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Saleblazers Game Cover

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Saleblazers is a single player and multiplayer open world role playing game with a economy theme. It was developed by AIRSTRAFE INTERACTIVE and was released on September 29, 2023. It received positive reviews from players.

Saleblazers is an open world multiplayer shopkeeping survival game for 1-8 players. Fight. Sell. Survive.You play as a shopkeeper living on an island filled with wild creatures and humans. Your Shop, Your RulesBuild your shop from scratch and place items anywhere you like! Survive the NightDo whatever it takes to survive the night. Grow Your BusinessesHire employees and build defensive t…

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90%
Audience ScoreBased on 1,320 reviews
story65 positive mentions
stability81 negative mentions

  • Unique and addictive gameplay blending shopkeeping, survival, crafting, combat, and open-world exploration with elements of humor and charm.
  • Extensive content with a large map, multiple shops to build and manage, diverse enemy types, skill trees, and co-op multiplayer supporting up to 8 players.
  • Active and responsive developers who frequently update the game, fix bugs, and engage positively with the community.
  • The game suffers from bugs, glitches, and jankiness including AI pathfinding issues, crashes, performance drops, and occasional loss of items or progress.
  • Combat controls and mechanics are clunky or unbalanced, with issues like lack of target lock, enemy stun-locks, and difficult ranged weapon usage.
  • Some quality of life issues such as UI complexity, inventory management, lack of crafting from storage initially, and a steep learning curve for new players.
  • story
    296 mentions Positive Neutral Negative

    Saleblazers offers a quirky and enjoyable story integrated with shop management, survival, and exploration elements, featuring voice acting and a mix of main and side quests. While the main storyline is currently incomplete and sometimes feels disjointed or silly, it effectively provides purpose and direction amidst the sandbox gameplay and is supplemented by rich worldbuilding and engaging NPC interactions. Players appreciate the freedom to explore and create their own narrative, though quest clarity and progression tracking could be improved.

    • “The story is crazy in-depth for early access and even has a fair amount of voice acting done with tons of customizability.”
    • “Having an actual story with quests and objectives was a big surprise and very welcome.”
    • “Saleblazers is a unique mix of shopkeeping, adventuring, and storytelling, offering a solid early access experience packed with potential.”
    • “The map is stupid large and none of the story makes sense, but ♥♥♥♥♥♥♥♥, this game is fun.”
    • “At this time the story is incomplete and will abruptly end.”
    • “Game is awesome in some aspects but i put enough time in here to say the game is very rough and in my opinion not worth 30 dollars the game has a ton of bugs and all of the quest give you no guidance at all the quest will tell you to go to a place and you will spend hours running in circles around the map till you find that place.”
  • gameplay
    252 mentions Positive Neutral Negative

    The gameplay of Saleblazers is praised for its unique and satisfying loop that combines shopkeeping, survival, exploration, and combat mechanics, offering a fresh and engaging experience with plenty of content and variety. While the diverse mechanics—from building and upgrading to managing employees and combat—are generally well-received and fun, many reviews note the game’s rough edges, including bugs, occasional jankiness, and some unintuitive systems typical of early access. Overall, despite these issues, players find the core gameplay compelling, addictive, and full of potential, especially as ongoing updates continue to refine and expand the experience.

    • “I loved the gameplay loop and ended up spending nearly 60 hours on it.”
    • “There’s a lot of content, plenty of upgrades to work toward, and a variety of different ideas that keep the gameplay feeling fresh, so it definitely has long term potential.”
    • “The gameplay loop is incredibly satisfying without feeling like a grind.”
    • “Bad optimization, bad mechanics, polluted HUD, boring.”
    • “Lost many hours of gameplay multiple times because saves keep resetting character progress.”
    • “In its current state, I don't recommend Saleblazers due to extremely chaotic combat mechanics and game progression mechanics that are spread all over different places of the UI.”
  • stability
    82 mentions Positive Neutral Negative

    The game is noticeably buggy and glitch-prone, with issues ranging from UI jank, AI pathing problems, and multiplayer synchronization errors to occasional crashes and freezes, particularly in late-game and larger shops. Despite these stability problems, the generally responsive developers and frequent patches, coupled with the game's rich content and fun gameplay, make it an enjoyable early access experience for those tolerant of rough edges. However, progress loss and frustrating bugs may occur, so players seeking a polished experience might want to wait for further improvements.

    • “This game is incredibly buggy and does not have a regular autosave feature that will prevent significant progress from being lost if a bug causes a crash or makes the game unplayable.”
    • “Very frustrating when you're in a group and you're the host; the game freezes once or twice every hour, forcing you to restart everything and potentially lose progress.”
    • “Constant lags of 3-5 seconds, crashes, and freezes have been reported for over 7 months with no solution yet.”
  • humor
    67 mentions Positive Neutral Negative

    The game's humor is characterized by quirky, offbeat, and often absurd moments that blend seamlessly with its gameplay, creating a uniquely funny and cozy experience. Players frequently highlight hilarious interactions, such as using unconventional weapons or witnessing janky physics glitches, which add charm and laughter throughout both solo and co-op play. Overall, the humor is clever, anime-influenced, and well-integrated, making it a standout aspect that keeps players entertained despite some bugs.

    • “I haven’t had a game that made me tear up from laughing so hard in years, I always recommend games with friends but this one really tops it.”
    • “It’s not just another open-world survival game — it’s part shop simulator, part crafting game, part life sim, and somehow it all blends together into something unique, funny, and strangely cozy.”
    • “I gotta say it's hilarious when your customer's bodies rotate while their heads stay still, staring into your soul, all while they're leaving you a bad review and literally screaming because for some reason they couldn't feed themselves.”
  • graphics
    59 mentions Positive Neutral Negative

    The game's graphics receive mixed feedback, with many noting a dated or simplistic cartoonish art style that some find charming and nostalgic, while others consider it low quality or janky. Performance and optimization issues also impact the visual experience, with reports of glitches, stuttering, and poorly optimized effects despite the generally pleasing and colorful art direction. Overall, the visuals support a fun, quirky atmosphere but fall short of modern graphical standards.

    • “Its a great drop in, drop out goofball simulator game with easy on the eyes graphics.”
    • “Its art style is colorful and bold, matching the offbeat humor and tone of the world.”
    • “The art style and overall vibes are surprisingly polished.”
    • “I do hope a graphics upgrade is in the works to look less 'fortnite on low graphics'.”
    • “The game itself is nice and the gameplay and the whole shop survival concept is really neat, however, the graphics are very low quality, the trees have a grainy effect and overall the brightness is too high and it can easily hurt people's eyes.”
    • “Customers glitching on the roof, where they're stuck until their timer runs out; items being invisible; bugged lootboxes; enemies shooting you through walls and other structures; graphic and sound bugs everywhere; or the game literally making you unable to move or do anything other than pressing alt+f4.”
  • grinding
    57 mentions Positive Neutral Negative

    Grinding in the game is generally considered manageable and not overly tedious, with resource gathering and crafting pacing well to avoid feeling like a grind. While some players find managing multiple shops or large-scale resource farming a bit repetitive, the variety of activities—farming, crafting, combat, exploration, and shopkeeping—helps keep gameplay fresh and engaging. Early game grinding can feel slower, but progression and automation options alleviate much of the workload as you advance.

    • “The resource gathering isn't too grindy at all, which I really appreciate!”
    • “The combat is challenging and not too grindy.”
    • “The whole gameplay loop around shopkeeping has been pretty fun and not too grindy so far either.”
    • “If you like farming, definitely.”
    • “Resources are very tedious to get in large quantities which means that I never wanted to expand my shop or make it look pretty.”
    • “I feel like this game is very punishing when it comes to the combat and equipment, to the point where I'm soft-locked in a grinding loop.”
  • optimization
    49 mentions Positive Neutral Negative

    Optimization for the game is generally poor, with frequent performance drops, stuttering, and bugs especially in co-op and more complex areas, often requiring session resets. While some improvements have been made through updates and the game runs decently on mid-range systems, many players report the game as janky and in need of significant optimization polish for better stability and smoother gameplay. Developers are actively working on fixes, but optimization remains a major issue affecting overall enjoyment.

    • “Game runs pretty well on both PC and Steam Deck, but could still use some further optimizations.”
    • “The soundtrack adds to the atmosphere without being intrusive, and the performance has steadily improved with updates.”
    • “Before all that just letting you know that devs are actively pushing new builds and making the game more optimized which is a blessing.”
    • “However, the optimization is so bad that some missions are unplayable.”
    • “The game's optimization issues, from frame drops to lengthy loading times, killed the buzz.”
    • “Performance is atrocious, let's get that out of the way first.”
  • music
    19 mentions Positive Neutral Negative

    The music in the game is widely praised for its energetic, nostalgic, and well-crafted soundtrack that enhances the atmosphere without being intrusive. While some find certain sounds repetitive or occasionally misplaced, overall the music and sound effects contribute significantly to the game's charm and immersive experience. The evolving shop music and thoughtful voice acting further demonstrate the developers' care in audio design.

    • “The soundtrack adds to the atmosphere without being intrusive, and the performance has steadily improved with updates.”
    • “The full soundtrack is modeled around a central motif that makes up the theme song, which reminds me a lot of a classic 90s kid Saturday morning cartoon theme.”
    • “A pleasant surprise was the great music that plays for combat, shopkeeping, and exploring.”
    • “And let's not forget the awful music and menu sound effects that play every time you mouse over a button.”
    • “The NPCs attack you if you misclick, you die at random times, the graphics are buggy like no other, the music sounds are superimposed, the right click makes a gun noise.”
    • “Minimal music and voice acting, some consider this a pro however.”
  • monetization
    7 mentions Positive Neutral Negative

    The monetization of the game is seen as more reasonable compared to similar titles with heavy microtransactions, though some users feel the current price is slightly high for an early access title. It is considered a genuine indie project rather than a cash grab, making it a low-risk purchase if bought at an early access discount.

    • “It reminds me of the mobile shop titans, but without the insane microtransactions.”
    • “When I first purchased SaleBlazers, I was convinced I was taking a risk buying a 'janky, early access cash grab.' I will admit it has some jankiness, and sure it's still early access.”
    • “If it cost less, I wouldn’t complain at all, because 'you get what you pay for,' but at the current price, it’s just a cash grab.”
    • “Pick it up at cheap early access price and if the game gets fully developed that's great, if not you didn't waste too much on a cash grab and run pop up studio project.”
  • emotional
    5 mentions Positive Neutral Negative

    Saleblazers evokes a heartfelt and wholesome experience, blending charming shopkeeping with chaotic, humorous gameplay that kept players laughing and engaged for hours. The genuine passion from the developers and supportive community adds a comforting, emotional depth, making it a great game for friends and family to enjoy together. Despite some jankiness, its warmth and charm shine through, offering both relaxation and challenge.

    • “Saleblazers is one of those games that starts off wholesome — you’re running a cute little shop, stocking shelves, organizing items — and then suddenly you’re fighting off thieves, dodging explosions, managing employees who act like they’ve never worked a day in their lives, and crafting half your inventory out of whatever insanity you find in the wilderness.”
    • “The amount of love the creators have for this game is genuine, clear as day, and by many measures, wholesome and greatly comforting as an avid fan, hoping for the longevity and continued evolution of this game.”
    • “The world is vast with lots to explore. I have spent nearly 80 hours on this game and I have still yet to explore the other half of the world. This game may have its bugs and glitches, but the game as a whole is so wholesome and great for friends and even family to just sit down and play together. It can be a relaxing time or it could bring you that challenge you've been looking for.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The game's atmosphere is consistently praised for its chill yet engaging vibe, enhanced by a fitting soundtrack and improved performance. Players appreciate its goofy, fun tone and captivating introduction, supported by impressive animation and voice acting that draw you in right away.

    • “If you’re in the mood for a bit of action here and there, the game delivers enough to keep things interesting without breaking the overall chill atmosphere.”
    • “The soundtrack adds to the atmosphere without being intrusive, and the performance has steadily improved with updates.”
    • “This game has such a great atmosphere and hooks you immediately with an exceptional introduction sequence with surprisingly fantastic animation and voice acting.”
  • replayability
    4 mentions Positive Neutral Negative

    The game offers strong replayability enhanced by mod support and a dedicated development team that actively improves the experience. Despite being in early access, its core features are enjoyable and regularly updated based on player feedback, ensuring ongoing engagement.

    • “Mods could bring a whole new level of creativity and replayability to the game.”
    • “It has amazing replay value and an even more amazing development team behind it who are highly motivated and eager to further optimize and improve the game to make it as enjoyable as possible. I highly recommend joining their Discord after purchasing so you can voice concerns, provide feedback, or report bugs. Every issue I have encountered so far has been promptly addressed by the developers.”
    • “Even in early access, the game and core features are playable.”
    • “Save your money until a more playable version of the game is released.”
  • character development
    4 mentions Positive Neutral Negative

    Character development is noted to be limited and lacking depth, with character designs described as exaggerated and somewhat distracting. While charming to some, the options for diverse builds and meaningful progression are currently insufficient.

    • “A little "weeb" like with character designs but don't let that deter you!”
    • “While the core gameplay loop of building a thriving shop and exploring a vast island has potential, the exaggerated character designs and over-the-top visual elements often feel more distracting than immersive.”
    • “Combat feels very wonky and the character development is still lacking options for more build depth and diversity.”
    • “The character design, while limited, is charming.”
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11h Median play time
22h Average play time
6-40h Spent by most gamers
*Based on 22 analyzed playthroughs
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Frequently Asked Questions

Saleblazers is a open world role playing game with economy theme.

Saleblazers is available on PC, Mac OS, Steam Deck and Windows.

On average players spend around 22 hours playing Saleblazers.

Saleblazers was released on September 29, 2023.

Saleblazers was developed by AIRSTRAFE INTERACTIVE.

Saleblazers has received positive reviews from players. Most players liked Saleblazers for its story but disliked it for its stability.

Saleblazers is a single player game with multiplayer and local co-op support.

Similar games include Enshrouded, IfSunSets, Craftopia, Night of the Dead, Tinkertown and others.