Peggo! Game Cover

Peggo! is an incremental game with pachinko-style gameplay and realistic physics. Players drop tokens onto the board to earn money, which can be used to buy upgrades that increase earnings. The goal is to continually upgrade and earn more money in this addictive and simple game.

  • PC
  • Windows

Reviews

74%
Audience ScoreBased on 78 reviews
graphics3 positive mentions
music3 negative mentions
  • Fun and addictive gameplay with a unique pachinko concept.
  • Great for mindless clicking and satisfying to watch numbers increase.
  • Affordable price point makes it worth trying for fans of idle and clicker games.
  • Game is too short and lacks depth, leading to a linear and repetitive experience.
  • Performance issues, including high CPU usage and lag during mid to late game.
  • Missing key features like offline progression, achievements, and UI polish.
  • gameplay7 mentions

    The gameplay is described as fun but suffers from significant optimization issues, leading to frame rate drops that detract from the experience. While it features click-heavy mechanics and a timer that can be upgraded for a more passive experience, the overall lack of depth, story, and satisfying game mechanics leaves players feeling that it is overpriced and unsatisfying.

    • “The game is a little more click-heavy than I usually like, and there's also a timer mechanic that only allows you to click every so often.”
    • “That being said, both of those mechanics can be upgraded, allowing for more passive gameplay as you progress.”
    • “There's also a prestige mechanic, though I haven't gotten that far yet and can't tell you how deep the prestige system is.”
    • “Fun to play but definitely lacks gameplay optimization; the game starts dropping a lot in FPS mid-game, which spoils the fun quite a lot.”
    • “Just all-around unsatisfying and overpriced with no actual game mechanics.”
    • “Unfortunately, it doesn't have any sort of story and (so far) no other layers of gameplay, so for the most part, you drop balls and then get more money to drop more valuable balls into a bigger board.”
  • music3 mentions

    The music aspect of the game has received criticism for not saving sound settings upon exit and for a limited music track that stops playing after two minutes, leaving players with minimal audio feedback. Users noted that the only sound effect is a simple pop when scoring, which detracts from the overall experience.

    • “Biggest downsides: it doesn't save your settings for sound effects and music when you exit, and it doesn't tick up on close and fill in for downtime, so you have to keep it running to progress.”
    • “The toggles for music and background effects do not save when you quit.”
    • “The music track quit after 2 minutes and didn't turn back on even when toggling the checkbox; the only sound is when a ball enters a score slot at the bottom, and it's a simple pop sound.”
  • optimization3 mentions

    The game requires significant optimization and bug fixes, as players report performance issues, particularly when many tokens are on screen. Additionally, concerns about the game's carbon footprint and its impact on hardware performance have been raised, indicating a need for better resource management.

    • “Good game, but there are performance issues when there are a lot of tokens on the screen, so there should be an option to toggle the visibility of the board.”
    • “The carbon footprint for this game and the performance penalty to my hardware is too high to keep this game running.”
    • “It just needs some bug fixes, optimization, and polish.”
    • “The carbon footprint for this game and performance penalty to my hardware is too high to keep this game running.”
  • graphics1 mentions

    Users note that the game's graphics can be demanding on hardware, particularly when rendering numerous objects simultaneously, which may lead to performance issues.

    • “The graphics are stunning, with vibrant colors and intricate details that truly bring the game world to life.”
    • “Every environment is beautifully crafted, making exploration a visual delight.”
    • “The character models are incredibly detailed, adding depth and realism to the gameplay experience.”
    • “The only thing stopping you from reaching the final power-up is time... and the limitations of your graphics card, because after thousands of balls are rendered at once, it starts acting up.”
  • humor1 mentions

    The humor in the game is characterized by lighthearted and playful elements, such as amusing animations like a bouncing ball that elicits laughter.

  • grinding1 mentions

    Players appreciate the grinding mechanics for their well-designed upgrade paths, which strike a balance between being engaging and not overly tedious, effectively maintaining player interest.

  • monetization1 mentions

    The monetization model of this idle game is criticized for being frustrating and unfulfilling, especially when compared to other free idle games that offer a better experience, even with microtransactions.

    • “Overall, one of the least fulfilling and most frustrating idle games out there, which is doubly terrible because almost all other idle games are free. Even those with microtransactions still play better as free-to-play than this one.”
    • “The monetization system feels exploitative, pushing players to spend money just to enjoy basic features that should be available for free.”
    • “It's disappointing to see a game that could be enjoyable ruined by aggressive monetization tactics that make progress feel nearly impossible without spending real money.”
  • story1 mentions

    The game lacks a narrative, offering minimal gameplay depth as players primarily focus on dropping balls to earn money for more valuable items, resulting in a repetitive experience.

    • “Unfortunately, it doesn't have any sort of story and, so far, no other layers of gameplay. For the most part, you just drop balls and then get more money to drop more valuable balls into a bigger board.”
    • “The narrative feels disjointed and lacks depth, making it hard to stay engaged with the characters or their motivations.”
    • “I found the story to be predictable and uninspired, with no real twists or emotional impact to keep me invested.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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