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Pick Ball Game Cover

About Pick Ball

Pick Ball is a single player casual simulation game. It was developed by Blueberry Studio and was released on August 6, 2026. It received mostly positive reviews from players.

A pinball-incremental mining frenzy! Launch pickaxes, ricochet through swarms of glittering ores, scoop up coins, uncover hidden treasures, and shatter colossal boss rocks. Stronger picks, rarer gems, deeper mines — the shaft never ends.

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Games Like Pick Ball

Looking for games like Pick Ball? Here are top casual simulation recommendations, selected from player-similarity data — start with Nodebuster, Space Rock Breaker or Incredicer.

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Reviews

75%Audience ScoreBased on 64 reviews
grinding2 negative mentions

  • Fun and satisfying gameplay with a well-balanced progression system.
  • Addictive and enjoyable blend of incremental mechanics with mining and pinball-like elements.
  • Good value for the price, providing a couple of hours of entertainment.
  • Game is very short, generally completed in 1-3 hours with limited content and no replayability.
  • Repetitive gameplay with little variation between levels and lack of a meaningful endgame or prestige system.
  • Some technical issues and minor design flaws, such as slow multiplier mechanics and occasional soft locks.
  • gameplay

    10 mentions Positive Neutral Negative
    30% positive mentions, 40% neutral mentions, 30% negative mentions

    The gameplay is solid, well-paced, and initially satisfying, but overall it suffers from repetitiveness, short length, and a lack of depth and content. Many players find the core loop fun but tedious due to limited challenges, a small skill tree, and little replayability.

    • “The mechanics are solid, well paced, and the gameplay loop is fun despite being somewhat generic and repetitive.”
    • “Satisfying gameplay.”
    • “The gameplay was quite nice, though more content would be appreciated.”
    • “Too short (only 4 hours of gameplay), needs a lot more mines and challenges!”
    • “I would not recommend this game. I love short incremental games, but this one is not so great. The start is fine, you make progress, then it kind of resets and you start the same gameplay with just different color ores. Older ores are not there anymore (unless you go back to stages), so you earn all upgrades, beat the boss, go to a new stage, and repeat.”
    • “Tiny, repetitive skill tree, very repetitive gameplay loop, very obvious lack of detail in things like returning to earlier stages to finish the skill tree.”
  • grinding

    2 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The grinding in the game is repetitive and becomes mindless, especially toward the end, with rewards like the pickaxe ultimately feeling pointless.

    • “There was nothing more exciting to look for, just grinding for a pickaxe that by the end of the game was pointless.”
    • “Very short and it gets a little mindless and grindy towards the end.”
  • replayability

    2 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game offers a brief experience of about an hour but lacks substantial content and meaningful replay value, resulting in limited motivation to play again.

    • “The game was fun while it lasted but as others have mentioned, there's barely any content and no replay value.”
    • “That being said, there's only an hour of gameplay before you finish and there's really no replayability with the game in its current form.”
  • music

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The music in the game is generally seen as repetitive, which may detract from the overall experience over time.

    • “The music is too repetitive.”
  • optimization

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game struggles with optimization in its later stages, leading to noticeable performance drops and a less smooth experience.

    • “Poor performance on the end stages.”
  • story

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The story is widely viewed as minimal to nonexistent, lacking any meaningful storyline or lore, resulting in a bland and unsatisfying narrative experience. Many players find the ending particularly unremarkable, contributing to a sense of boredom despite the game's fun mechanics.

    • “It's a fun game for sure, but I think it's a little bit blank with no storyline at all nor lore at all. Just at the end, 'Legendary Pickaxe can rest now'—like, what a boring ending I have ever seen. I did complete this game 100% in an hour.”
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Play Times

3h Median play time
3h Average play time
1-4h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Pick Ball is a casual simulation game. Common tags for Pick Ball include farming, indie, 2d, automation, mining and others.

Pick Ball is available on PC and Windows.

On average players spend around 3 hours playing Pick Ball.

Pick Ball was released on August 6, 2026.

Pick Ball was developed by Blueberry Studio.

Pick Ball has received mostly positive reviews from players. Most players disliked Pick Ball for its gameplay.

Pick Ball is a single player game.

Similar games include Nodebuster, Space Rock Breaker, Incredicer, Keep on Mining!, A Game About Feeding A Black Hole and others.