Eden Crafters Game Cover
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In "Eden Crafters" , you must transform hostile planets into habitable havens for humanity, overcoming treacherous landscapes and radioactive areas. Gather resources, craft tools, and build factories to automate processes, all while terraforming the environment in singleplayer or online co-op mode. Your mission: create a thriving Eden, optimizing efficiency in climate control, atmosphere, and water sustainability.

  • PC
  • Windows

Reviews

90%
Audience ScoreBased on 377 reviews
gameplay15 positive mentions
grinding12 negative mentions
  • Eden Crafters combines elements of Satisfactory and Planet Crafter, offering a unique blend of factory building and terraforming mechanics.
  • The game features enjoyable quality-of-life tools, such as a drone for aerial building and warehouses for resource management, enhancing the overall gameplay experience.
  • The developers are responsive to player feedback and consistently release updates, showing a commitment to improving the game and expanding its content.
  • The game feels unpolished and janky at times, with issues like conveyor belts and pipes that can be frustrating to manage.
  • Some players have reported game crashes and lost progress, which can be frustrating and detracts from the overall experience.
  • The terraforming process can become repetitive, and the game lacks a clear end goal, leading to potential boredom after a certain point.
  • gameplay37 mentions

    The gameplay is generally praised for its fun and engaging mechanics, emphasizing exploration, automation, and a rewarding progression system. Players enjoy the chill gameplay loop and the ability to build and manage factories, although some express frustration with technical issues like lag and poor snapping mechanics. Overall, while the game may lack polish in certain areas, its solid mechanics and cooperative elements provide a satisfying experience for fans of the genre.

    • “Love the gameplay, it's so much fun to figure out how everything works and explore the planet.”
    • “Explore the world, find ore nodes, process them, automate them, and get them into a warehouse via conveyor belts where you then have access to them at any workbench in the world, which is a huge quality of life mechanic.”
    • “Gameplay and progression is fun and rewarding; every system in place so far seems really well thought out and what's in there has been executed extremely well.”
    • “Even worse, none of the gameplay is saved between crashes, meaning every reload is like Groundhog Day.”
    • “This has the same gameplay loop as Planet Crafter, with an attempt at the automation and factory complexity of Satisfactory, but misses the mark in terms of usability and aesthetics.”
    • “The way that the tsunami destroys your turbines is just nuts - it is just an annoyance and adds nothing to the gameplay, and because the power system seems broken, if I have mines on one island and the wave hits, I have to walk for miles to rebuild turbines again because the power grid doesn't seem to reach that far.”
  • graphics27 mentions

    The graphics of the game receive mixed reviews, with some players finding them average or mediocre compared to similar titles like Satisfactory and Planet Crafter, while others appreciate the potential for improvement and the smooth performance. Although there are criticisms regarding rough terrain and janky elements, many users note that the graphics are adequate for the genre and highlight the game's detailed terrain and immersive world. Overall, while the visuals may not be groundbreaking, they are deemed satisfactory for gameplay, with hopes for future enhancements.

    • “Fantastic graphics with seamless transitions.”
    • “The terrain is realistic and carefully detailed with gorgeous graphics of the ore that sparkles and responds with the environment around it as it changes.”
    • “The game's visuals are satisfactory, creating an immersive world to explore.”
    • “This game didn't really impress me at first because of the graphics and rough looking terrain, but that changed fairly quickly.”
    • “My only complaint is the graphics; they are pretty crappy compared to other building games. If the developers had only made it more pleasing graphics-wise, they could have given Satisfactory a run for its money, but it looks like they went cheap in that area.”
    • “Graphics are however far worse than similar games.”
  • grinding14 mentions

    Players have mixed feelings about the grinding aspect of the game; while some find it tedious and overly time-consuming, especially in the early stages, others appreciate the sense of progression that comes with unlocking features like auto crafting and increased storage. The balance between fun and grindiness varies, with some enjoying the challenge while others feel it detracts from the overall experience. Overall, the game is seen as somewhat grindy, particularly in crafting and resource gathering, but it improves significantly once certain systems are unlocked.

    • “Crafting is not that tedious, especially when you unlock the warehouse.”
    • “Fun and not too grindy, but you do have to work for the awesome stuff.”
    • “I've had to bulldoze for hours to save the land just above sea level on Echo Prime and Oceanic, and to be honest, it's tedious.”
    • “Game is fun but somewhat grindy.”
    • “Way too grindy and seems like there is no real point to the game.”
  • stability9 mentions

    Overall, the stability of the game is mixed, with some users reporting minor glitches and bugs, while others have experienced a more stable performance. While a few players noted that the game feels rough and in an early stage, others found it to be relatively polished and bug-free. The developers appear to be responsive to customer feedback regarding stability issues, indicating ongoing improvements.

    • “Bug-free so far.”
    • “The game runs smoothly without any crashes.”
    • “I've experienced no glitches during my gameplay.”
    • “Seems rough and in early stage, it's buggy but stable.”
    • “The early consensus was fun, but buggy.”
    • “This game was a waste of money, there are so many bugs and glitches, there’s no tutorial to get you started, overall it’s just a bad game, so I asked for a refund.”
  • music9 mentions

    The music in the game is widely praised for its exceptional quality, with many users highlighting its relaxing and uplifting nature, making it ideal for exploration and design. The soundtrack is described as soothing and stunning, contributing positively to the overall gaming experience.

    • “The soundtrack in this is out of this world good.”
    • “The music is relaxing, uplifting, and pleasant to listen to while exploring or designing.”
    • “And the music is stunning!”
  • story6 mentions

    The game's story is currently minimal and not fully developed, with players noting a lack of an introductory narrative and a short storyline. However, the premise shows potential for a more engaging narrative, and while the gameplay is compelling and offers continuous objectives, the overall story experience feels incomplete and buggy.

    • “I love the premise of the game, and if the dev wanted to, it would give way to a very interesting story.”
    • “I was immediately hooked and the story/objectives don't slow down or stop, there's always something to be working towards.”
    • “Full of bugs, visually weird things, etc. The storyline is very short, and developers pinpoint that it's not even finalized.”
    • “- no intro story.”
    • “It's much less story-based (so far) but mechanically it's got some finely-honed gameplay loops, and once the automation clicks, it clicks hard.”
  • optimization5 mentions

    The optimization of the game is a mixed bag; while it runs smoothly for some players and is considered approachable, others report significant performance issues and a need for further optimization to function well on standard hardware. Overall, players acknowledge the presence of bugs and performance challenges but still find the game enjoyable.

    • “I generally do not like factory optimization sim type games, but this made it very approachable to me.”
    • “Aside from that, Planet Crafter runs smoothly.”
    • “So far, great game! A few bugs here and there and some performance issues, but overall a great experience!”
    • “It's definitely still 'beta' as it needs extreme optimization for use on general hardware, and not require a supercomputer to run the basic interface.”
    • “I am not happy with the game performance.”
  • replayability3 mentions

    The game shows strong potential for replayability, currently rated around 7/10, as players can explore different strategies and automation methods across its worlds. While some aspects may feel repetitive due to manual processes, the blend of genres and content keeps the experience engaging, suggesting that replayability could increase as the game develops further.

    • “Do not turn this game down simply because it's in development; this has the potential to be a game destined for greatness and infinite replayability.”
    • “I have only played 1 world out of 2 currently, so replayability is probably 7/10. The reason is that I will replay the same world as I have only half-automated things. I made components near the nodes and shipped them manually from container to container to create more complex items. By the time an advanced machine has used your components, your hubs are full of the components to refill.”
    • “It offers a satisfying blend of both genres, with plenty of content and replayability.”
  • atmosphere3 mentions

    The game's atmosphere is characterized by a clear and relaxed vibe, enhanced by localized terraforming that feels more natural compared to similar titles. However, some users find the overall atmosphere lacking in excitement, despite appreciating the quality of the water graphics.

    • “The atmosphere is clear and relaxed, making for an enjoyable experience.”
    • “The game feels more natural than others in the genre due to the terraforming being done on a local area level rather than on a planetary scale.”
    • “The game's atmosphere lacks excitement, although the water graphics are nice.”
  • humor2 mentions

    The humor in the game is largely derived from its numerous bugs, which players find amusing, though the chaos can escalate rapidly. While the comedic elements are appreciated, some feel that the humor can become overwhelming.

    • “There are many bugs, but many of them are funny, and it's to be expected from an early version of the game.”
    • “It is hilarious, but it gets too crazy too quickly.”
  • emotional1 mentions

    Players express a deep emotional connection to the game, highlighting its ability to evoke strong feelings, including tears of joy. The experience is described as profoundly impactful, leading to a desire for long-term engagement with friends.

    • “Super duper extremely good! I love it and I cried because it was so good. I will play this forever with my friends, probably not forever, you know.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

6hMedian play time
21hAverage play time
5-47hSpent by most gamers
*Based on 5 analyzed playthroughs

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