Eden Crafters
- October 16, 2024
- Osaris Games
- 6h median play time
Choose your planet, and turn it into a habitable haven for humanity. Navigate through treacherous landscapes and radioactive areas, or face giant waves caused by a nearby moon: each planet comes with different challenges in your quest for a new Eden. Gather materials, craft essential tools, and build the foundation for a flourishing civilization. Automate resource gathering and transformati…
Reviews
- Great blend of mechanics from Satisfactory and Planet Crafter, offering a unique gameplay experience.
- The game is fun and engaging, with a lot of potential for future updates and content.
- Stable performance with minimal bugs, making it enjoyable to play even in early access.
- The game suffers from some clunky controls and frustrating mechanics, particularly with conveyor and pipe systems.
- Graphics and UI could use significant improvement to enhance the overall experience.
- Some players have experienced game-breaking bugs, such as disappearing items and save file issues.
- gameplay20 mentions
- 40 % positive mentions
- 45 % neutral mentions
- 15 % negative mentions
The gameplay is generally praised for its balance, rewarding progression, and interesting mechanics, such as purifying water and weather control, which enhance the overall experience. While some users noted issues with certain mechanics like snapping and power grid limitations, the solid gameplay flow and variety of worlds contribute to high replayability. Overall, the game compensates for its graphical shortcomings with engaging mechanics and a well-executed gameplay loop.
“Gameplay and progression is fun and rewarding; every system in place so far seems really well thought out, and what's in there has been executed extremely well.”
“If you are looking for a mix of terraformation and factory/efficiency gameplay, look no further.”
“This issue isn’t limited to pipes—conveyors, mergers, and splitters also suffer from poor snapping mechanics.”
“The way that the tsunami destroys your turbines is just nuts - it is just an annoyance and adds nothing to the gameplay, and because the power system seems broken, if I have mines on one island and the wave hits, I have to walk for miles to rebuild turbines again because the power grid doesn't seem to reach that far.”
“What it lacks in terms of graphics and polish, it makes up for in mechanics and a gameplay flow that works well to convenience the player.”
- graphics15 mentions
- 27 % positive mentions
- 53 % neutral mentions
- 20 % negative mentions
The graphics of the game receive mixed reviews, with some players appreciating the smooth performance and decent detail, while others criticize them as mediocre and lacking polish compared to similar titles. While certain elements, like terrain and water graphics, are noted for their appeal, many feel that the overall visual quality falls short, detracting from the game's potential. Despite these criticisms, some players believe the graphics are sufficient for the genre and do not significantly impact gameplay.
“The terrain is realistic and carefully detailed with gorgeous graphics of the ore that sparkles and responds with the environment around it as it changes.”
“A very promising satisfactory-like game, great graphics, developer very responsive on patches.”
“Graphics are good, I don't need any more, 10/10 for me for this genre. If you want some kind of masterpiece artwork, this isn't it, but it's a manufacturing game; it doesn't need any better for me.”
“My only complaint is the graphics; they are pretty crappy compared to other building games. If the developers had only made it more visually appealing, they could have given Satisfactory a run for its money, but it looks like they went cheap in that area.”
“Graphically, it has detail, but it's not as refined as Satisfactory or Planet Crafters when it comes to the world itself.”
“Graphics are, however, far worse than similar games.”
- grinding12 mentions
- 17 % positive mentions
- 0 % neutral mentions
- 83 % negative mentions
Reviews indicate a mixed perception of grinding in the game, with some players finding it tedious and overly time-consuming, particularly in crafting and resource gathering. However, others appreciate the gradual progression and the eventual unlocking of features that alleviate some of the grind, making the experience more enjoyable. Overall, while some players enjoy the challenge, others feel it detracts from the game's appeal.
“Crafting is not that tedious, especially when you unlock the warehouse.”
“Fun and not too grindy, but you do have to work for the awesome stuff.”
“Game is fun but somewhat grindy.”
“Way too grindy and seems like there is no real point to the game.”
“The graphics are mediocre in comparison, and the crafting system is overly grindy, which raises the question of whether that's really enjoyable.”
- music8 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The music in the game is widely praised for its exceptional quality, with many users highlighting its relaxing and uplifting nature, making it ideal for exploration and design. The soundtrack is described as soothing and stunning, contributing significantly to the overall experience.
“The soundtrack in this is out of this world good.”
“The music is relaxing, uplifting, and pleasant to listen to while exploring or designing.”
“And the music is stunning!”
- stability5 mentions
- 60 % positive mentions
- -40 % neutral mentions
- 80 % negative mentions
The stability of the game has received mixed reviews; while some players report a bug-free experience and commend the developers for addressing issues promptly, others have encountered numerous bugs and glitches that significantly detract from gameplay, leading to frustration and requests for refunds.
“The game has been bug-free so far.”
“I've experienced no crashes or glitches during my playtime.”
“The stability of the game is impressive; it runs smoothly without any issues.”
“The early consensus was fun, but buggy.”
“Oh great, I'm currently fighting with Empyrion; I was not looking forward to another buggy game.”
“This game was a waste of money; there are so many bugs and glitches, there’s no tutorial to get you started. Overall, it’s just a bad game, so I asked for a refund.”
- story4 mentions
- 50 % positive mentions
- -25 % neutral mentions
- 75 % negative mentions
The game's premise is intriguing and has the potential for a compelling narrative, though it lacks an introductory story. Players appreciate the continuous engagement with the story and objectives, which keeps them hooked throughout the experience.
“I love the premise of the game, and if the developers wanted to, it could lead to a very interesting story.”
“I was immediately hooked, and the story and objectives don't slow down or stop; there's always something to be working towards.”
“There is no introductory story.”
“The story and objectives don't slow down or stop; there's always something to be working towards.”
“I hope the story finishes better than both of the mentioned games.”
- optimization3 mentions
- 33 % positive mentions
- 0 % neutral mentions
- 67 % negative mentions
The game is currently in a "beta" state, requiring significant optimization to run smoothly on standard hardware, as it struggles with performance issues and bugs. While players appreciate the overall experience, many express dissatisfaction with the game's performance on general systems.
“So far, great game! A few bugs here and there and some performance issues, but overall a great experience!”
“It's definitely still in 'beta' as it needs extreme optimization for use on general hardware, and shouldn't require a supercomputer to run the basic interface.”
“I am not happy with the game performance.”
- atmosphere2 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The game's atmosphere is noted for its natural feel, enhanced by area-level terraforming, which contrasts with the broader planetary approach of similar titles. However, some users find the overall atmosphere lacking in excitement, despite appreciating the quality of the water graphics.
“The atmosphere feels more natural than in Planet Crafter due to the terraforming being done on an area level rather than on a planetary scale, except for the atmospheric tower, of course.”
“The game's atmosphere lacks excitement, although the water graphics are nice.”
- replayability1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game's replayability is rated around 7/10, primarily due to the player's experience of only exploring one of the two available worlds. While the manual component management adds a layer of engagement, the potential for full automation may reduce the need for repeated playthroughs, as players could find themselves with less to do once systems are fully optimized.
“I have only played 1 world out of 2 currently, so replayability is probably 7/10. The reason is that I will replay the same world since I have only half automated things. I made components near the nodes and shipped them manually from container to container to create more complex items. Maybe I am missing something with warehouses, but the nodes are so far apart that it doesn't seem possible to avoid this for many advanced parts. However, that's not a major issue; by the time an advanced machine has used your components, your hubs are full of components to refill. If everything was fully automated, you would have little to do.”
- humor1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is widely regarded as hilarious, though some players feel it escalates to absurdity too rapidly, potentially overwhelming the comedic effect.
“It is hilarious, but it gets too crazy too quickly.”