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Digseum Game Cover

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Digseum is a single player casual simulation game. It was developed by Rat Monthly and was released on December 9, 2024. It received overwhelmingly positive reviews from players.

Digseum is a relaxing incremental game where you excavate ancient relics from over a dozen locations and build the greatest museum ever. Manage resources, upgrade skills, and display more than 50 unique artifacts to attract visitors and earn money. With a chill lofi soundtrack, this short journey offers a satisfying blend of strategy and exploration.

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98%
Audience ScoreBased on 5,896 reviews
gameplay217 positive mentions
grinding136 negative mentions

  • Engaging and satisfying gameplay loop that keeps players hooked.
  • Charming pixel art style and relaxing music enhance the overall experience.
  • Short playtime of around 2-3 hours makes it a perfect quick distraction.
  • Game is very short, leading to a lack of replayability once completed.
  • Progression can feel unbalanced, with rapid power spikes making early gameplay tedious.
  • Limited depth in mechanics, leading to repetitive gameplay towards the end.
  • gameplay
    502 mentions Positive Neutral Negative

    The gameplay of "Digseum" is characterized by a simple yet addictive loop involving digging for artifacts, upgrading abilities, and managing resources, reminiscent of the mining mechanics from Pokémon Diamond and Pearl. While the game offers a satisfying sense of progression and charming aesthetics, many players noted that it can become repetitive and lacks depth as it progresses, with a typical playtime of around 2-3 hours. Overall, it is praised for its engaging mechanics and relaxing atmosphere, making it a worthwhile experience for fans of incremental games.

    • “The gameplay loop is solid and scratches the incremental itch perfectly.”
    • “The gameplay is simple but works well, and playing through the game was great.”
    • “The gameplay loop is simple, doesn't change much over the course of the game, and doesn't add many new mechanics over its length, but what is there will keep you well occupied.”
    • “Way too many animations and useless popups asking for confirmation; gameplay is very boring and not satisfying in any way.”
    • “The gameplay loop is simple: click, dig, discover, repeat.”
    • “The gameplay basically never develops past the first 10 minutes.”
  • music
    240 mentions Positive Neutral Negative

    The music in the game is widely praised for its chill, relaxing quality, often described as lo-fi or jazzy, which perfectly complements the gameplay and enhances the overall atmosphere. Many players find the soundtrack enjoyable and memorable, contributing significantly to their gaming experience, while some note that it remains unobtrusive and non-repetitive throughout the short playtime. Overall, the music is considered one of the standout features, adding charm and a cozy vibe to the game.

    • “The music further enhances this atmosphere with a chill, lo-fi-inspired soundtrack that perfectly complements the meditative rhythm of the gameplay.”
    • “I adore the colorful, pixelated graphical styling and the music is super chill—the lofi-like tunes are very appropriate for the relaxed nature of the game.”
    • “The soundtrack is very soothing and a delight to zone out to while digging away.”
    • “It does not elevate the game in my opinion, as it is just kind of this vibe soundtrack that does not make it feel uniquely like Digseum; the soundtrack could be put in a million other idle or puzzle games and it would work.”
    • “Music gets pretty repetitive but the overall gameplay is pretty fun.”
    • “The best analogy I can think of is that this game feels like a song where the beat built up too quickly, and thus when the 'beat dropped' by finishing the game, it didn't feel as deserved, if that makes sense.”
  • story
    159 mentions Positive Neutral Negative

    The game's story is generally described as short, simple, and charming, providing a lighthearted backdrop to the gameplay. Players appreciate the quirky characters and humorous dialogue, which enhance the overall experience without overwhelming the core mechanics. While some reviews note the story's brevity, many find it engaging and well-integrated, making the game a delightful and relaxing experience.

    • “The story is simple but has personality and a nice sense of purpose to what you're doing.”
    • “The storyline was simple and compelling and the way it all loops back together to make the end of the game is amazing.”
    • “Digseum is an amazing game with an amazing story.”
    • “The 'story' consists of a blue man telling you random things about each level for a few sentences and then scampering off.”
    • “The game doesn't really have a story - a concrete one anyway - but it doesn't need to.”
    • “No *real* story, basically just digging, with some flavor text along the way.”
  • grinding
    156 mentions Positive Neutral Negative

    Overall, reviews indicate that the grinding aspect of the game is a mixed experience. While some players found it tedious and repetitive, especially in the early stages, many appreciated the balanced progression and engaging gameplay that prevented it from becoming overly grindy. The game is generally praised for its short length, satisfying mechanics, and the ability to avoid long grinding sessions, making it enjoyable for those who prefer a more casual gaming experience.

    • “Tl;dr: an engaging incremental game where the pacing strikes a fine balance between being a bit more involved and not too grindy.”
    • “The grind isn't as tedious as I thought it would be, and I liked the little blue friend that followed you everywhere.”
    • “It's not tedious; the progression is really good, so you won't be waiting hours for something to happen.”
    • “It was boring, tedious, and repetitive.”
    • “The mini-game gets tedious really quickly; there's no decision-making or agency, and there's nothing to discover other than just different flavors of the same thing.”
    • “The game starts off pretty fun but quickly becomes tedious and repetitive.”
  • graphics
    140 mentions Positive Neutral Negative

    The graphics of the game are widely praised for their charming pixel art style, vibrant colors, and clean animations, contributing to a relaxing and immersive experience. Many players appreciate the cute aesthetic and minimalist design, which enhance the overall gameplay without overwhelming the player. While some critiques mention the simplicity of the visuals, the general consensus is that the graphics effectively complement the game's mechanics and atmosphere, making it a delightful addition to the incremental clicker genre.

    • “I adore the colorful, pixelated graphical styling and the music is super chill—the lofi-like tunes are very appropriate for the relaxed nature of the game.”
    • “The art style is minimalist but rich with detail; the soft colors, expressive animations, and clean interface all contribute to a sense of calm and immersion.”
    • “The graphics and style are nice and polished, the music is relaxing, and the pace of gameplay is very brisk and refreshing, albeit equally short.”
    • “The single minigame is boring and the visuals lazy.”
    • “There really feels like an element is missing here; the concept is neat, the visuals are charming, but it lacks a substantive element as an actual achievement; there's no challenge, at all, as you can just keep returning back to the dig site and try again.”
    • “Graphics are bare-bones and the gameplay is simple, using only the mouse.”
  • humor
    60 mentions Positive Neutral Negative

    The humor in the game is widely praised, with players enjoying its quirky writing, funny narration, and charming visuals. Many reviews highlight the game's lighthearted and amusing elements, such as humorous character interactions and absurd artifacts, contributing to a relaxing and enjoyable experience. Overall, the game's comedic touches and engaging gameplay make it a delightful choice for those seeking a fun and entertaining time.

    • “Great game, nice relaxing experience with a funny little plot. Love the helper guy.”
    • “The relics are hilariously random: from ancient coins to what I'm pretty sure was a sentient potato, the variety of artifacts will keep you chuckling.”
    • “Great design, banging music, funny writing, and an ending that had me rolling.”
  • replayability
    44 mentions Positive Neutral Negative

    Overall, the game has limited replayability, with many players noting that it can be completed in a few hours and lacks additional content or challenges after finishing. While some enjoyed the experience and found it satisfying, the consensus is that once players achieve 100%, there is little incentive to replay. A few reviewers mentioned potential for added replay value through mechanics like prestige, but as it stands, the game is primarily a short, enjoyable experience rather than one designed for extensive replay.

    • “It's very replayable, and you're able to 100% the game in about 3 hours.”
    • “The replay value comes more from the experience itself than from new challenges or systems.”
    • “But nevertheless, it's a great game, good replayability, overall it's fun!”
    • “Not much replay value either; all achievements will probably be gotten by the time you finish the game.”
    • “Overall, it's cute and charming, but lacks replayability, mechanics, or any real decision making.”
    • “There is nothing more to unlock or purchase after you finish the game, so the replayability is zero.”
  • emotional
    42 mentions Positive Neutral Negative

    The emotional aspect of the game is characterized by its wholesome and heartwarming experience, often evoking strong feelings of attachment and nostalgia among players. Many reviews highlight the touching narrative, beautiful music, and charming visuals that contribute to a sense of joy and emotional connection, particularly towards the end, where players frequently report feeling moved to tears. Overall, the game is praised for its ability to create a relaxing yet impactful emotional journey, making it a memorable experience.

    • “The game progression was amazing, and the end credits were very heartfelt.”
    • “Beautiful story; it made me cry.”
    • “I got deeply emotional when I beat the game.”
  • monetization
    10 mentions Positive Neutral Negative

    The monetization aspect of the game is praised for its absence of ads and microtransactions, offering a streamlined and enjoyable experience reminiscent of older mobile games. Players appreciate the fair progression system and the lack of pay-to-play elements, making it feel more rewarding and less like a cash grab. Overall, the game is seen as a refreshing alternative to typical free-to-play models that often prioritize monetization over gameplay.

    • “Good progression, decent value for time ratio, no in-app purchases, progression feels like you are getting better/stronger/faster consistently.”
    • “Disco Zoo but it actually ends and isn't full of microtransactions.”
    • “Also a cash grab.”
    • “If you've played the mobile game Disco Zoo, this is that game if it was designed to be fun rather than to milk your wallet with microtransactions.”
    • “It reminds me a bit of Disco Zoo on mobile, but without all the bullshit in-app purchases that come with mobile games.”
  • atmosphere
    10 mentions Positive Neutral Negative

    The atmosphere in the game is characterized by diverse environments at various dig sites, complemented by a chill, lo-fi-inspired soundtrack that enhances the meditative gameplay experience. Players appreciate the charming visuals and audio, which evoke nostalgia while creating a relaxing ambiance that allows for enjoyable, low-stakes digging. Overall, the game's focus on atmosphere and rhythm contributes significantly to its appeal, making it a delightful experience for those who enjoy casual gameplay.

    • “Players travel to various dig sites, each offering its own environment, relics, and atmosphere.”
    • “The music further enhances this atmosphere with a chill, lo-fi-inspired soundtrack that perfectly complements the meditative rhythm of the gameplay.”
    • “Very nice atmosphere, visually & audibly very pleasing.”
    • “The atmosphere and graphics reminded me of a spectrum game and that hit the nostalgia spot.”
    • “Great game if you like clicking the mouse button, which I do... always appreciate games I can play while doing something else, but then the music and atmosphere would have me turning everything else off to focus on digging.”
    • “In the end, Digseum is a delightful, low-stakes experience that succeeds through its focus on atmosphere, rhythm, and charm.”
  • optimization
    6 mentions Positive Neutral Negative

    The game's optimization aspect offers a balance between strategic gameplay and grinding, allowing players to choose their approach. However, performance issues are noted, and while optimization can enhance the experience, it may lead to a quick completion time that some find trivial. Overall, the satisfaction of advancing and discovering new mechanics remains intact despite these concerns.

    • “It rewards you for smart optimization, but you are also free to just grind out levels and stats to reach the goals you want.”
    • “Advancing in the game and uncovering new mechanics is extremely satisfying, with just enough grind and optimization to be fun without even getting close to making things a slog.”
    • “I would say, however, the game doesn't seem to be well optimized performance-wise.”
    • “Don't get caught up in optimization in the beginning; you can potentially waste a lot of time.”
    • “Also very short; in fact, I wouldn't be surprised if it can be completed within an hour with some optimization (...or an autoclicker), but it really doesn't detract from the gameplay.”
  • stability
    3 mentions Positive Neutral Negative

    The game is praised for its exceptional stability, with users reporting no bugs, flaws, or crashes, and highlighting its polished performance, even on the Steam Deck with default settings.

    • “A very wonderful short but good game, no bugs, no flaws, no glitches, no crashes.”
    • “Very well polished and bug free.”
    • “The game runs great on Steam Deck with default settings.”
  • character development
    1 mentions Positive Neutral Negative

    Character development is highlighted through the charming design of the characters, particularly the small visitors to the museum, which adds a delightful touch to the overall experience.

    • “I love the little guys coming to visit the museum; peak character design.”
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3h Median play time
64h Average play time
2-5h Spent by most gamers
*Based on 82 analyzed playthroughs
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Frequently Asked Questions

Digseum is a casual simulation game.

Digseum is available on PC and Windows.

On average players spend around 64 hours playing Digseum.

Digseum was released on December 9, 2024.

Digseum was developed by Rat Monthly.

Digseum has received overwhelmingly positive reviews from players. Most players liked this game for its gameplay but disliked it for its grinding.

Digseum is a single player game.

Similar games include Tower Wizard, Nodebuster, Magic Archery, Shelldiver, Keep on Mining! and others.