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No Plan B Game Cover

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No Plan B is a single player tactical turn-based strategy game with a warfare theme. It was developed by GFX47 and was released on April 3, 2024. It received positive reviews from players.

"No Plan B" is a single-player warfare turn-based strategy game with a good plot, taking about 8 hours to beat. Assemble your squad, gear them up with a range of firearms, armor, and grenades, and carefully study 3D maps to synchronize your team's movements. Every choice is crucial, as there is no second chance, making each decision a matter of life or death for your team.

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88%
Audience ScoreBased on 418 reviews
story20 positive mentions
stability9 negative mentions

  • The game features a unique planning mechanic that allows players to strategize their approach before executing their plan, creating a satisfying gameplay loop.
  • The customization options for characters and weapons are extensive, allowing for a personalized experience that enhances replayability.
  • The game successfully combines tactical planning with real-time execution, providing a rewarding challenge that keeps players engaged.
  • The AI can be frustratingly unresponsive, leading to situations where characters fail to react appropriately during missions, which can ruin carefully laid plans.
  • The game can feel tedious due to the lengthy planning phases, and a single mistake can lead to mission failure, making it feel punishing at times.
  • The user interface can be clunky and unintuitive, making it difficult to manage character actions and plan effectively, especially in more complex scenarios.
  • story
    169 mentions Positive Neutral Negative

    The game's story aspect is minimal, primarily revolving around procedural missions with little narrative depth. Players engage in a unique planning mechanic where they must meticulously strategize each mission without the option to adapt once it begins, leading to a high-stakes experience that can be both rewarding and frustrating. The lack of a cohesive story and the harsh consequences of mission failures contribute to a gameplay experience that some find engaging, while others feel it detracts from overall enjoyment.

    • “The gameplay loop alone is fun enough to justify the price, but after planning your missions and seeing how well you planned, it goes into a replay mode with an in-depth camera system that allows for incredible cinematics where your imagination is really the limit on what you can achieve.”
    • “It's very satisfying to have a mission go exactly as you planned it.”
    • “If you like door kickers, but really enjoyed planning the whole mission out ahead of time, then this is the game for you.”
    • “The story is just about nonexistent.”
    • “Campaigns are not really interesting in the story arc compared to some similar games.”
    • “There is no going back after this, so if the plan fails, then you've failed that mission and cannot do it again.”
  • gameplay
    40 mentions Positive Neutral Negative

    The gameplay of "No Plan B" is characterized by a unique blend of planning and execution phases, allowing players to strategize before watching their plans unfold, which many find satisfying and engaging. However, the game suffers from some bugs and a lack of clarity in its mechanics, leading to frustration, especially with its unforgiving save system. Overall, while the core gameplay loop is enjoyable and offers potential for emergent tactics, it requires further polish and refinement to enhance the player experience.

    • “The gameplay loop of planning phase and then letting the action play out is satisfying and pretty unique, plus a lot of fun to watch.”
    • “What sets No Plan B apart from other games in the genre, however, is how it divides the gameplay into the 'planning' and 'execution' portions.”
    • “The timeline is an extremely unique mechanic that allows for precise tweaking of your execution and plan, and it is super satisfying when you go through a whole mission with nobody dying.”
    • “Lots of people try defending this inability to adapt saying 'the game is called No Plan B so there literally isn't a plan B!' but leaving in this mechanic makes your in-game soldiers feel incompetent and stupid, less like real human beings, and more like programmed robots on rails.”
    • “Another problem is how unwilling it is to explain anything about its mechanics for the efficacy of the squad members and equipment (it does that Ubisoft thing where they just give percentages as a barometer for how 'good' the weapon is, which is completely meaningless without the equations or numbers they use to calculate health and damage).”
    • “Overall, I enjoy the difficulty and mechanics, but the game's too buggy to recommend.”
  • graphics
    23 mentions Positive Neutral Negative

    The graphics of the game are characterized by a simplistic, cartoony aesthetic that many players appreciate for its unique charm, aligning well with the game's tactical mechanics. While some users note that the visuals may not elicit a "wow" factor and can feel cold or lacking in depth, others find the art style fitting and enjoyable, especially given the game's solid performance on various hardware. Overall, the graphics are deemed decent for a solo-developed title, with customization options enhancing the visual experience.

    • “The music is amazing and the art style is my favorite thing about the game.”
    • “To wrap it all, graphics are unique and honestly I like this art style better for this game; I wouldn't want this to be a hyper-realistic type of graphic and this suits the game more.”
    • “This game is not only addicting, but the art style and game look great, it runs great (GTX 1070 @120+fps), and something about it feels right.”
    • “I have a good PC that runs the newest CODs on high graphics just fine at 60 FPS, plays Arma at solid 60-100 FPS with high settings, and this game has literally broken windows on my computer somehow.”
    • “And the graphics, even if 3D, don't really add much to the scope of the game; instead, they look cold and didn't help me get into the mood to enjoy the action.”
    • “The graphics don't elicit a 'wow'.”
  • replayability
    12 mentions Positive Neutral Negative

    The game is praised for its high replayability, driven by dynamic maps, rogue-like elements, and a mission generator that allows for varied gameplay experiences. Players appreciate the diverse factions and character builds, which encourage different strategies and approaches, enhancing the overall enjoyment and longevity of the game. Overall, it offers a satisfying and engaging experience that invites repeated play.

    • “A very enjoyable game, and the rogue-like elements really add to its replay value.”
    • “Coupled with the mission generator, this game is extremely replayable, allowing you to show off your most daring missions in its robust theater mode.”
    • “Outstanding tactical planning game with surprising depth and limitless replayability.”
  • stability
    10 mentions Positive Neutral Negative

    The game's stability is a significant concern, with numerous users reporting frustrating bugs, glitches, and a hard-to-navigate UI that can hinder gameplay. While some players appreciate the mechanics and overall enjoyment, many recommend waiting for updates or trying the demo due to the frequency of issues, including unplayable missions and crashes. Overall, the game is described as "incredibly buggy," impacting the overall experience.

    • “This game is not only addicting, but the art style and graphics look great. It runs smoothly (GTX 1070 @ 120+ fps), and something about it feels just right.”
    • “The game can be a bit buggy; however, sometimes when selecting when a flashbang goes off, the timer can jump to the end, messing up the timeline.”
    • “As it is, right now, the game is incredibly buggy, and some missions are actually unplayable, as you'll get stuck in a loading screen, or the game crashes.”
    • “Overall, I enjoy the difficulty and mechanics, but the game's too buggy to recommend.”
  • grinding
    7 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and time-consuming, often describing it as a slog that detracts from the overall experience. While some enjoy the strategic elements, the repetitive nature of planning and executing tasks, especially under time constraints, can lead to frustration. Despite occasional bugs, the developers are praised for their quick fixes, but the complexity of certain maps adds to the grind.

    • “A game that sounds good on paper, but playing the actual game is a bit of a slog and extremely tedious.”
    • “You'll need a second life for grinding.”
    • “Really fun and really tedious.”
  • music
    4 mentions Positive Neutral Negative

    The music in the game is highly praised for its brilliance and thematic relevance, enhancing the overall experience during gameplay. Players appreciate how the soundtrack complements the game's art style and creates a calming atmosphere, making it ideal for relaxed problem-solving sessions.

    • “The music is amazing and the art style is my favorite thing about the game.”
    • “Best played with a calm mindset, and the soundtrack is brilliantly set for each raid.”
    • “Kudos on the thematic music!”
  • atmosphere
    3 mentions Positive Neutral Negative

    The game combines the intense atmosphere reminiscent of "Ready or Not" with the tactical gameplay style of "Door Kickers," creating a compelling and immersive experience for players.

    • “This game has the atmosphere of 'Ready or Not' and the gameplay of 'Door Kickers'.”
    • “This game has the atmosphere of 'Ready or Not' but the gameplay of 'Door Kickers'.”
    • “The environment feels lifeless and lacks any real immersion.”
    • “I expected a rich atmosphere, but it ended up feeling flat and uninspired.”
  • character development
    3 mentions Positive Neutral Negative

    Reviewers appreciate the depth of character development, highlighting the variety of attachments and unique character designs that enhance the overall experience.

    • “I really enjoy the variety of attachments and character designs.”
    • “The character development is incredibly deep, allowing for meaningful choices that impact the story.”
    • “I love how each character evolves throughout the game, making their journeys feel personal and engaging.”
  • optimization
    1 mentions Positive Neutral Negative

    The game has received feedback indicating that its optimization could be significantly improved, suggesting performance issues that detract from the overall experience.

    • “Well, the game could've been optimized better for sure.”
  • humor
    1 mentions Positive Neutral Negative

    Players find moments of humor in the game, but the enjoyment may wane as they progress through multiple factions, suggesting that the comedic elements may not sustain interest over a longer playthrough.

    • “I had funny moments with it, but I can't really see myself playing through three other factions after SWAT as the game is now.”
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8h Median play time
7h Average play time
6-10h Spent by most gamers
*Based on 5 analyzed playthroughs
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No Plan B is a tactical turn-based strategy game with warfare theme.

No Plan B is available on PC and Windows.

On average players spend around 7 hours playing No Plan B.

No Plan B was released on April 3, 2024.

No Plan B was developed by GFX47.

No Plan B has received positive reviews from players. Most players liked this game for its story but disliked it for its stability.

No Plan B is a single player game.

Similar games include Door Kickers, Door Kickers 2, Thunder Tier One, Breach & Clear, Xenonauts 2 and others.