- January 30, 2023
- Skye Larsen
Paperback Adventures
Platforms
About
Paperback Adventures is a word-based adventure game where players spell words to overcome challenges and uncover a storybook world. With a deck-building system, players can acquire and upgrade cards to improve their word-crafting abilities. The game offers various scenarios and enemies, requiring strategic thinking and vocabulary skills. Each decision impacts the narrative, making for a unique and engaging experience.







- The game features a unique blend of deck-building and word creation mechanics, providing a fresh and engaging gameplay experience.
- The art style and presentation are top-notch, enhancing the overall enjoyment of the game.
- There is a good balance of challenge and fun, with a variety of enemies and strategies that keep gameplay interesting and replayable.
- The gameplay can feel repetitive, as many turns involve using all available letters, limiting the strategic depth of word formation.
- Some players find the difficulty scaling unbalanced, with certain characters or enemies feeling disproportionately challenging.
- The lack of an undo button can lead to frustrating mistakes, detracting from the overall experience.
gameplay
17 mentions Positive Neutral NegativeThe gameplay is a unique blend of deck-building and word formation, reminiscent of Scrabble and Hearthstone, offering depth through strategic deck management and character abilities. While some players find it occasionally buggy and repetitive, the core mechanics provide satisfying and engaging challenges, with a variety of builds and combinations that enhance replayability. Overall, the gameplay experience is solid, benefiting from digital adaptations that streamline mechanics from the physical version.
“If you like scrambled word games, that is the essence of the gameplay from hand-to-hand, but don't be fooled: the game has incredible depth in terms of the challenge each of its enemy types presents to the player; your ability to choose and build your deck of letters will have to be balanced with each of the player character's unique abilities with consideration to the types of challenges you will face.”
“Extremely satisfying gameplay for me, and yeah, you'll end up using the same words quite often, but again it's more like using a safer, lower-string combo in a fighting game. When you get better, you'll figure out how to turn those lower-letter words into longer ones, but given the situation, you may want to even stick with a two-letter word, and you're almost always given two 'wild card' letters allowing you all sorts of dynamics depending on what you draw.”
“The game has a unique combination of game mechanics that makes play interesting.”
“Buggy, one-note gameplay.”
“I keep hoping the new updates will fix the mechanics so it's winnable.”
“I really like the vowel mechanic people have mentioned from the physical game, and wish we had it here instead of the level 5 'random consonant' difficulty level.”