Parvaneh: Legacy of the Light's Guardians
- August 25, 2016
- Bearded Bird Game Studio
- 3h median play time
In "Parvaneh: Legacy of the Light's Guardians," players step into the shoes of Fadia, a brave young boy on a mission to protect his village's river from pollution by the Khazdaks. As the story unfolds, Fadia uncovers the origins of the Khazdaks and their motives, all within the fantasy world of Naria. This action-adventure game is developed by an Iranian studio and offers a rich and engaging storyline.
Reviews
- The game features an interesting world and lore reminiscent of classic Fantasy JRPGs, with story pages that enhance the backstory.
- The crafting system is engaging, allowing players to create items through a puzzle mechanic that adds depth to gameplay.
- The game is accessible for children and casual gamers, with simple controls and a charming aesthetic.
- The game suffers from significant technical issues, including buggy controls, hit detection problems, and a lack of polish across various aspects.
- With a playtime of only about 2 hours, many players feel the game is too short and lacks substantial content to justify its price.
- The combat mechanics are frustrating and unresponsive, making it difficult to engage with enemies effectively.
- story19 mentions
- 16 % positive mentions
- 68 % neutral mentions
- 16 % negative mentions
The story is generally viewed as simplistic and reminiscent of classic JRPGs, focusing on a past war against the khazdaks and a disease that spawns monsters. While there is some effort in worldbuilding through collectible lore pages, the narrative is criticized for being short, lacking depth, and offering little replay value. Overall, it serves as a basic backdrop for gameplay rather than a compelling tale.
“You find story pages along your adventure that add lore and backstory to a past war against the Khazdaks, and how the people of the village of Naria stood up to save the world against the disease and creatures that invade and destroy the world following someone being infected by a disease.”
“Even the story was pointing to this being the beginning, with the town elder speaking of the awakening of the Parvaneh, as Fadia leaves Naria to save the world from the Khazdak.”
“A lot of work went into worldbuilding, with story pages to find and some cutscenes that could be found in anime.”
“The story is so simple that there will be no satisfaction in replaying it another time for the story either.”
“It still has some bugs and technical issues; the story is short and boring, the graphics are aged, and the interface is dull.”
“Story seems much too short for the price paid.”
- gameplay10 mentions
- 20 % positive mentions
- 50 % neutral mentions
- 30 % negative mentions
The gameplay is characterized by simple mechanics and easy combat, but is marred by boring minigames and significant control issues, particularly with jumping and platforming. Players can expect around 120 minutes of gameplay that includes repetitive enemy encounters and minor puzzles, though the experience is often hindered by bugs and poor enemy AI. Overall, the gameplay feels unfinished, resembling an early access title.
“Encountering some traps and mini-jumping puzzles along the way adds some diversity to the gameplay.”
“The gameplay has a little bit of the Zelda feel to it.”
“The gameplay consists of striking down hundreds of enemies on the way to fulfill smaller quests that chain up into the main story and crafting some items for progress.”
“Sometimes it's a little hard to control Fadia (the main character), especially when we have to jump across gaps or reach a platform, thus meaning that the game needs to improve its overall mechanics.”
“There are some 'show stopper' bugs and problems in this game which can totally ruin the player's experience, problems like jumping and platforming mechanics (which almost made me quit the game) and also enemy AI that makes no fun for players during combat scenes.”
- graphics8 mentions
- 25 % positive mentions
- 38 % neutral mentions
- 38 % negative mentions
The graphics of the game have received mixed reviews, with many users noting that they are aged, lacking detail, and featuring reused models. Additionally, there are reports of buggy visuals and physics that hinder gameplay. However, some players appreciated the overall theme and execution of the graphics, suggesting a divide in opinions on this aspect.
“About graphics, I enjoyed the overall theme and this part of the game is well performed.”
“Nice graphics.”
“Aged graphics with a low amount of detail and a lot of reused models.”
“Buggy jumping visuals and physics, which make it harder to finish minigames.”
“The graphics are aged and do not have many details.”
- music5 mentions
- 20 % positive mentions
- 20 % neutral mentions
- 60 % negative mentions
The music in the game has been criticized for being repetitive and of low quality, leading to a lack of engagement over time. While some users found the sound effects enjoyable, the overall audio experience is deemed unsatisfactory, making it difficult to recommend the game based on its musical elements.
“I also liked the music and other sound effects, even though there wasn't much variation here.”
“The voice acting, music, and other sounds were low quality and noticeably poorly made.”
“The weapons did not feel impactful, and hearing the same music over the course of 2 hours with this quality gets anyone bored with it rather quickly.”
“The music and audio are not worth mentioning either, so if you somehow get your hands on it for free (for example, through bundles or giveaways), you might spend the two hours to get through it with your little 3-year-old child sitting on your lap, but besides that, I cannot recommend it.”
- stability4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game suffers from significant stability issues, including buggy visuals and physics that complicate gameplay, particularly in minigames. While it remains playable despite these flaws, the overall experience is marred by frequent bugs, especially in character control and jump animations.
“The game is too buggy and too short to be considered finished; the only real challenge here is trying to maintain good control over your character.”
“Overall, the game is really buggy but still playable.”
“There are buggy jumping visuals and physics, which make it harder to finish minigames.”
- replayability1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game has minimal replayability due to its short length and lack of engaging content, leading to a repetitive and boring experience for players.
“This game offers almost no replayability, as it is short, non-repetitive, and quite boring.”