- April 30, 2014
- Reverb Triple XP
Project Root
A ponderous, plodding shooter with levels that drag on for aeons, that champions boring conservatism over death-defying aerobics. One of the least exciting shoot-'em-ups I've ever played.
Platforms
About
Project Root is an intense arcade-style shoot-em-up game set in a futuristic world. As a daring rebel pilot, players must navigate their powerful fighter through dangerous skies, battling against formidable enemy forces. With a range of unlockable weapons, upgrades, and playstyles, Project Root offers a thrilling and customizable shoot-em-up experience.
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- The game has a promising concept and overall good graphics execution.
- The open-world approach adds a fun element to the gameplay, allowing for exploration and varied missions.
- The controls can be enjoyable with a controller, providing a responsive experience for players who prefer that setup.
- The keyboard and mouse controls are poorly implemented, making them nearly unplayable compared to using a controller.
- The game suffers from frustrating design issues, such as off-screen projectiles and a lack of effective radar, leading to unavoidable damage.
- There are numerous bugs and technical issues, including crashes, unresponsive menus, and broken achievements, which detract from the overall experience.
story
20 mentions Positive Neutral NegativeThe story in the game is generally considered lackluster, with poorly presented dialogue and text that is difficult to read during combat, leading to frustration among players. While there are attempts at narrative through cutscenes and mission updates, the execution is criticized for its uninteresting content and awkward formatting, detracting from the overall experience. Many players feel that the story fails to engage, overshadowed by gameplay mechanics and mission design issues.
“Graphics and sound are very good indeed, maps and missions are interesting, the upgrade system is nice as well and it even comes with a story that's actually not that bad either.”
“Story based in-game notifications don't warn you that they popped up audibly, so they can be easy to miss if you don't keep an eye on your bottom left corner after every objective.”
“Story is lackluster; spelling and grammar are atrocious.”
“I think this game has a story, but the dialogue that is supposed to fill it out only appears in small text at the bottom left of the screen, and goes by extraordinarily quickly, so when I was in the middle of trying to fight things, I couldn't read it at all, and as a result, I would often miss hints at objectives, making the game even more frustrating to play.”
“And don't get me started about the excuse of a storyline, not to mention dialogues (and fonts! and text formatting!).”
Project Root review
A ponderous, plodding shooter with levels that drag on for aeons, that champions boring conservatism over death-defying aerobics. One of the least exciting shoot-'em-ups I've ever played.
20%Project Root Review
Project Root has its heart in the right place, but the lack of forethought from the developers – who absolutely must have seen some of the gameplay's design flaws, given that they appear in every single level at least a handful of times – prevents it from ever reaching its potential. When you're not feeling that frustration, you'll likely be bored with circle-strafing your way through every single level. There's scope here for a good game were a bit more work put in, but the smart money says that you'll be way more frustrated with Project Root's patently unfair gameplay than you are impressed by it.
30%Project Root Review
62%