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About Praise Dead

Praise Dead is a single player tactical role playing game with horror, fantasy and dark fantasy themes. It was developed by Intrepid Marmot and was released on December 5, 2023. It received mostly positive reviews from players.

Auto-battler meets worker placement! Praise Dead is a roguelike auto-battler where you create minions from the parts of dead villagers and monsters. Use your zombies to defeat waves of demons, and to harvest resources to improve and upgrade your village. Place your minions on the best resource squares to maximize the return - Each minion's stats (like strength or dexterity) dictate how much…

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Looking for games like Praise Dead? Here are top tactical role playing recommendations with a horror, fantasy and dark fantasy focus, selected from player-similarity data — start with The Last Spell, Loop Hero or Astronarch.

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Reviews

70%Audience ScoreBased on 56 reviews
gameplay4 positive mentions
replayability3 negative mentions

  • Unique and interesting concept blending auto-battler, resource management, and necromancy with a distinctive art style and indie charm.
  • Engaging gameplay loop with zombie customization, resource gathering, and combat phases offering strategic depth once mechanics are understood.
  • Active developer support with ongoing updates and potential for more content and improvements, promising extended replayability.
  • Numerous bugs and glitches including gold not updating, item duplication, and random events that can abruptly ruin progress, leading to frustration.
  • Interface and controls are clunky with excessive clicking, lack of quality-of-life features, and poor UI design that hampers the overall experience.
  • Limited content and variety with repetitive events, few relics and gear items, and an endgame that becomes a grind with minimal new strategies or meaningful progression.
  • gameplay

    9 mentions Positive Neutral Negative
    44% positive mentions, 23% neutral mentions, 33% negative mentions

    The gameplay offers a unique blend of resource management, auto-battler, and roguelike mechanics, creating an engaging loop that is easy to learn but challenging to master. However, it suffers from a lack of clear tutorials, some balance issues, and frustrating random events that can abruptly undo progress, which may diminish long-term enjoyment.

    • “Little janky and unbalanced, but it's a good gameplay loop that's like the perma-progression of Darkest Dungeon or Iratus combined with auto-battler gameplay.”
    • “The worker phase feels like a resource management mini board game, but then you go into full-on auto-battler mode, buy roguelike-ish relics from a shop for passive bonuses etc. Really unique combination of mechanics!”
    • “So far it's been enjoyable - the gameplay loop is simple, it's easy to get the hang of how it works but mastering it is another.”
    • “The thing that made me just stop playing was after finally figuring out how some of the mechanics worked and outfitting zombies I was comfortable with, a random event killed them all, making me lose all the organs and weapons accumulated over the entire run.”
    • “It needs a more detailed guide or tutorial. There were many things I discovered mid-game, like the 'enrage' mechanic or the shop upgrades. The upgrade button is not subtle, but somehow I missed it.”
    • “The gameplay loop is as follows: The worker phase feels like a resource management mini board game, then you go into full-on auto-battler mode and buy roguelike-ish relics from a shop for passive bonuses. Really unique combination of mechanics!”
  • replayability

    4 mentions Positive Neutral Negative
    50% positive mentions, -25% neutral mentions, 75% negative mentions

    Replayability receives mixed feedback, with some users finding the game addictive and engaging for multiple rounds, while others feel it offers limited variety beyond increased difficulty. However, anticipated future updates and DLC are expected to enhance its depth and replay value.

    • “Addictive as hell, replayable, original, begs for another round after you lose.”
    • “Knowing Intrepid Marmot, there will be free DLC in the future for this game which will increase the depth and replayability of the game.”
    • “Game is interesting and was fun but feels fairly clunky and unpolished with relatively low replayability for its price point.”
    • “No replay value beyond 'play the same game again, but harder!'”
    • “Knowing intrepid marmot, there will be free DLC in the future for this game which will increase the depth and replayability of the game.”
  • graphics

    4 mentions Positive Neutral Negative
    75% positive mentions, 25% neutral mentions, 0% negative mentions

    The graphics feature a charming and distinctive art style that is both quirky and appealing, effectively supporting the game's aesthetic. While minimal, the visual design is praised for its creativity and cohesiveness.

    • “Silly yet oddly charming art style.”
    • “The art style is nice and sound design and music, while somewhat minimal, get the job done.”
    • “Much like Buggos, Intrepid Marmot really nailed the art and aesthetic.”
  • stability

    3 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game suffers from significant stability issues, including frequent bugs like duplicated items, incorrect gold updates, unregistered victories, inconsistent villager loss, and unexpected barricade damage. These glitches disrupt gameplay and hinder a smooth experience.

    • “The game is very buggy. Issues encountered include parts duplicating themselves after equipping, gold not updating after buying a part, a first run win not registering, inconsistent villager loss due to lack of food, and sometimes losing barricades even when no demons got through.”
    • “Incredibly buggy...”
    • “There's some cool stuff, but it's buggy.”
  • music

    3 mentions Positive Neutral Negative
    33% positive mentions, 34% neutral mentions, 33% negative mentions

    The music is minimal and somewhat repetitive, featuring just a few repeating notes, but it effectively complements the game's art style and sound design.

    • “The art style is nice, and the sound design and music, while somewhat minimal, get the job done.”
    • “The music is very repetitive, basically just a few notes repeating themselves.”
  • optimization

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The optimization aspect involves extensive micro-managing for prolonged periods, leading to repetitive gameplay focused on fine-tuning rather than meaningful progression.

    • “Eventually you just kinda have everything and just do micro-optimizations for 14 days in a row, basically waiting for the game to end itself.”
  • grinding

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding is described as decent and suitable for players who enjoy grind-heavy permadeath games with incremental progress boosts after each run.

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Frequently Asked Questions

Praise Dead is a tactical role playing game with horror, fantasy and dark fantasy themes. Common tags for Praise Dead include turn-based, demons, indie, roguelite, psychological and others.

Praise Dead is available on PC and Windows.

Praise Dead was released on December 5, 2023.

Praise Dead was developed by Intrepid Marmot.

Praise Dead has received mostly positive reviews from players. Most players liked Praise Dead for its gameplay but disliked it for its replayability.

Praise Dead is a single player game.

Similar games include The Last Spell, Loop Hero, Astronarch, Necroking, Despot's Game: Dystopian Battle Simulator and others.