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Quarantine is a single player survival role playing shooter game with a science fiction theme. It was developed by Sproing and was released on May 24, 2017. It received mostly positive reviews from players.

"Quarantine" is a single-player Science Fiction Shooter game with approximately 7 hours of playtime. Players must find a cure for a deadly pandemic as they recruit a team of specialists and deploy them on worldwide missions. The game features turn-based strategy gameplay, with a focus on researching the contagion, upgrading technology, and quarantining the outbreak to save the world.

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64%
Audience ScoreBased on 118 reviews
gameplay5 positive mentions
replayability5 negative mentions

  • The game has a fun and engaging concept, allowing players to take on the role of medical professionals trying to save the world from a pandemic.
  • It features a clean and appealing graphical interface, making it visually enjoyable to play.
  • The game is relatively easy to pick up and play, making it accessible for casual gamers looking for a quick strategy experience.
  • The gameplay becomes repetitive quickly, with limited content and scenarios leading to a lack of replayability.
  • Difficulty levels are inconsistent, with some players finding the game either too easy or frustratingly hard, depending on the scenario.
  • The game lacks depth in strategy and mechanics, making it feel shallow and simplistic compared to similar titles like Plague Inc.
  • gameplay
    51 mentions Positive Neutral Negative

    The gameplay of Quarantine is characterized by its basic mechanics and repetitive nature, with players managing a global map to cure a pathogen. While the game features a slick interface and some well-implemented mechanics, many reviewers find it lacking in depth and content, often leading to a sense of staleness after a few rounds. Despite improvements since its early access launch, the overall experience is described as shallow, with limited unique gameplay hours and a need for more varied scenarios to maintain player engagement.

    • “Gameplay takes place on a global map with around two dozen cities that vary depending on the scenario.”
    • “But, choosing the order of operations and selecting chokepoints for quarantining cities cost-effectively is where most of the fun gameplay comes in.”
    • “The developers have listened to community feedback, and the gameplay has improved a lot since the last update.”
    • “The gameplay leaves me wanting; there never seems to be any sense of urgency or fanfare for succeeding in curing the disease; the game just ends and you go back to the main menu.”
    • “The problem is that the gameplay is undercooked; you win or lose the game in the first couple of decisions then just ride it out until the inevitable conclusion.”
    • “While the game is still somewhat shallow (3-4 hours of unique gameplay, maybe another 3-5 on top of that if you want to try out all the diseases), it is a massive improvement over how it previously was (90 minutes of shallow gameplay).”
  • graphics
    16 mentions Positive Neutral Negative

    The graphics of the game are generally praised for their clean and charming interface, appealing art style, and good visual polish, making it visually pleasing and accessible. However, some reviewers feel that the aesthetic is too simplistic and lacks depth, particularly given the game's serious themes, suggesting a need for more immersive visuals and features. Overall, while the graphics are well-executed and not resource-intensive, they may not fully capture the game's premise.

    • “The art style is fantastic, but the aesthetic seems too clean for a game centered around disease.”
    • “Lil' bit of fine voice work, pleasing to the eye, no serious UI gripes, a quality art style.”
    • “After playing a couple of games, I must note that the graphics are quite good here; in fact, the whole art style and the way the global map is displayed really fits in nicely.”
    • “The slick interface design and clean graphical polish do not quite make up for the lacking depth of gameplay and lack of features.”
    • “The premise is good, but it needs some more features and, in my opinion, an aesthetic change.”
    • “It's very simple looking and requires quite a bit of imagination in terms of graphics.”
  • replayability
    16 mentions Positive Neutral Negative

    Overall, the game suffers from a significant lack of replayability, with many players noting that it becomes boring after just a few hours. While the initial concept is appealing, the execution leaves much to be desired, resulting in a bare-bones experience that fails to offer enough content or challenge to encourage repeated play. Players express hope for future updates that could enhance replay value, but as it stands, the game is not recommended for those seeking long-term engagement.

    • “Maybe in the future I will come back to it, and if it has more content for replayability and the AI is toned down or randomized a bit, then I will recommend it.”
    • “Many of the reviews here are saying that the game is too short, and whilst I can't disagree with that, I don't mind a game being short as long as there's replay value in it.”
    • “Overall I would say this is a good game, except again for replayability, and considering this is a simulation game of you staring at one screen, it's not like the graphics matter too much considering it doesn't take much to run.”
    • “The concept is good, the execution is mediocre at best; the trailer might look similar to Plague Inc, but it doesn't have the same level of difficulty and replayability.”
    • “Fun game but has little to no replay value unfortunately.”
    • “There is no way I can recommend a game with this little content and replay value, even if it is not expensive by usual standards.”
  • music
    4 mentions Positive Neutral Negative

    The music and sound effects in the game received mixed reviews; while some players appreciated the quality, many found the soundtrack to be repetitive and annoying over time. Despite this, some users noted that they could zone out and ignore the music, suggesting it didn't detract significantly from their overall experience.

    • “The music and sound effects were great.”
    • “The music soundtrack in the game creates an immersive atmosphere that enhances the overall experience.”
    • “The soundtrack perfectly complements the gameplay, making every moment feel more engaging.”
    • “The music soundtrack in quarantine is repetitive and gets annoying after a while; however, in my case, I would zone out and the music was just there.”
  • story
    3 mentions Positive Neutral Negative

    The story in "Plague Inc" is praised for its innovative twist on the original concept, allowing players to experience the narrative from a different perspective. The recent updates, including the Ebola update, have enhanced gameplay dynamics, making missions less risky and adding depth to the overall experience. However, players are advised to approach early access games with patience, as initial impressions may not reflect the game's full potential.

    • “I like the twist on what made 'Plague Inc.' a success; even after nearly a decade (at least a full decade if you count the original flash game that 'Plague Inc.' we have today was based off of), and I like the ability to play the flipside of the story.”
    • “The story feels disjointed and lacks a coherent narrative, making it hard to stay engaged.”
    • “The characters are one-dimensional and fail to evoke any emotional response.”
    • “The plot twists are predictable and do not add any depth to the overall experience.”
  • humor
    3 mentions Positive Neutral Negative

    Players appreciate the humor in the game, particularly through the ability to creatively name the diseases they combat, which adds a lighthearted and imaginative element to the experience.

    • “You can also name the disease you fight, so there's some humor to be had with some silly names (use your imagination).”
    • “The witty dialogue and absurd situations had me laughing out loud.”
    • “The game is filled with clever puns and hilarious character interactions that keep the mood light.”
  • stability
    1 mentions Positive Neutral Negative

    The game is reported to be stable, with users noting that it is fully playable and free of bugs, glitches, or technical issues.

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7h Median play time
10h Average play time
3-9h Spent by most gamers
*Based on 6 analyzed playthroughs
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Frequently Asked Questions

Quarantine is a survival role playing shooter game with science fiction theme.

Quarantine is available on PC and Windows.

On average players spend around 10 hours playing Quarantine.

Quarantine was released on May 24, 2017.

Quarantine was developed by Sproing.

Quarantine has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its replayability.

Quarantine is a single player game.

Similar games include Gladiator Guild Manager, Cosmonautica, Rebuild 3: Gangs of Deadsville, Sid Meier's Starships, Dead Age and others.