Digseum
- December 9, 2024
- Rat Monthly
- 3h median play time
"Digseum is a single-player simulation game where you dig up ancient relics and build the world's greatest museum. Excavate from 12+ locations, display relics to attract visitors, and upgrade abilities to acquire money. The game features 50+ relics, a skill tree of upgrades, and a chill lofi soundtrack. With relaxing incremental progression, the experience is short but sweet, taking approximately 2.5 hours to play."
Reviews
- Short and sweet gameplay that respects the player's time, completing in about 2-3 hours.
- Charming pixel art and a delightful soundtrack enhance the overall experience.
- Engaging progression system with satisfying upgrades and a fun digging mechanic reminiscent of the Pokémon Diamond/Pearl underground.
- Lacks replayability and depth, with some players feeling it becomes repetitive quickly.
- Quality of life issues, such as the inability to quickly restart excavations or bulk buy upgrades, detract from the experience.
- Some achievements appear to be bugged, causing frustration for completionists.
- gameplay77 mentions
- 44 % positive mentions
- 52 % neutral mentions
- 4 % negative mentions
The gameplay of this title is characterized by its simple yet addictive mechanics, reminiscent of the digging mini-game from Pokémon Diamond/Pearl, providing a satisfying and therapeutic experience. While the game offers a charming aesthetic and a rewarding progression system, many players note that it can become repetitive and slow after a few hours, with a desire for more varied mechanics or extended content. Overall, it is praised for being a short, enjoyable idle game that respects players' time without overstaying its welcome.
“It's a perfectly balanced incremental game with a super unique mechanic; you 100% should get it!”
“The gameplay loop is addictive and feels highly rewarding.”
“This is a really fun and cute little incremental game that combines my love for museums and digging things up in games. The gameplay loop feels rewarding and not insanely grindy.”
“There are not that many mechanics and none of them expand at all beyond surface level.”
“I kept expecting to discover another wrinkle in the mechanics in the end game, but the entire second half of the game's playtime is just a grind of left clicking that gets you no payoff.”
“You can unlock all achievements in about 2 or 3 hours before the gameplay starts to feel tedious.”
- music31 mentions
- 74 % positive mentions
- 16 % neutral mentions
- 10 % negative mentions
The music in the game has received widespread acclaim, with many users praising its charm, relaxing quality, and ability to enhance the overall gameplay experience. The soundtrack is described as both catchy and chill, often compared to styles reminiscent of Animal Crossing and lo-fi genres. While some noted that the music can become repetitive, the overall aesthetic and sound design contribute significantly to the game's appeal.
“The music is really relaxing and so nice to get lost in, and helps you get into the rhythm of the game really well!”
“Great idle game with a calming soundtrack.”
“The soundtrack is beautiful.”
“Music gets pretty repetitive but the overall gameplay is pretty fun.”
“The music and sleek UI design is worth experiencing alone for this price.”
“Cute short little accumulator clicker with an absolute slamming soundtrack; this game is a whole vibe, very chill.”
- graphics25 mentions
- 44 % positive mentions
- 44 % neutral mentions
- 12 % negative mentions
The graphics of the game are characterized by a simplistic yet charming pixel art style that evokes nostalgia for retro games. Reviewers appreciate the clean and cute aesthetic, noting that it complements the gameplay and enhances the overall experience. While some find the graphics minimalistic, they are generally regarded as visually appealing and well-executed, contributing positively to the game's atmosphere.
“The music and sounds are amazing, the simple yet very beautiful graphic design is worth the price if you're looking for something small to play.”
“The graphics are simple, yet look nice; the upgrades feel meaningful and resetting doesn't take forever to get you back to your starting point.”
“The graphics, animations, effects, and sounds are very nice and polished.”
“The graphics are simple, the mechanics are simple, the code is likely super simple and thus not worth the price in my honest opinion.”
“The simplicity is also highly appealing and I wish more developers would take note and also put effort into making the game actually entertaining like this one is rather than putting all the work into shiny graphics to hide an otherwise bland experience.”
“Even the graphics are pretty simple, but something about it made me think of the games I played in elementary school in the mid-90s, on the big computers that didn't have a GUI and the teachers had to set up for it, like Number Munchers.”
- grinding22 mentions
- 9 % positive mentions
- 0 % neutral mentions
- 91 % negative mentions
Overall, players find the grinding in this game to be minimal and manageable, with most describing it as a fun and rewarding experience rather than a tedious chore. While some moments of repetition occur, particularly during the early prestige farming, the game's short length and fast progression keep it engaging. Many reviewers appreciate that the game avoids excessive grinding, making it suitable for those who enjoy incremental games without the frustration of prolonged grinding.
“If you love incremental games but not grinding for too long, then this game is perfect!”
“This is a really fun and cute little incremental game that combines my love for museums and digging things up in games. It kind of reminds me of filling the museum in Stardew Valley, which I love, and also the mining mini-game in Pokémon Diamond/Pearl/Platinum. I highly recommend this game; the soundtrack is very chill and the gameplay loop feels rewarding and not insanely grindy. Although I would love for there to be more content, I am glad it's a complete game with an ending. I look forward to more games from Rat Monthly (the name of the developer). Keep up the great work and pick this up if you love incremental games and want to support a small dev; it's very cheap.”
“This was a fun and short game, though it got a bit repetitive and boring in the latter half when you are farming prestige points.”
“If the game was much longer, then it would have made grinding pretty annoying if it went on for much longer.”
“Not too much more to say than that - this is the kind of incremental that would get really tedious and boring if it kept going too much longer, but instead it just ends when it's worn out its welcome, with no need to pad itself out massively or anything.”
- story18 mentions
- 78 % positive mentions
- 6 % neutral mentions
- 17 % negative mentions
The game's story is generally described as simple yet enjoyable, serving as a charming backdrop to the incremental gameplay. While it may not be the main focus, players appreciate the engaging narrative elements and character interactions that enhance the overall experience. Many reviewers express a desire for a longer story or additional plot twists, indicating that the existing narrative adds significant value to the game.
“A small story with a very interesting ending.”
“Overall, fantastic game and story, I want more of this!”
“I really really enjoyed it - the little story was fun and the game kept on adding more and more fun little nuances to the mix.”
“It's an alright game; it doesn't do anything unique. You dig, earn, and upgrade, but there's only a tiny bit of story going on. You're really just building up faster and faster until you reach the end.”
“I wish it was longer; maybe a new mechanic with a plot twist after you reach the end.”
“Got some kind of story too, which I wasn't expecting.”
- replayability6 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
Overall, the game's replayability is limited, with some players noting a lack of substantial content to revisit. However, others find enjoyment in the experience and see potential for future expansions that could enhance replay value. It's best suited for casual players rather than hardcore veterans seeking extensive replayability.
“Replayability is definitely here too.”
“If the dev chooses, there's a lot that can be added and expanded to extend the replayability.”
“Not a lot of replayability, but I enjoyed what there is, looking forward to more from this developer.”
“It's a fun sub 2-hour game; go for it if you have spare money. If you don't, there's not much replayability, and you'd be better off playing free games.”
“No replayability, as far as I know.”
“But I have to add that while I'm happy with my experience with the game, if you're a hardcore veteran (if such a thing exists for the incremental/clicker/idler genre) of these games and are expecting limitless replayability, this probably won't appeal to you.”
- emotional6 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The emotional aspect of the game is characterized by its wholesome and uplifting tone, with players expressing joy and warmth from the engaging progression and charming interactions. The ending, in particular, resonates deeply, evoking strong feelings and even tears, highlighting the game's ability to create a heartfelt experience.
“The progression curve feels amazing, and the little pixel person chatting to you along the way is wholesome.”
“By far, I love everything about this; the end credits were so wholesome, I just love it.”
“Short and sweet; in my tired state, the ending made me cry.”
- humor6 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is consistently praised, with players finding it fun and entertaining throughout the short playtime. Many reviews highlight the amusing end credits and the overall lightheartedness, contributing to a sweet and enjoyable gaming experience. The game's comedic elements, combined with engaging gameplay and music, leave a lasting impression on players.
“Such a fun little game that took only 2 hours and 30 minutes to 100%, and the end credits were funny.”
“Music is dope, gameplay is fun, and the little stick guy made me laugh.”
“Short but nice, funny, and sweet game experience I recommend!”
- monetization3 mentions
- 33 % positive mentions
- 0 % neutral mentions
- 67 % negative mentions
The game features a commendable monetization model with no in-app purchases, allowing for a satisfying progression experience that feels rewarding and engaging. Players appreciate the focus on fun and skill development rather than exploiting wallets, drawing favorable comparisons to mobile games that often rely on microtransactions.
“Good progression, decent value for time ratio, no in-app purchases, progression feels like you are getting better, stronger, and faster consistently.”
“If you've played the mobile game Disco Zoo, this is that game if it was designed to be fun rather than to milk your wallet with microtransactions.”
“It reminds me a bit of Disco Zoo on mobile, but without all the nonsense in-app purchases that come with mobile games.”
- stability1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The game demonstrates strong stability, particularly noted for running smoothly on the Steam Deck with default settings.
“The game runs great on Steam Deck with default settings.”
“I haven't experienced any crashes or major bugs, which is impressive.”
“The performance is smooth, and I can play for hours without any issues.”
- atmosphere1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The atmosphere in limited incremental games varies significantly, with titles like "Journey to Incrementalia" standing out for their polished, story-driven experiences that create a unique and engaging ambiance. Players appreciate when a game successfully combines narrative elements with atmospheric design, enhancing the overall experience.
“Some games in this genre (limited incremental games) are justified, like Journey to Incrementalia, which is story-driven and has a very polished, unique atmosphere and experience. In my humble opinion, it's a gem.”