PegIdle
- June 19, 2024
- Simon Eftestøl
- 9h median play time
![PegIdle Game Cover](https://img.gamebrain.co/games/102/pegidle_eagleeye_2024_18_xl.png)
PegIdle is a single-player arcade game offering approximately 9 hours of playtime. The objective is to clear boards of pegs with balls, with each cleared board presenting new pegs and upgrade opportunities. Collect gold from golden pegs and utilize it for new balls and upgrades, while prestige points acquired from prestige pegs can be spent on permanent upgrades. With this engaging gameplay, PegIdle boasts over 20 balls, 7 different pegs, 150+ prestige upgrades, 10 levels, and 37 challenges, providing a rich and satisfying experience for idle game enthusiasts.
Reviews
- The graphics are nice and the game has a lot of polish, making it visually appealing.
- The game offers a good pace of upgrades initially, and it can be a fun and relaxing experience for players who enjoy idle games.
- It's a delightful twist on idle games, combining elements of Peggle with an incremental gameplay loop that can be satisfying to watch.
- The mechanics quickly become repetitive, and players often hit a significant wall on upgrades within the first few hours of gameplay.
- Progression can feel very slow, especially in the mid to late game, leading to long periods of waiting without much engagement.
- There are significant issues with save data loss and a lack of offline progression, which can be frustrating for players.
- gameplay48 mentions
- 13 % positive mentions
- 79 % neutral mentions
- 8 % negative mentions
Gameplay in this title is characterized by a repetitive and shallow experience, with players quickly hitting a wall in progression and upgrades within just a few hours. The mechanics lack variety, leading to boredom as the core loop remains unchanged, and the idle elements fail to provide sufficient rewards. While the initial concept may be appealing, the overall execution leaves much to be desired, resulting in a gameplay experience that feels stagnant and unengaging over time.
“Nice mix of active/AFK gameplay.”
“The idea is novel and pretty to look at, but the core gameplay loop is easily discovered very early on.”
“But the mechanics quickly get repetitive and players hit a huge wall on upgrades within the first couple of hours of playing.”
“There is a significant lack of unique upgrades and mechanics, and rather is just a compounding series of the same kind of upgrades that make progression very boring.”
“It's.... fine... for an idle game, but nothing changes, ever, no new mechanics, just the exact same thing over and over.”
- grinding14 mentions
- 0 % positive mentions
- 14 % neutral mentions
- 86 % negative mentions
Players generally find the grinding aspect of the game to be a mixed experience; while it can be satisfying and fun, especially in terms of progression and achieving milestones, it often becomes tedious, particularly towards the end. Many users note that the game leans heavily on idle mechanics, which may not appeal to those seeking more active management and decision-making. Overall, the grinding is seen as a significant commitment, with some suggesting it requires a considerable time investment.
“It's so grindy and not fun if you're an active player.”
“You'll need a second life for grinding.”
“It's not my type of idle because I like a bit more management and choices, but at the rate you unlock prestige points and the limited choices you have, it's something that is a pure idle. There's no real active role in the game outside of farming the bucket for gold early in a run.”
- graphics8 mentions
- 75 % positive mentions
- 25 % neutral mentions
- 0 % negative mentions
The graphics are generally well-received, with users noting a high level of polish and decent visuals that effectively enhance the gameplay experience. Many find the graphics enjoyable, contributing to a fun experience that lasts for hours.
“The graphics are nice, and the game has a lot of polish.”
“Fun for twenty hours with great visuals.”
“The early game isn't bad; I would even go as far as to call it good, and the graphics are decent—they do their job well enough.”
- story4 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The reviews indicate that the game lacks a story, with multiple users noting the absence of any narrative elements.
“No story.”
“No story.”
- monetization2 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
Reviewers find the monetization aspect of the game to be uninspired and lacking engagement, noting that it does not include microtransactions or any interesting features, resulting in a dull experience.
“I would understand this if it had microtransactions or something, but it's not even that; it's just plain boring for no reason.”
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game exhibits some stability issues, particularly with its save backups and system, which can be buggy. While it lacks certain quality-of-life features commonly found in similar games, it remains accessible and engaging for players.
“The game is a bit buggy with its save backups and save system, which affects overall stability.”
“It lacks some typical quality of life features that are usually present in most idle games, impacting the user experience.”