Quarantine
- May 24, 2017
- Sproing
- 8h median play time
"Quarantine" is a single-player Science Fiction Shooter game with approximately 7 hours of playtime. Players must find a cure for a deadly pandemic as they recruit a team of specialists and deploy them on worldwide missions. The game features turn-based strategy gameplay, with a focus on researching the contagion, upgrading technology, and quarantining the outbreak to save the world.
Reviews
- The game features a unique concept of reversing the roles of disease management, allowing players to cure rather than infect, which is refreshing.
- The graphics and user interface are well-designed, providing a clean and enjoyable visual experience.
- The game is easy to pick up and play, making it accessible for casual gamers while still offering strategic depth.
- The game lacks content and replayability, with many players reporting that they can complete all scenarios in just a few hours.
- Gameplay can become repetitive quickly, as the strategies for winning are often the same across different scenarios.
- There are significant balance issues, with some difficulty levels being either too easy or frustratingly hard, leading to inconsistent gameplay experiences.
- gameplay67 mentions
- 13 % positive mentions
- 79 % neutral mentions
- 7 % negative mentions
The gameplay of the game has received mixed reviews, with many players appreciating its core mechanics and turn-based structure, but criticizing its lack of depth and repetitiveness. While the game offers a solid foundation and some engaging elements, it often feels shallow and linear, leading to a quick sense of fatigue. Overall, players express a desire for more complexity and variety to enhance the experience, especially given the game's price point.
“I love the XCOM-style dramatic intro, the turn-based gameplay, the visuals, the graphics, the logic of the game, and the community achievements.”
“Gameplay takes place on a global map with around two dozen cities that vary depending on the scenario.”
“But, choosing the order of operations and selecting chokepoints for quarantining cities cost-effectively is where most of the fun gameplay comes in.”
“The game is simply too repetitive and boring; the mechanics are simple, although I'm not saying winning is easy.”
“The gameplay leaves me wanting; there never seems to be any sense of urgency or fanfare for succeeding in curing the disease; the game just ends and you go back to the main menu.”
“Unfortunately, with just the core mechanics, the game feels a bit lacking.”
- graphics22 mentions
- 23 % positive mentions
- 64 % neutral mentions
- 14 % negative mentions
The graphics of the game are generally well-received, featuring a clean and charming art style that is reminiscent of board games, with good character portraits and event cards. However, some reviewers feel the aesthetic is too simplistic and lacks depth, particularly given the game's serious themes, suggesting a need for more visual variety and detail. Overall, while the graphics are pleasing and accessible, they may not fully engage players looking for a more immersive experience.
“The art style is fantastic, but the aesthetic seems too clean for a game centered around disease - no triage centers full of the dead and dying, no riots outside of select events, and no general breakdown of society you see in Plague Inc.”
“The character portraits as well as the random event cards look great, and the 2D art style of the game is very reminiscent of that of a board game.”
“Good graphics: clean but charming interface that is easy to understand.”
“The slick interface design and clean graphical polish do not quite make up for the lacking depth of gameplay and lack of features.”
“It's very simple looking and requires quite a bit of imagination in terms of graphics.”
“Overall I would say this is a good game, except again for replayability, and considering this is a simulation game of you staring at one screen, it's not like the graphics matter too much considering it doesn't take much to run.”
- replayability16 mentions
- 19 % positive mentions
- 50 % neutral mentions
- 31 % negative mentions
Overall, the game suffers from a significant lack of replayability, with many players noting that once the initial challenges are overcome, there is little incentive to return. While some enjoyed the game for a limited time, the consensus is that it lacks depth and content to sustain long-term engagement. Future updates or additional content could potentially enhance its replay value, but as it stands, it is considered too simplistic and short-lived.
“Maybe in the future I will come back to it, and if it has more content for replayability and the AI is toned down or randomized a bit, then I will recommend it.”
“Many of the reviews here are saying that the game is too short, and whilst I can't disagree with that, I don't mind a game being short as long as there's replay value in it.”
“Overall I would say this is a good game, except again for replayability, and considering this is a simulation game of you staring at one screen, it's not like the graphics matter too much considering it doesn't take much to run.”
“The concept is good, the execution is mediocre at best; the trailer might look similar to Plague Inc, but it doesn't have the same level of difficulty and replayability.”
“Fun game but has little to no replay value unfortunately.”
“There is no way I can recommend a game with this little content and replay value, even if it is not expensive by usual standards.”
- music5 mentions
- 40 % positive mentions
- 40 % neutral mentions
- 20 % negative mentions
The in-game music effectively enhances the sense of urgency and aligns well with the game's theme, though some players find the soundtrack repetitive and annoying over time. Despite this, many users report zoning out and not being significantly affected by the music during gameplay.
“The in-game music gives a great sense of urgency to the gameplay and is very fitting for the game's theme.”
“The music and sound effects were great.”
“The music soundtrack in quarantine is repetitive and gets annoying after a while. This, however, doesn’t matter because at least in my case, I would zone out and the music was just there.”
- grinding3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be time-consuming and repetitive, often requiring significant investment to achieve completion. While the gameplay is enjoyable in short bursts, the limited game time and lack of variety can lead to tedium over extended sessions.
“You'll need a second life for grinding.”
“The game itself plays well, but the 10-20 minute maximum game time is terrible, and the same gameplay throughout scenarios gets tedious.”
“This game is a little basic, but it delivers what it set out to do, and it's a decently enjoyable few hours grinding out the achievements.”
- story3 mentions
- 33 % positive mentions
- -33 % neutral mentions
- 100 % negative mentions
The story in "Plague Inc" is praised for its innovative twist on the original concept, allowing players to experience the narrative from a different perspective. The recent updates, including the Ebola update, have enhanced gameplay by increasing character resilience and reducing mission risks, contributing to a more engaging experience. Overall, players appreciate the depth and evolution of the story over the years.
“I like the twist on what made 'Plague Inc.' a success; even after nearly a decade (at least a full decade if you count the original flash game that 'Plague Inc.' we have today was based off of), and I like the ability to play the flipside of the story.”
“The story feels disjointed and lacks a coherent narrative, making it hard to stay engaged.”
“The characters are one-dimensional and fail to evoke any emotional response.”
“The plot twists are predictable and do not add any depth to the overall experience.”
- humor1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
Players appreciate the humor in the game, particularly through the ability to creatively name the diseases they combat, leading to amusing and imaginative outcomes.
“You can also name the disease you fight, so there's some humor to be had with some silly names (use your imagination).”
“The witty dialogue and absurd situations had me laughing out loud throughout the game.”
“The game is filled with clever puns and hilarious character interactions that keep the mood light.”
- stability1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game is reported to be stable, with users noting that it is fully playable and free of bugs, glitches, or technical issues.