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About

Quarantine is a single player survival role playing shooter game with a science fiction theme. It was developed by Sproing and was released on May 24, 2017. It received mostly positive reviews from both critics and players.

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63%
Audience ScoreBased on 162 reviews
gameplay10 positive mentions
replayability5 negative mentions

  • Unique concept as a reverse of Plague Inc., where the player fights to cure diseases instead of spreading them.
  • Clean, polished graphics and UI with a well-implemented turn-based strategy system inspired by Pandemic board game.
  • Challenging and enjoyable during initial playthroughs, with different classes and a meaningful tech tree to enhance gameplay.
  • Limited content and scenarios leading to short playtime and repetitive gameplay with low replay value.
  • Difficulty balance issues: medium and hard modes can be either too easy or too punishing with heavy reliance on luck.
  • Lack of depth and features such as multiplayer, more varied game mechanics, and more diverse diseases; game has been abandoned with little post-release support and few updates.
  • gameplay
    68 mentions Positive Neutral Negative

    The gameplay is generally well-executed with solid core mechanics, offering a satisfying turn-based experience reminiscent of Pandemic and Plague Inc., but it suffers from shallow depth, limited variety, and short playtime. Many reviewers note repetitive, simplistic mechanics and lack of meaningful consequences or complexity, resulting in gameplay that quickly becomes stale despite occasional strategic choices and scenario variety. While recent updates and future content hold promise, currently the gameplay feels too basic and underdeveloped to fully engage players for long.

    • “I love the XCOM-style dramatic intro, the turn-based gameplay, the visuals, the graphics, the logic of the game, and the community achievements.”
    • “Gameplay continues in alternating turns with the player managing the global situation and the AI taking the role of the pathogen.”
    • “But, choosing the order of operations, and selecting chokepoints for quarantining cities cost-effectively is where most of the fun gameplay comes in.”
    • “The game is simply too repetitive and boring; the mechanics are simple although I'm not saying winning is easy.”
    • “The gameplay leaves me wanting; there never seems to be any sense of urgency or fanfare for succeeding in curing the disease; the game just ends and you go back to the main menu.”
    • “The problem is that the gameplay is undercooked; you win or lose the game in the first couple of decisions then just ride it out until the inevitable conclusion.”
  • graphics
    22 mentions Positive Neutral Negative

    The graphics are generally praised for their clean, charming, and well-executed 2D art style reminiscent of a board game, with polished character portraits and event visuals. While visually appealing and user-friendly, some feel the aesthetic is too clean and lacks the gritty atmosphere expected for a disease-centered theme. Overall, the graphics are considered good but simple, with limited variety and depth.

    • “The character portraits as well as the random event cards look great, and the 2D art style of the game is very reminiscent of a board game.”
    • “The graphical assets of the game are well done.”
    • “Good graphics: clean but charming interface that is easy to understand.”
    • “The slick interface design and clean graphical polish do not quite make up for the lacking depth of gameplay and lack of features.”
    • “It's very simple looking and requires quite a bit of imagination in terms of graphics.”
    • “The sound assets do unfortunately suffer from the same issue as the graphics; there just isn't enough of it.”
  • replayability
    16 mentions Positive Neutral Negative

    The game is widely criticized for its lack of replayability, with many players finding it too easy, simple, and short-lived after initial playthroughs. While the concept is appreciated, the limited content, low difficulty, and absence of varied or randomized challenges result in minimal incentive to replay once achievements are earned. Overall, replay value is seen as a significant drawback despite the game's initial fun and low price.

    • “Maybe in the future I will come back to it and if it has more content for replayability and the AI is toned down or randomized a bit, then I will recommend it.”
    • “I've played a couple of hours and enjoyed it, but it is fairly simple and I've probably just about exhausted the replayability it has in its current state (though I might go for the last achievement).”
    • “Many of the reviews here are saying that the game is too short, and whilst I can't disagree with that, I don't mind a game being short as long as there's replay value in it.”
    • “The game itself is very much bare bones without much replayability.”
    • “There is no way I can recommend a game with this little content and replay value, even if it is not expensive by usual standards.”
    • “Once you’ve solved the formula for this, there is no replay value at all.”
  • music
    5 mentions Positive Neutral Negative

    The game's music effectively complements its theme and adds a sense of urgency, though some users find the soundtrack repetitive and occasionally annoying. However, many tend to zone out to the music, making it a subtle but fitting background element.

    • “The in-game music gives a great sense of urgency to the gameplay and is very fitting for the game's theme.”
    • “The music and sound effects were great.”
    • “The music soundtrack in Quarantine is repetitive but serves well as background ambiance, allowing me to zone out while playing.”
    • “The music soundtrack in quarantine is repetitive and gets annoying after a while; this, however, doesn’t matter because at least in my case I would zone out and the music was just there.”
  • grinding
    3 mentions Positive Neutral Negative

    Grinding in the game is necessary but can become tedious due to repetitive gameplay and short session lengths. While it delivers on achievement hunting, the lack of variety may diminish enjoyment over time.

    • “You'll need a second life for grinding.”
    • “The game itself plays well, but the 10-20 minute maximum game time is terrible and the same gameplay throughout scenarios gets tedious.”
    • “This game is a little basic, but it delivers what it set out to do, and it's a decently enjoyable few hours grinding out the achievements.”
  • story
    3 mentions Positive Neutral Negative

    The story aspect is praised for its innovative twist on the original Plague Inc. concept, offering a fresh perspective by allowing players to experience the flipside of the narrative. Additionally, updates like the Ebola expansion have improved gameplay balance, encouraging patience with early access titles.

    • “I like the twist on what made 'Plague Inc' a success, that even after nearly a decade (at least a full decade if you count the original flash game that Plague Inc we have today was based off of), and I like the ability to play the flipside of the story.”
  • humor
    1 mentions Positive Neutral Negative

    The humor in the game is lighthearted and playful, allowing players to create amusing names for diseases, which adds a fun, imaginative element to the experience.

  • stability
    1 mentions Positive Neutral Negative

    The game demonstrates strong stability, with users reporting no bugs, glitches, or technical issues, ensuring a smooth and playable experience.

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8h Median play time
10h Average play time
4-15h Spent by most gamers
*Based on 8 analyzed playthroughs
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Frequently Asked Questions

Quarantine is a survival role playing shooter game with science fiction theme.

Quarantine is available on PC and Windows.

On average players spend around 10 hours playing Quarantine.

Quarantine was released on May 24, 2017.

Quarantine was developed by Sproing.

Quarantine has received mostly positive reviews from both players and critics. Most players liked this game for its gameplay but disliked it for its replayability.

Quarantine is a single player game.

Similar games include Plague Inc: Evolved, Sigma Theory: Global Cold War, Gladiator Guild Manager, Dice & Fold, Terraformers and others.