- August 17, 2018
- Krafted Games
- 20h median play time
Polygod
Platforms
About
"Polygod" is a challenging rogue-like FPS where players, as a legendary assassin, face randomly generated arenas of enemies and boss fights in a single or local multi-player setting. With a fast-paced Quake-inspired feel, the game offers unique gun effects through blessed power-ups, but choices are permanent and death is final in this purgatory of the gods. The art style is influenced by meta-physical surrealism.











- Polygod offers a unique blend of fast-paced FPS gameplay with roguelike elements, providing a fresh experience that keeps players engaged.
- The game features a variety of interesting upgrades (blessings) that allow for unique playstyles and strategies, enhancing replayability.
- The visuals are colorful and appealing, creating a distinct atmosphere that complements the gameplay.
- The game suffers from balance issues, particularly with enemy health scaling and the effectiveness of certain upgrades, leading to frustrating encounters.
- There are frequent bugs and crashes, which detract from the overall experience and can disrupt gameplay.
- The AI can be inconsistent, with some enemies behaving erratically or getting stuck, which can lead to unfair advantages or frustrating moments.
gameplay
35 mentions Positive Neutral NegativeThe gameplay is characterized by its fast-paced, fun mechanics and tight controls, offering a refreshing take on the FPS genre with rogue-like elements and unique environments. While many players find the core gameplay loop addictive and enjoyable, some critique the balance and depth, noting that the game feels somewhat unpolished and could benefit from additional complexity and variety. Overall, it presents a solid foundation that is worth exploring, especially for fans of the genre, despite being in early access.
“Tight controls, fast movement, and cool upgrades; the gameplay is fast and fun and just feels great.”
“The goofy dreamlike environments and enemies are super refreshing instead of the usual demon or humanoid-looking enemies, and the gun modifier system works great at keeping gameplay fresh.”
“Polygod's core gameplay is relatively fun, upgrading your bullets is satisfying and fun, and there are a couple of good combos/builds to play around with.”
“Every time you die, you have to go back to the title screen (unless you want to play the same map over and over again, which kind of ruins the point of a randomly generated game) and walk through a small hallway to actually get to the gameplay.”
“The gameplay takes a while to get the hang of since it isn't quite what is expected; movement feels a bit clunky and jumping feels like it has a bit of visual delay. But after you get used to this, it's almost like playing Quake 2.”
“The game needs some mechanical polish; movement overall requires a bit more to feel good, and some more complex game mechanics would be nice.”