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Space Rock Breaker Game Cover

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Space Rock Breaker is a single player action game. It was developed by 999wakawaka999 and was released on December 19, 2025. It received overwhelmingly positive reviews from players.

Space Rock Breaker is a short incremental game where you mine asteroids using guns, missiles, and lasers to collect ore. Ore is processed through an upgradable Plinko machine to earn profits, which can be spent on upgrading your ship and weapons. Explore deeper into space, open lootboxes, and discover rare ores to enhance your mining power.

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97%
Audience ScoreBased on 1,101 reviews
gameplay78 positive mentions
grinding24 negative mentions

  • Very fun casual game with a satisfying gameplay loop and great power progression.
  • Clever use of a Plinko-style board for earning money from ores, making the gameplay engaging.
  • Short but enjoyable experience, perfect for passing time without overstaying its welcome.
  • The game is too short, typically completed in about 3-4 hours.
  • The prestige system feels underdeveloped and unnecessary, as players can easily complete the game without it.
  • Some weapons, like the mining drill, are considered ineffective and detract from the overall experience.
  • gameplay
    164 mentions Positive Neutral Negative

    The gameplay is characterized by a fun and engaging loop that combines incremental mechanics with a unique plinko-inspired ore processing system, providing satisfying progression and a visually appealing experience. While the game offers around 3-4 hours of enjoyable content, some players noted that the prestige mechanic feels underdeveloped and the gameplay can become repetitive towards the end. Overall, it delivers a solid, casual gaming experience at an affordable price, making it a worthwhile choice for fans of the genre.

    • “The gameplay hooked me right away, and I ended up finishing it in about three hours.”
    • “Chill incremental plinko gameplay, satisfying progression, and an absolute banger of a soundtrack.”
    • “The core gameplay loop works well and makes it easy to jump in for short sessions.”
    • “The progression of the game feels good enough for a while, but the prestige mechanic is useless and bugged.”
    • “There's a very noticeable lag in rare and epic areas, probably due to the static colored shaders, making the gameplay feel too clunky.”
    • “About halfway through the game, the difficulty just falls off to nothing, and the gameplay loop sort of breaks down.”
  • music
    30 mentions Positive Neutral Negative

    The music in the game is widely praised for its chill, engaging, and addictive qualities, with many reviewers highlighting the fantastic synthwave soundtrack that enhances the overall experience. Players appreciate how the music complements the gameplay, creating a relaxing atmosphere that makes the game enjoyable for extended play sessions. Some users expressed a desire for more tracks and the availability of the original soundtrack, indicating that the music is a standout feature of the game.

    • “Chill incremental plinko gameplay, satisfying progression, and an absolute banger of a soundtrack.”
    • “Great music, nice visuals, really gets the endorphins flowing.”
    • “Music is amazing and really adds to the experience.”
    • “Would like to see the OST available and more music tracks added into the game.”
    • “The music?”
    • “And the music.”
  • graphics
    29 mentions Positive Neutral Negative

    The graphics of the game have received widespread praise for their vibrant art style, high quality, and satisfying visual effects, contributing to an engaging gameplay experience. Many players appreciate the nostalgic and retro elements, such as the optional CRT look, while also noting that the visuals effectively complement the sound design. Some users expressed a desire for sharper resolution or longer gameplay, but overall, the aesthetic presentation is considered a strong point of the game.

    • “The art style and gameplay loop are just beautifully made.”
    • “This one has really high quality visuals compared to its contemporaries and has great sound effects to boot.”
    • “All aspects of the game are amazing, from the graphics to the VFX and the progression.”
    • “If I had to complain about one thing, I prefer a sharper/higher resolution visual aesthetic, but that's purely a personal preference.”
    • “I'd also like a way to see an overview of the plinko effects you have, as the visuals aren't especially clear.”
    • “Also, high quality graphics and gameplay, despite having an old Bayer dithering look.”
  • grinding
    28 mentions Positive Neutral Negative

    Overall, players find the grinding aspect of the game to be well-balanced and generally enjoyable, with many noting that it avoids becoming tedious until the very end. The progression system is praised for providing meaningful upgrades and a satisfying gameplay loop, while the prestige mechanics are seen as non-punitive and not overly grindy. However, some players do mention moments of tedium, particularly when waiting for significant upgrades, but these instances are often outweighed by the game's addictive nature and rewarding progression.

    • “Hands down a very chill experience and not too grindy at all, I'm actually stunned at how good this was and am disappointed that it had to end, but all good things must come to an end.”
    • “Not grindy and lovely progression - the best dopamine hit in a while.”
    • “The prestige feels really good, not grindy.”
    • “Near the end, when you're just waiting around trying to get to 800 billion for bulk upgrades, it gets a bit tedious.”
    • “Prestige made the game feel a bit grindy, but it's short enough to not be offensive.”
    • “I was able to beat the game in about 2 hours, and all that's left now is just grinding a couple of infinite research.”
  • replayability
    9 mentions Positive Neutral Negative

    Overall, the game's replayability is generally viewed as limited, with many players noting that it can be completed in a few hours with little incentive to replay. However, some users appreciate the option for post-game upgrades and the potential for infinite replayability, suggesting that while the core experience may be short, there are elements that can extend enjoyment for dedicated players.

    • “Replayability is there and I 100% recommend this game.”
    • “I did try hard a bit so I could have done it more slowly, but there's still infinite replayability after finishing it, so that's cool.”
    • “While it is a very small game, I would recommend some changes that would increase its replayability.”
    • “There is just no replay value whatsoever.”
    • “3 hours of play to 100% everything with not much replayability.”
    • “Not much replay value once you've completed the game, but for $3 it's a good 4+ hour game.”
  • story
    6 mentions Positive Neutral Negative

    The game's story aspect is largely criticized for its lack of depth and engagement, with many players noting that it feels minimal or non-existent. Suggestions for improvement include slowing down progression and incorporating more narrative elements, as the current gameplay primarily revolves around repetitive mechanics without a compelling storyline. Overall, players express disappointment in the absence of a meaningful story to enhance the experience.

    • “Plinko + asteroid = better love story than Twilight.”
    • “This would have been great if it had a story behind it.”
    • “Advice to the dev: make the next installment slower to progress and add more story elements.”
    • “There is no story, just shoot rocks to get rocks to make money.”
    • “But also it's not a long game; I was able to 'finish the story' in a few ascendance researches.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The atmosphere of the game is highly praised, evoking nostalgic feelings reminiscent of childhood experiences, complemented by impressive sound design. Reviewers find the ambiance engaging and immersive, though some express a desire for a longer experience to fully enjoy it.

    • “Awesome atmosphere; I just wish it would be longer.”
    • “Reminds me of playing Flux with my grandma back when I was a kid; though a completely different genre, it has a similar atmosphere and vibe.”
    • “Worth every cent for the atmosphere and sound design alone.”
  • humor
    3 mentions Positive Neutral Negative

    The humor in the game is characterized by clever achievement names and amusing gameplay mechanics, such as exaggerated fire rates and lootbox buffs that lead to comical scenarios. Players find the humor to be a relaxing and enjoyable aspect, contributing to an overall fun experience that justifies the game's value.

    • “Jokes aside, the buffs from the lootboxes do allow for infinite scaling on firerate, ore plinko score zones, etc. (score zone multipliers at least go beyond 100x.) It gets pretty funny having a base gun firerate faster than the chaingun ammo (though that does tear through your fuel even with all the upgrades).”
    • “Exactly what you expect, funny achievement names and everything, quite relaxing, loved it!”
    • “Funny small game, had a lot of fun in it, worth the money!”
  • stability
    3 mentions Positive Neutral Negative

    Overall, the game runs smoothly on the Steam Deck, with users recommending the right touch pad for optimal control. However, there are reports of bugs, particularly related to the prestige system, which can lead to unintended skill resets.

    • “Runs great on Steam Deck; I recommend using the right touchpad for controls.”
    • “The game maintains a steady frame rate, providing a smooth experience throughout.”
    • “I haven't encountered any crashes or bugs, which makes for a very stable gameplay experience.”
    • “Prestige might be buggy - I prestiged once with 3 purple and got a full skill reset.”
    • “The game crashes frequently, making it nearly unplayable at times.”
    • “I've experienced multiple server disconnects during crucial moments, which is incredibly frustrating.”
  • optimization
    3 mentions Positive Neutral Negative

    The optimization of the game is mixed; while some users note that it is not well-optimized, others appreciate the visually engaging graphics and performance. Overall, the experience blends elements of luck with optimization, but there are concerns about its efficiency.

    • “This system turns what could have been a simple 'sell resources' step into a visually engaging spectacle that blends luck with optimization.”
    • “Lovely graphics and performance.”
    • “The optimization in this game feels more like a chore than a rewarding experience.”
    • “I often find myself frustrated by the lack of clear optimization paths, making progress feel unnecessarily complicated.”
    • “The game's optimization mechanics are convoluted and detract from the overall enjoyment.”
  • monetization
    1 mentions Positive Neutral Negative

    The game features no microtransactions, with players obtaining boxes exclusively from special meteors.

    • “To be clear, there are no microtransactions, and the boxes are gained from special meteors.”
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4h Median play time
4h Average play time
3-5h Spent by most gamers
*Based on 37 analyzed playthroughs
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Frequently Asked Questions

Space Rock Breaker is a action game.

Space Rock Breaker is available on PC, Steam Deck and Windows.

On average players spend around 4 hours playing Space Rock Breaker.

Space Rock Breaker was released on December 19, 2025.

Space Rock Breaker was developed by 999wakawaka999.

Space Rock Breaker has received overwhelmingly positive reviews from players. Most players liked this game for its gameplay but disliked it for its grinding.

Space Rock Breaker is a single player game.

Similar games include Deep Space Cache, Nodebuster, Keep on Mining!, Trainatic, Outhold and others.