Parking World: Build & Manage Game Cover
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Finally, you are in charge, conquering the toils of car travel - create your perfect parking garage and carefully manage its operation and staff, overcome dynamic events, and get ready to solve everybody else’s parking problems in this sandbox economy simulator for automotive enthusiasts. But fear not eager entrepreneur, if you outgrow the sandbox, the world of parking has problems to solve a-plen…

  • PC
  • Windows

Reviews

71%
Audience ScoreBased on 34 reviews
optimization3 positive mentions
gameplay3 negative mentions
  • The game features a unique and engaging concept of building and managing a parking lot, offering depth and variety in gameplay.
  • Players appreciate the relaxing yet challenging nature of the game, with enjoyable scenarios that encourage creative design and optimization.
  • The developers are actively working on improvements and bug fixes, showing promise for future updates and enhancements.
  • The game is still in Early Access and suffers from various bugs, including issues with parking spots becoming unreachable and characters getting stuck.
  • Some players find the controls awkward and the building mechanics overly complicated, leading to a tedious gameplay experience.
  • There is a lack of content and features at the moment, with some players feeling that the game is limited in scope compared to other management sims.
  • gameplay6 mentions

    The gameplay is described as having a solid core with simple yet engaging mechanics, promising depth as more complex management elements are introduced. However, players have noted issues with bugs, lag, and particularly poor controls that hinder the experience, making tasks feel tedious and awkward. While the game shows potential, the current execution leaves much to be desired, especially in first-person mode.

    • “The mechanics are simple yet engaging, and I can see a lot of depth once the game is fully polished.”
    • “After the prunetacular festival, you move on to new missions and continue to learn the mechanics.”
    • “Being in first-person mode offers absolutely no improvement to this game, and the abysmal controls make the already incredibly tedious and boring gameplay fiddly and awkward, while the robot's body often gets in the way of your construction (even while in drone mode).”
    • “I wanted to like this game, because I think it presents, at least at face value, an almost limitless potential, but if 3/4 of the gameplay will center around building individual toilet stalls while the game controls constantly get in your way, then I'm not interested.”
    • “The first maps are mainly focused on getting the hang of the building mechanics, but as soon as more managing aspects (like keeping up with repairs & ratings) and other building systems (like electricity) are added on top of it, it's transformed into a quite complex management sim.”
  • story5 mentions

    The story in this game revolves around completing various missions related to building and managing parking facilities, with players progressing through tutorials and challenges. However, many users find the repetitive nature of the missions and the extensive time required to meet objectives frustrating, leading to a sense of burnout and dissatisfaction. Overall, while the premise has potential, the execution leaves players feeling overwhelmed and disengaged.

    • “It could be a decent small builder/manager game, but it'll be a lot of redoing the set missions over and over, or starting a new build in free mode.”
    • “The eye-opening moment which caused me to refund came as I had just burned nearly an hour building a bathroom for mission 2, and took a moment to examine my work as I began to realize my hands hurt, and realized I had built only 9 of the required 20 toilets for the tutorial mission.”
    • “Parking World covers a simulation of building a parking lot or parking house, depending on the mission you select.”
  • optimization3 mentions

    Overall, players note significant improvements in optimization since the demo, with many original performance issues now resolved. As the game is in early access, there is confidence that developers will continue to address remaining bugs and enhance performance further.

    • “No doubt that the devs will iron out the bugs and improve performance as quickly as possible (it is in early access after all).”
    • “The original performance problems have all but been fixed since the demo.”
    • “Performance has improved a lot since the demo and the devs continue working on it.”
  • grinding3 mentions

    Players find the grinding aspect of the game excessively tedious, requiring them to meticulously manage every detail of construction, from individual tiles to plumbing, which leads to a frustrating and monotonous experience. The controls are described as abysmal, further complicating the already laborious tasks and detracting from overall enjoyment.

    • “What I found instead was a game that drowns you in tedious mediocrity, asking you to spend unimaginable amounts of time placing not just every individual foundation tile, every parking space, every section of wall and stair, every fence rail, but also labeling the (permanently one-way) direction of each individual foundation tile, the placement of each individual toilet and the privacy walls (with no doors!) and the individual pipe sections to run from the city water all the way to each individual toilet.”
    • “On top of all this, you're forced to endure this tediousness either from the first-person view of your robot body (which is definitely a choice) or from the somehow even more awkward view of the flying drone.”
    • “Being in first-person mode offers absolutely no improvement to this game, and the abysmal controls make the already incredibly tedious and boring gameplay fiddly and awkward, while the robot's body often gets in the way of your construction (even while in drone mode).”
  • replayability1 mentions

    The game offers high replayability due to its seven scenarios, which provide numerous strategies for players to achieve their objectives, encouraging multiple playthroughs.

    • “The six scenarios currently available offer high replayability, as there are numerous ways to achieve the objectives.”
    • “Each playthrough feels unique due to the variety of choices and strategies available, making you want to dive back in.”
    • “The dynamic nature of the game ensures that no two sessions are the same, keeping the experience fresh and engaging.”
  • atmosphere1 mentions

    The game's atmosphere is significantly enhanced by its dynamic day-night cycle, which contributes to a more immersive and engaging experience for players.

    • “The day-night cycle in the game adds a captivating layer to the atmosphere.”
    • “The haunting sound design immerses you in a world filled with tension and mystery.”
    • “The stunning visuals and detailed environments create an incredibly immersive atmosphere.”
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Negative mentions (%)Negative

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