- November 26, 2024
- Monu
- 3h median play time
Deep Space Cache
Platforms
About
In "Deep Space Cache," mine asteroids for resources, convert them into bits, and unlock percentage-based augments to increase your mining efficiency. This casual, semi-idle incremental game offers a peaceful space-themed experience, with progressively unlocking augments adding depth to the gameplay. A Steam key is included with your Itch purchase, ensuring cross-platform accessibility.
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- Fun little incremental game with a satisfying progression system.
- Great value for the price, providing several hours of enjoyable gameplay.
- Chill vibes and good music make it a relaxing experience.
- Gameplay can become repetitive and grindy, especially towards the end.
- Limited variety in upgrades and minimal impact from skill tree choices.
- Performance issues and lag can detract from the overall experience.
gameplay
21 mentions Positive Neutral NegativeThe gameplay is characterized by a simple and repetitive loop that becomes tedious after a short period, with limited meaningful progression despite an elaborate skill tree. While some players appreciate the mix of active and idle mechanics and find value in the low price for a few hours of entertainment, many express disappointment in the lack of significant gameplay changes and the overall experience feeling underwhelming. Overall, it offers a basic but enjoyable experience for its cost, though it leaves players wanting more depth and variety.
“4 hours of gameplay for less than £1, can't complain.”
“Short and sweet, a good mix of active and idle gameplay.”
“Solid 8/10, took about 3 hours to beat it, then I did a second run with only the first generator and beat it even quicker than that, solid gameplay loop, good soundtrack, and the balance is done well, I definitely appreciate the compounding scale on the upgrades.”
“The other big downside is that the payoff for progressing through the skill trees changes virtually nothing about the gameplay experience after you're about 25% through the tree.”
“Towards the end of the game, I found myself just leaving the game open on a second monitor to accrue points because the gameplay loop became so repetitive and boring. It was a better experience to play a different game and just check in every now and then to spend the collected resources without having to suffer through another ever so slightly more powerful run.”
“While a mildly enjoyable few hours of a very basic gameplay loop, performance issues hold it back a bit, and I grew tired of the game quicker than I would've liked.”