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VEIN Game Cover

About

VEIN is a single player and multiplayer open world role playing shooter game with a horror theme. It was developed by Ramjet Studios and was released on October 24, 2025. It received very positive reviews from players.

VEIN is a post-apocalyptic survival multiplayer sandbox where you navigate a world overrun by hostile zombies and hostile bandits. Gather resources, explore abandoned areas, defend your base, and rebuild society alongside friends in a dynamic environment with realistic AI that senses your presence. Changing seasons and random events continually challenge your survival.

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91%
Audience ScoreBased on 5,919 reviews
gameplay191 positive mentions
stability216 negative mentions

  • The game has great potential and offers a deep survival experience with intricate mechanics.
  • It's like a first-person version of Project Zomboid, providing a unique and immersive gameplay experience.
  • The developers are responsive and actively working on updates, showing commitment to improving the game.
  • The game is still very buggy and can crash frequently, making it frustrating to play.
  • Zombie AI and combat mechanics need significant improvement, as they often feel clunky and unresponsive.
  • The game lacks a clear storyline or objectives, which can lead to repetitive gameplay.
  • gameplay
    654 mentions Positive Neutral Negative

    The gameplay of "Vein" is characterized by its deep and immersive mechanics, drawing comparisons to titles like "Project Zomboid" while offering a first-person perspective. Players appreciate the extensive survival systems, crafting, and base-building elements, although many note that the game is still rough around the edges with bugs and unpolished features. Overall, while the core gameplay loop is engaging and offers significant potential, it requires further refinement and additional content to enhance the experience.

    • “The gameplay is smooth and engaging, keeping me hooked for hours.”
    • “The game truly shines on the highest difficulty settings, where you’re pushed to your limits and forced to fully engage with its survival mechanics.”
    • “The depth of the game's mechanics is what sets it apart from any other survival zombie sandbox video game I have ever played before.”
    • “Survival systems are incomplete, and hundreds of bugs make core gameplay unplayable.”
    • “The mechanics are weak, the content feels unfinished, and the overall design lacks polish or depth.”
    • “The gameplay loop is boring, the world's atmosphere and character is boring, the zombies are boring.”
  • graphics
    250 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with many players appreciating the overall aesthetic and immersive environments, while others criticize the outdated character models and various graphical glitches. Some users note that the visuals are reminiscent of older games, and there are calls for improvements, particularly in animations and texture quality. Despite these issues, many players find the graphics satisfactory for an early access title, highlighting the game's potential as development continues.

    • “The graphics are stunning, and the world feels alive and immersive.”
    • “The graphics are fantastic.”
    • “The graphics are beautiful (obviously still having some issues, but it's brand new so that's only expected).”
    • “Graphically it looks very old.”
    • “You're treated to the horrendous clipping and graphics as soon as character creation.”
    • “Graphics look like a 2015 game on max; the character models are good, but the complete lack of animations is horrific.”
  • stability
    221 mentions Positive Neutral Negative

    The game is currently in early access and is widely reported to be very buggy, with numerous glitches affecting gameplay, graphics, and multiplayer functionality. While many players acknowledge these issues, they also express optimism about the game's potential and the developers' commitment to regular updates and improvements. Overall, the stability of the game is a significant concern, but it remains enjoyable for those willing to overlook its flaws.

    • “It runs great, and while it still has some pretty bad bugs here and there, they're actively working on them. This game has massive potential, and the devs deserve every sale they get.”
    • “Are there bugs and glitches? Sure, it's in early access, but holy crap are they stomping them out almost as fast as they are being reported!”
    • “However, this game is absolutely amazing. It runs great on old PCs; currently about 5 hours in and still have no idea what I'm doing.”
    • “The biggest downside of buying an early access game is that the game is so buggy, and killing zombies in this game is so weird. The game was really exciting at first, but after a while, it got boring.”
    • “The glitches are unbearable, like clothes disappearing, vehicles randomly flipping over while stationary, etc. This game should have been left as a demo because it is nowhere near a finished product or anything warranting spending money on it.”
    • “It's a buggy mess but it's my buggy mess.”
  • story
    121 mentions Positive Neutral Negative

    The game's story aspect is largely criticized for its lack of a structured narrative, missions, or clear objectives, leaving players feeling aimless in a sandbox environment. While some appreciate the potential for emergent storytelling through exploration and environmental details, many reviewers express a strong desire for quests and NPC interactions to enhance engagement and provide a sense of purpose. Overall, the consensus is that the game needs a more defined storyline and mission system to elevate the experience.

    • “I love the unique mechanics and the way the story unfolds—it’s both challenging and rewarding.”
    • “The world feels alive (and undead), with every corner hiding a story, a secret, or something waiting to bite your face off.”
    • “For those open to experimental storytelling through environment and tone, it’s a mesmerizing journey worth taking.”
    • “No story, no quests, no end goal to reach, no purpose.”
    • “However, the game is currently lacking any sort of story or missions.”
    • “The animation is clunky, the story (or even purpose) doesn't exist, and it became so redundant I just ran out of patience.”
  • grinding
    117 mentions Positive Neutral Negative

    The reviews indicate that while the game offers a rich variety of activities such as farming, crafting, and base building, many players find the grinding aspect to be tedious and repetitive, especially in solo play. Some appreciate the depth and realism of the systems, but others feel that the extensive grinding required for resource gathering and skill leveling can detract from the overall enjoyment. Overall, the game is seen as engaging but may require a significant time investment to progress meaningfully.

    • “It isn't too grindy, especially with skill magazines.”
    • “It seems fitting and engaging to me, not tedious for the sake of being tedious.”
    • “The looting, crafting, and base-building feel grounded, but not tedious.”
    • “Playing solo, however, can start to feel a bit repetitive and tedious after a while.”
    • “Very interesting, really grindy...and terribly boring to play alone.”
    • “There's no story, all you do is walk around, non-stop looting and nothing else; the zombies aren't very challenging at all, the looting system is tedious and you just get to a point where you think to yourself 'what's the point?'”
  • optimization
    113 mentions Positive Neutral Negative

    The game's optimization has received mixed feedback, with many players noting significant performance issues, including stuttering, crashes, and bugs, particularly in multiplayer modes. While some users report stable performance on higher-end systems, others find it unplayable on lower-end hardware, indicating a need for further optimization. Overall, players express hope for improvements in future updates, as the game shows potential despite its current shortcomings.

    • “This game is great for its optimization selection in the settings.”
    • “With its rich mechanics, immersive world, and solid performance even in early access, it’s already a compelling experience.”
    • “I was incredibly impressed by the fact I only ran into a few bugs, and frame rate/performance was quite good.”
    • “Performance has a lot to be desired right now; it's understandable because the game is essentially in alpha.”
    • “I'm very surprised at how many positive reviews this game has. Don't get me wrong, I can see it being fun, but it's extremely buggy, incredibly unoptimized, and just overall makes for a not fun experience.”
    • “This game is so poorly optimized and littered with bugs and glitches.”
  • atmosphere
    75 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its immersive and tense qualities, effectively capturing a creepy, post-apocalyptic vibe that enhances the survival experience. Players appreciate the attention to detail in the environment, which feels alive and unpredictable, contributing to a sense of dread and urgency during exploration. While some critiques mention outdated graphics and inconsistencies, the overall consensus is that the atmosphere is a standout feature that significantly elevates the gameplay.

    • “The atmosphere is easily the game’s strongest point.”
    • “From the moment you enter its bleak, decaying world, the atmosphere grips you tightly and refuses to let go.”
    • “The atmosphere is immersive, the core survival mechanics feel solid, and it’s clear the developers have a strong vision for where the game is heading.”
    • “The gameplay loop is boring, the world's atmosphere and character is boring, the zombies are boring.”
    • “The atmosphere set by royalty-free music, these goofy zombies janking around, and the PowerWash Simulator 2-inspired art style?”
    • “Until the game overhauls zombies, combat, and the overall atmosphere, I can't recommend the game at 20 dollars.”
  • humor
    44 mentions Positive Neutral Negative

    The humor in the game is a standout feature, with players finding joy in its quirky bugs and glitchy mechanics that often lead to hilarious situations, especially in multiplayer settings. Many reviews highlight the game's ability to create funny moments through its janky physics and unexpected interactions, making it a fun experience when played with friends. Overall, the combination of intentional humor and unintentional comedic glitches contributes to a lighthearted atmosphere that keeps players engaged and entertained.

    • “Goofy and hilarious.”
    • “The jank is just funny and even funnier in multiplayer.”
    • “I've been having a blast with two of my friends and some of the situations we've found ourselves in have gone from outright spooky to just plain hilarious.”
  • music
    33 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with many praising its atmospheric qualities and ability to enhance the overall experience, particularly in creating a sense of unease. However, some players find the music's sporadic timing and repetitive nature jarring, detracting from immersion. Overall, while the soundtrack is appreciated for its ambiance, there are calls for more consistency and variety in its implementation.

    • “Hearing music playing in the darkness by a lake and finding a lonely lake house with the original Night of the Living Dead playing on a TV as the source of the sound was a very cool experience.”
    • “The soundtrack is amazing; the title music by itself elevates this game.”
    • “Oh yeah, something the game literally forgets that it has music.”
    • “Sparse ambient noise and distorted audio cues replace traditional music, creating a sense of unease that fits perfectly with the game’s emotional undertones.”
    • “The random/set interval horde music/attacks is also not immersive at all.”
  • replayability
    18 mentions Positive Neutral Negative

    The game's replayability is a mixed bag, with some players noting its potential for varied gameplay through different survival scenarios and crafting systems, while others feel its short runtime limits replay value. Many express hope for future updates, such as random-generation modes and mod tools, which could significantly enhance replayability. Overall, the game shows promise for extensive replayability, especially with multiplayer elements and ongoing development.

    • “It effectively has unlimited replayability, even with basic systems only.”
    • “I can't wait to see how this game evolves and would absolutely recommend it not only for its in-depth design, but also for its replayability, allowing users to tailor the game to however challenging they'd like.”
    • “High potential, very interactive gameplay; everything has a use. Being an early access game and the roadmap they have presented recently, this game has the potential to rival Project Zomboid and exceed it. Mod tools will further increase the replayability of this game, with new cities, new areas, and perhaps even incorporating real-world maps.”
    • “It's very short runtime with little replay value.”
    • “I really hope a high-quality random-generation mode comes later, because it would hugely improve replayability.”
    • “Maybe the game isn't capable of handling hordes of zombies, but at least having some high-threat endgame area or scenario that the player can try to get through to 'beat' the game could go a long way toward increasing playtime and replayability.”
  • emotional
    11 mentions Positive Neutral Negative

    The emotional aspect of the game is highlighted by its ability to create a deep, unsettling atmosphere through sparse ambient sounds and distorted audio cues, immersing players in a world reminiscent of "The Walking Dead." Players experience a range of emotions, from unease to humor, as they navigate survival challenges and make choices that impact their attachment to in-game elements. Overall, the game prioritizes mood and emotional engagement over traditional mechanics, resulting in a unique and evocative experience.

    • “I love survival games and I love zombies, and until now no other zombie game has ever made me feel like I'm in The Walking Dead but this game.”
    • “Sparse ambient noise and distorted audio cues replace traditional music, creating a sense of unease that fits perfectly with the game’s emotional undertones.”
    • “It’s abstract, minimalist, and emotionally charged—the kind of project that values mood over mechanics.”
  • monetization
    11 mentions Positive Neutral Negative

    The monetization aspect of the game has received mixed reviews, with some players perceiving it as a cash grab that prioritizes profit over gameplay quality, while others appreciate the developers' transparency and commitment to improving the game. Concerns about the game's value at its current price point and comparisons to other titles that have fallen into monetization traps are prevalent, but there are also voices acknowledging the developers' genuine effort and dedication. Overall, the sentiment is divided, with skepticism about monetization strategies coexisting with recognition of the developers' intentions.

    • “I only hope the dev sticks to the vision, balances the systems well, and doesn’t fall into the trap of chasing monetization the way a certain other once-beloved zombie survival crafting title did.”
    • “Which should take less than a month to update unless this is a cash grab.”
    • “Asking $20 in its current state is either asking for a cash grab or a very delayed project.”
    • “Cash grab for people in friend groups... they will get 4 copies sold. People will get bored and leave and that'll be it.”
  • character development
    3 mentions Positive Neutral Negative

    Character development has received mixed feedback, with some users noting that while the overall design is engaging, improvements are needed in the quality of hair and facial features, particularly for characters with different body types.

    • “The character design could be improved, as I notice the hair and facial hair don't really look good unless the player is skinny.”
    • “Character development feels shallow and lacks meaningful progression throughout the game.”
    • “I found the character customization options to be limited, which made it hard to create a unique identity for my character.”
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17h Median play time
95h Average play time
7-50h Spent by most gamers
*Based on 37 analyzed playthroughs
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Frequently Asked Questions

VEIN is a open world role playing shooter game with horror theme.

VEIN is available on PC, Windows and Linux.

On average players spend around 95 hours playing VEIN.

VEIN was released on October 24, 2025.

VEIN was developed by Ramjet Studios.

VEIN has received very positive reviews from players. Most players liked this game for its gameplay but disliked it for its stability.

VEIN is a single player game with multiplayer and local co-op support.

Similar games include DeadPoly, No One Survived, SurrounDead, Project Zomboid, Survive the Nights and others.