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Praise Dead is a single player casual strategy game. It was developed by Intrepid Marmot and was released on December 5, 2023. It received mostly positive reviews from players.

"Praise Dead" is a roguelike auto-battler where you create minions from fallen villagers and monsters to defeat waves of demons and harvest resources. Place minions on resource squares to maximize returns, and collect powerful relics to enhance your playstyle. Choose from four necromancers, each with unique abilities and starting relics, and unlock meta progression for added customization.

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72%
Audience ScoreBased on 50 reviews
gameplay4 positive mentions
stability3 negative mentions

  • The game features a unique blend of resource management and auto-battler mechanics, allowing players to build and customize their zombie army.
  • The art style and sound design are appealing, contributing to an enjoyable atmosphere while playing.
  • There is potential for replayability and fun strategies, especially with the promise of future updates and content from the developer.
  • The game suffers from numerous bugs and balance issues, including a frustrating gold system and repetitive gameplay that can lead to boredom.
  • Content is limited, with a lack of variety in enemies, events, and items, making the game feel shallow after a few runs.
  • The user interface is cumbersome and could benefit from quality of life improvements to streamline gameplay and reduce tedious clicking.
  • gameplay
    8 mentions Positive Neutral Negative

    The gameplay features a unique blend of resource management and auto-battler mechanics, creating an engaging loop that combines elements of roguelike progression. However, players have noted a lack of detailed tutorials, leading to missed mechanics and some jankiness in balance. While the initial charm may fade, the gameplay remains enjoyable and offers depth for those willing to master its systems.

    • “Little janky and unbalanced, but it's a good gameplay loop that's like the perma-progression of DD or Iratus combined with auto-battler gameplay.”
    • “So far it's been enjoyable - the gameplay loop is simple, it's easy to get the hang of how it works but mastering it is another.”
    • “The worker phase feels like a resource management mini board game, but then you go into full-on auto-battler mode, buy roguelike-ish relics from a shop for passive bonuses etc. really unique combination of mechanics!”
    • “It needs a more detailed guide or some kind of tutorial; there were a lot of things that I discovered mid-game, like the 'enrage' mechanic or the shop upgrades (the upgrade button is not subtle, but somehow I missed it).”
    • “The gameplay loop is as follows:”
    • “The worker phase feels like a resource management mini board game, but then you go into full-on auto-battler mode, buying roguelike-ish relics from a shop for passive bonuses, etc. It's a really unique combination of mechanics!”
  • music
    3 mentions Positive Neutral Negative

    The music in the game is noted for being repetitive, consisting of a limited range of notes that loop frequently. While some players find the sound design and minimalistic approach effective, it may not offer a rich auditory experience.

    • “The art style is nice, and the sound design and music, while somewhat minimal, get the job done.”
    • “The music is very repetitive, basically just a few notes repeating themselves.”
  • graphics
    3 mentions Positive Neutral Negative

    The graphics are praised for their appealing art style and aesthetic, effectively complementing the game's overall design. While the sound design and music are described as minimal, they adequately support the visual experience.

    • “The art style is nice, and the sound design and music, while somewhat minimal, get the job done.”
    • “Much like Buggos, Intrepid Marmot really nailed the art and aesthetic.”
    • “Cool aesthetics and a great idea.”
  • replayability
    3 mentions Positive Neutral Negative

    Overall, the game is considered highly replayable due to its addictive nature and original gameplay, encouraging players to dive back in after each loss. However, some critics note that the replay value may be limited to simply playing the same game at a higher difficulty. Anticipation for future free DLC from the developers suggests potential for increased depth and replayability.

    • “Addictive as hell, replayable, original; it begs for another round after you lose.”
    • “Knowing Intrepid Marmot, there will be free DLC in the future for this game, which will increase the depth and replayability.”
    • “No replay value beyond 'play the same game again, but harder!'”
    • “Knowing Intrepid Marmot, there will be free DLC in the future for this game which will increase the depth and replayability.”
  • stability
    1 mentions Positive Neutral Negative

    The game suffers from significant stability issues, with players reporting numerous bugs such as item duplication, inconsistent gold updates, unregistered victories, and erratic gameplay mechanics affecting resource management and defense. These problems detract from the overall experience and hinder gameplay reliability.

    • “The game is very buggy. I encountered issues such as parts duplicating themselves after equipping, gold not updating after buying a part, and my first win not registering. Additionally, villager loss due to lack of food is inconsistent, and sometimes you lose barricades even when no demons got through.”
    • “The stability of the game is a major concern. I've experienced numerous bugs that disrupt gameplay, including items duplicating and inconsistent resource management.”
    • “There are significant stability issues in the game. For instance, my victories aren't always recognized, and I've faced strange inconsistencies with resource losses.”
  • grinding
    1 mentions Positive Neutral Negative

    Reviews indicate that the grinding aspect of the game is considered decent, appealing primarily to players who enjoy grind-heavy, permadeath mechanics, with the added benefit of incremental boosts with each playthrough.

    • “The grinding in this game feels endless and tedious, making it hard to stay engaged.”
    • “I found the grind to be repetitive and unfulfilling, which really detracted from my overall experience.”
    • “While the game has potential, the excessive grinding makes it feel more like a chore than fun.”
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Frequently Asked Questions

Praise Dead is a casual strategy game.

Praise Dead is available on PC and Windows.

Praise Dead was released on December 5, 2023.

Praise Dead was developed by Intrepid Marmot.

Praise Dead has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its music.

Praise Dead is a single player game.

Similar games include God Of Weapons, Loop Hero, Hadean Tactics, He is Coming, Deepest Chamber and others.