- August 25, 2016
- Bearded Bird Game Studio
- 3h median play time
Parvaneh: Legacy of the Light's Guardians
Platforms
About
In "Parvaneh: Legacy of the Light's Guardians," players step into the shoes of Fadia, a brave young boy on a mission to protect his village's river from pollution by the Khazdaks. As the story unfolds, Fadia uncovers the origins of the Khazdaks and their motives, all within the fantasy world of Naria. This action-adventure game is developed by an Iranian studio and offers a rich and engaging storyline.










- The game features a charming art style and beautiful graphics that enhance the overall experience.
- The world-building and lore are interesting, with story pages that add depth to the narrative.
- The crafting system and puzzles provide some enjoyable gameplay elements, reminiscent of classic adventure games.
- The game suffers from numerous bugs and technical issues, particularly with controls and hit detection.
- The overall gameplay is very short, with many players feeling it lacks sufficient content for the price.
- There are significant quality of life issues, including poor dialogue presentation and a lack of audio options.
story
23 mentions Positive Neutral NegativeThe story of the game is generally perceived as short and simplistic, reminiscent of classic JRPG narratives, with a focus on a disease that spawns monsters and a quest to save the village of Naria. While there is some effort in worldbuilding through collectible lore pages, many players find the plot lacks depth and replay value, often feeling like a series of fetch quests rather than a cohesive narrative. Overall, it appeals more to casual gamers seeking a light adventure rather than those looking for a substantial story experience.
“You find story pages along your adventure that add lore and backstory to a past war against the Khazdaks, and how the people of the village of Naria stood up to save the world from the disease and creatures that invade and destroy the world following someone being infected by a disease.”
“Even the story points to this being the beginning, with the town elder speaking of the awakening of the Parvaneh, as Fadia leaves Naria to save the world from the Khazdak.”
“A lot of work went into worldbuilding, with story pages to find and some cutscenes that could be found in anime.”
“The story is so simple that there will be no satisfaction in replaying it another time for the story either.”
“The story is basically told by the intro video - there is a disease spreading that makes monsters pop up.”
“Does not feel like a story but a sequence of side quests.”