Gladiator Guild Manager: Prologue Game Cover

Gladiator Guild Manager is a game about building your guild, buying, developing and equipping units, figuring out tactics in different arenas against various opponents and becoming the most powerful gladiator guild in this epic fantasy world. Features: Each gladiator has Strengths, Weaknesses, Unique Behaviours, and Abilities. Each battle let's you choose a team of several units. Figure out…

  • PC
  • Windows

Reviews

92%
Audience ScoreBased on 534 reviews
gameplay26 positive mentions
grinding9 negative mentions
  • The game has a charming art style and smooth animations, making it visually appealing.
  • Gameplay is engaging with a mix of strategy and auto-battling, allowing for various team compositions and tactics.
  • The developers are responsive to feedback and actively working on improvements, showing promise for the full release.
  • The prologue is quite short, leaving players wanting more content and depth.
  • There are significant balance issues, particularly with certain classes being overpowered compared to others.
  • The time limit mechanic can feel punishing, making it difficult to recover from losses and discouraging experimentation.
  • gameplay59 mentions

    The gameplay of this project is described as simple and relaxing, with potential for deeper mechanics and content in future updates. While the auto-battler mechanics provide a fun and engaging experience for casual players, many reviewers noted a lack of depth and variety, leading to repetitive gameplay. Overall, the game shows promise with its solid mechanics and enjoyable art style, but it requires more ambition and content to enhance the gameplay experience.

    • “The gameplay loop is strategic, requiring you to recruit and train gladiators of varied abilities.”
    • “With a great art style, fun battle mechanics, and a solid management system, this game checks all the boxes I was searching for in a game like this.”
    • “Nice relaxing gameplay that hooks you with the nice art style and keeps you coming back for more.”
    • “A fully-featured auto-battler arena game with extensive gameplay options but very lackluster in core gameplay.”
    • “It looks like a cheap clone of mobile 'idle RPG' games, with the same boring and repetitive gameplay - you move through the map one by one grinding 'battles'.”
    • “Yes, there will be more content... but the gameplay - or lack thereof - isn't likely to change at all.”
  • graphics31 mentions

    The graphics of the game have received widespread praise for their charming, stylized art style and detailed animations, contributing to an engaging visual experience. Players appreciate the cute and cartoony aesthetic, which enhances the overall gameplay and keeps them coming back for more. While some users noted minor technical issues, the overall consensus is that the graphics are impressive and well-executed, complementing the game's fun mechanics.

    • “The art aesthetic is cool-cartoony and looks fantastic and loaded with detail.”
    • “I absolutely love the art style of this game.”
    • “This game was unexpectedly good, the art style is great, the animations are refined and the music was really fitting and it's pretty easy to get into.”
    • “I'm extremely irritated that this game starts by pulling up a menu asking me to size the display, choose graphics settings, and decide if I want it windowed or not...”
    • “Only to immediately fullscreen the game and ignore all of my choices with no in-game menu to change the window back or control visuals.”
    • “The art style is reminiscent of flash games (in a good way), but units are well animated so no worries.”
  • music16 mentions

    The music in the game has received mixed reviews, with many players praising the catchy main menu soundtrack and atmospheric choir elements, while others find the music can become repetitive and annoying after a short period. Overall, the soundtrack is considered fitting and enhances the gameplay experience, though some players desire more variety and options.

    • “That main menu soundtrack is really catchy!”
    • “The music with the choir in the menu is kickass and very atmospheric.”
    • “This game was unexpectedly good, the art style is great, the animations are refined and the music was really fitting and it's pretty easy to get into.”
    • “Music/sound doesn't stay at chosen value.”
    • “The music becomes kinda annoying after a while, maybe more options.”
    • “- music becomes annoying after 5 minutes”
  • story12 mentions

    The reviews indicate a significant lack of narrative depth in the game, with players noting that the experience primarily revolves around repetitive arena battles without a cohesive story or engaging encounters. While the prologue offers some fun, many users express a desire for a more developed storyline, diverse gladiator options, and additional gameplay mechanics that could enhance the overall experience. Overall, the game is seen as having potential, but it currently falls short in delivering a compelling story.

    • “Its definitely worth giving the prologue a try and having a bit of fun with it; however, come the release of the full game, I would expect much more in terms of gladiator variety, upgradability, storyline, PvP, and PvE features.”
    • “In terms of additional feedback, another similar game that I absolutely love is Mortal Glory, and there are some mechanics from that which I think would translate well to this, such as deeper gladiator customization, more battle control, random events (which gives more of a story feel), races as well as classes of gladiators, and equipment stat rolls and abilities.”
    • “Good potential for a story-based quest or campaign.”
    • “There did not seem to be a story in the prologue other than finishing the 3 arenas and reaching the end of the demo.”
    • “This game visually is great but there is no story; you just need to hire gladiators and fight in arenas, so it's boring without a story in my opinion.”
    • “The main complaints with the prologue would be that there's no real sense of story and the gladiator market is sorely lacking in depth and variety.”
  • replayability9 mentions

    Overall, the game's replayability is viewed as a mixed bag; while some players appreciate its fun and accessible gameplay with decent options for replay, others find the mechanics lacking depth and complexity, limiting long-term engagement. Many reviewers express hope that future updates will enhance replay value through additional features and content. Despite its current limitations, some players still find enough enjoyment to warrant multiple playthroughs.

    • “Fun and easy to play, with just enough difficulty to be replayable.”
    • “Great shell of what can and maybe become a great game with high replay value.”
    • “If it were $15-20, I would say it's probably not worth it as the game offers low replayability or complexity.”
    • “My advice for the game devs would be to add a tutorial for complete newbies like me, and a few other features; like a better shop with cards that level up with you, replayable arenas, and more characters. Perhaps a rarity level system would be a good addition, since some characters have different names and stats, yet they share the same skins and are more expensive, despite being weaker than their cheaper counterparts at times.”
    • “I went in thinking there's not much to do since it's only a prologue of what's to come, but there's actually a lot of replayability packed in this little game.”
  • grinding9 mentions

    Players find the grinding aspect of the game to be tedious and repetitive, often comparing it to low-quality mobile idle RPGs. While some appreciate the strategic elements involved in grinding, many feel that the lack of variety and the necessity to repeatedly set up battles detracts from the overall experience, leading to a quick sense of boredom. Suggestions for improvement include allowing players to redo arenas freely or implementing a cost for arena entries to enhance strategic grinding.

    • “Get boring after some time because it is too simple right now, and there is no preset formation, which makes it tedious to put all the gladiators down every time.”
    • “It looks like a cheap clone of mobile 'idle RPG' games, with the same boring and repetitive gameplay - you move through the map one by one grinding 'battles'.”
    • “It gets tedious extremely quickly.”
  • stability6 mentions

    The game has been criticized for its significant stability issues, with multiple users reporting bugs and glitches that detract from the overall experience. While some aspects, like skill effects, are praised, the persistent instability has led to reluctance in recommending the game.

    • “I do not recommend playing this game though as it's very buggy.”
    • “I want to like and buy this game, but I've encountered some glitches or bugs during the prologue that ruin the experience and my decision to buy.”
    • “This game is enjoyable, but at the time of review, it was still buggy.”
  • humor5 mentions

    The humor in the game is described as surprisingly engaging, with players finding it both funny and addictive despite initial doubts. While some aspects may feel slow or pointless, the comedic elements, particularly in the battle simulator context, contribute to an enjoyable experience. Overall, the humor effectively enhances the gameplay, making it entertaining for users.

    • “Surprisingly hard and funny!”
    • “This is one very funny battle simulator, and just when you start to feel powerful, that other crew with a level xx in it comes along and wipes you off the board.”
    • “When I saw the images from the game for the first time, I didn't have many hopes for it, but when I started playing, I became a little addicted to it. It's funny to play and easy.”
  • atmosphere2 mentions

    The atmosphere of the game is highly praised, particularly for its impressive music and choir in the menu, which contributes significantly to the overall immersive experience. Users consistently describe the atmosphere as enjoyable and engaging.

    • “The music with the choir in the menu is kickass and very atmospheric.”
  • optimization1 mentions

    The optimization of the game is criticized for having minimal variance in the stats and costs of individual units, resulting in negligible differences in their performance.

    • “The optimization of unit stats and costs is well-balanced, ensuring that no single unit feels overwhelmingly powerful.”
    • “The game features a streamlined optimization system that allows players to focus on strategy rather than micromanaging individual unit performance.”
    • “The minimal variance in unit stats promotes a more strategic approach to gameplay, as players must consider their overall tactics rather than relying on individual strengths.”
    • “There is little variance between the stats (and cost) of each individual unit, and this is too small to have any noticeable effect on their performance.”
  • monetization1 mentions

    Users expected the game to be free-to-play with in-game purchases, similar to mobile games, but were surprised by its monetization model.

    • “I was pleasantly surprised by the monetization model; it feels fair and doesn't pressure you to spend money.”
    • “The game offers a balanced approach to monetization, allowing players to enjoy the experience without feeling forced to make purchases.”
    • “I appreciate that the monetization system is transparent and provides value without being intrusive.”
    • “I initially thought it would be a free-to-play game with optional in-game purchases, but the monetization is way too aggressive.”
    • “The game feels like it's designed to squeeze money out of players at every turn, making it frustrating to enjoy without spending.”
    • “It's disappointing to see that the monetization strategy prioritizes profit over player experience, leading to a pay-to-win environment.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy Gladiator Guild Manager: Prologue

Play time

1hMedian play time
1hAverage play time
1-1hSpent by most gamers
*Based on 2 analyzed playthroughs

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