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Outworld Station Game Cover

About

Outworld Station is a single player and multiplayer strategy game. It was developed by Trickjump Games Ltd and was released on April 22, 2025. It received very positive reviews from players.

Take the helm as a new Station Commander and exploit an alien star system in this stunning space-station factory automation game. Amass resources and construct starships using increasingly advanced manufacturing and expand your station in a hostile universe!

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90%
Audience ScoreBased on 280 reviews
gameplay19 positive mentions
grinding18 negative mentions

  • The game offers a unique blend of automation and exploration in a space setting, making it a refreshing addition to the genre.
  • The developers are highly responsive to community feedback and have shown a commitment to regular updates and improvements.
  • The graphics and sound design are exceptional, creating an immersive and enjoyable gameplay experience.
  • The game can suffer from performance issues, especially as the complexity of the factory increases, leading to lower frame rates.
  • Some gameplay mechanics, such as the manual alignment of solar panels and the need to manually eject ships, can feel tedious and detract from the overall experience.
  • The logistics system can be confusing, with a lack of clear visual indicators for resource flow, making it difficult to manage larger factories.
  • gameplay
    55 mentions Positive Neutral Negative

    The gameplay of Outworld Station is characterized by its engaging mechanics, smooth progression, and beautiful graphics, making it a compelling experience for both new and seasoned players. While the game offers a solid foundation with automation and exploration elements, some players find certain aspects, like resource management and manual tasks, to be tedious. Overall, the game is praised for its addictive nature and potential for future updates, despite some rough edges and quality-of-life improvements needed.

    • “Overall, the nice graphics and solid gameplay already make it worth a buy.”
    • “Its intuitive mechanics, beautiful soundtrack, and engaging progression systems make it a joy to play, whether you're a seasoned automation enthusiast or new to the genre.”
    • “The exploration, mining, automation, optimizing your factory, and new power sources... the progression and the unlocks with each level are so well designed, introducing you to new mechanics at just about the perfect pace.”
    • “On the 3rd+ location, exploration is boring; it just repeats the same mechanics with nothing new.”
    • “It's got potential (and it's really pretty), but the gameplay doesn't seem very well thought out, and the quality of life needs are incredibly severe.”
    • “I wrote an early review a few days ago where I mentioned that while the core gameplay had potential, the constant solar panel alignment and tedious outpost management really dragged the experience down.”
  • graphics
    37 mentions Positive Neutral Negative

    Overall, the graphics of the game have received high praise for their quality and artistic design, with many users highlighting the vibrant and detailed visuals that enhance the gameplay experience. The art style is particularly noted for its suitability to the space-themed setting, contributing to an engaging atmosphere. While the graphics are generally well-received, some players express a desire for optimization to accommodate a wider range of hardware.

    • “Overall the nice graphics + solid gameplay already make it worth a buy.”
    • “The graphics are gorgeous, the gameplay is fun.”
    • “Outworld station combines a clean, bright art style with some gorgeous design work for the individual zones, and a delightfully fun gameplay loop.”
    • “The graphics would break, but the game kept running.”
    • “Hope you add a story... and maybe do something about the graphic limitations so more people can play with older GPUs.”
    • “Buildings should be larger, less spammable, more impactful, more important to defend, create challenging layouts, and be individually more visually distinct and engaging, but also the same for the overall visuals of the base.”
  • optimization
    31 mentions Positive Neutral Negative

    Overall, the game's optimization is a mixed bag; while some players report a smooth experience with no noticeable bugs or performance issues, others experience significant frame rate drops and performance degradation as they expand their factories. Many users acknowledge that the game is in early access and express hope for future improvements, noting that the developers are actively addressing performance concerns. Despite the current issues, the game's potential and engaging mechanics are recognized, making it a worthwhile experience for many players.

    • “Haven't encountered a single bug, crash, or performance issue that was noticeable.”
    • “No performance issues at all, so far a great experience for an early access.”
    • “Performance is great on a 3090, and there is full support for ultra wide 5120x1440!”
    • “Game optimization - on higher levels, with a higher number of machines, frames drop considerably - I'm running an i7-13700k and at the main station I'm getting a stable 38 fps.”
    • “- It needs drastic performance improvements; I am now at level 10 and my frame rate dropped from 100 to 20 fps, making it frustrating to enjoy.”
    • “Performance gets so bad that you can place 10 new machines and watch your fps drop by 5.”
  • story
    21 mentions Positive Neutral Negative

    The game's story has received mixed feedback, with some players appreciating its cool premise and pacing that aids new players, while others criticize it as barebones and lacking immersion. There is a desire for more dynamic missions, engaging narrative elements, and additional content to enhance the overall experience. Overall, while the foundation is seen as promising, many players hope for significant improvements in future updates.

    • “The music is awesome, the storyline is really cool, and I can definitely see the replayability of this game.”
    • “I am not experienced in these types of games, so I was a little nervous that I would be overwhelmed; however, the pacing of the story and the quests gave me time to practice what I was learning as I went.”
    • “It's my understanding that the story is going to get even better as the game goes through early access.”
    • “The story is barebones; some materials get rather underused and some get overused.”
    • “No story... or... I didn't seem to realize there was one.”
    • “There's no immersive story.”
  • grinding
    19 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be a double-edged sword; while it offers a satisfying challenge, the mid to late-game objectives can become excessively tedious and repetitive. Many reviewers express frustration with resource limitations and the lack of efficient systems for managing production, leading to a feeling of stagnation despite the potential for automation. Overall, while the game has promise, the grindy nature and manual tasks detract from the overall enjoyment and flow of gameplay.

    • “You'll need a second life for grinding.”
    • “If I had a bone (or two) to pick with this game, it would be the grindy nature of the mid/late game objectives.”
    • “Research: going back and forth 50 times fetching artifacts and bringing the materials etc. becomes tedious and boring.”
    • “It's tedious, anti-player, and proudly ignores so many hard-earned lessons this genre has figured out over the last decade.”
  • music
    15 mentions Positive Neutral Negative

    The music in the game is widely praised for its atmospheric and engaging qualities, effectively complementing the gameplay and enhancing the overall experience. While many players appreciate the soundtrack's futuristic sound and beautiful composition, some suggest that it can be repetitive and would benefit from a greater variety of tracks. Overall, the music is considered a significant asset, contributing to the game's immersive environment and replayability.

    • “Adding significantly to the experience is the lovely and atmospheric soundtrack.”
    • “The music perfectly complements the gameplay, fostering a sense of calm as you methodically build and expand your operations.”
    • “Its intuitive mechanics, beautiful soundtrack, and engaging progression systems make it a joy to play, whether you're a seasoned automation enthusiast or new to the genre.”
    • “The music is sort of repetitive; add more songs like ambient tracks, then transition into more upbeat music during action.”
    • “Maybe try the way Factorio does it with the Space Age DLC, having different music on each planet.”
    • “However, the music feels a bit familiar and could use more variety.”
  • replayability
    6 mentions Positive Neutral Negative

    Overall, the game's replayability is mixed; while some players appreciate its innovative objectives and co-op play that enhance replay value, others feel that after a certain point, the game lacks depth and becomes repetitive. The procedurally generated locations for resources do offer a fresh experience, but some players find that the game runs out of content after extensive playtime.

    • “The music is awesome, the storyline is really cool, and I can definitely see the replayability of this game.”
    • “Its innovative approach to objectives and the inclusion of co-op play provide depth and replayability.”
    • “The location of the nodes (for example, titanium, copper, or tungsten) is procedurally generated, which increases the replay value right from the start.”
    • “While this game lacks the depth and replayability of those games due to insufficient development time, it is really well done and fun.”
    • “After 40 hours of play, everything feels complete; replayability is non-existent at this stage as all resources appear to be the same in quantity.”
    • “The replay value is diminished because the location of the nodes (for example, titanium, copper, or tungsten) is procedurally generated.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The atmosphere of the game is highly praised, with users highlighting the lovely soundtrack and a welcoming vibe that enhances the overall experience. The balance between automation and engaging ambiance creates an addictive quality, making it a compelling environment for players.

    • “Adding significantly to the experience is the lovely and atmospheric soundtrack.”
    • “Have created a promising foundation for a game that successfully balances the intricate satisfaction of automation with a welcoming and engaging atmosphere.”
    • “I’m really loving the atmosphere and overall vibe.”
  • stability
    4 mentions Positive Neutral Negative

    Overall, the game's stability has improved since its early release, with initial buggy issues at level 9 now resolved. While some minor glitches remain, they do not significantly impact gameplay, and players report no major crashes.

    • “There are glitches.”
    • “The early release had some buggy issues when you reach a level 9 station but has since been resolved.”
    • “A few minor glitches, but they are not game affecting.”
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30h Median play time
30h Average play time
15-55h Spent by most gamers
*Based on 6 analyzed playthroughs
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Skip FAQs

Frequently Asked Questions

Outworld Station is a strategy game.

Outworld Station is available on PC and Windows.

On average players spend around 30 hours playing Outworld Station.

Outworld Station was released on April 22, 2025.

Outworld Station was developed by Trickjump Games Ltd.

Outworld Station has received very positive reviews from players. Most players liked this game for its gameplay but disliked it for its optimization.

Outworld Station is a single player game with multiplayer and local co-op support.

Similar games include Desynced, Dyson Sphere Program, Foundry, Plan B: Terraform, Final Factory and others.