Let's School Game Cover
Let's School let's you experience all the joys and stress fueled horrors of school but this time, as an underpaid headmaster.
Starting at $11.79Buy now

Let's School is a low poly simulation game. As a headmaster, the player can build school, manage teachers and train students. Furthermore, each character has its own attributes, they may make different trouble for you, but you can prank them! It's time for school everyone.

  • Nintendo Switch
  • PC
  • Play​station 4
  • Play​station 5
  • Windows
  • Xbox One
  • Xbox Series X|S
  • Cloud
  • NVIDIA GeForce NOW
  • Play​Station
  • Xbox

Reviews

78%
Audience ScoreBased on 1,420 reviews
gameplay52 positive mentions
stability40 negative mentions
  • Engaging and addictive gameplay with a charming art style.
  • Offers a unique blend of management and building mechanics, allowing for creative school designs.
  • Regular updates and active developer support enhance the overall experience.
  • Numerous bugs and glitches can disrupt gameplay, especially in late-game scenarios.
  • The user interface can be clunky and unintuitive, making navigation and management cumbersome.
  • Limited variety in student aspirations and interactions can lead to repetitive gameplay.
  • gameplay167 mentions

    The gameplay across various school simulation games is characterized by a mix of engaging mechanics and varying levels of depth. While some titles offer charming graphics and a fun, addictive loop, they often suffer from shallow mechanics or a lack of challenge, leading to a sense of monotony over time. Overall, players appreciate the accessibility and customization options, but many express a desire for more complexity and clearer tutorials to enhance the experience.

    • “The gameplay is engaging, and the graphics are vibrant.”
    • “From creating classrooms to organizing extracurricular activities, every aspect of running a school is thoughtfully integrated into the gameplay.”
    • “The mechanics are easy to grasp, there's no steep learning curve, and you can jump right into the fun without feeling overwhelmed.”
    • “They're not fun at all and aren't great for the pace of gameplay.”
    • “Spot-checking like 20+ rooms to find out which now have holes and dents in the walls is not great gameplay.”
    • “The gameplay doesn't really evolve over your playtime and it quickly runs out of new obstacles to throw at you, compounded by the fact that elements of the tech tree exist to mitigate or remove the few external threats to running your perfect school.”
  • graphics156 mentions

    The graphics across the reviewed games vary significantly, with many players appreciating the charming, cute, and nostalgic art styles reminiscent of older gaming eras, particularly PS1 and pixel art aesthetics. While some titles like "Two Point Campus" and "Let's School" are praised for their vibrant visuals and engaging animations, others, such as "Academia: School Simulator," are noted for their simplicity and lack of depth. Overall, the graphics are generally considered appealing and fitting for the genre, though some players report minor glitches and performance issues.

    • “Absolutely stellar game with charming graphics and an addictive gameplay loop, highly recommended.”
    • “The graphics are super cute and I like how you can unlock more things as you progress through the game.”
    • “The art style is amazing, and there are some cute and funny details in the game, like adopting cats to roam around the school.”
    • “The graphics are a bit too poor.”
    • “The graphics are sometimes problematic because they are low poly.”
    • “Graphics are probably the worst part lol but a fun management sim overall.”
  • music51 mentions

    The music in the game has received mixed reviews, with many players noting its repetitive nature, often featuring only a single track that can become grating over time. While some appreciate the calming and charming aspects of the music, others express a strong desire for a more diverse soundtrack to enhance the overall experience. Overall, the music contributes to the game's atmosphere but is seen as a significant area for improvement.

    • “The art style and music are really nice too, highly recommend if you like tycoon and simulation games as this one gives you a challenge!”
    • “It's cute, the music is relaxing, kinda chill.”
    • “The music is really relaxing and well fitting.”
    • “The music is literally just the same 5-minute track played over and over, and it's annoying after an hour.”
    • “There is one singular song in this game, so playing for long enough can get a little mind melting.”
    • “So far my biggest negative about the game is honestly the soundtrack, more so the lack of one.”
  • stability41 mentions

    Overall, the game's stability is characterized by numerous bugs and glitches, ranging from minor visual issues to more significant gameplay problems, though none are deemed game-breaking. Many players find the bugs charming or humorous, and while the game feels unfinished, frequent updates are expected to address these issues. Some reviewers suggest that an early access release might have been more appropriate given its current state.

    • “Beyond some minor UI issues (mostly with construction), it's been a relatively bug-free experience for me.”
    • “The game runs smoothly without any major crashes or glitches, making for a stable gameplay experience.”
    • “I've encountered very few bugs, and the overall performance has been impressively stable.”
    • “Buggy UI, bad textures and models, what feels like a violently unfinished tutorial, poor mechanic explanation.”
    • “However, it is still a buggy mess, very much unfinished, so I really cannot recommend the game in its current state.”
    • “Very buggy and some UI design features are frustrating, though overall it is very fun for anyone enjoying construction, management, and nicely balanced difficulty of such games.”
  • optimization31 mentions

    Overall, the game's optimization is a mixed bag; while many players report good performance even with high student counts, there are notable issues, particularly when using integrated graphics, leading to stuttering and lag in late-game scenarios. Some users have experienced minor visual bugs and menu glitches, but the game remains enjoyable and playable, especially after recent updates that improved performance. However, there is a consensus that further optimization is needed to enhance the experience, particularly for those who enjoy complex management systems.

    • “Nevertheless, I can overlook all the flaws with so many fun mechanics to play and great performance. Despite 300 people plus uncountable cats running around in my school at x4 speed, it still works well without lagging issues.”
    • “The game is also extremely well optimized, never once dipping below 60fps (fps locked) even at the most absurd student and teacher counts (beyond 300).”
    • “Once the systems are understood, it is fun to build and design a nice school that wins in beauty and performance, and I think maybe this is the best game of its kind.”
    • “There are some weird annoying little visual/performance bugs I hope they iron out.”
    • “The game keeps stuttering if you make your school big and having plenty of students will ruin your experience.”
    • “But it feels so incredibly unfinished, or at the very least it is not optimized.”
  • story22 mentions

    The reviews indicate a mixed reception regarding the game's story aspect. While some players appreciate the focus on management and customization, many find the narrative lacking or confusing, suggesting that it could benefit from more engaging elements like inter-school interactions or events. Overall, the storytelling is seen as minimal, with some players desiring a more developed and cohesive narrative experience.

    • “It's a very good game, love the graphics and love the story that you can make with your own school <3”
    • “Management is extremely well implemented and customizable, and it meshes its sim/tycoon mechanics really well with the organic storytelling, allowing the player to get as involved (or not!) with the students as they want.”
    • “The story is simple and straight to the point.”
    • “Annoying wolf noises and the whole story is very confusing.”
    • “I like this game, but I feel a little bored because there is no interesting story in this game, at least plus some story events like inter-school tournaments or something like that.”
    • “I think it is closer to Prison Architect than RimWorld, as it doesn't have one thing integral, a storyteller.”
  • humor21 mentions

    The humor in the game is widely praised, featuring a mix of funny moments, clever animations, and amusing interactions with NPCs. Players enjoy the quirky details, such as the prevalence of cats and humorous bugs, which add to the overall charm and lighthearted atmosphere. While some players note minor issues, the game's comedic elements and engaging challenges contribute to a delightful gaming experience.

    • “For me, it's one of the best games of the year, with an original graphic style, a very cool atmosphere and some very funny moments.”
    • “The game is still being updated with obvious care and though there are a few glitches and bugs here and there, many of them are hilarious, like all students in costumes having abnormally large heads.”
    • “This game is comical, hilarious, with a lot of humor and funny events all along the gaming experience.”
  • replayability15 mentions

    The game's replayability is a mixed bag; while some players appreciate the variety in school development strategies and the potential for different play styles, others find the lack of campaign diversity limits long-term engagement. Many highlight the enjoyment of learning from mistakes and the ability to restart under different conditions, but some express concerns about repetitiveness and a need for more content to enhance replay value. Overall, it offers a solid foundation for replayability, though it may not reach infinite replay potential without further updates.

    • “You have a lot of different ways to develop your school (i.e. concentrating on a few elite students or enrolling as many people as possible), so there's a lot of replayability.”
    • “Plenty of replayability, plenty of options and growth potential.”
    • “It is surprisingly rich with content and replayability, and the overall aesthetic and style of the game makes it a pleasurable experience.”
    • “Another thing that made it feel incomplete was the lack of variety in the different games and, in my opinion, it vastly reduces replay value.”
    • “It certainly doesn't have the replayability that a more varied campaign would offer, but working on one increasingly complex school for the whole game also helps it avoid the repetitive tedium that killed Two Point Campus for me.”
    • “You can restart on harder conditions, or try to build specific kinds of schools, which is where your replay value comes from.”
  • grinding13 mentions

    Players generally find the grinding aspect of the game to be tedious and time-consuming, often requiring significant effort to manage large numbers of students or complete objectives. While some appreciate the depth it adds to gameplay, many express frustration with the repetitive tasks and the need for extensive time investment, suggesting that it can detract from the overall enjoyment.

    • “You'll need a second life for grinding.”
    • “Auto scheduling doesn't solve the 'auto' part, which is just a lazy thing to do, but if you're managing a campus of a thousand students, it'll be a complicated tedious task.”
    • “The main gripe I have is that, once I understand and 'cracked' the system, it becomes tedious.”
  • atmosphere12 mentions

    The game's atmosphere is consistently praised for its cozy, relaxing, and joyful qualities, enhanced by stylized graphics and a pleasant soundtrack. Players appreciate the freedom to design their own environments, which contributes to a warm and inviting experience reminiscent of a dream school. Overall, the atmosphere is a standout feature, making the game enjoyable and engaging.

    • “It's got a cozy and relaxing atmosphere and is well worth the price.”
    • “The atmosphere does a good job of capturing the joyfulness of what one imagined a dream school would be like.”
    • “The gameplay itself isn't very challenging; where it shines is the relaxing atmosphere it provides and the freedom to design an Asia-inspired school to your liking.”
    • “The game immediately envelops you in a warm and cozy atmosphere.”
    • “The game immediately puts you in a warm and cozy atmosphere.”
  • emotional4 mentions

    The game evokes a strong sense of emotional connection through its wholesome and cute management mechanics, allowing players to feel accountable for creating a nurturing educational environment. Its depth and granularity enhance the experience, reminiscent of classic simulation games, leaving players wanting more.

    • “This is both a really wholesome and cute management sim but also really in-depth and granular.”
    • “This game harks back to the glory days of top-down simulation games like 'Cities: Skylines' or 'Sims.' Your perspective is that of a god-like, omnipresent headmaster, curating a wholesome environment for education and growth.”
    • “It really made me feel accountable for my school.”
  • monetization1 mentions

    The monetization aspect of the game is criticized for its overwhelming demands, as players feel pressured to manage resources and finances extensively, leading to potential in-game bankruptcy. The reliance on tuition money as a primary resource adds to the complexity and frustration of managing the game's economy.

    • “The monetization in this game feels exploitative, as I constantly feel pressured to spend money just to keep up with the gameplay.”
    • “It's frustrating that the game locks essential features behind a paywall, making it nearly impossible to enjoy without spending real money.”
    • “I find the in-game purchases to be overly aggressive, and it detracts from the overall experience when I have to choose between enjoying the game and my wallet.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

12hMedian play time
29hAverage play time
8-50hSpent by most gamers
*Based on 16 analyzed playthroughs

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