turn-based combat, and multiple character build progressions are all integral to the success of this game.”
“But the gameplay dies a death of a thousand cuts.”
“It’s a shame then that the gameplay encourages a more hands-off approach as well as focus on shorter attention spans from its tedious core design.”
“Dungeons of Chaos, however, suffers an entirely different issue as the core gameplay, namely combat, encourages passive players to avoid the tedium.”