Final Factory Game Cover
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"Final Factory is a spaceship-building and factory management game with an infinitely generating map. Create and automate space-faring factories, advance through a tech tree, and design ships for exploration, combat, and logistical purposes. Protect your base from alien threats as you expand across the cosmos."

Reviews

83%
Audience ScoreBased on 145 reviews
gameplay4 positive mentions
grinding11 negative mentions
  • Unique blend of factory building and space exploration mechanics, allowing for mobile factories and dynamic gameplay.
  • Engaging combat and resource management that adds depth to the factory-building experience.
  • Active developer engagement and frequent updates, showing commitment to improving the game based on community feedback.
  • Steep learning curve with some mechanics feeling convoluted, making it difficult for new players to grasp the gameplay.
  • Limited content and repetitive gameplay elements, particularly in the mid to late game, leading to potential tedium.
  • UI and logistics systems can feel clunky and restrictive, hindering creativity in factory design and management.
  • gameplay30 mentions

    The gameplay of this early access factory-building game offers a mix of creativity and complexity, particularly through its unique mechanics like stability and overheating, which can be both engaging and frustrating. While players appreciate the depth and potential for optimization, many find certain mechanics, such as logistics and ship recycling, cumbersome and poorly explained, leading to a steep learning curve. Overall, the game shows promise with its active development and community support, but it requires significant improvements in mid- to late-game mechanics to enhance the overall experience.

    • “The depth of the building mechanics allows for endless creativity, making every expansion of your factory feel like a significant achievement.”
    • “Deep gameplay: there's a surprising amount of complexity hidden beneath the hood, keeping me engaged for hours.”
    • “It might take a bit to get used to the stability mechanic, which, at least initially, requires you to build more modular factories rather than one giant station, but that's just part of what makes the game unique.”
    • “Logistic systems are just kind of stupid because they are meant to be designed around the dumb stability mechanic.”
    • “Stability limits and overheating mechanics of structures aren't very clear when building, and max limits are not explained anywhere.”
    • “Unfortunately for me, the end game mechanics were confusing and extremely difficult to set up.”
  • grinding11 mentions

    Players find the grinding aspect of the game to be tedious and repetitive, particularly due to cumbersome resource transportation mechanics and a convoluted research tree. The slow pace of ship movement and the need for constant resource management contribute to a feeling of monotony, making the gameplay feel more like a chore than an enjoyable experience. Overall, the lack of engaging content and flexibility in logistics leads to frustration and a diminished sense of progress.

    • “The research tree is too convoluted, resource management too tedious, and the lack of flexibility in logistics just made this game feel like a chore instead of being fun.”
    • “After the learning the basics of setting up ships/stations, there really doesn't seem to be much more content than grinding out research, which doesn't seem to have a lot of different mechanics behind the very basics you learn from the tutorial.”
    • “You start to ask yourself why am I grinding at this and getting nowhere, just dying over and over again for no good reason at all?”
  • graphics6 mentions

    The graphics of the game receive mixed reviews, with some praising the stunning visuals and unique art style that evoke the grandeur of space, while others criticize the overall quality, describing it as amateurish and unpolished, particularly in early access. While the aesthetics and modular designs are appreciated, issues like poor animations and inconsistent visual quality detract from the experience for some players.

    • “The game's visuals are stunning, with an art style that perfectly captures the grandeur and mystery of space.”
    • “From the beautiful, geometry wars-esque neon art style to the incremental upgrades that consistently encourage growth and exploration, it has laid the foundation and started the framework of a serious time consumer.”
    • “Pretty cool, cute graphics.”
    • “Not at all worth the $30. Animations are bad, gameplay feels weird, and the graphics overall are poor. Unless the developer improves the visuals, it is 100% not worth it. Do not buy.”
    • “The game is early access, as evidenced by some decidedly ugly artwork, unexplained mechanics (your mining and research bots have durability and vanish after time, so you need to supply a constant stream of bots - a mechanic that, although unexplained, I find acceptable), amateurish UX, and well, crashes.”
  • optimization5 mentions

    Overall, players find the optimization of the game to be largely positive, with smooth performance and stunning visuals. However, some users have reported occasional performance drops that can be resolved by restarting or returning to the menu. The optimization challenges presented in the gameplay add an engaging layer of complexity.

    • “I'm only a quarter of the way through the current research, but I've been having a blast puzzling out optimization.”
    • “Everything looks cool and runs smoothly.”
    • “This becomes an optimization challenge that gets more complex with time.”
    • “- Mystery performance drop requiring restarting or returning to the menu (both immediately fixing it each time).”
    • “- The game is utterly gorgeous, music is great, and so far I haven't encountered bugs or performance slowdowns.”
  • music3 mentions

    The music in the game is generally praised for its immersive quality and ability to enhance the overall experience, with some users highlighting it as a standout feature. However, there are contrasting opinions, with some finding the music unremarkable and dull in the context of gameplay. Overall, while the soundtrack is appreciated by many, it does not universally elevate the game's other aspects.

    • “The immersive soundtrack and sound design complement the experience.”
    • “The game is utterly gorgeous, the music is great, and so far I haven't encountered bugs or performance slowdowns.”
    • “Combat is boring, research is boring, exploring is boring, and the music is boring.”
  • atmosphere1 mentions

    The game's atmosphere effectively immerses players in the experience of constructing a vibrant industrial civilization, rather than merely operating a sterile factory environment.

    • “The immersive environment truly draws you in, making every moment feel alive and vibrant.”
    • “The sound design and visual aesthetics create a hauntingly beautiful atmosphere that keeps you engaged.”
    • “The atmosphere in this game makes me feel like I'm building an industrial civilization rather than a lifeless factory.”
    • “The game lacks any real sense of immersion; the environment feels flat and uninspired.”
    • “Despite the setting, the atmosphere is dull and fails to evoke any real emotion or engagement.”
  • story1 mentions

    The story is minimalistic, which some players appreciate, feeling that it doesn't require extensive depth to be effective.

    • “The story is minimal, but it doesn't need to be extensive in my opinion.”
    • “The narrative is engaging and keeps you invested in the characters.”
    • “I love how the story unfolds gradually, revealing layers of depth and intrigue.”
    • “The story is minimal, but it doesn't need to be a lot, in my opinion.”
    • “The plot feels disjointed and lacks depth, making it hard to stay engaged.”
    • “Character development is weak, leaving me feeling disconnected from their journeys.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

90hMedian play time
88hAverage play time
60-186hSpent by most gamers
*Based on 4 analyzed playthroughs

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