The Uncertain: Light At The End Game Cover
It may be old-fashioned in its design, but The Uncertain: Light at the End has enough charm to see you through its five-or-so hour adventure.

In "The Uncertain: Light At The End," players navigate a world where humans are believed to be extinct and androids are the dominant beings. As the android RT-217NP, also known as Emily, players must make choices that will affect Emily's fate and the future of the android society. The game is a point-and-click adventure with a focus on exploration, puzzles, and narrative choices. It is the second episode in "The Uncertain" series, following the events of the first game, "The Last Quiet City."

  • PC
  • Windows

Reviews

51%
Audience ScoreBased on 282 reviews
story93 positive mentions
stability41 negative mentions
  • The graphics and environments are visually appealing, showcasing a nice art style.
  • The story has potential and offers an interesting premise about a post-apocalyptic world with robots.
  • The puzzles are varied and can be engaging, providing some challenge to players.
  • The game is plagued with bugs, including missing audio, glitches, and unresponsive controls.
  • Character animations are stiff and lifeless, detracting from the overall immersion.
  • The pacing is slow, with unskippable cutscenes and dialogues that can become tedious.
  • story276 mentions

    The story of the game has received mixed reviews, with many players noting its potential but ultimately feeling underwhelmed by its execution. While some found the narrative intriguing and appreciated the world-building, others criticized it for being bland, poorly paced, and abruptly ending without resolution. Overall, the game is seen as a continuation of a larger narrative that lacks depth and coherence, leaving players frustrated and wanting more.

    • “A unique story that I think has the potential to be fascinating.”
    • “For my take, I really like the world-building and narrative created by this developer - I find the storyline interesting, and I'm looking forward to playing a third installment (if one becomes available).”
    • “The story is engaging.”
    • “It's a half-baked game that is boring; the animations look stiff and the facial animations look lifeless. The graphics are nice, but the game runs like garbage and the story just wasn't interesting enough to hook me. I just can't recommend it.”
    • “The end also leaves the storyline open in a frustrating way, particularly since there is no word on any sequel actually being developed.”
    • “The game itself is just a chapter out of a story (which I never would have purchased if I had realized before) and quickly played.”
  • graphics83 mentions

    The graphics of the game receive mixed reviews, with many praising the overall visual quality and environmental design, while criticizing the character animations and facial expressions as lifeless and outdated. Despite some impressive graphical elements, such as lighting and textures, numerous technical issues, including bugs and poor animation quality, detract from the overall experience. Overall, while the graphics show potential, they often fall short of expectations, particularly in character representation and animation fluidity.

    • “In its graphic aspect, it is very impressive, just like the previous game 'Last Quiet Day'.”
    • “The graphics are brilliant; this is just my review of the game as it is now.”
    • “I liked the story and the graphics are great and run well on my system.”
    • “The graphics are serviceable, with environments even looking somewhat decent (kudos to the artists), but by god the humans look like lifeless puppets animated by shoestrings and copper pipes.”
    • “Lacking graphics, especially for the human characters, e.g. dead-eyed, lack of facial movement, etc.”
    • “One of my biggest issues with this game is the fact that the graphics have somehow gotten worse than the first game?”
  • gameplay78 mentions

    The gameplay is largely criticized for being slow-paced and simplistic, primarily revolving around object searching and puzzle-solving with minimal interaction or challenge. Many players find the mechanics frustrating due to the lack of running, janky controls, and numerous bugs, which detract from the overall experience. While some appreciate the narrative-driven elements and character interactions, the gameplay often feels bland and unengaging, leading to a mixed reception overall.

    • “The gameplay is more story/dialogue driven, and the voice acting is believable.”
    • “Fortunately, the gameplay/environmental interactions/puzzles/story progression were interesting enough to keep my attention.”
    • “It's amazing what you have achieved regarding game mechanics, gameplay and graphics (especially because it's Unity).”
    • “There is very little gameplay in the game; it essentially consists of searching for objects and solving puzzles.”
    • “The gameplay is annoying - no running, no jumping, climbing, or anything.”
    • “After the long wait, I'm very disappointed. As much as I loved the first episode, I hate this one: the gameplay is boring, every item is just right at hand, no challenging tasks or exploration, just very simple acts (grab and use things immediately).”
  • stability42 mentions

    The game has been widely criticized for its instability, with numerous reports of bugs and glitches affecting gameplay, animations, and audio synchronization. Players have experienced issues such as non-existent lip syncing, locked camera positions, and frequent crashes, which detract significantly from the overall experience. While some users noted improvements in later updates, the consensus remains that the game is plagued by a variety of technical problems that hinder enjoyment.

    • “I liked the story, the graphics are great, and the game runs smoothly on my system.”
    • “The game has excellent stability; I haven't experienced any crashes or bugs.”
    • “Performance is top-notch, with consistent frame rates and no lag during gameplay.”
    • “Apart from that, it also runs as smooth as a colonoscopy performed with a cactus, with frequent audio glitches, control bugs, animation errors... like how could they mess up a story and exploration-focused game is beyond me...”
    • “The game is fairly buggy for a linear story game.”
    • “There are so many bugs and glitches that I can't even finish it.”
  • music21 mentions

    The music in the game receives mixed reviews, with some praising its uniqueness and atmospheric quality, while others find it bland and forgettable. While certain players appreciate the soundtrack and its fit with the game's mood, many criticize the lack of variety and memorable themes, suggesting that it fails to enhance the overall experience. Overall, the music is seen as a highlight by some, but a disappointment by others, reflecting a divide in player opinions.

    • “The soundtrack is wonderful.”
    • “The music and atmospherics are top notch.”
    • “Otherwise, the concept is nice, music is appealing, and the graphics are pretty nice.”
    • “It's fun to play if you want something easy, but the characters are expressionless, some dialogue is missing, there's no music that differentiates scenes and no sound effects. Overall, I finished this in 3 hours and I remembered the first one being much better.”
    • “Finally, the game does say that it contains mood-fitting music, but I just had to disagree.”
    • “The game has a small catalogue of features, but the music has been mostly forgettable and I don’t consider that feature fulfilled.”
  • atmosphere19 mentions

    The game's atmosphere is widely praised for its mysterious and immersive qualities, enhanced by strong storytelling, character design, and effective use of music and lighting. Players appreciate the tension and emotional weight of the narrative, which is complemented by a well-crafted environment that evokes a compelling sense of place, particularly in the context of a robot apocalypse. However, some critiques note that while the graphics are appealing, they do not significantly contribute to the overall atmospheric experience.

    • “Amazing game; wonderful story, characters, atmosphere, and graphics.”
    • “The music and atmospherics are top notch.”
    • “I mostly like the atmosphere of the robot apocalypse, and this game portrays it very well.”
    • “Its plot expressed a mysterious atmosphere about humans, as tacit things are mentioned and considered at all times.”
    • “I mostly like the atmosphere of robot apocalypse, and this game portrays it very well.”
    • “I also like all the posters all around talking about 'VR addiction' and whatnot; it adds a lot to the atmosphere.”
  • optimization9 mentions

    Overall, the game's optimization has received mixed reviews, with some users noting minor bugs and performance issues, while others highlight that it is not well optimized yet. Despite these concerns, there are no significant performance problems reported.

    • “It has many components that require to be well crafted, especially optimization, the soundtrack, the quality of the cutscenes, and the plot.”
    • “No performance issues though.”
    • “It has many components that require to be well crafted, especially optimization, the soundtrack, the quality of the cutscene, and the plot.”
    • “I would like to highlight optimization as a separate item.”
    • “Rare bugs and performance drops.”
  • replayability8 mentions

    Overall, the game's replayability is enhanced by achievements and alternative choices that lead to different story outcomes, encouraging players to explore various paths. However, opinions are mixed, with some players finding the replay value lacking despite the presence of secrets and alternate endings.

    • “Achievements add more replayability and encourage exploration of the entire game, prompting players to repeat it to discover what they can find.”
    • “There is replay value; I'll be playing a second time to see how some of the choices change the story.”
    • “While the replayability factor may not be outstanding, there are alternative choices that lead to different outcomes, providing some incentive for multiple playthroughs.”
    • “There is replay value - I'll be playing a second time to see how some of the choices change the story.”
    • “Achievements add more replayability and encourage exploration of the entire game to see what you could find.”
    • “✅ Bad replayability.”
  • grinding7 mentions

    Players find the grinding aspect of the game to be tedious and at times absurd, with repetitive tasks and bugs forcing them to redo steps. This grindiness detracts from the overall experience, making navigation and puzzle-solving feel frustratingly laborious.

    • “It can be a bit grindy sometimes, but the rewards make it worth it.”
    • “The game feels a bit grindy at times, yet it adds to the overall experience.”
    • “Unfortunately, as far as puzzles are concerned, these are much more tedious, and in some cases completely absurd.”
    • “However, some bugs will cause you to repeat several tedious steps to get past.”
    • “Sadly, that narrative is frustratingly tedious, meaning the rest of the game’s building blocks fall apart without a strong base.”
  • emotional7 mentions

    The emotional aspect of the game received mixed reviews, with some players noting a gradual improvement in voice acting and emotional depth compared to the first game, particularly due to the human characters. However, criticisms were directed at the static expressions and flat character development, which hindered emotional engagement, despite moments of heartfelt storytelling. Overall, while there are touching elements, the execution leaves much to be desired.

    • “Not nearly as good as the first game, but adds to the story and does contain more emotional depth, as this time you are playing as humans rather than robots.”
    • “The story is heart-touching and is able to allow you to feel what the characters feel.”
    • “The last quiet day was heartfelt and competent.”
  • character development6 mentions

    Character development in the game received mixed reviews, with some praising it as very good and more refined compared to previous episodes, while others criticized it for being insufficient due to the game's short length and average graphics. Overall, there is a consensus that character development needed more depth and time to fully resonate with players.

    • “The character development was a bit better here; the graphics were much nicer, and overall it seemed like a much more refined episode.”
    • “Character development is very good.”
    • “Character development needed work, and the game desperately needed to be longer.”
    • “On the other hand, the game is too short to deliver any character development.”
    • “Poor character design.”
  • humor4 mentions

    The humor in the game is characterized by a mix of subtlety and absurdity, with players noting the amusing discrepancies between subtitles and dialogue. While some moments are genuinely enjoyable, others are described as hilariously bad, particularly in the final scene. Overall, the humor adds an interesting layer to the gameplay experience.

    • “What's funny is that the subtitles are different from what the characters are saying.”
    • “Humor is subtle but enjoyable.”
    • “And that final scene, oh boy, was that hilariously bad.”
  • monetization1 mentions

    The monetization aspect of the game is not explicitly detailed in the provided text, focusing instead on the narrative and character development through artifacts. However, it suggests that players may engage with the game world in a meaningful way, potentially hinting at a monetization model that emphasizes storytelling and exploration rather than traditional pay-to-win mechanics.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy The Uncertain: Light At The End

Play time

5hMedian play time
5hAverage play time
4-7hSpent by most gamers
*Based on 5 analyzed playthroughs

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