- May 5, 2014
- Winter Wolves
- 10h median play time
Planet Stronghold
Platforms
About
"Planet Stronghold" is a sci-fi role-playing game with tactical combat and base-building elements. The story follows Lieutenant John Russo, who is tasked with protecting a colonial fort from alien attacks and managing relationships with fellow soldiers. The game features multiple endings based on player choices and the option to engage in romantic relationships with various characters.











- The game offers a fun mix of RPG and visual novel elements, allowing for character development and relationship building.
- The combat system, while simplistic, can be engaging and requires some tactical thinking, especially on higher difficulties.
- The art style and character designs are charming, contributing to the overall appeal of the game.
- The writing and dialogue are often criticized for being shallow and poorly executed, detracting from the overall experience.
- Combat can feel repetitive and unbalanced, with some players finding it frustrating due to RNG elements and difficulty spikes.
- The user interface is clunky and outdated, making navigation and inventory management cumbersome.
story
88 mentions Positive Neutral NegativeThe story of the game has received mixed reviews, with many players finding it generic and lacking depth, often describing it as a "barebones" narrative filled with clichés and simplistic writing. While some appreciate the attempt at character backstories and plot twists, the overall execution is criticized for being unremarkable and poorly integrated with gameplay, leading to a lack of immersion. Despite these shortcomings, a few players still find enjoyment in the story's potential and the choices it offers, suggesting that it may appeal to those who prioritize narrative over combat mechanics.
“The story is good enough to drive the game and give a sense of progress.”
“Awesome game with a great storyline proves that you don't need a maximalistic combat system...”
“The story is pretty good and quite understandable and has some interesting twists and turns.”
“The story is pretty generic and the writing is simplistic; music is unremarkable, combat system is rudimentary, and characters don't have much depth.”
“Storywise, a certain someone in a position of power has been exterminating alien races since before your character arrived, and that's absolutely something that's been used a thousand times over. What really hurts is having it all done in a very lazy way - it's all talked about, but in ways that gloss over any detail.”
“The writing felt incredibly cliché from the very beginning; characters had little nuance, backstory and lore were introduced in the most heavy-handed way possible, and I had little idea what was motivating either myself or other characters.”