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Steel Storm: Burning Retribution

Steel Storm: Burning Retribution Game Cover
55%Game Brain Score
gameplay, graphics
story, optimization
55% User Score Based on 254 reviews

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Steel Storm: Burning Retribution Game Cover

About

Steel Storm: Burning Retribution is a single player and multiplayer arcade simulation game with a science fiction theme. It was developed by Kot in Action Creative Artel and was released on May 11, 2011. It received neutral reviews from players.

Steel Storm: Burning Retribution is a top down action shooter with old school spirit. It marks the return of top-down shooters with new twists. The game has score oriented competitive gameplay, and is designed for people who like fast paced action, hordes of smart enemies, destructible worlds and ground shaking explosions. The events take place in an alternative universe where you control an advan…

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55%
Audience ScoreBased on 254 reviews
gameplay13 positive mentions
story5 negative mentions

  • Fun and engaging top-down shooter with a nostalgic arcade feel.
  • Offers a variety of weapons and destructible environments, enhancing gameplay.
  • Good for short play sessions, making it a decent time-killer.
  • Poor controls and camera mechanics lead to frustrating gameplay experiences.
  • Repetitive gameplay with limited enemy variety and objectives.
  • Enemies often spawn too close to the player, making it difficult to avoid damage.
  • gameplay
    45 mentions Positive Neutral Negative

    The gameplay of the game is a mixed bag, with some players praising its smooth controls and engaging mechanics, while others criticize it for being repetitive and suffering from poor design choices, such as a problematic camera and lack of diversity. Although it offers a nostalgic, old-school feel and can be entertaining at times, many reviewers noted significant technical issues and a lack of polish that detracts from the overall experience. Ultimately, while some aspects of the gameplay are enjoyable, the game struggles with consistency and depth.

    • “The gameplay is precise and smooth, with a lot of variety.”
    • “Gameplay is very smooth and well optimized, to the point I stopped looking for the problems I was expecting to find and started playing the game.”
    • “The gameplay is fun, and the difficulty ramps up nicely.”
    • “This game suffers from horrible gameplay design choices that should never be used for any reason whatsoever.”
    • “Boring gameplay, and a camera that feels almost deliberately evil.”
    • “The camera is so poorly designed that it is the only game I have ever played that made me feel sick; my friend and I couldn't even last 20 minutes of gameplay time without feeling nauseous.”
  • graphics
    29 mentions Positive Neutral Negative

    The graphics of the game are generally described as average or decent, with some reviewers noting a cell-shaded aesthetic that adds visual appeal. However, many comments highlight the dated quality of the visuals, comparing them to older console games from the N64 or PS2 era. While some players appreciate the unique style and polish, others find the graphics lackluster and unmemorable, contributing to an overall mixed reception.

    • “Thanks to its nice variety of arsenal, good enemy placement, nice graphics, overall good sound design, and well-structured levels, I see no reason to hate on the game itself.”
    • “The cel-shaded graphics are cool to look at and the guns are satisfying to use.”
    • “Graphics are nice for an indie game.”
    • “The game is pretty dated when it comes to graphics and the interface is really ugly.”
    • “Painfully generic combat and graphics.”
    • “I would say it is about the same as Zombie Driver in terms of graphics.”
  • story
    23 mentions Positive Neutral Negative

    The game's story is largely criticized for being generic, repetitive, and lacking depth, with many players finding it uninteresting or boring. While there are briefings at the start of missions, the narrative does not engage players, leading to a perception of the game as primarily focused on gameplay rather than storytelling. Overall, the story is considered minimal and not a significant draw for the game.

    • “This game also has a co-op mode so you can go through the story with buddies.”
    • “There is a story, but it's a shooter, so don't expect to be gripped.”
    • “The game is not bad per se, but it is kind of generic and repetitive and the story is not really interesting, so I got bored after a couple of hours of play and abandoned it.”
    • “Ammo is limitless, guns are plentiful and varied, and there is little story to speak of, aside from the short briefings at the beginning of each mission that tell you what to do, and sometimes, where to go, in the expansive levels.”
    • “However, not really my type of game; not enough depth and the story was so generic it didn't grab me at all.”
  • music
    13 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some players appreciating its energetic quality and fit for the gameplay, while others criticize it as dull and unmemorable, often overshadowed by poor sound effects and technical issues. Overall, the soundtrack seems to be a matter of personal taste, with some finding it enjoyable and others deeming it jarring and annoying.

    • “Music is good with a bit of oomph and you hear explosions most of the time.”
    • “Good soundtrack, okay soundscape, nice graphics, marvelous gameplay mechanics.”
    • “A great little blaster and the music is quite good too.”
    • “The music is dull and the graphics are expectedly archaic by now.”
    • “The sound is also bad, with jarring sound effects and bad music.”
    • “The music is horrible; the sound of the gun shooting, which you hear constantly since all you do is hold the shoot button, is one of the most annoying sounds I have ever heard.”
  • optimization
    3 mentions Positive Neutral Negative

    Overall, users report good performance at 1440p/60fps with minimal stuttering, though some suggest that the game is not fully optimized, particularly for higher graphics settings beyond OpenGL 2.

    • “I can run this on 1440p/60fps ultra with no stuttering whatsoever!”
    • “Performance has been good with minimal issues.”
    • “Apparently this is because the game is not optimized; it can't handle anything above OpenGL 2.”
    • “The performance issues are frustrating, as the game feels like it was rushed and not properly optimized.”
    • “I experience frequent frame drops and stuttering, which makes the gameplay less enjoyable.”
  • atmosphere
    3 mentions Positive Neutral Negative

    Reviewers highlight the game's atmosphere as highly polished, complemented by tight controls that enhance the overall experience.

    • “The atmosphere is incredibly immersive, drawing you into the game's world.”
    • “The game's ambiance is hauntingly beautiful, creating a perfect backdrop for the story.”
    • “Every detail contributes to a rich atmosphere that keeps you engaged throughout.”
  • replayability
    3 mentions Positive Neutral Negative

    The game offers high replayability due to its engaging campaign mode and a world editor that allows players to create and share custom missions, reminiscent of classic tank games but with modern graphics.

    • “Pretty fun game; it plays like the old tanks game back on Windows 95 but with updated graphics, campaign mode, and a world editor to keep building missions for yourself or others, which means high replay value for this title.”
    • “The variety of missions and the ability to create your own levels really enhances the replayability. I find myself coming back to this game time and time again.”
    • “With multiple paths and choices in the gameplay, every playthrough feels unique. The replayability is off the charts!”
  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding aspect of the game tedious, particularly due to frustrating backtracking after deaths and the frequent spawning of enemies in confined spaces, which disrupts the flow of gameplay and adds to the overall monotony.

    • “Okay, I could deal with that, but what I could not deal with was the tedious backtracking through the level when I was 80% done with the mission and got killed when a hard-to-see boss spawned right on top of me.”
    • “It gets tedious; you go to the next objective and get locked in a small room that spawns enemies next to you... again.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is noted as amusing, though some users find it ironic or hypocritical, particularly in light of the game's stability issues.

    • “That's funny.”
    • “Pretty funny coming from a couple of code monkeys who can't make a stable game.”
  • emotional
    1 mentions Positive Neutral Negative

    The game's poorly designed camera has a significant negative impact on the emotional experience, causing players to feel nauseous and ultimately leading to a frustrating gameplay experience that prevents them from enjoying the game.

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Frequently Asked Questions

Steel Storm: Burning Retribution is a arcade simulation game with science fiction theme.

Steel Storm: Burning Retribution is available on PC, Mac OS, Windows and Linux.

Steel Storm: Burning Retribution was released on May 11, 2011.

Steel Storm: Burning Retribution was developed by Kot in Action Creative Artel.

Steel Storm: Burning Retribution has received neutral reviews from players. Most players liked this game for its gameplay but disliked it for its story.

Steel Storm: Burning Retribution is a single player game with multiplayer and local co-op support.

Similar games include Overload, Gun Metal, Renegade Ops, Shadowgrounds, Syder Arcade and others.