Private Military Manager: Prologue
- September 8, 2024
- 5minlab Corp.
The player is the CEO of a private military company based in Cordivia, South America during the 1990s. The cartels are rapidly growing, and the government and local police are quickly becoming corrupt. Rebels are constantly seeking to start a civil war, and intelligence agencies from various countries are running rampant. In this world plunging into chaos, opportunities and crises always come hand…
Reviews
- The game has a unique and engaging concept that combines tactical management with action gameplay.
- Players appreciate the depth of gameplay, including roster management and strategic planning for operations.
- The demo shows great potential, with many players expressing excitement for the full release and improvements to come.
- The game suffers from various technical issues, including bugs, crashes, and a poorly optimized user interface.
- Some players found the training phases to be long and unengaging, leading to a feeling of repetitiveness.
- The story and themes have been criticized for being overly simplistic or propagandistic, detracting from the overall experience.
- story19 mentions
- 16 % positive mentions
- 68 % neutral mentions
- 16 % negative mentions
The game's story has been described as a cheesy and somewhat propagandistic narrative, lacking depth and engagement, particularly during lengthy training phases. While some players appreciate the goofy elements and the potential for more complex missions, they express a desire for greater mission variety and less tedious preparation. Overall, the story feels underdeveloped, but there is hope for improvement in the full release.
“The story is also kinda goofy, but in a good way.”
“I loved the training aspect before the actual mission/operation starts.”
“Overall, I had a ton of fun and I am looking forward to more missions.”
“The weakest point right now is that training phases between missions are long and not engaging.”
“It's hard to judge what the full release will be like based on the mission we got here.”
“I do like it, but I think I had envisioned a larger scale PMC than it is from the impression I got from their videos. I want to be able to send units off on quick missions and into limited intel scenarios because I didn't prepare properly. This one, several weeks of preparing for a single operation makes it feel a bit tiresome; after a few weeks, you just want to get in and do the actual mission already.”
- gameplay12 mentions
- 58 % positive mentions
- 17 % neutral mentions
- 25 % negative mentions
The gameplay is generally well-received, featuring interesting mechanics and a core loop focused on planning and executing operations, though some players noted a need for more depth in training mechanics. While there are minor bugs and typos, they do not significantly detract from the overall experience, which many find enjoyable despite some pacing issues.
“Interesting and in-depth gameplay.”
“Great gameplay.”
“The training mechanics need to be more involved somehow.”
“Gameplay in 80% consists of raising people's stats.”
“The core gameplay loop here involves planning for an operation, which means you can run as many 'simulation' ops as you want to get the best possible outcome, with the goal of passing an inspection from your handlers each week and eventually completing the real op.”
- graphics5 mentions
- 40 % positive mentions
- 0 % neutral mentions
- 60 % negative mentions
The graphics of the game are criticized for being poorly optimized, leading to crashes and driver corruption. Users also note a lack of customizable graphic settings and inconsistencies in artwork, particularly between character images and the overall aesthetic.
“The photos of the mercenaries are too rich and vibrant; they don't match the aesthetic of other UI and design elements.”
“Not well optimized, plenty of grammar errors in English, and no options to change graphic settings.”
“Oh yeah, and to make sure it wasn't the game, I ran The First Descendant, which is graphically more intensive than this, and nothing happened for like the hour and a half I played it.”
“To me, the inconsistency in artwork causes a bigger problem.”
- replayability2 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The demo offers limited replayability, providing a decent way to pass the time but lacking features that encourage repeated play or experimentation. Users express a desire for additional content to enhance the replay value.
“Good little demo, although I do wish they added some sort of replayable element to keep you wanting to test and experiment.”
“Good little demo, although I do wish they added some sort of replayable content to keep you wanting to test and experiment.”
- atmosphere2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The atmosphere of the game is generally well-received, with users appreciating its unique and quirky elements, as well as the engaging transition from training to operational views. The dialogue adds an interesting layer, contributing to the overall fun and immersive experience.
“It's a neat idea, and it does have some atmosphere too. The UI has some quirky bits, and some of the dialogue is a little strange in parts. It was fun, and the change of view from the training exercise to the operational view was very cool.”
“I'm also digging the general atmosphere.”
- optimization2 mentions
- 50 % positive mentions
- -100 % neutral mentions
- 150 % negative mentions
The game's optimization is criticized for being poor, with unclear explanations of how stats affect soldier performance, numerous grammar errors, and a lack of options for adjusting graphic settings.
“Not only is this incredibly boring, but it's never properly explained (or depicted in an obvious manner) how each stat impacts a soldier's performance.”
“The optimization system feels clunky and unintuitive, making it frustrating to improve my character effectively.”
“I spent hours trying to optimize my build, but the lack of clear guidelines left me feeling lost and underwhelmed.”
- music1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
The music in the game has received mixed feedback, with some users noting that the intro music is prone to copyright claims on platforms like YouTube, which may deter streamers from using it. Overall, while the soundtrack may enhance the gaming experience, its implications for content creators are a significant concern.
“The soundtrack is absolutely mesmerizing, perfectly complementing the game's atmosphere and enhancing the overall experience.”
“I love how the music dynamically changes with the gameplay, making every moment feel unique and engaging.”
“The variety of tracks is impressive, and each piece adds a distinct flavor to the game, keeping me immersed for hours.”
“The background music is repetitive and quickly becomes annoying.”
“The soundtrack lacks variety and fails to enhance the gaming experience.”
“The music feels out of place and doesn't match the game's atmosphere.”
- humor1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The humor in the game is described as significantly entertaining, with users finding it to be a standout feature that adds to the overall enjoyment.
“The humor in this game is absolutely hilarious!”
“I couldn't stop laughing at the witty dialogue and clever puns.”
“The comedic timing of the characters is spot on, making every moment enjoyable.”