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Meet Your Maker

With an interesting progress system and competent FPS-style platforming gameplay, Meet Your Maker is one to keep an eye on going forward.
Meet Your Maker Game Cover
73%Game Brain Score
gameplay, story
grinding, stability
71% User Score Based on 2,493 reviews
Critic Score 75%Based on 18 reviews

Platforms

Xbox Series X|SPCPlaystation 5Playstation 4Xbox OneXboxSteam DeckWindowsPlayStation
Meet Your Maker Game Cover

About

Meet Your Maker is a single player and multiplayer shooter game with a horror theme. It was developed by Behaviour Interactive Inc. and was released on April 4, 2023. It received mostly positive reviews from both critics and players.

Meet Your Maker is a building game of brutal expression and conquest.

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71%
Audience ScoreBased on 2,493 reviews
gameplay136 positive mentions
grinding114 negative mentions

  • Unique gameplay that combines base building and raiding, offering a fresh experience.
  • Creative freedom in designing traps and outposts, allowing for a variety of player-generated content.
  • Engaging replay feature that lets players watch others attempt their bases, adding a layer of enjoyment.
  • Game suffers from a dwindling player base, making it difficult to find engaging content.
  • Progression system is grindy and can feel tedious, with resources often being scarce.
  • Many player-created bases are unbalanced, often resulting in frustrating killboxes that detract from the overall experience.
  • gameplay
    391 mentions Positive Neutral Negative

    The gameplay in "Meet Your Maker" is characterized by a unique loop of raiding and building, offering a blend of strategic combat and creative outpost design. While many players find the core mechanics engaging and addictive, criticisms arise regarding repetitive gameplay, limited content, and technical issues such as crashes and long loading times. Overall, the game presents a solid foundation with potential for growth, but it currently suffers from balance issues and a lack of diverse gameplay elements.

    • “The gameplay loop is a delicious cycle of creation and carnage.”
    • “The dungeons are devious, the gameplay is strategic and fast, and the feeling of beating a brutal level is amazing!”
    • “Very solid gameplay, satisfying gameplay loop with room for flexibility, and a unique approach to several genres simultaneously.”
    • “While novel and interesting at the start, gameplay became lackluster after repetition of dungeons where the most effective deterrent is more made to bore a player to death.”
    • “However, the actual gameplay has proven to be a letdown in several key areas.”
    • “The gameplay loop is boring and you are forced to repeat the same stuff over and over again until you memorize the layout of the bases you raid.”
  • story
    136 mentions Positive Neutral Negative

    The game's story is largely criticized for being minimal and fragmented, lacking depth and narrative progression, which detracts from the overall experience. While there are hints of an intriguing post-apocalyptic setting, players feel that the potential for storytelling is wasted, with most of the content being user-generated and lacking cohesive lore. Many reviewers express a desire for a more developed story mode or narrative elements that could enhance gameplay and player engagement.

    • “The story is basic but very intriguing; all the characters are pretty bland, but their personality keeps the interactions fresh when you talk to each of them. I can't wait for more voice lines and story to be added; I would love to see side missions from them using a different kind of level.”
    • “The aesthetic is cool, and there are the beginnings of an interesting story, but then the game doesn't really expand on it, and what you do in the game doesn't really make sense for the story.”
    • “The little splash art trailer at the beginning of the game/tutorial tells an interesting post-apocalyptic story, but it doesn't get elaborated on any further no matter how long you play.”
    • “All this potential is fully wasted; there is no story in this game. The player hub serves no purpose and could easily be replaced with a menu, and the NPCs constantly say the exact same lines, adding nothing to a world that seemed like it was designed with a lot of thought and interest.”
    • “There's some loose lore where people mention stuff, but there's no story at all.”
    • “The story is pretty bare bones. Besides the cutscene in the beginning and what you read on the store page, there's not too much else to the story.”
  • grinding
    115 mentions Positive Neutral Negative

    The grinding aspect of the game has received mixed reviews, with many players finding it excessively tedious and unbalanced. While some appreciate the unique dungeons and replayability, the overall sentiment is that the rewards do not justify the time spent grinding for resources and upgrades, leading to a repetitive and frustrating experience. Players often feel that the grind detracts from the enjoyment of building and raiding, with many expressing a desire for a more rewarding progression system.

    • “The game can feel a bit grindy at times, but the rewards make it worth it.”
    • “Grinding is a necessary part of the experience, and it adds depth to character progression.”
    • “While there are moments of grinding, the sense of achievement when leveling up is incredibly satisfying.”
    • “The game is very grindy with little reward, but to be fair, I only have one outpost built, so maybe I'll get more genmat the more I build.”
    • “Grinding materials you need for upgrades is a little slow, but you mind it less because each dungeon is unique and displays the mental prowess and veritable instability of the players who create them, mine included!”
    • “The core idea could have been fun, but it's half-cooked and aims to retain players in grindy and unrewarding ways.”
  • graphics
    114 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some praising the unique aesthetic and impressive visuals that evoke a post-apocalyptic atmosphere reminiscent of titles like Doom and Quake. However, many players report significant graphical issues, including bugs and crashes, particularly on lower settings, which detracts from the overall experience. While the art style is appreciated for its creativity and thematic consistency, there are calls for better optimization and more artistic variety to enhance gameplay.

    • “The graphics and atmosphere are top notch, and some of the levels were genuinely fun.”
    • “The visuals look amazing, the enemy designs are well-made, and the game runs pretty smoothly.”
    • “The graphics, combat, and sound quality are great, but the game doesn't really have much to go for it.”
    • “My biggest complaint is that I have to play the game on low graphics to have any playtime at all.”
    • “The graphics are mediocre, appearing washed out and lacking polish.”
    • “Even with the graphics turned down, I still end up stuttering and crashing.”
  • stability
    57 mentions Positive Neutral Negative

    The game's stability has been a significant concern among users, with many reporting frequent crashes, freezes, and various bugs that detract from the overall experience. While some players find the game enjoyable despite these issues, others describe it as feeling like an early access title due to its technical roughness. Overall, while the game shows potential and can run well on certain systems, the instability and glitches remain a major drawback for many players.

    • “It feels early access, everything visually and mechanically works and seems to be bug free.”
    • “I have not run into any glitches; I would love to see the story fleshed out a bit more.”
    • “Runs great on Steam Deck.”
    • “The game is horrifically buggy; I've gotten about one crash and one freeze per hour of play, and that's in addition to all the smaller bugs that don't break the game.”
    • “Enjoy playing a game that crashes 8 times for no apparent reason on startup before you can actually play, random crashes during raids, and is still full of bugs and glitches that get introduced every time they try to fix a glitch.”
    • “Very buggy (currently a bug is messing up the number of rewards you receive which makes the game practically unplayable), very limited amount of content (already nearly unlocked all the unlockables and haven't even reached 15 hours yet when this is supposed to be a progression type of game), and some aspects could use more fleshing out (very basic traps and guards with little variation).”
  • humor
    43 mentions Positive Neutral Negative

    The humor in the game is largely derived from the satisfaction of watching players fail hilariously at navigating traps and challenges designed by others, often leading to uproarious moments during replays. Players find joy in the chaotic interactions during cooperative play, where friendly fire and missteps add to the comedic experience. Overall, the game fosters a lighthearted atmosphere, encouraging players to laugh at both their own and others' misfortunes while engaging in creative base-building and raiding.

    • “There's also nothing in this world more satisfying than the feeling of watching replays of people raiding your outpost and watching them die to the traps you placed; it's hilarious to watch!”
    • “I've spent more time sitting back, eating popcorn, laughing my ass off like I'm some kind of super villain as people die to my devious creations than I have actually doing anything else in this game.”
    • “Hilarious to watch others getting squished in your dungeons when your carefully planned traps work as intended.”
  • optimization
    37 mentions Positive Neutral Negative

    The game's optimization has received mixed reviews, with many players reporting significant performance issues, including long loading times, frequent crashes, and stuttering, even on lower graphics settings. While some users experience smooth gameplay without major problems, the overall consensus indicates that the game requires substantial optimization improvements to enhance stability and performance. Players are advised to wait for updates addressing these issues before fully engaging with the game.

    • “Performance seems to be in a good spot.”
    • “On the performance side, this game runs perfectly smooth for me. I've had zero crashes (with the exception of the replay bug, which is a known issue they are working to fix) and zero game-breaking bugs.”
    • “Generally, the game is smooth, optimized, plays well, etc. All the quality aspects are fine and very well made.”
    • “While the gameplay sounds like an ego-shooter meets Mario Maker, the game is not very optimized and has long loading screens, needs to fetch data from the servers all the time, and crashes a lot.”
    • “However, there are some serious performance issues, with crashing on loading screens being the biggest, and I'm not the only one who has had this issue from what I've looked into.”
    • “Constant crashes, very poor performance (lowering settings made it worse), and constant freezes.”
  • replayability
    24 mentions Positive Neutral Negative

    "Meet Your Maker" offers a strong foundation for replayability, driven by player-generated content and diverse base-building mechanics. While many players find the game engaging and fun, some express concerns about the limited variety in custodian builds and the potential for repetitiveness after a certain point. Future updates and enhancements could further elevate the replay value, but currently, the experience may feel constrained for some players.

    • “Meet Your Maker was an excellent idea with theoretically endless replayability.”
    • “Watching and looking at other builds gives so many ideas on how to proceed and makes the game super fun and replayable.”
    • “The game is fun; it's amazing seeing what players come up with for traps and being devious, and the game has a lot of replayability.”
    • “There just isn't enough variety available in terms of custodian builds and weapons/traps/creatures to keep replayability up.”
    • “Overall not a bad game but in its current state the advertised endless replayability is far more limited than expected.”
    • “A unique level sharing code or favorites system which would allow you to go back and challenge for significantly diminished rewards, or 'difficulty modes' alongside this system for enhanced replayability would go a significant way to ensuring levels will continue to come for a substantial amount of time.”
  • monetization
    24 mentions Positive Neutral Negative

    The monetization strategy of the game has been widely criticized as greedy and exploitative, with many reviewers noting the presence of high-priced in-game purchases and concerns about potential future microtransactions. Players feel that the game is designed more as a cash grab than a genuine gaming experience, leading to frustration over its pricing and lack of meaningful progression. Overall, there is a strong sentiment that the game would benefit from a free-to-play model with cosmetic monetization instead.

    • “My honest recommendation is to make the game free to play with a cosmetic monetization system.”
    • “This game makes me think of the Mighty Quest for Epic Loot, except it isn't loaded with so many microtransactions that the game becomes less of a game and more of a scheme.”
    • “The gameplay loop is very cynical and you can see the obvious gaps waiting to be filled with DLC/microtransactions.”
    • “However, I have to give it a massive negative review if you're going to price tag a product for $20 just for an easy cash grab. Absolutely disgusting.”
    • “Overall, the game has a lot of potential, but if handled poorly (microtransactions, essential items behind DLC, etc.), it will not survive.”
    • “The gameplay loop is very cynical, and you can see the obvious gaps waiting to be filled with DLC/microtransactions.”
  • atmosphere
    13 mentions Positive Neutral Negative

    Overall, the atmosphere of the game is highly praised for its unique aesthetic and immersive qualities, often described as "doom and gloom" with polished graphics that enhance the experience. Players appreciate the solid integration of atmosphere with gameplay mechanics, although some express concerns about the game's longevity due to low player counts. Despite mixed feelings about developer engagement, the atmosphere remains a standout feature that contributes to the game's enjoyment.

    • “Absolutely terrific concept of a game, great ideas for the aesthetics and atmosphere of it, and the early days of it were very fun.”
    • “Quickly: I love the aesthetic of the game and the 'doom and gloom' atmosphere.”
    • “The game is well polished, nicely detailed, and has a great atmosphere.”
    • “Grim atmosphere and solid FPS controls.”
  • music
    7 mentions Positive Neutral Negative

    The music in the game is generally well-received, with many players appreciating the solid soundtrack that complements the action without overshadowing it. However, some users feel that the music could be more engaging, suggesting a need for more dynamic or exciting tracks to enhance the overall experience. Additionally, there are limitations noted regarding the ability to customize or add sounds and effects.

    • “I was actually quite enjoying the game; the art, the music, and the tutorials were great.”
    • “Soundtrack & sound design: the soundtrack is a solid accompaniment to the action on-screen, setting the tone without stealing the spotlight.”
    • “This game needs some headbanger music.”
    • “This game needs a decent soundtrack.”
    • “There is no way to add sounds, music, or effects.”
    • “This game is kinda boring; after a few raids, the traps became so obvious it was hard for me to die. It also needs some headbanger music.”
  • emotional
    7 mentions Positive Neutral Negative

    Users express a mix of emotional responses, ranging from frustration and hurt due to persistent negative feedback to joy and laughter while engaging with the game's community and content. The emotional experience is further highlighted by the contrast between the game's challenging elements and the camaraderie found in shared gameplay moments. Overall, the emotional aspect of the game is characterized by both pain from community interactions and joy from entertaining gameplay experiences.

    • “They were not only angry about the years of complaints but also very deeply hurt emotionally from this constant negative feedback.”
    • “U can watch replays of anyone who played your level, so I spent 20 minutes watching a Twitch streamer and his co-op buddy get stuck on the same trap over and over as I cried laughing.”
    • “From all the maps I've played, I've never run into a map that made me feel like it was just a boring killbox.”
  • character development
    3 mentions Positive Neutral Negative

    Character development is closely tied to the roguelite gameplay loop, where players engage in destructive raids to gather essential resources that enhance their characters. This dynamic encourages a sense of progression and personal growth as players navigate challenges and improve their abilities.

    • “When raiding, you let loose your inner vandal and enjoy a roguelite gameplay loop as you leave paths of destruction during your attempted heist to steal resources essential for your character development.”
    • “Character development feels shallow and uninspired, making it hard to connect with the characters on a deeper level.”
    • “The lack of meaningful choices in character progression leaves the gameplay feeling stagnant and unengaging.”
    • “I expected more depth in character development, but it feels like a missed opportunity to create a more immersive experience.”
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26h Median play time
77h Average play time
7-65h Spent by most gamers
*Based on 30 analyzed playthroughs
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Frequently Asked Questions

Meet Your Maker is a shooter game with horror theme.

Meet Your Maker is available on Xbox Series X|S, PC, PlayStation 5, PlayStation 4 and others.

On average players spend around 77 hours playing Meet Your Maker.

Meet Your Maker was released on April 4, 2023.

Meet Your Maker was developed by Behaviour Interactive Inc..

Meet Your Maker has received mostly positive reviews from both players and critics. Most players liked this game for its gameplay but disliked it for its grinding.

Meet Your Maker is a single player game with multiplayer and local co-op support.

Similar games include ICARUS, Second Extinction, Outpost: Infinity Siege, ZERO Sievert, Phantom Abyss and others.