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About Pick Ball

Pick Ball is a single player casual simulation game. It was developed by Blueberry Studio and was released on August 6, 2026. It received mostly positive reviews from players.

Bounce. Break. Mine. Pickball is what happens when the satisfying clack of pinball collides with the addictive growth of an incremental game. You start with a single humble pickaxe — and before you know it, one launch is sweeping an entire screen of ore into your pocket. ⛏️ Core Gameplay Launch Your Pickaxe — From the primitive tool that began civilization, to dragon-clawed picks, to mystical…

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Games Like Pick Ball

Looking for games like Pick Ball? Here are top casual simulation recommendations, selected from player-similarity data — start with Space Rock Breaker, Incredicer or To The Core.

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Reviews

72%Audience ScoreBased on 46 reviews
grinding2 negative mentions

  • Fun and enjoyable gameplay with satisfying physics and upgrade system.
  • Good value for the price given the short playtime and casual incremental style.
  • Simple, relaxing, and easy to pick up; ideal for a quick and light gaming session.
  • Extremely short gameplay duration with little to no replayability or content variety.
  • Repetitive and linear progression with minimal strategic depth or challenge.
  • Some technical issues like soft locks and frustrating mechanics reduce overall experience.
  • gameplay

    8 mentions Positive Neutral Negative
    38% positive mentions, 24% neutral mentions, 38% negative mentions

    The gameplay is generally enjoyable but suffers from repetitiveness, a very short duration (around 1-4 hours), and limited content with minimal replayability. Mechanics can feel frustrating or poorly integrated, and progression involves repetitive loops with little variety or depth. Overall, players desired more challenges, content, and expansion of the skill tree to enhance engagement.

    • “Too short (only 4 hours of gameplay), needs a lot more mines and challenges!”
    • “Really wish there was more as the gameplay was quite nice.”
    • “Meh... the gameplay is pretty fun, but there's barely any content.”
    • “Why do you include a game mechanic that you seem to have designed your game against?”
    • “I would not recommend this game. I love short incremental games, but this one is not so great. The start is fine—you make progress, and then it kind of resets. You start the same gameplay with just different color of ores, and older ores are not there anymore unless you go back to stages, so you earn all upgrades, beat the boss, go to new stage, and repeat.”
    • “Tiny, repetitive skill tree, very repetitive gameplay loop, and a very obvious lack of detail in things like returning to earlier stages to finish the skill tree.”
  • grinding

    2 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The grinding in the game becomes repetitive and somewhat pointless, especially toward the end, making the experience feel short and mindless.

    • “There was nothing more exciting to look forward to, just grinding for a pickaxe that by the end of the game was pointless.”
    • “The gameplay is very short and becomes a little mindless and grindy towards the end.”
  • replayability

    2 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game offers only about an hour of gameplay and lacks substantial content, resulting in minimal to no replayability in its current state.

    • “The game was fun while it lasted but as others have mentioned, there's barely any content and no replay value.”
    • “That being said, there's only an hour of gameplay before you finish and there's really no replayability with the game in its current form.”
  • optimization

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game experiences noticeable performance issues in the later stages, leading to poor optimization during end-game content.

    • “Poor performance in the end stages.”
  • story

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The story aspect is widely viewed as lacking depth, with no meaningful storyline or lore, leading to a bland and unsatisfying narrative experience. Many find the ending particularly disappointing and the overall story minimal, contributing to a quick and unengaging playthrough.

    • “It's a fun game for sure, but I think it's a little bit blank, like no storyline at all nor lore at all. The only thing is the legendary pickaxe at the end, which can rest now. Like, what? The most boring ending I have ever seen. I completed this game 100% in an hour.”
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Play Times

3h Median play time
3h Average play time
1-4h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Pick Ball is a casual simulation game. Common tags for Pick Ball include farming, indie, 2d, automation, mining and others.

Pick Ball is available on PC and Windows.

On average players spend around 3 hours playing Pick Ball.

Pick Ball was released on August 6, 2026.

Pick Ball was developed by Blueberry Studio.

Pick Ball has received mostly positive reviews from players. Most players disliked Pick Ball for its gameplay.

Pick Ball is a single player game.

Similar games include Space Rock Breaker, Incredicer, To The Core, Zero Stress King: Idle Defense, Keep on Mining! and others.