Puzzle Forge Dungeon Game Cover
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In "Puzzle Forge Dungeon," restore the dwarven city of Anvilars by managing a team of heroes and crafting weapons through match-3 puzzles. Cleanse districts to unlock new services, heroes, and game modes. Battle 50 diverse enemies, including unique bosses, with procedurally generated groups in this turn-based crawler.

Reviews

48%
Audience ScoreBased on 13 reviews
optimization3 negative mentions
  • The combination of match-three gameplay and blacksmithing design is addictive and enjoyable.
  • The game offers a unique experience that blends puzzle and RPG elements, providing a fresh take on the genre.
  • Despite some issues, many players find the game fun and engaging, with enough content for a good experience.
  • The game suffers from game-breaking bugs that can hinder progress and disrupt the experience.
  • The ranking system forces players to use the minimum number of materials, which detracts from the enjoyment of crafting stronger weapons.
  • The gameplay feels rushed and lacks integration between theme and mechanics, leading to a disappointing experience for fans of the original games.
  • gameplay7 mentions

    The gameplay is a unique blend of match-three mechanics and blacksmithing, which many find addictive and engaging, particularly in the context of defeating bosses. However, some players feel that the integration of these elements is lacking, leading to a disconnect that detracts from the overall experience. While the gameplay remains challenging and original, there are calls for a return to previous mechanics that emphasized weapon selling, which some players miss.

    • “While the core gameplay remained the same, the addition of the popular rogue-lite elements seemed worth trying.”
    • “However, I can't get into this game because the best part of Puzzle Forge I and II was building stronger and stronger weapons just to flex the match-3 mechanic that made the game so fun.”
    • “The gameplay is very original and challenging.”
    • “The theme and the core gameplay didn't seem to be integrated at all.”
    • “The contradiction in mechanics really bothers me.”
    • “Although I do wish there was a mode to return to the old 'selling weapons to guards and adventurers' gameplay, even if it's stripped down.”
  • optimization1 mentions

    Players feel that while there is potential for further optimization in strategy and item creation, the existing scoring system allows for satisfactory performance without the need for meticulous planning.

    • “I could have optimized my strategy even more if I'd cared about what specific items I was making, but I was getting 'S' scores already and there didn't seem to be a point.”
    • “The game lacks meaningful optimization options, making it feel like a missed opportunity for deeper strategy.”
    • “Despite the potential for optimization, the mechanics are so convoluted that it becomes frustrating rather than rewarding.”
  • story1 mentions

    The story aspect of the game is well-received, particularly by fans of the Tuesday Quest series, indicating a strong appreciation for its narrative elements.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
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