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"Increlution is a single-player fantasy role-playing game with a focus on time management and survival. As generations pass, players must plan and strategize their actions using a queue system to increase their chances of survival against the ever-increasing pressure of time. With roguelite elements, death is not the end, but a new beginning with improved instincts from previous lives."

Increlution screenshot
Increlution screenshot
Increlution screenshot

88%
Audience ScoreBased on 1,800 reviews
gameplay96 positive mentions
grinding70 negative mentions

  • Increlution offers a unique blend of incremental and idle gameplay, allowing players to automate tasks after completing them multiple times, which creates a satisfying sense of progression.
  • The game features a compelling story that unfolds as players progress, keeping them engaged and motivated to continue playing.
  • With a low price point and a significant amount of content, Increlution provides great value for fans of the genre, making it a worthwhile investment.
  • The game requires frequent manual input, which can detract from the idle experience, as players must return to the game every 20-30 minutes to continue making progress.
  • Progression can feel slow and repetitive, with many tasks needing to be completed multiple times before they can be automated, leading to a grindy experience.
  • Some players feel that the lack of meaningful choices and the linear nature of the gameplay can make the experience feel monotonous over time.
  • gameplay
    306 mentions Positive Neutral Negative

    Increlution features a blend of addictive gameplay that combines idle mechanics with active decision-making, allowing players to automate tasks while still engaging in strategic planning. While the game offers a satisfying sense of progression and introduces new mechanics over time, some players find the gameplay repetitive and the automation system slow to unlock, leading to mixed feelings about its overall depth and replayability. Despite its simplistic visuals and core mechanics, the game appeals to fans of incremental games, particularly those who enjoy a time-loop style of play.

    • “Increlution is an incredibly addictive game with very simplistic visuals and an appealing speed-run-like gameplay mixed with calm automation to make you stronger over time.”
    • “It is very well paced, adds new surprising twists just as you get comfortable with the current mechanics but before you have a chance to be bored, gives you enough side objectives to strive for, and allows you to form actual strategies and plans that change as you progress through the game.”
    • “The mechanics are relatively straightforward, but I find a good balance of idle and active; you can generally automate most of a run (typically 20-35 minutes) and just play the last bit that's still new and interesting.”
    • “The gameplay is like if the developer experienced the disappointing feeling of waking up to check your progress only to realize that you forgot to set things up to run overnight.”
    • “Very bare-bones gameplay even for an idle game and even the choices you get in this game feel like they don't matter.”
    • “The core gameplay loop is so flawed I can’t imagine it ever being developed into something good.”
  • story
    224 mentions Positive Neutral Negative

    The game's story is a significant draw for players, providing a text-driven narrative that unfolds as they progress through the incremental mechanics. While the plot is described as simple and linear, it effectively engages players with humorous elements and opportunities for strategic choices, keeping them invested in the gameplay. Overall, the story enhances the experience, making it more than just a typical idle game, and players are eager to see how it evolves with future updates.

    • “The main fact that has contributed to me spending so much time on this game is that it is all text-based and very story-driven.”
    • “The story is compelling; there is decent space for optimizing your gameplay, and there are new intriguing mechanics introduced as you progress so it doesn't get boring.”
    • “This game has a great steadily expanding story, pretty steady progression, and a good gameplay loop.”
    • “The story is extremely linear; however, approaching each wall has some variance in what you prioritize and when.”
    • “The plot feels very shallow and played out at the moment, at least until close to early access content.”
    • “With a minimalist interface, no music, a barebones (and ultimately meaningless) story, this game would have to stand on its gameplay, and doesn’t.”
  • grinding
    74 mentions Positive Neutral Negative

    The grinding aspect of the game is widely regarded as its weakest point, often described as tedious and repetitive, especially in the mid to late game. While some players appreciate the sense of progression and the ability to automate tasks, many find the grind excessive and lacking in meaningful choices, leading to a frustrating experience. Overall, the game appeals to those who enjoy grinding, but it may deter players seeking a more dynamic and engaging gameplay experience.

    • “You'll need a second life for grinding.”
    • “There's no grinding; it's hurry up and wait with 10 minutes of a couple button presses until you're dead or there's nothing else to do but wait to explore the next area.”
    • “After the first 5 chapters, the game becomes far too tedious to be fun anymore.”
    • “There aren't any interesting decisions to make; you are at best grinding out the ability to automate a task so you can stop playing the game, and even for an idle game, that seems to be the opposite of what's enjoyable.”
    • “Became tedious pretty fast; there isn't any strategy to it outside of just grinding out the same path, inching further down it each time.”
  • graphics
    40 mentions Positive Neutral Negative

    The graphics of Increlution are characterized by their simplicity and minimalism, featuring clean visuals that primarily consist of progress bars and basic icons. While some players appreciate the straightforward aesthetic and find it conducive to gameplay, others may find the lack of elaborate graphics and art a drawback for immersion. Overall, the game is designed to be accessible and easy to play, even with its simplistic visual style.

    • “The graphical style is crisp and straightforward.”
    • “I'm usually turned off by simple graphics, but this game has a clean and rather intuitive UI.”
    • “The graphics are very clean and the story is captivating (I did not think I would care about the story, but it's proving to be very interesting).”
    • “This thing could probably run on a Nintendo Switch pretty easily as it has no fancy graphics beyond progress bars, a handful of icons, and a scrolling log of story item progression.”
    • “There's no flashy graphics or art though at the moment, so if you need that for game immersion, this game won't be for you.”
    • “It has no music at all, and no graphics to speak of.”
  • music
    30 mentions Positive Neutral Negative

    The game's music aspect has received mixed feedback, with many users expressing disappointment over the complete lack of sound or music, which they feel detracts from the overall experience. Some suggest that even minimal or looping music could enhance gameplay, while others are indifferent, stating they would likely mute it anyway. Overall, the absence of a soundtrack is noted as a significant shortcoming, especially in a game that relies heavily on repetitive tasks.

    • “I relaxed for 5 minutes to this music long enough to realize that I was going to be okay.”
    • “Would have liked if it had some music as it is right now, there is no music or sound.”
    • “- a soundtrack (maybe a looping chill music?)”
    • “My only half-complaint is that the game has no music.”
    • “With a minimalist interface, no music, a barebones (and ultimately meaningless) story, this game would have to stand on its gameplay, and doesn’t.”
    • “It has no music at all, and no graphics to speak of.”
  • optimization
    20 mentions Positive Neutral Negative

    The game's optimization system offers players a range of strategies to enhance their progress, but it is not essential for success, making it forgiving for those who prefer a more relaxed experience. While optimization enthusiasts may enjoy the micro-management aspects, the game allows for hands-free play without significant penalties for sub-optimal choices. However, some players note that despite the potential for optimization, repetitive gameplay can diminish the overall experience.

    • “Adjacent to this, the game is also very forgiving in terms of optimization - there's a lot less punishment for sub-optimal play than other looper-incrementals I've seen around, as even with all of the tools the game gives you to be able to easily optimize fairly well, you'll still make noticeable progress no matter what.”
    • “My favorite time management game, all about optimization with a relaxing experience.”
    • “Very enjoyable, lots of room for optimization and strategy.”
    • “There's no real optimization to speak of since you have to hit each rung on the ladder to proceed, and you can only proceed to the next rung once you've ground up enough experience to reach it.”
    • “Quickly you realize that no amount of optimization (or really any skill) will keep you from having to play the same thing over and over, and worse, each new area you discover then is the same as the old.”
    • “Increlution instead alternates between 10-15 minutes per run of complete non-interactivity and the remainder of a run being a careful hunt for optimization to get the most experience you can out of your current life before health decay catches up to you.”
  • humor
    14 mentions Positive Neutral Negative

    The game is praised for its engaging and humorous story, with players enjoying the comedic elements woven throughout the narrative. Many find the experience amusing, particularly the contrast between the time spent on early chapters and the grind required to progress later on. Overall, the humor adds a layer of enjoyment that enhances the gameplay experience.

    • “The story portion is also kind of hilarious, worth it to read through.”
    • “The story is fairly engaging and humorous, and there's a lot of opportunities for choosing different paths through the chapters.”
    • “Finally, the unfolding story provides a sense of discovery and a bit of humor.”
  • monetization
    14 mentions Positive Neutral Negative

    The game is praised for its lack of microtransactions, which users appreciate as a sign of the developers' commitment to creating a genuine gaming experience rather than a cash grab. Players express satisfaction with the game's pricing model and encourage support for developers who prioritize player feedback and enjoyment over monetization tactics. Overall, the absence of microtransactions is a significant positive aspect highlighted in the reviews.

    • “The game doesn't have any hidden microtransactions, and I hope that it'll stay this way.”
    • “These types of games can easily prey on users for microtransactions, so I encourage you to spend in support of a game that doesn't do so.”
    • “There are no microtransactions or any of the other nonsense that plagues the genre, and the dev values player feedback and discussion and genuinely just wants to make a fun game.”
    • “I'm especially happy that there are no microtransactions and am happy to pay the small amount this costs.”
  • replayability
    8 mentions Positive Neutral Negative

    The game offers significant replayability, with bonuses awarded for each playthrough and a new game plus (NG+) feature that enhances the experience. Players appreciate the extensive content available for a low price, making it a great value for those seeking long-term engagement. Overall, the consensus is that the replayability is substantial, with some even claiming it to be virtually endless.

    • “If you like to get a lot of content for a small price ($4 for hundreds of hours + new game plus replayability), then this game is for you.”
    • “Update: decent replay value.”
    • “The replayability is literally forever.”
    • “It's also supposed to be replayable, with bonuses given per playthrough.”
  • emotional
    2 mentions Positive Neutral Negative

    Users highlight that engaging with news during idle moments enhances emotional engagement, suggesting that distractions like books or videos can detract from fully experiencing the emotional depth of the game. This indicates a preference for maintaining a focused emotional state to appreciate the game's narrative and themes.

Buy Increlution

173h Median play time
373h Average play time
22-400h Spent by most gamers
*Based on 28 analyzed playthroughs

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