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Obenseuer Game Cover

About

Obenseuer is a single player role playing game. It was developed by Loiste Interactive and was released on December 10, 2018. It received positive reviews from players.

Open Sewer is a "Concretepunk" roleplaying game set in Stalburg's rundown residential district of 'Obenseuer', nicknamed 'Open Sewer' by its unfortunate residents, some of whom have been permanently deposited there against their will.

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89%
Audience ScoreBased on 192 reviews
gameplay13 positive mentions
grinding16 negative mentions

  • Obenseuer offers a unique blend of survival and tenement management, providing an engaging gameplay loop that keeps players invested.
  • The game features a rich atmosphere and intriguing world-building, with a variety of mechanics that encourage exploration and resource management.
  • Despite being in early access, the developers are responsive and actively working on updates, showing a commitment to improving the game and adding new content.
  • The game is plagued by numerous bugs and performance issues, which can significantly hinder the gameplay experience.
  • Many players find the game overly grindy, with a lack of clear guidance on mechanics and objectives, leading to frustration.
  • The current state of the game feels unfinished, with limited content and a small map, making it difficult for players to fully engage with the experience.
  • gameplay
    42 mentions Positive Neutral Negative

    The gameplay of Obenseuer is characterized by a compelling mix of survival mechanics, property management, and crafting, creating an addictive loop that keeps players engaged despite some bugs and unfinished quests. While the game offers depth and charm, particularly in its resource management and customization features, it can feel grindy and lacks clarity in its mechanics, which may deter some players. Overall, it presents a unique urban survival experience that appeals to fans of immersive RPGs, though it is still a work in progress.

    • “This game is so good, the gameplay loop is so addicting I lose track of time.”
    • “Obenseuer, the urban survival RPG developed by Loiste Interactive, offers a unique and immersive experience that blends property management, survival mechanics, and mystery exploration.”
    • “The depth of property customization and the intricacies of managing resources offer a satisfying gameplay loop that keeps players invested in the growth and success of their property empire.”
    • “The core gameplay loop is very slow, but some people like that.”
    • “It does a very bad job of explaining game mechanics and lacks many quality of life features.”
    • “Although it feels quite grindy in terms of gameplay - you have many different needs and balancing them takes up a good amount of your time, let alone trying to make progress on your missions.”
  • story
    34 mentions Positive Neutral Negative

    The game's story is intriguing but currently underdeveloped, with many quests unfinished and a significant portion of the narrative yet to be explored due to its early access status. Players appreciate the atmosphere and potential for deeper storytelling, drawing comparisons to the narrative depth of similar games like "Infra." While the existing content is engaging, many users express hope for future updates to enhance the story and gameplay mechanics.

    • “The visual and audio design, coupled with the intricate storytelling, create an atmosphere that's both immersive and captivating, drawing players deeper into the world of urban survival.”
    • “The story is interesting, the gameplay fun, and the setting is great.”
    • “But it also has questing, story, and lore which makes it all the more interesting, as the world of Open Sewer has a ton of lore to it that you can, if you want, discover and learn about.”
    • “If you were going for story, the game taps out after maybe an hour.”
    • “Keep in mind though, it's very early access - there's only one main area available, story stops in the middle, crafting is underbaked and underexplained, the resource grind could use some tuning, everything takes way too much time, etc. It will probably need at least a year before it approaches a complete game.”
    • “While the story doesn't have any significant payout yet, the game is still in very active development and I'm looking forward to seeing what's next.”
  • grinding
    16 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be significant, often describing it as tedious and time-consuming, particularly in the early stages where income is limited. While some appreciate the meditative quality of the grind, many express frustration with the lack of efficient mechanics and the need for excessive backtracking, hoping future updates will improve the balance and provide more rewarding gameplay. Overall, the grinding is seen as a major component that can hinder immersion and progress, but there is optimism for enhancements in upcoming content.

    • “Buggy, extremely grindy, and each new update has a good chance of breaking your save.”
    • “Each time this slows progress to a grinding halt, kills immersion, and forces an unnecessary amount of backtracking.”
    • “Game is good, but it is extremely grindy.”
  • atmosphere
    16 mentions Positive Neutral Negative

    The atmosphere in Obenseuer is highly praised for its immersive and unique setting, effectively capturing the gritty and mysterious essence of a quarantine district. Players appreciate the combination of compelling visual and audio design, which enhances the feeling of urban survival amidst a dark and challenging environment. Despite its bleak themes, the atmosphere is described as captivating and engaging, with a distinct charm that sets it apart from other survival games.

    • “Obenseuer's atmospheric setting is a standout feature, immersing players in the gritty, isolated, and mysterious quarantine district.”
    • “The visual and audio design, coupled with the intricate storytelling, create an atmosphere that's both immersive and captivating, drawing players deeper into the world of urban survival.”
    • “It has pixel textures, everything is pretty dark and you sometimes hear screams and weird noises from the distance, but this creates a perfect atmosphere in a game where you are a drug and alcohol addicted smoker in a world full of challenges.”
    • “Damn, this is oozing with atmosphere and style. I was absolutely lost until I got into the groove of things, but damn do you feel tossed into some unwanted shithole.”
    • “Obensuer is meant to be a quarantine for the poor and mushroom addicted. Despite this, the atmosphere is pretty light, and besides one mushroom-infested corpse, there's no sense of danger or that the entire population is living with or infected by a spreadable biological weapon.”
    • “The new map is a lot easier to explore now, and the atmosphere feels more gloomy and run down than it did before.”
  • graphics
    14 mentions Positive Neutral Negative

    The graphics of the game are characterized by a charming, old-school art style that some players appreciate, though many note issues with optimization and lighting effects. While the visuals may not reach the quality of similar titles like Infra, they contribute to a unique atmosphere that enhances the gameplay experience. Overall, the graphics are considered basic yet enjoyable, appealing to those who value artistic expression over cutting-edge visuals.

    • “If you're a player that likes exploring unique visuals, then this is a buy 100%.”
    • “Loving the art style.”
    • “The artwork is charming and the atmosphere is thick.”
    • “For something that is made in the style of more old-school graphics, it has very poor optimization.”
    • “Graphics need some rework because the lighting system goes haywire when you enter lit areas or pass by a lamppost.”
    • “But I expected the graphics to be more like those in Infra.”
  • optimization
    9 mentions Positive Neutral Negative

    Overall, the game's optimization has been criticized for poor performance, particularly with framerate drops and resolution issues, despite its old-school graphics style. While some users acknowledge minor bugs and express hope for future improvements, many feel that the current state significantly detracts from the experience, leading to a lack of recommendations.

    • “It could also do with some better post-processing effects and optimization, but seeing how this is still in early access, I trust them to figure that out.”
    • “Although there are minor bugs and performance issues, it works well.”
    • “For something that is made in the style of more old-school graphics, it has very poor optimization.”
    • “Is a very cool game that has lots of potential, but I cannot recommend it because of its poor performance.”
    • “Definitely needs some optimization.”
  • stability
    8 mentions Positive Neutral Negative

    The game's stability is a significant concern, with numerous bugs and glitches reported, particularly affecting gameplay mechanics and NPC interactions. While it shows potential and charm, especially in its early access state, players frequently encounter issues that can disrupt progress and enjoyment, making it feel unplayable at times. Overall, the game remains a work in progress, with stability needing considerable improvement.

    • “For a game trying to be difficult, you can't afford to be this buggy.”
    • “Buggy, extremely grindy, and each new update has a good chance of breaking your save.”
    • “Buggy and unplayable.”
  • humor
    3 mentions Positive Neutral Negative

    The humor in the game is highlighted by amusing NPC interactions, particularly during lockpicking attempts, which players find entertaining despite the minigame's frustrating mechanics. Additionally, the absurdity of crafting low-value items, like "poop alcohol," adds to the comedic experience, making mundane tasks feel more lighthearted. Overall, the game's humor stems from its quirky dialogue and the ironic challenges players face.

    • “This game is relaxing, and I find the in-game lore to be cool. Some of the lines said by the NPCs when you try to lockpick or steal in front of them are hilarious.”
    • “So far, the only skill I've actually been able to level up is lockpicking, which is funny because I barely ever lockpick things correctly. I'm like 80% sure the lockpicking minigame is broken since I've never completed it by actually hitting the mark, but just behind it, which is really strange.”
    • “Alcohol isn't even worth the trouble of making, besides creating 'poop alcohol' and laughing once, because it pays so little. You might as well spend 4 hours chopping up logs for 6 cents each rather than spending 4 hours making wine for 200 cents a bottle.”
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25h Median play time
20h Average play time
10-30h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Obenseuer is a role playing game.

Obenseuer is available on PC and Windows.

On average players spend around 20 hours playing Obenseuer.

Obenseuer was released on December 10, 2018.

Obenseuer was developed by Loiste Interactive.

Obenseuer has received positive reviews from players. Most players liked this game for its gameplay but disliked it for its grinding.

Obenseuer is a single player game.

Similar games include Obenseuer, Hobo: Tough Life, Bellwright, My Time At Portia, Ostranauts and others.