Skip to main content
Digseum Game Cover

About

"Digseum is a single-player simulation game where you dig up ancient relics and build the world's greatest museum. Excavate from 12+ locations, display relics to attract visitors, and upgrade abilities to acquire money. The game features 50+ relics, a skill tree of upgrades, and a chill lofi soundtrack. With relaxing incremental progression, the experience is short but sweet, taking approximately 2.5 hours to play."

Digseum screenshot
Digseum screenshot
Digseum screenshot
Digseum screenshot
Digseum screenshot

98%
Audience ScoreBased on 3,804 reviews
gameplay140 positive mentions
grinding88 negative mentions

  • Charming and engaging gameplay that keeps players hooked for the duration.
  • Satisfying progression with meaningful upgrades that enhance the experience.
  • Great value for the price, providing a fun and complete experience in a short time.
  • The game is quite short, typically completed in under 2-3 hours, leaving players wanting more.
  • Some quality-of-life improvements are needed, such as options to skip animations and bulk buy upgrades.
  • The gameplay can become repetitive, especially in the later stages when the mechanics don't evolve significantly.
  • gameplay
    316 mentions Positive Neutral Negative

    The gameplay of this incremental game is characterized by a simple yet satisfying digging mechanic reminiscent of the underground excavation from Pokémon Diamond and Pearl, providing a nostalgic and engaging experience. While the game lasts around 1.5 to 3 hours, it effectively avoids tedium by maintaining a brisk pace and rewarding progression, though some players noted a lack of depth and variety in mechanics. Overall, it offers a charming, relaxing gameplay loop that respects players' time and is well-suited for casual play.

    • “With a number of treasures to collect, and a prestige feature to spice up your museum management and digging gameplay, this game should keep you entertained for at least a few hours.”
    • “The game feels satisfyingly tactile, the upgrades feel substantial, and the short runtime stops the mechanics from overstaying their welcome.”
    • “The gameplay loop is addictive and feels highly rewarding.”
    • “There is one mechanic and you will be doing the exact same thing for the entire 2-hour span.”
    • “My one gripe is that the gameplay loop is rather mindless, since you can repeat every dig site as much as you want without penalty, and none of the upgrades have any downsides.”
    • “I think the game has a great base idea, the idea is amazing, the graphics are nice, there's no issues that I saw, it's just that the gameplay loop itself turns into something that just isn't interesting after a bit.”
  • music
    140 mentions Positive Neutral Negative

    The music in the game is widely praised for its calming and nostalgic qualities, enhancing the overall relaxing gameplay experience. Many players appreciate the charming soundtrack and sound effects, which complement the cute pixel art and engaging mechanics. While some note that the music can become repetitive, it remains a highlight that contributes significantly to the game's enjoyable atmosphere.

    • “The music is calming and the progression is incredibly satisfying.”
    • “The soundtrack is relaxing and the gameplay is quite nice.”
    • “The music is really relaxing and so nice to get lost in, and helps you get into the rhythm of the game really well!!”
    • “The best analogy I can think of is that this game feels like a song where the beat built up too quickly, and thus when the 'beat dropped' by finishing the game, it didn't feel as deserved, if that makes sense.”
    • “Music gets pretty repetitive but the overall gameplay is pretty fun.”
    • “I enjoyed the graphics and game mechanics and, as someone who usually turns the music off in preference for my own music, kept the in-game music on as I found it calming and nice to listen to.”
  • grinding
    94 mentions Positive Neutral Negative

    Overall, players find the grinding in this incremental game to be manageable and often enjoyable, with many noting that while the early stages can feel tedious, the introduction of upgrades and perks significantly enhances the experience. The game maintains a satisfying pace, preventing the grinding from becoming overly repetitive or boring, and most players appreciate its short length and rewarding progression system. While some moments may require a bit of grinding, particularly towards the end, the gameplay loop remains engaging and does not overstay its welcome.

    • “If you love incremental games but not grinding for too long, then this game is perfect!”
    • “This is a really fun and cute little incremental game that combines my love for museums and digging things up in games. It kind of reminds me of filling the museum in Stardew Valley, which I love, and also the mining mini-game in Pokémon Diamond/Pearl/Platinum. I highly recommend this game; the soundtrack is very chill and the gameplay loop feels rewarding and not insanely grindy. Although I would love for there to be more content, I am glad it's a complete game with an ending. I look forward to more games from Rat Monthly (the name of the developer). Keep up the great work and pick this up if you love incremental games and want to support a small dev; it's very cheap.”
    • “A fun short game, however a certain stage of the game can be pretty tedious and an autoclicker/macro is recommended to avoid repetitive strain injury.”
    • “This was a fun and short game, though it got a bit repetitive and boring in the latter half when you are farming prestige points.”
    • “I do agree with another review I saw which said that having to start a new excavation from the main screen each time can get tedious.”
  • story
    86 mentions Positive Neutral Negative

    The game's story is generally described as simple yet engaging, featuring amusing interactions and a cute narrative that enhances the overall experience. While some players note that the story is short, they appreciate its charm and the way it complements the gameplay, making it a delightful diversion. Overall, the combination of lighthearted storytelling and enjoyable mechanics contributes to a satisfying gaming experience.

    • “Its only like 2 hours but the story is actually really interesting.”
    • “It's got a great story following new and interesting locations, which you feel connected to your little buddy who you adventure along with by the end.”
    • “Overall, fantastic game and story, I want more of this!”
    • “Not much story, just dig dig dig.”
    • “It's an alright game, doesn't do anything unique, dig, earn, upgrade, there's a tiny bit of story going on but you're really just building up faster and faster until you reach the end.”
    • “I wish it was longer, maybe a new mechanic with a plot twist after you reach the end.”
  • graphics
    82 mentions Positive Neutral Negative

    The game's graphics are characterized by a simple yet charming art style that many players find cute and appealing. While the visuals are minimalist, they effectively complement the gameplay and story, creating a relaxing and enjoyable experience. Overall, the graphics are praised for their nostalgic quality and polished execution, making them a fitting choice for the game's lighthearted nature.

    • “The art style is super cute, and the gameplay is so relaxing.”
    • “Both the visuals and music are perfect for a game like this, simple but still stylized.”
    • “The graphics, animations, effects, and sounds are very nice and polished.”
    • “Graphics are bare-bones and the gameplay is simple, using only the mouse.”
    • “The graphics are simple, the mechanics are simple, the code is likely super simple and thus not worth the price in my honest opinion.”
    • “The simplicity is also highly appealing and I wish more developers would take note and also put effort into making the game actually entertaining like this one is rather than putting all the work into shiny graphics to hide an otherwise bland experience.”
  • humor
    32 mentions Positive Neutral Negative

    The humor in the game is widely praised, with players enjoying its funny writing, charming characters, and amusing endings that elicit genuine laughter. Many reviews highlight the game's lighthearted nature and entertaining dialogues, making it a delightful experience despite its short playtime. Overall, the humor adds a significant layer of enjoyment, contributing to the game's appeal as a fun and relaxing time-killer.

    • “Great design, banging music, funny writing, and an ending that had me rolling.”
    • “This was such a good little game; it didn't take much thinking, it had lots of funny little bits, and it ended at a good spot.”
    • “A very charming, neat, fun, cool, happy, relaxing, vibey, chill, funny, charming game.”
  • emotional
    22 mentions Positive Neutral Negative

    Players consistently describe the game as a deeply emotional experience, highlighting its wholesome mechanics and connection to personal heritage. Many reviewers noted that the game's progression and charming interactions led to tears, particularly during the touching ending and credits. Overall, the emotional resonance of the game is a significant aspect that enhances its appeal.

    • “This game was fun, unique, and in the end, I cried when the character woke up.”
    • “I got deeply emotional when I beat the game.”
    • “Short and sweet, in my tired state, the ending made me cry.”
  • replayability
    18 mentions Positive Neutral Negative

    Overall, the game has limited replayability, with many players noting that once completed, they are unlikely to return to it. While some enjoyed the experience and see potential for future expansions, the consensus is that it lacks the depth to warrant multiple playthroughs, especially for seasoned fans of the genre.

    • “Replayability is definitely here too.”
    • “Not a lot of replayability, but I enjoyed what there is, looking forward to more from this developer.”
    • “If the dev chooses, there's a lot that can be added and expanded to extend the replayability.”
    • “Regardless if you want a clicker game you can complete in a few hours, it was enjoyable while it lasted, though there is no replay value.”
    • “On a replayability level, I don't think you'll ever launch it again after finishing it, so keep that in mind.”
    • “It's a fun sub-2 hour game; go for it if you have spare money. If you don't, there's not much replayability, and you'd be better off playing free games.”
  • monetization
    12 mentions Positive Neutral Negative

    The monetization aspect of the game is generally viewed positively, as it features no in-app purchases and offers a good progression system that rewards players without resorting to cash grabs. Players appreciate the focus on fun and gameplay rather than exploiting wallets, contrasting it favorably with typical mobile games that rely heavily on microtransactions.

    • “Good progression, decent value for time ratio, no in-app purchases, progression feels like you are getting better/stronger/faster consistently.”
    • “Also a cash grab.”
    • “If you've played the mobile game Disco Zoo, this is that game if it was designed to be fun rather than to milk your wallet with microtransactions.”
    • “It reminds me a bit of Disco Zoo on mobile, but without all the nonsense in-app purchases that come with mobile games.”
  • optimization
    4 mentions Positive Neutral Negative

    The game's optimization allows for a quick completion time, potentially under an hour, especially with the use of tools like autoclickers. However, this brevity does not detract from the overall gameplay experience, as players find the progression and discovery of new mechanics satisfying and engaging without feeling overly tedious.

    • “Advancing in the game and uncovering new mechanics is extremely satisfying, with just enough grind and optimization to be fun without even getting close to making things a slog.”
    • “The game is very short; I wouldn't be surprised if it can be completed within an hour with some optimization (or an autoclicker).”
    • “The game is very short; I wouldn't be surprised if it can be completed within an hour with some optimization (or an autoclicker).”
  • character development
    2 mentions Positive Neutral Negative

    The character development is praised for its charming design, particularly highlighting the engaging and unique traits of the characters that visit the museum.

    • “I love the little guys coming to visit the museum; peak character design.”
  • stability
    2 mentions Positive Neutral Negative

    The game demonstrates strong stability, particularly on the Steam Deck, where it runs smoothly with default settings.

    • “The game runs great on Steam Deck with default settings.”
    • “The game runs great on Steam Deck with default settings.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The atmosphere in "Journey to Incrementalia" is highly praised for its polished and unique storytelling, creating an engaging experience that stands out in the limited incremental games genre. Reviewers consider it a gem due to its effective blend of narrative and ambiance.

    • “Some games in this genre (limited incremental games) are justified, like Journey to Incrementalia, which is story-driven and has a very polished, unique atmosphere and experience. In my humble opinion, it's a gem.”

Buy Digseum

3h Median play time
3h Average play time
2-5h Spent by most gamers
*Based on 54 analyzed playthroughs

Videos

Games Like Digseum

Nodebuster Image
Magic Archery Image
(the) Gnorp Apologue Image
Click Mage Image
To The Core Image
SPACEPLAN Image
Outpath Image
Dome Keeper Image
TAP! DIG! MY MUSEUM! ImageTAP! DIG! MY MUSEUM! ImageTAP! DIG! MY MUSEUM! Image
Forager Image