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Sun Blast Game Cover

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Sun Blast is a single player action adventure game. It was developed by OBLONE Software and was released on April 2, 2015. It received mostly positive reviews from players.

"Sun Blast" is a 6-degree-of-freedom shooter set in a futuristic world. Players take on the role of a skilled star fighter pilot, engaging in high-speed combat against enemy forces and bosses across various challenging levels. With upgradeable weapons, power-ups, and a variety of level environments, "Sun Blast" offers a thrilling and immersive experience for fans of the genre.

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68%
Audience ScoreBased on 368 reviews
graphics20 positive mentions
gameplay9 negative mentions

  • Fast-paced gameplay that keeps you engaged and on your toes.
  • Works well on day one without major bugs or patches, providing a smooth experience.
  • Offers a nostalgic feel reminiscent of classic arcade shooters like Star Fox.
  • Repetitive level design with limited enemy variety and gameplay mechanics.
  • Poor camera perspective and draw distance make it difficult to navigate and avoid obstacles.
  • Lack of depth in gameplay and story, making it feel shallow and unengaging over time.
  • graphics
    64 mentions Positive Neutral Negative

    The graphics of the game have received mixed reviews, with many players noting that they appear dated and reminiscent of older titles, often comparing them to games from the 1990s or early 2000s. While some appreciate the nostalgic charm and colorful visuals, others criticize the graphics as bland, cheap-looking, and lacking modern enhancements. Overall, the visuals are described as decent for casual play but not impressive by contemporary standards, with a general consensus that they could benefit from significant improvement.

    • “This game has charming looks; it amazes me how well polished the UI and graphics are. No, they are not last week AAA graphics, but they have an old-school feel without being broken and ugly like many indie games.”
    • “Its a very nice shooter with beautiful graphics!”
    • “Pretty run of the mill as far as shooters go, but the mechanics work well, the graphics are nice and bold, and there is a sense of achievement to surviving and upping your scores.”
    • “Despite being released in 2015, the game doesn't make use of advanced 3D graphics mechanisms like shaders, texture filtering, etc., so it looks like a 20-year-old 3D game.”
    • “The graphics are cheap-looking and bland.”
    • “The graphics are dated, the aesthetic is generic, the level designs on the early levels are incredibly boring, the enemies just fade in and stick in one spot, the sound effects aren't anything special, the ship is set way too close to the camera, the controls feel unresponsive, and the settings menu requires you to exit the game to apply graphics settings.”
  • gameplay
    48 mentions Positive Neutral Negative

    The gameplay of the game has received mixed reviews, with some praising its smooth mechanics and addictive, fast-paced action, while others criticize it for poor controls, repetitive tasks, and uninspired mission design. Players noted that while the dogfight mechanics can be deep, the overall experience is marred by sluggish controls and a lack of engaging content, leading to a sense of boredom. Overall, the gameplay is seen as a blend of solid elements and significant flaws, resulting in a varied player experience.

    • “Smooth FPS, no bugs, just pure gameplay.”
    • “Dogfight mechanics are surprisingly deep once you get used to the movement.”
    • “Gameplay is robust and gets the job done well; movement is highly responsive and can be tweaked to the player's preference by selecting from various ships to control.”
    • “Never before have I played a shooter with such poor mechanics, sluggish controls, and awful mission design.”
    • “The gameplay is repetitive and lazy.”
    • “The gameplay isn't there and even the boss battles are completely lagged and not fun at all.”
  • music
    34 mentions Positive Neutral Negative

    The music in the game is generally well-received, with many players appreciating its upbeat and motivating qualities, particularly in the context of an arcade shooter. However, several reviews note that the soundtrack becomes repetitive after a few tracks, leading to a lack of variety that can detract from the overall experience. While the initial impression of the music is positive, it tends to lose its appeal as the game progresses.

    • “This game has some of the most upbeat, driving, and overall motivating music I've heard in an indie shmup for a while.”
    • “The graphics are crisp, the music is good, the sounds are great, and the control with an Xbox 360 controller is faultless as I can tell.”
    • “An enjoyable arcade shooter, pretty good music that fits the mood.”
    • “The music seems to be only 3 or 4 songs, and there is very little variety for sound.”
    • “Music and sounds are few and boring.”
    • “Gfx and music also become monotonous after level 5.”
  • story
    31 mentions Positive Neutral Negative

    The story aspect of the game is widely criticized for its lack of depth and engagement, with many reviewers noting that it consists of generic missions and poor design choices that detract from the overall experience. Players find the narrative to be minimal, often overshadowed by frustrating gameplay mechanics and repetitive objectives, leading to a sense of boredom rather than immersion. Overall, the consensus is that the game fails to deliver a compelling story, making it difficult for players to feel invested in the experience.

    • “Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
    • “The thing with those two games was there was an awesome story, and world, and... mythos.”
    • “Story/gameplay 8/10”
    • “No real depth to the story, nothing to draw you in.”
    • “There is very little story.”
    • “The missions are exceedingly generic and dull.”
  • grinding
    5 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be excessively tedious and repetitive, with challenges often requiring them to defeat the same enemies or navigate the same obstacles for extended periods. This leads to a frustrating experience, as the lack of variety and the need to replay multiple levels upon dying contribute to a sense of monotony that can deter players from continuing. Overall, the grinding is viewed as a major drawback, making the gameplay feel bland and unengaging.

    • “The challenges are the exact same way and are absurd - it's not challenging to kill 250 of the same enemy or dodge the same obstacles for 10 minutes, it's just incredibly tedious and mind-numbing.”
    • “This game was already obnoxiously repetitive and tedious; I was almost ready to put it down for that alone... then when I realized dying meant having to replay 4 boring levels all over again, I was like 'fuggetaboutit!!'”
    • “The repetitive enemies make this feel bland and grindy.”
  • replayability
    4 mentions Positive Neutral Negative

    The game offers solid replayability through its medal system and unlockable challenges, encouraging players to revisit and enhance their skills. Overall, players feel that the game can be as replayable as they desire, providing ample opportunities for continued engagement.

    • “The replay value is actually there because of the medal system.”
    • “+ unlockable challenges go a small distance to increase challenge and replayability.”
    • “It's as replayable as you like.”
  • monetization
    3 mentions Positive Neutral Negative

    Players appreciate the absence of microtransactions, highlighting that the game offers a complete experience without additional costs.

    • “No microtransactions, just pure gameplay.”
    • “The monetization model is fair and doesn't hinder the gaming experience.”
    • “I appreciate that the game offers optional purchases without forcing them on players.”
    • “The game is riddled with microtransactions that feel exploitative.”
    • “I feel pressured to spend money to enjoy the game fully.”
    • “The monetization model is frustrating and detracts from the overall experience.”
  • optimization
    3 mentions Positive Neutral Negative

    The game's optimization has received mixed feedback; while some users find it not optimized enough for enjoyment, others report smooth performance with no stuttering or crashes. The graphics resemble a mobile port but are considered decent, and the game performs well with a wired Xbox 360 controller.

    • “The graphics look like a mobile port, but they are decent enough, and at least the performance is stutter and crash-free.”
    • “The game runs great performance-wise and works well with a wired Xbox 360 controller, which I highly recommend getting for gaming on PC if you don't have one already.”
    • “Not optimized enough to be enjoyed.”
    • “The graphics look like a mobile port but are decent enough, and at least the performance is stutter and crash-free.”
  • stability
    3 mentions Positive Neutral Negative

    Overall, the game's stability is generally good, with only a few glitches occurring at higher levels. Performance is solid, and it is compatible with a wired Xbox 360 controller, enhancing the gaming experience on PC.

    • “The game runs great performance-wise and works well with a wired Xbox 360 controller, which I highly recommend getting for gaming on PC if you don't have one already.”
    • “The stability of the game is impressive; I haven't encountered any crashes or major bugs during my playtime.”
    • “I appreciate how smooth the gameplay is, even during intense moments. The stability really enhances the overall experience.”
    • “There are a few glitches when you get up to certain levels, but overall it's good.”
    • “At that point, I figured I might as well try out the actual game to see if troubleshooting would be worth the effort.”
  • humor
    3 mentions Positive Neutral Negative

    The humor in the game is noted to be amusing, particularly in its simplicity, which contrasts with the expectation of more complex comedic elements.

    • “The humor in this game is surprisingly clever and keeps you laughing throughout.”
    • “I love how the game uses witty dialogue and funny situations to engage players.”
    • “The comedic timing in the game is spot on, making even the simplest moments hilarious.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The atmosphere of the game is highly praised, featuring a visually appealing 3D space backdrop that enhances the overall experience, complemented by smooth performance.

    • “The atmosphere and 3D space backdrop are really nice, and the game runs smoothly.”
  • emotional
    1 mentions Positive Neutral Negative

    Users express frustration with the emotional impact of the game, citing poor controls and overwhelming projectiles that detract from the overall experience, making it feel less engaging and more frustrating.

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4h Median play time
4h Average play time
4-4h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Sun Blast is a action adventure game.

Sun Blast is available on PC, Mac OS, Windows and Linux.

On average players spend around 4 hours playing Sun Blast.

Sun Blast was released on April 2, 2015.

Sun Blast was developed by OBLONE Software.

Sun Blast has received mostly positive reviews from players. Most players liked this game for its graphics but disliked it for its gameplay.

Sun Blast is a single player game.

Similar games include Bit Blaster XL, Blast Em!, Saviors, Asteroid Bounty Hunter, Dead Effect and others.